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Kaizer88
Feb 16, 2011
Combining an AP mod and the new Armour piercing barrel for assault rifles can make the dinky weak shooters ignore all armour. Tried the phaeston with that setup on the Turian ghost, and was killing brutes with one clip (50 bullets) on gold.

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Schenck v. U.S.
Sep 8, 2010

Kaizer88 posted:

Combining an AP mod and the new Armour piercing barrel for assault rifles can make the dinky weak shooters ignore all armour. Tried the phaeston with that setup on the Turian ghost, and was killing brutes with one clip (50 bullets) on gold.

That's awesome but it sounds like an oversight, and I wouldn't be surprised if it was patched out by Tuesday by making the high-velocity barrel conflict with the older piercing and +damage attachments.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.
Thanks for all the info guys!

I guess I'll give the Raider a try with my Geth glass cannon at some point then.

EDIT: Also just played a FBW/G/G game with a Turian Ghost I just unlocked and drat, that guy has insane survivability ... FBW "farming" now feels like playing just a regular Silver game because you can afford to just run around the map in circles and mow everything down and occasionally hit "2" if push comes to shove.

Burning Mustache fucked around with this message at 00:58 on Oct 11, 2012

precision
May 7, 2006

by VideoGames
Maybe stating the obvious but the Argus is in the Single Player so you know if you ever played that you should have an idea of what it's all about.

Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN
Been running a lot of Hydra recently because I rather enjoy the aesthetic value and it seems decent for long range engagements i.e. infilsniping, but is it me or are the objective rounds some of the hardest?

It's funny, maybe it's the rather loopy team comps and/or low levels but it seems to me the same sniper's boon of wide-view and open spaces leads to enemies to do insane things like thousand-yard Scion barrages or literally 3 turrets all within the same line of sight that can target from football fields away.

Seriously, I have not had this much issues with my team getting wiped to turrets since the demo of this game where everyone was a Vanguard and charged headfirst into them. I don't get caught too often (though still happens) because I'm usually running some class with Energy Drain (my favorite ability ever) but I can't blame the guys because those engineers have been channeling Napoleon with their strategic placements.

I think I recall someone mentioning cerbengies run off an A.I. where they're only allowed specific turret spots, so does Hydra have a million of really good ones or did the dudes just finish grad school or something because drat.

Felinoid
Mar 8, 2009

Marginally better than Shepard's dancing. 2/10

precision posted:

Maybe stating the obvious but the Argus is in the Single Player so you know if you ever played that you should have an idea of what it's all about.

Unless you never used it because there's an assload of guns and it's rather heavy. The Argus and Raider always got stuck on Vega for me. (With the high weapon variety, I like having everyone use different guns if at all possible. :3:)

Gordon Shumway
Jan 21, 2008

The Raider is pretty awesome in the hands of a Kroguard.

subroc
Jun 5, 2004

I'm working on Outsider Mastery and I'm giving the Drell Vanguard + Hornet a whirl on silver. I don't know if it's the class or if it's because of the experience from the 300+ hours I've put in, but I am absolutely wrecking everything.

I've had a few close calls and I'd never take him out on Gold, but this guy is fun as hell.

MJeff
Jun 2, 2011

THE LIAR

zxqv8 posted:

If they doubled the ammo, or sped up the cooldown before reload it would be usable. As it is, even on the Destroyer with devastator mode on you run out of ammo long before anything really dies.

I was using it with a Turian Sentinel. Incendiary Ammo + Warp and I still ran out a bunch of times trying to take down trash mobs on Silver. It's got a nice recharge rate so I dunno, maybe if it did more damage, it'd be good for burst-firing, but I'm just really unimpressed with it. I can't imagine how inadequate it'd be on Gold.

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


EvanSchenck posted:

That's awesome but it sounds like an oversight, and I wouldn't be surprised if it was patched out by Tuesday by making the high-velocity barrel conflict with the older piercing and +damage attachments.

Nope, a developer stated specifically that they're supposed to stack on purpose. Then again, they also said that Prime headshots and being able to grab Pyros were bugs so who knows.

ManifunkDestiny
Aug 2, 2005
THE ONLY THING BETTER THAN THE SEAHAWKS IS RUSSELL WILSON'S TAINT SWEAT

Seahawks #1 fan since 2014.
So any builds/tips for the Voulus Adept? Just got this little furball unlocked.

Dr Intergalactic
Apr 21, 2010

CRASH!
:sharpton:
AGAIN!

Amateur Saboteur posted:

Been running a lot of Hydra recently because I rather enjoy the aesthetic value and it seems decent for long range engagements i.e. infilsniping, but is it me or are the objective rounds some of the hardest?

It's funny, maybe it's the rather loopy team comps and/or low levels...

I actually only looked up to see the dam for the first time that match we played earlier. Pretty cool. The collectors were kind of a bastard but I'm sure I could have been of more use with a leveled character.

MadBimber
Dec 31, 2006

Psion posted:

Sure, I've got both the new Turians and I'll give them a try.

I mean, unless XCOM. Fair warning ;)

Off topic but speaking of, will you be in on it if someone does an LP? That series is probably what made me first feel vindicated in paying for an SA account.

Wowporn
May 31, 2012

HarumphHarumphHarumph
I'm so happy, this is the first DLC I ever saved up for and I got both Voluses, the collector rifle and sniper, the raider, and the Asari Justicar that I've been waiting for for a while. Also several levels higher for my GPS. I don't even know what to expect from playing as these ridiculous new classes.

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
I get the feeling almost the entire LP subforum will be in on an X-COM LP. By all accounts the new game is amazing, so I imagine it's going to get a lot of airtime the instant the third month elapses.

Androc
Dec 26, 2008

Has anybody else had microphone issues on PC? The little speaker is blue for me in the lobby, but I don't get any input (including the sound logo off of the speaker thing) when I hit my push to talk button. Making voice chat always on didn't seem to help, either.

Oberst
May 24, 2010

Fertilizing threads since 2010
Really not liking the whole countdown thing when 3 people are ready. It's already hard enough to get pubbies with reasonable loadouts, now they start even more often without considering that an Avenger and Hurricane isn't a reasonable combo

and a shotgun amp equiped with no drat shotgun :sigh:

Elotana
Dec 12, 2003

and i'm putting it all on the goddamn expense account
After playing a Platinum ☢REACTOR☢ round with a Volus who was spamming shield restore I finally get them: it's Bioware's idea of a medic class. I played the heavy with a Fire Explosion KS and we wrecked shop.

el oso
Feb 18, 2005

phew, for a minute there i lost myself
I think the difficulty spike is most notable to people who play with pubbies. I played a shitload last weekend to save up credits and rarely ever failed a Gold match (and wasn't farming outside of a few matches). Once the DLC hit the matches I've been in have failed about 50-60% before we even get past the second objective wave.

I think it's a mix of increased difficulty and a lot of new/returning players who don't have the good weapons, gear, etc. I'm noticing a lot of matches have at least one really bad player who can barely get above 10k in score by the mid-rounds.

All that said, gold difficult feels like it did when I first started playing the MP, before the higher-end weapons and characters became available. I don't think that's a bad thing, will just take some adjustment.

PS - this is a cry for help, PS3 goons feel free to add me: Jim_Bermuda

el oso fucked around with this message at 04:31 on Oct 11, 2012

Fight Club Sandwich
Apr 29, 2006

you want a piece of me???

Nechronic posted:

Teach me how to abuse this, thanks~

Group of shielded or barriered? Arc -> incin (tb) -> incin another new target (tb). repeat as necessary
Group of anything else? Incin -> arc (fx) -> incin (tb) -> arc (fx), repeat as necessary

Banshee, atlas, or prime? Scan it and leave it to your teammates

This concludes "how to abuse the new tech combo mechanics with QME"

edit: build

Fight Club Sandwich fucked around with this message at 04:45 on Oct 11, 2012

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
New old question for everyone:

Do biotic explosions still scale with the amount of health/armor or whatever the enemy has? By that same token, do the new techsplosions scale off the same?

The New Black
Oct 1, 2006

Had it, lost it.
Played a game of Cerb Hydra Gold with Lagomorphic as a QME and SciFiDownBeat as a Volus Adept. It was like a dream, every Atlas scanned, every Phantom in stasis, and my shields restored every time they went down.

I'm going for Marksman first, but I've finished all the good ARs, not really sure which ones to do now.

After that I'm obviously going for Monster.

Elotana
Dec 12, 2003

and i'm putting it all on the goddamn expense account
http://social.bioware.com/forum/1/topic/343/index/14449191

Crazy Russian guy ran some more tests. TI might be the new GI, and explosive ammo is kinda crap.

Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN

Fight Club Sandwich posted:

Group of shielded or barriered? Arc -> incin (tb) -> incin another new target (tb). repeat as necessary
Group of anything else? Incin -> arc (fx) -> incin (tb) -> arc (fx), repeat as necessary

Banshee, atlas, or prime? Scan it and leave it to your teammates

This concludes "how to abuse the new tech combo mechanics with QME"

edit: build
Sorry, this is a pretty simple process you laid out, but racking my brain I cannot for the life of me figure out what your (fx) and (tb) initials are supposed to represent or mean.

e: VV right thanks, one last thing is the Scorpion mandatory? I have like 3 of them but I've never equipped it because of how strange it is to use.

Amateur Saboteur fucked around with this message at 05:33 on Oct 11, 2012

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


fx = fire explosion
tb = tech burst

Lagomorphic
Apr 21, 2008

AKA: Orthonormal

The New Black posted:

Played a game of Cerb Hydra Gold with Lagomorphic as a QME and SciFiDownBeat as a Volus Adept. It was like a dream, every Atlas scanned, every Phantom in stasis, and my shields restored every time they went down.

I'm going for Marksman first, but I've finished all the good ARs, not really sure which ones to do now.

After that I'm obviously going for Monster.

Protip: For the Argus user it on the turian soldier with a stability and scope mods with AP ammo. It's pretty fun when you pop three rounds into a guys skull with every trigger press.

I'm going for Biotic God and then I'll just stop caring.

The New Black
Oct 1, 2006

Had it, lost it.

Lagomorphic posted:

Protip: For the Argus user it on the turian soldier with a stability and scope mods with AP ammo. It's pretty fun when you pop three rounds into a guys skull with every trigger press.

I'm going for Biotic God and then I'll just stop caring.

Weirdly the Argus isn't on the list.

Now that I look, the Raider isn't in shotgun mastery either.

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
I love these little combat medics. A reasonably well played Volus can easily carry a team to victory that would have otherwise been a horrible mess. And the Hurricane is a good fit for it. At least, a Hurricane 4 or better, since beyond that you're going to notice the cooldowns.

My bouncing biotic bowling ball. :3:

Lagomorphic
Apr 21, 2008

AKA: Orthonormal

The New Black posted:

Weirdly the Argus isn't on the list.

Now that I look, the Raider isn't in shotgun mastery either.

Oh well nevermind then. Although it is a pretty fun setup if you want a break from the challenges.

Wowporn
May 31, 2012

HarumphHarumphHarumph
I actually played some matches with it and yeah, the Volus adept is wonderful:buddy:. The first one I did, I was dropped into a round in progress and was soooo confused at first. He can't take cover, you're like two feet off of the ground, his light melee is friggin cloak for five seconds, and heavy melee is a shield that gets stronger the longer you hold it down? But then I got into the swing of things and it was really nice. I took the extra sphere evolution for biotic sphere, so it's like having 4 cool down free warps at any time, which combined with stasis is awesome. I never thought a Volus would be the easiest unit to completely obliterate phantoms with. Also, seriously, even if he did turn out to be a novelty character, I would still go into matches and spend the whole time just rolling in circles around everyone else.

Unfortunately my xbox froze at the end of the last match I played, but next time I get to break in my volus engineer, and I'm so excited :3:

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
I actually chose expose for the final evolution. I kinda like the flexibility of being a nice force multiplier when I'm firing them, and being a combat medic when I choose to hold onto them.

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME
I'd forgotten just how badly even a little lag screws over the adept classes whose abilities have to travel.

Mr.Flibble
Jul 23, 2008

Elotana posted:

The enemies ignoring the drone were the ones who didn't damage it anyway.

The basic test for making drone powers worthwhile is "can they kill a basic trooper before the trooper kills it?" The only one that passes that test is the offensive Geth Turret. With the buff to combos 0/6/6/6/6 seems like a no-brainer for FQE and HE.

The FQE's Turret with the flamethrower evo can now set up fire combos for her to detonate with incinerate so that one is useful ,of course I set it up to fire missiles right before I found that out so now I've got to respect her and I'm all out of cards.

As for the He's drone, I like giving it the missile evo and dropping it next to me to help me kill things faster and the fact that enemies sometimes shoot at it instead of me doesn't hurt ether.

kalel
Jun 19, 2012

The New Black posted:

Played a game of Cerb Hydra Gold with Lagomorphic as a QME and SciFiDownBeat as a Volus Adept. It was like a dream, every Atlas scanned, every Phantom in stasis, and my shields restored every time they went down.

I'm going for Marksman first, but I've finished all the good ARs, not really sure which ones to do now.

After that I'm obviously going for Monster.
After a few rounds prior to that one, I started to "get" the Volus Adept and got into a rhythm. Biotic Balls -> Shield Boost, ad nauseum, with the occasional Stasis and Biotic Ball attack thrown in. And I know they're called Biotic Orbs but I like my name better.

The Volus Adept: a fat ball that wields biotic balls and balls around balling things for ballin' debuffs. Just... ballin'.

FronzelNeekburm posted:

I'd forgotten just how badly even a little lag screws over the adept classes whose abilities have to travel.
Yeah, definitely hurts the Human Adept, N7 Fury, and Volus Adept. All fun and effective classes, except when lag makes all your biotic attacks fail miserably.

Semisponge
Mar 9, 2006

I FUCKING LOVE BUTTS
My QME's arc grenades didn't count towards the combat mastery grenade damage challenge. :saddowns:

Kraven Moorhed
Jan 5, 2006

So wrong, yet so right.

Soiled Meat
The Turian Ghost Infiltrator is fantastic with the Falcon-- especially with Cryo ammo. Cryo Explosions everywhere. Since your stimpacks can keep you alive extremely well if you dodge about and stick to cover, you can completely ignore Fitness without losing any survivability. Using the Falcon means you sacrifice some boss killing power (not much if you spec all your abilities towards AR damage), but since you have all those points you can spec your Overload into shield-stripping to still be useful. Oh, and that jet dodge means you can take on multiple phantoms without any problem and keep them staggered.

Despite having to deal with so many more hapless randoms after the DLC, this class makes it all worth it. Really a blast to play.

Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN
Literally don't think I've gotten an Argus without getting a Raider in tandem, it's like some sick, twisted joke every time I crack open a PSP. Up to VII now on both.

kalel
Jun 19, 2012

Quick little aside: Paladin light melee, if timed correctly, can swat away Atlas missiles, Ravager blasts, and Banshee Warps.

Wowporn
May 31, 2012

HarumphHarumphHarumph
Is that a bad thing Amateur Saboteur? I haven't used the Raider but people seem to like it, and I kind of like the Argus, although I'll like it much more once it's a higher level and does the appropriate amount of damage for how much of a kick it has.

And I think the Paladin light melee is my favorite light melee in the game, even without that new information.

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zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?

SciFiDownBeat posted:

Quick little aside: Paladin light melee, if timed correctly, can swat away Atlas missiles, Ravager blasts, and Banshee Warps.

:aaaaa:

I had no idea! I mean, I've made use of the shield a lot, but I didn't know this was a thing.

PALADIN. BEST CLASS.

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