|
Taear posted:Can someone tell me how to get the Butterfly quest done? I cannot dock it, because there's a loving huge rock in the way. It's not the dock next to the castle as you would expect but the dock area next to the nearby fisherman where some other ships are parked. Rascyc posted:
Persuasion isn't going to be great in the early parts when your army will be straight up Viking/Human plus whatever neutral troop you find, but its already paying off for me by letting me keep both Elves and Cannoneers in the same army. Plus the possibility of mixing in the aforementioned Black Knights, who can carry the game by themselves but I imagine will wreck poo poo with a supplement of non-lovely non-undead troops. Tactics really depends on your playstyle and shines once you have access to level 5 units. Besides letting you arrange your troops into more advantageous/protective formations, it lets you put melee units into immediate striking distance and push up your ranged units close enough so that they don't take a range penalty. All of this can be accomplished with spells, of course, but Tactics free you up to do this AND cast a different buff like mass bless. It's really great when you have high initiative, high defense units like dragons and want them to burn through whatever two stacks of enemies you want before the enemy can move. Basically, if you have heavy damage dealers that have attacks that depend on the enemy army being grouped up (i.e. dragons' breath attack) and can soak up damage on the frontlines, Tactics becomes really good. The game also remembers your formation so you don't have to change up your units after every battle, it's just a matter of hitting a confirmation box.
|
# ? Nov 2, 2012 17:42 |
|
|
# ? Apr 27, 2024 14:53 |
|
Taear posted:The only time I felt it didn't really work was in Crossroads/AP - it feels like the game is built around having a themed army of undead, humans or whatever. Usually you can't actually HAVE a themed army though, because the supplies just aren't there for you to recruit.
|
# ? Nov 2, 2012 17:56 |
|
moot the hopple posted:It's not the dock next to the castle as you would expect but the dock area next to the nearby fisherman where some other ships are parked. Ahh thank you. I never would have done that - perhaps the guy tells you to, but I picked the quest up a day ago now and I can't remember. I wish the quest journal was a bit more specific about stuff. quote:My mega dinosaur armies from AP beg to differ! An all dinosaur army ruled pretty loving hard, and there are usually enough troops there to keep it going for a long time. Taear fucked around with this message at 18:26 on Nov 2, 2012 |
# ? Nov 2, 2012 18:08 |
|
Anyone run into a crash bug when attacking Ice Dragons? I'm trying to empty out the former Dragon's lair in ruined verlon (i more than able to) but anytime I attack the ice dragon troop with any of my own the game crashes out.
|
# ? Nov 2, 2012 19:36 |
|
moot the hopple posted:The game also remembers your formation so you don't have to change up your units after every battle, it's just a matter of hitting a confirmation box. Ahhh, so many mind runes to get. Sloober posted:Anyone run into a crash bug when attacking Ice Dragons? I'm trying to empty out the former Dragon's lair in ruined verlon (i more than able to) but anytime I attack the ice dragon troop with any of my own the game crashes out. http://steamcommunity.com/app/203350/discussions/0/864950398839098278/
|
# ? Nov 2, 2012 22:00 |
|
Oh hey patch notes for today's patch while I was lurking the steam forums for the latest update in crashes: http://steamcommunity.com/app/203350/discussions/0/864950398838848231/ quote:
|
# ? Nov 2, 2012 22:03 |
|
^^^ I did think it was odd Witch Hunters always cast Dragon Slayer. Quarex posted:That is a quest parodying MMORPG quest chains, but the translation does not seem to make it nearly over-the-top enough to clarify. There is one specific group of bears/wolves you need, and I am pretty sure it appears in conjunction with that quest, since I had already cleared the area I later found them in (there is an arrow made of rocks on the ground nearby, about 3x the length of your horse if that helps ... I think it is pretty close to the arrival area of the island). Thanks. The problem was that you need to actually run around on the ground to trigger the encounter... and after getting the winged horse I saw little reason to travel on the ground ever. moot the hopple posted:Persuasion isn't going to be great in the early parts when your army will be straight up Viking/Human plus whatever neutral troop you find, but its already paying off for me by letting me keep both Elves and Cannoneers in the same army. Plus the possibility of mixing in the aforementioned Black Knights, who can carry the game by themselves but I imagine will wreck poo poo with a supplement of non-lovely non-undead troops. Why Black Knights? Do they do anything interesting besides hit things for physical damage? Executioners would seem to be better, since they have infinite retaliation and can get extra turns. Personally I've been using Archdemons; Teleport nearly anywhere and an ability that hits everything on the board. Paladins, Demonologists, Rune Mages, and those Bear Maidens (of which I only ever found 10, but the Sacrifice spell is allowing me to slowly build up their ranks) being the other troops. Only need Persuasion level 2 to erase the morale penalties there. Not sure when you would ever need level 3. Offkorn fucked around with this message at 01:53 on Nov 3, 2012 |
# ? Nov 2, 2012 22:31 |
|
The amount of those that require a new game is completely poo poo, considering how long a game takes.
|
# ? Nov 3, 2012 02:30 |
|
Did Crossworlds add enough to AP to warrant another playthrough? I skipped Crossworlds before after the horrifying experience that was playing an early game Mage on hard mode, but I am not sure I could go back from Warriors of the North. I can't quite recall what all changed in the talent trees.
|
# ? Nov 3, 2012 03:54 |
|
I think I might just start playing attrition style (in KB: The Legend). Just fighting everything that I can beat and using every unit possible instead of trying to conserve everything. I have a feeling it will be more fun.
|
# ? Nov 3, 2012 04:00 |
|
Rascyc posted:Did Crossworlds add enough to AP to warrant another playthrough? I skipped Crossworlds before after the horrifying experience that was playing an early game Mage on hard mode, but I am not sure I could go back from Warriors of the North. I can't quite recall what all changed in the talent trees. It adds new quests, spruces up some units that were kinda boring to use, adds dudes that let you convert units into better types and the talent trees are much better than in AP (or at least I noticed that the mind tree was made a lot better). I can't remember the exact details unfortunately, but there's a good amount. As for Cuatal's post: Yeah, don't worry too much about losing any dudes except for ones that are harder to replace/do awesome stuff that gets better as the troop size increases.
|
# ? Nov 3, 2012 04:45 |
|
Reading about having executioners and arch demons and the like in this game makes me wonder if there is another huge section of the game to come after you open up the whole world map, or whether my game super-decided to screw me over with its troop assortment. I mean, I am still having no problems, but it would be fun if trolls, Jotun, and one place selling dragons were not the only 5th level things available.
|
# ? Nov 3, 2012 05:03 |
|
Offkorn posted:
Black Knights have really great stats for their leadership cost and their attack skyrockets with each attack they make. In Armored Princess, Black Knights were great because of several supporting factors: a skill in the might tree that boosted all undead units, a companion that can provide a steady source of Black Knights AND granted them the ability to always retaliate, an item that reduced their leadership cost by a good chunk, and the spell Eviln, which is arguably the best resurrection spell provided the unit happens to be undead like Black Knights. All of that made Black Knights absolute wrecking balls in AP. Of course, there's no telling if they'll be as great in WotN without knowing whether those items remain in the game.
|
# ? Nov 3, 2012 06:03 |
|
moot the hopple posted:Black Knights have really great stats for their leadership cost and their attack skyrockets with each attack they make. In Armored Princess, Black Knights were great because of several supporting factors: a skill in the might tree that boosted all undead units, a companion that can provide a steady source of Black Knights AND granted them the ability to always retaliate, an item that reduced their leadership cost by a good chunk, and the spell Eviln, which is arguably the best resurrection spell provided the unit happens to be undead like Black Knights. All of that made Black Knights absolute wrecking balls in AP. Of course, there's no telling if they'll be as great in WotN without knowing whether those items remain in the game. Well, for WotN: Eviln can only be cast on a dead stack (or from auto-triggering a certain percentage of the time when an undead stack dies). Which is a bit limited. There's no Might Tree skill that specifically boosts undead and no companions (besides Valkyries, who dislike undead). There is an Artifact you can make with the level 3 Artifactor Magic Talent that raises your Dark Knight cap by 10 (and does something else I can't remember, possibly morale related), but that's not all that great. Particularly since there's a Weapon that reduces Demon leadership costs by something like 30% when fully upgraded... which gives you quite a bit of extra Executioners/Archdemons. Offkorn fucked around with this message at 11:38 on Nov 3, 2012 |
# ? Nov 3, 2012 11:35 |
|
There's a mod here that adds an infinite number of every unit in the game to the castle on the first island.
|
# ? Nov 3, 2012 15:27 |
|
How does the raven work exactly? I thought the idea was you'd let him eat scrolls and then he'd know how to make them,but I can't seem to get him to do anything with the spells he has learned.
|
# ? Nov 3, 2012 17:09 |
|
He can only 'eat' Wanderer Magic scrolls (the spells that can only be cast out of battle). After you give him one (through the dialog option), you can talk to him and choose the "Could you write one for me?." option. A list of the spells he knows will then pop up. You can only ask him to write scrolls that aren't currently in your spellbook though. Personally I've only ever found one Wanderer scroll so far (Depth of Thought), and he came with the "Gifts of Stones" spell.
|
# ? Nov 4, 2012 08:47 |
|
I found the cheesiest of cheeses is to have a full ranged army of humans with Runic mages, arch mages, archers , inquisitors and paladins. Just shoot the enemy as they try to get to you. The cheesiness comes from using runic mages Phantom ability on paladins. This will give you a stack of extra paladins WITH the second wind ability and their rez. Cast second wind on runic mages with the new stack of paladins. Cast runic word on rune mages to get them more runes, and use their luck ability rune to get more defence runes if you're unlucky. Neverending huge army that can rez everything
|
# ? Nov 4, 2012 16:33 |
|
Has anyone figured out how to let auto battle go while alt-tabbed? Usually windowed mode works but I cannot find one anywhere.
|
# ? Nov 4, 2012 17:14 |
|
Offkorn posted:He can only 'eat' Wanderer Magic scrolls (the spells that can only be cast out of battle). After you give him one (through the dialog option), you can talk to him and choose the "Could you write one for me?." option. A list of the spells he knows will then pop up. You can only ask him to write scrolls that aren't currently in your spellbook though. Yeah, the problem is I can only seem to get him to list what spells he knows, I don't see any option to get him to actually write it out. It's really bugging me since I found Call Colossus on the 2nd island and had him eat it with the intent of rocking out some super troops. Do I need to have any supplies for him to write with or something?
|
# ? Nov 4, 2012 17:18 |
|
I haven't played a KB game since the original one years ago. Should I get Warriors of the North given that it's the latest iteration and probably has the most features, or is Armoured Princess better? (Crossworlds is an expansion to AP, right?) EDIT: Meh, I still own The Legend on Gamersgate so I think I will replay that one. Have things changed much since then? Agesilaus fucked around with this message at 19:31 on Nov 4, 2012 |
# ? Nov 4, 2012 18:48 |
|
Ancient phoenix is such a ridiculously powerful spell in this game. The thing can crit for 2.5k all on its own, and it's an AoE attack too. It tanks like a champ too. I don't quite recall this thing being that powerful in AP.Darkrenown posted:Yeah, the problem is I can only seem to get him to list what spells he knows, I don't see any option to get him to actually write it out. It's really bugging me since I found Call Colossus on the 2nd island and had him eat it with the intent of rocking out some super troops. Do I need to have any supplies for him to write with or something? If you never chose for him to write a spell, I suppose it may take time for him to consume a new spell too (maybe it autochooses for him to write the spell he consumed, I can't quite recall). Also writing takes 5 crystals but he'll yell at you if you don't have enough.
|
# ? Nov 4, 2012 19:53 |
|
Agesilaus posted:I haven't played a KB game since the original one years ago. Agesilaus posted:EDIT: Meh, I still own The Legend on Gamersgate so I think I will replay that one. Have things changed much since then?
|
# ? Nov 4, 2012 21:10 |
|
Hey dudes, make sure you keep that ratty torn boot you'll probably find in the first dungeon. I just happened to be wearing it because there was literally no better boots in my game and some innkeeper in Arlania gave me a box that lets me choose and buy any troop from Viking, Humans, Elves, Dwarves, and Orcs. It's like having a portable, never ending restocking center for these races
|
# ? Nov 4, 2012 21:17 |
|
Damnit I junked those boots for crystals.
|
# ? Nov 4, 2012 21:31 |
|
Wow, loaded up King's Bounty The Legend, played for five minutes, quit after getting the princess doll from the dragon. My taste in games has changed a lot, glad I didn't waste the money on Warriors of the North.
|
# ? Nov 4, 2012 21:31 |
|
Agesilaus posted:Wow, loaded up King's Bounty The Legend, played for five minutes, quit after getting the princess doll from the dragon. My taste in games has changed a lot, glad I didn't waste the money on Warriors of the North. Yeah I dont really appreciate the writing either, but I enjoy the combat.
|
# ? Nov 4, 2012 21:33 |
|
Mr.48 posted:Yeah I dont really appreciate the writing either, but I enjoy the combat. Yeah most people don't read a bit of the actual text.
|
# ? Nov 5, 2012 00:40 |
|
So I haven't had a huge amount of time to play this new expansion / quest, but so far I'm a little disapointed by the starting island. I've restarted a few times to try the different classes, and it's been the exact same troops available for recruitment. It's kinda boring... I really like to have some variety in the troops I play with. Does this get better once you get to the 2nd / 3rd islands?
|
# ? Nov 5, 2012 00:57 |
|
moot the hopple posted:Hey dudes, make sure you keep that ratty torn boot you'll probably find in the first dungeon. I just happened to be wearing it because there was literally no better boots in my game and some innkeeper in Arlania gave me a box that lets me choose and buy any troop from Viking, Humans, Elves, Dwarves, and Orcs. It's like having a portable, never ending restocking center for these races While it sucks because everyone likely will of destroyed theirs for more crystals, it's kind of cool to see random secrets like these throughout the game... I wonder if there's a way to cheat them back in, I want unlimited killzerkers.
|
# ? Nov 5, 2012 01:20 |
|
Ahaha, that's funny. I junked that poo poo ages ago too.PotatoManJack posted:So I haven't had a huge amount of time to play this new expansion / quest, but so far I'm a little disapointed by the starting island. I've restarted a few times to try the different classes, and it's been the exact same troops available for recruitment. It's kinda boring... I really like to have some variety in the troops I play with.
|
# ? Nov 5, 2012 02:01 |
|
socialsecurity posted:Has anyone figured out how to let auto battle go while alt-tabbed? Usually windowed mode works but I cannot find one anywhere. I remembered playing the other ones in a window but there doesn't seem to be an option for it here, which really is lovely. Maybe something in a .ini file?
|
# ? Nov 5, 2012 03:54 |
|
Rascyc posted:Ancient phoenix is such a ridiculously powerful spell in this game. The thing can crit for 2.5k all on its own, and it's an AoE attack too. It tanks like a champ too. I don't quite recall this thing being that powerful in AP.
|
# ? Nov 5, 2012 03:56 |
|
So there is currently a game breaking bug. Avoid attacking any stack with ice dragons. Killing the final ice dragon in a unit crashes the game. Another handy hint NEVER CAST CALM RAGE. This spell can and probably will reduce your maximum rage, my mage went from 70 to 35 before I noticed. Here is a fuller list of bugs that may contain spoilers: http://forum.1cpublishing.eu/showthread.php?t=35325 It's a bit strange to me how a game that is basically a minor update with a new campaign can have so many bugs, that are so obvious to find and in some cases completely game breaking. Also quite a few of the bugs that have been fixed seem to require a fresh game, so it might be worth shelving this game for the time being. I am currently stuck on what I believe is the 2nd or 3rd to last area, and even when my progression isn't completely blocked by plot dependant ice dragon mobs that crash the game, I still crash every 5 or so random battles. Also for reference the first half of the game I had no crashes. I don't know if the last patch broke things or the later areas are just bug heavy. Anal Papist fucked around with this message at 04:53 on Nov 5, 2012 |
# ? Nov 5, 2012 04:47 |
|
Really, the King's Bounty games are great if you liked to play HoMM 3 and put all of your units into one army. Armored Princess (and i'm not sure about Warriors of the North, haven't played it yet) makes it even better by reducing the amount of massively underwhelming battles you'll have to face. Glad to hear that the viking expansion is good. I can't wait until the original devs realize that their MMO is a terrible idea and will go back to making more of these.
|
# ? Nov 5, 2012 04:58 |
|
Anal Papist posted:So there is currently a game breaking bug. Avoid attacking any stack with ice dragons. Well poo poo, I've just killed the last ice dragon in a stack and had it crash. If that means I can't complete my game without restarting I'm really not going to be happy. I just wanted to clear the Dragon Castle in the wastes! And I'd say later areas are just generally less well done than earlier ones. The engrish in the dialogue pops up a lot more - when you're talking to one of the Valkyries for example, it constantly says "His" in the dialogue and much of what they're saying doesn't really make sense.
|
# ? Nov 5, 2012 05:14 |
|
It may be a bug, but I had something interesting happen when I was fighting one of those armies with the stack of 1500+ ranged units. Round one, I hit them with an Ice Prison to keep them from acting. Round two, I use the rage attack that drops astral spears (the valk attack) and it selects the stack in the Ice Prison. I expect it will shatter the prison and free the stack o' hurt. Instead, both the prison and stack are removed and replaced by the mana/rage orb. I'm pretty sure it's a bug: the game sees the attack destroyed the prison and says "replace what's in that square with the orb" and overwrites the stack.
|
# ? Nov 5, 2012 05:33 |
|
Anal Papist posted:So there is currently a game breaking bug. Avoid attacking any stack with ice dragons. Killing the final ice dragon in a unit crashes the game. Huh, that's weird. I've killed probably two dozen ice dragons and never had a hitch.
|
# ? Nov 5, 2012 05:45 |
|
I killed quite a few before the patch but now it crashes my game everytime. On the official forum bug page it mentions a specific ice dragon mob, but I have it happen on all of them now. It's supposed to be related to the death animation.
|
# ? Nov 5, 2012 05:50 |
|
|
# ? Apr 27, 2024 14:53 |
|
So, there's a bug with Orc Chieftans, where if you use their third adrenaline skill, your rage will fill up completely, this breaks things as much as you think they would. On a lighter note, do the east and west freedom isles quests, they have some of the most retarded and hilarious poo poo you can do. Like a FABULOUS white dragon, a goblin whom wants to be an all real pirate and keeps insisting you stab one of his eyes out/chop off one of his legs and two orcs that have you continuously deliver black spots to eachother that are named after big name shipping companies. Spoilered in case other goons don't want the quests spoiled.
|
# ? Nov 5, 2012 14:49 |