|
voltron lion force posted:Also, a commander told me that if you're in a room with just a resource and a power, always kill the resource first since it actually costs something to rebuild. This isn't a flat rule. Generally it depends on the skill of the Comm- a good Comm will just recycle the node, and then all you did was waste time. Killing the power guarantees they waste the res. Kaal posted:In that case it seems that it would be really easy to just implement it as a client-side settings option. True, but I imagine this'll be a mod, more than likely. I doubt top-end players will bother getting it. Edit: Also nothing's wrong with Skulk biting, you just don't have your timing and aim down yet. Takes time. quaunaut fucked around with this message at 08:43 on Nov 4, 2012 |
# ? Nov 4, 2012 08:41 |
|
|
# ? Apr 28, 2024 18:43 |
|
Killing the power also lets you murder marines in the dark
|
# ? Nov 4, 2012 08:50 |
|
MonsterUnderYourBed posted:The only correct name for the gorge is the wombat. Fatty or tubs is also acceptable.
|
# ? Nov 4, 2012 08:59 |
|
voltron lion force posted:Also, a commander told me that if you're in a room with just a resource and a power, always kill the resource first since it actually costs something to rebuild. I think this was me. Cool that I was your comm I guess. I really see too many skulks rushing for those drat nodes in extractor-only rooms though.
|
# ? Nov 4, 2012 09:10 |
|
So is this game gonna get better optimization or what? It runs like poo poo.
|
# ? Nov 4, 2012 09:23 |
|
7c Nickel posted:Hey, looks like Criken has a new video. It's like Beavis and Butthead playing NS2.
|
# ? Nov 4, 2012 09:56 |
|
Whenever someone heals me I make sure to say 'thanks gorgeous'. This has lead to discussions about my 'rapey voice'.
|
# ? Nov 4, 2012 11:04 |
|
The Pope posted:So is this game gonna get better optimization or what? I'm pretty sure they are going to deoptimize the game so it will run even worse. Yes, that makes perfect sense. Can I only get better at being commander by being one? This is rough...
|
# ? Nov 4, 2012 11:09 |
|
Another game, another newbie who knows how to alien comm.
|
# ? Nov 4, 2012 11:12 |
|
The Pope posted:So is this game gonna get better optimization or what? I have an old system by today's standards and it runs flawlessly, what are you running?
|
# ? Nov 4, 2012 11:14 |
|
Lurking291230 posted:Can I only get better at being commander by being one? This is rough... I dunno you can pick up a lot by following what works and what doesn't. A commander who doesn't understand the way the upgrades effect the battle flow on the different map areas won't be as useful as someone who has a feel for how the upgrades are used.
|
# ? Nov 4, 2012 11:21 |
|
randombattle posted:I dunno you can pick up a lot by following what works and what doesn't. A commander who doesn't understand the way the upgrades effect the battle flow on the different map areas won't be as useful as someone who has a feel for how the upgrades are used. Yeah, it can be pretty noticeable when you join a game and after 10 minutes the marines don't have armor or weapon upgrades.
|
# ? Nov 4, 2012 11:34 |
|
Quick shotguns and weapons 1 pretty much assures dominance in battle as marines if you have people who can aim.
|
# ? Nov 4, 2012 11:36 |
|
This game crashes instantly (Black screen with Windows 8 error reported on boot) Some things I have tried include:
Delete items and redownload them (Shaders) Remove logs etc from APPDATA (Logs aren't helpful as it just names my video card and crashes) All manner of Compatibility and Administration elevation settings. I have a ATI 6950 if that matters I guess the next step is to download everything again but I'm not really in the mood to do that. I'm a systems engineer so I have a fair idea how to troubleshoot, ideas for this game?
|
# ? Nov 4, 2012 11:49 |
|
quaunaut posted:This isn't a flat rule. Generally it depends on the skill of the Comm- a good Comm will just recycle the node, and then all you did was waste time. Killing the power guarantees they waste the res. In the current patch can't you recycle when the power is out? I thought that was added back in.
|
# ? Nov 4, 2012 11:54 |
|
GateheaD posted:This game crashes instantly (Black screen with Windows 8 error reported on boot) Try installing the dx9 runtime, I had the same issue.
|
# ? Nov 4, 2012 13:18 |
|
I've had multiple games this morning where the comm, as both marine and alien, just totally ignores getting upgrades for the first 10+ minutes of the game while players constantly asked for them, to the point of explaining exactly where on the comm interface to find it. I don't understand this behaviour but then we also had a guy in one game who essentially went 'on strike' and refused to do anything because the comm didn't put down a robotics lab as his first build. I'm totally fine with people not knowing what to do but a lot of players just seem willfully stupid and ignore all the advice from the more experienced team members Also had a pretty weird game on Veil where we totally dominated marines at the start, took down skylights and topo and stopped them from getting nano up for a fair while, then suddenly everyone realised that we only had 2 harvesters and 1 hive and no upgrades and there were whips everywhere. The team had great coordination and I guess we all just assumed that the comm was quietly cysting and building harvesters because everyone else seemed to know what they were doing. RabidWeasel fucked around with this message at 13:26 on Nov 4, 2012 |
# ? Nov 4, 2012 13:23 |
|
RabidWeasel posted:I've had multiple games this morning where the comm, as both marine and alien, just totally ignores getting upgrades for the first 10+ minutes of the game while players constantly asked for them, to the point of explaining exactly where on the comm interface to find it. I don't understand this behaviour but then we also had a guy in one game who essentially went 'on strike' and refused to do anything because the comm didn't put down a robotics lab as his first build. I'm totally fine with people not knowing what to do but a lot of players just seem willfully stupid and ignore all the advice from the more experienced team members Well, being experienced doesn't necessarily mean you should go on strike if you don't get what you want.
|
# ? Nov 4, 2012 13:27 |
|
Yeah I was giving that as an example of someone else who seemed to be acting like a jerk for no good reason in my entirely teamplay-based FPS/RTS hybrid game VV
|
# ? Nov 4, 2012 13:30 |
|
Where do we report bugs these days? If Atrium hive dies you can't expand cysts past it to that little nook south of it, since the game considers all the area up there either on top of the hive or too far from the nearest possible cyst point. This caused me to lose all of my upgrade towers and draw a game out to 100 minutes
|
# ? Nov 4, 2012 13:40 |
|
randombattle posted:Fades are pretty great because they cannot die in one on one and will still easily win a 2 on 1 as well. Those claws are so god drat strong. You say this but if the commander is watching marines like a hawk they will drop like 20 medpacks on them and then you will die becuase medpack spam is still as op as it ever was.
|
# ? Nov 4, 2012 13:53 |
|
The three best strategies an alien comm can have(that I've found yet):
Why? Mostly because Celerity is even more useful than leap, and Shifts are insane. You get some infestation all the way up to Marine Start, plant a shift, and put decent res into planting eggs around it- and the Marines are kept busy while you expand over the rest of the map.
|
# ? Nov 4, 2012 15:26 |
|
Probably an old question, but does anyone know where the deluxe edition bonuses are located?
|
# ? Nov 4, 2012 15:50 |
|
Raneman posted:Probably an old question, but does anyone know where the deluxe edition bonuses are located? Steam/steamapps/common/Natural Selection 2/DeluxeEdition
|
# ? Nov 4, 2012 15:52 |
|
Thanks. Anyway, is the Lerk More server still up? Because if it is, we have a chance to try something out and run some custom maps. No one else is doing that right now.
|
# ? Nov 4, 2012 15:56 |
|
RabidWeasel posted:I've had multiple games this morning where the comm, as both marine and alien, just totally ignores getting upgrades for the first 10+ minutes of the game while players constantly asked for them, to the point of explaining exactly where on the comm interface to find it. I don't understand this behaviour but then we also had a guy in one game who essentially went 'on strike' and refused to do anything because the comm didn't put down a robotics lab as his first build. I'm totally fine with people not knowing what to do but a lot of players just seem willfully stupid and ignore all the advice from the more experienced team members Yeah, I was playing a game last night, and our Comm started flubbing it so bad that he just hopped out and we just didn't have a Comm for the rest of the match. I probably should have hopped in there, but I don't really know a ton about commanding. Of course, we were also getting ruined by a band of Onos running around our base, so I assume the Comm had just thrown up his arms and given up. I also joined halfway through the match, and things were already looking kind of grim when I joined.
|
# ? Nov 4, 2012 16:07 |
|
You know that thing where at the start of the game nobody bothers to enter the commander's seat so you hop in and then for next twenty mins your team accomplishes gently caress all because everyone's too busy running around the map alone and whining in chat about how terrible commander you are until they finally bother to vote you out and then 10 minutes later you lose because nobody else could be arsed to command either? That owns. Incidently, the commander UI is Bethesda levels of awful and I have no idea how to order people to go somewhere other than spamming Attention ping that everyone just ignores.
|
# ? Nov 4, 2012 16:38 |
|
I really REALLY miss the NS1 hive sight so I can see where my alienbros are in relation to me :<
|
# ? Nov 4, 2012 16:39 |
|
The Pope posted:So is this game gonna get better optimization or what? What are you system specs/what problems are you having, specifically? Some general guidelines for performance: * Make sure the graphical bells and whistles are turned off. No Ambient Occlusion, don't texture stream unless you have an SSD. * Lower your resolution. Most people with subpar hardware report a large performance increase from doing this. * Laptop? Make sure NS2 is set up to run on your dedicated card, not integrated. Everyone forgets this. * Update your video drivers. If you're still running like poo poo after going through this checklist, then either you have some sort of edge-case driver support issue and need to report it on the official tech support forums, or your hardware is aging. GateheaD posted:This game crashes instantly (Black screen with Windows 8 error reported on boot) I have heard rumors of the game "just failing" Windows 8 when it worked fine on Windows 7 on the same system before upgrade, so it may be a case of that. I mean, I hate to be the bearer of bad news, but if you're a systems engineer and you upgraded to Windows 8 in the first week of official release (aka unofficial paid beta) then you probably have a pretty good idea where to start your troubleshooting. But to state the obvious, make sure your drivers are up to date. Instant crash sounds like a flat-out driver fail, can't initialize the video device, which mostly likely means a Windows 8 driver fuckup of some kind. Also posting your full system specs here would help. Spengelbeiser fucked around with this message at 16:51 on Nov 4, 2012 |
# ? Nov 4, 2012 16:43 |
|
Puistokemisti posted:You know that thing where at the start of the game nobody bothers to enter the commander's seat so you hop in and then for next twenty mins your team accomplishes gently caress all because everyone's too busy running around the map alone and whining in chat about how terrible commander you are until they finally bother to vote you out and then 10 minutes later you lose because nobody else could be arsed to command either? That owns. Now, lets switch these two around! "I have no idea how to give orders." "Everyone thought I sucked at commanding because I don't give orders." Here's the idea: With marines, you select them like you would in any RTS. With aliens, your 3rd tab has all the kinds of pings you need.
|
# ? Nov 4, 2012 16:44 |
|
Puistokemisti posted:Incidently, the commander UI is Bethesda levels of awful and I have no idea how to order people to go somewhere other than spamming Attention ping that everyone just ignores. Select a person, select move (think the hotkey is S) and click where you want. They should basically scrap the UI and rip off Starcraft as much as possible. Control groups and hotkeys would make it so much easier to give commands. Or you could just use voice chat instead.
|
# ? Nov 4, 2012 16:44 |
|
Strom Cuzewon posted:Select a person, select move (think the hotkey is S) and click where you want. The entire comm interface is hotkeyed. Grid layout. Mouse over the buttons and it literally tells you what they are.
|
# ? Nov 4, 2012 16:46 |
|
Drone_Fragger posted:I really REALLY miss the NS1 hive sight so I can see where my alienbros are in relation to me :< A lot of the awareness features seem worse. Especially the minimap with it's new scaling and background blur. I used to pretty much play with the minimap open more than half the time and seamlessly go to biting/shooting. Re NS2 performance: It seems to really go to poo poo in games where infestation can happen. I get 150-200 fps in the menus, 60-80 when nothing is happening and 15-30 anytime something is worth shooting at after a few minutes in a game. Loading up combat however, even a full server in a big fight, everything is smooth as silk. Still need an FPS limiter to shoot just right because mouse responsiveness changes with FPS, but other than that it's much more playable than the base game. (People report the same massive gain with NS2C, but there's no servers for that until it's actually updated) If anyone cares, what I used to do for NS1 when my machine was poo poo was to use a PS2 to USB adapter for the mouse - for some reason if it's hooked up to the PS2 port the turning remains regular even if you don't have the framerate to support showing you your turns and/or your CPU is eating poo poo at the moment. Edit: Turns out 150-200 in the menu with nothing going on. Tried turning resoultion back down and it stays that way, looks like there's a 200 fps cap (a totally impractical point to limit, but oh well). Downward Spiral fucked around with this message at 19:02 on Nov 4, 2012 |
# ? Nov 4, 2012 16:58 |
|
Fades are quickly turning into my favorite unit by far in this game. Played a 7v7 game, and at one point had a 25+ killstreak and 3 solo entire base destruction life going. Literally 1v4'd marines with flamethrower and shotguns and came out on top easily. It was about half and half rookies/non-rookies (I lost my rookiehood a few games earlier myself). Was rocking celerity, silence, and regen. Blink behind the last guy and he's dead before anyone realizes it. Like a ghost.
|
# ? Nov 4, 2012 17:02 |
|
quaunaut posted:The entire comm interface is hotkeyed. Grid layout. Mouse over the buttons and it literally tells you what they are. The best part is how it shares your hotkeys as a player so half the time when I push my minimap button I accidentally cancel something.
|
# ? Nov 4, 2012 17:17 |
|
quaunaut posted:The entire comm interface is hotkeyed. Grid layout. Mouse over the buttons and it literally tells you what they are. I meant more for existing buildings. It's small, but having to scroll back to find wherever you've put an armory to research something feels needlessly clunky.
|
# ? Nov 4, 2012 17:22 |
|
ShadowHawk posted:The best part is how it shares your hotkeys as a player so half the time when I push my minimap button I accidentally cancel something.
|
# ? Nov 4, 2012 17:29 |
|
Has there ever been talk of additional game modes? I was just watching the Marine Commander Tutorial and noticed there is a message at the start of the round that says "Objective: Kill Alien Hive." It made me think that perhaps there are additional modes planned which is why they'd have to display the objective at the start of a round. Either way this game is fun as hell and I'm glad to finally be playing NS again.
|
# ? Nov 4, 2012 17:31 |
|
Any news on a fix for those of us with the timeout bug?
|
# ? Nov 4, 2012 17:46 |
|
|
# ? Apr 28, 2024 18:43 |
|
Spengelbeiser posted:What are you system specs/what problems are you having, specifically? This isn't quite what texture streaming is. It's to do with texture submission to the GPU from system memory. Traditionally textures were held in system memory, a texture was sent to the GPU and the system waited for the copy to happen. When the copy is completed, the system carries on. Texture streaming is when the texture is in system memory and the GPU gets told to "stream" the texture. The GPU gets given a pointer to the texture and the system carries on issuing other directX commands. The GPU will then copy the texture to its graphics memory when it can. It's experimental because it relies on some tricky memory management and resource handling as well as some difficult thread locking. Textures in texture streaming must already be in system memory before the GPU memory. This is because GPU ram is more expensive but a lot faster than system memory, so it is assumed to be a restriction on the graphics pipeline. Direct x 11.1 on windows 8 takes this a step further by allowing the GPU to read the textures straight from memory without a copy. Basically texture streaming should boost performance if you don't mind texture pop-in. Furthermore windows 8 doesn't ship with direct x 9 at all, and bits of ns2 uses the dx9 runtime. Ns2 also doesn't ship with the direct x 9 redist. Just download and install it.
|
# ? Nov 4, 2012 17:57 |