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Good lord. That commercial's like the start of something you'd find at the wrong end of xhamster.
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# ? Dec 2, 2012 05:57 |
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# ? Apr 28, 2024 10:31 |
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VIOLENTERECTION posted:So I just finished Barkley 1, loving fantastic. The combat was really fun though I never mastered passing. Passing is god damned impossible. Every time it seemed like I got the ball right on the marker it would miss. Forward jump every time.
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# ? Dec 2, 2012 06:21 |
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Ah Pook posted:Passing is god damned impossible. Every time it seemed like I got the ball right on the marker it would miss. Forward jump every time. The attack descriptions says passing only has a 50% accuracy modifier, but getting the ball in the marker increases the damage. Whereas Freethrow getting in the marker increases accuracy.
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# ? Dec 2, 2012 06:35 |
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The bosses in Barkley 1 feel a lot easier for me than they used to be. Probably because I now open every fight with Water Zauber and pray it causes Diabetes or Glaucoma, then I use Cyberdwarf's finishers to reduce stats.
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# ? Dec 2, 2012 06:39 |
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Throwing in fifty bucks. Barkley Shut Up And Jam Gaiden was the best time I had playing a JRPG in a very long time when it came out. We're living in a brave new world now where both good JRPGs and wRPGs are coming out, but I have feeling this just might game will be the most fun I'm going to have playing a rpg game this decade. It does really seems your attempting to merge the genres into something either. Time to chaos dunk this bitch Undead Unicorn fucked around with this message at 07:09 on Dec 2, 2012 |
# ? Dec 2, 2012 06:59 |
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I'm in for a copy. Definitely put this up on Steam Greenlight, it may not fly for their quality requirements, but at least try. I'm sure enough people want you to. (It's me, I'm a people)
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# ? Dec 2, 2012 07:32 |
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Tenasscity posted:I'm in for a copy. I'm not sure what this means since Greenlight doesn't have any quality requirements. And if it did, Barkley 2 would pass with flying colors Maybe going on greenlight right now would be a good way of drumming up interest in the Kickstarter, though.
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# ? Dec 2, 2012 07:38 |
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I'm replaying the first one and I noticed that Vinceborg's error number for not knowing his purpose was X114JAM9, the name of our new protagonist. OMINOUS FORESHADOWING? I think so!
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# ? Dec 2, 2012 09:47 |
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I'm gonna go out on a limb and mindlessly speculate X114JAM9 is Hoopz fused with Cyberdwarf somehow. I expect the real answer to be much less coherent.
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# ? Dec 2, 2012 10:02 |
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I'm poor as poo poo so I only gave $15 but I think I can get my dad to kick in $10 too, because it's edutainment. I've been having trouble with the first game; I'm at the very beginning, where you come home after visiting the temple of Clispaeth and have to pull off a QTE to avoid getting tased and executed. Granted I am super bad at videogames but the first and third prompts switch almost immediately to failed and even if I manage to press the action button in the allotted split-second the only one I can actually get is the second one and I'm tired of tripping facefirst into a bannister and dying. Tips???? Tricks??????
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# ? Dec 2, 2012 10:31 |
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Pretzel Rod Stewart posted:I'm poor as poo poo so I only gave $15 but I think I can get my dad to kick in $10 too, because it's edutainment. Press the button that pops up on the screen.
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# ? Dec 2, 2012 10:39 |
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Pretzel Rod Stewart posted:I'm poor as poo poo so I only gave $15 but I think I can get my dad to kick in $10 too, because it's edutainment. They're the same each time you try, so just remember the pattern and be ready
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# ? Dec 2, 2012 10:44 |
Ryaomon posted:I'm gonna go out on a limb and mindlessly speculate X114JAM9 is Hoopz fused with Cyberdwarf somehow. He's Barkley reincarnated as himself.
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# ? Dec 2, 2012 11:24 |
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Please commission the artist/writer for this comic as a stretch goal of 80,000 Thank you in advance (TIA)
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# ? Dec 2, 2012 11:27 |
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"Wikipedia posted:In December 1993, Dark Horse Comics released a one-shot comic inspired by the commercial (although most of the action takes place in California, rather than Japan). The comic was written by Mike Barron with art by Jeff Butler and Keith Aiken.
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# ? Dec 2, 2012 11:45 |
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Now I'm disappointed there wasn't a comic adaptation of the Sprite-Rapper-Voltron commercials. It'd fit into the Barkley canon.
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# ? Dec 2, 2012 11:53 |
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How does it feel to be part of the team that is responsible for the Quad City DJ's vs meme? Because I assume it feels loving awesome, like being Superman's dad or something.
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# ? Dec 2, 2012 12:47 |
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I want to replay the first game but the screen is super small, and if I turn on fullscreen it's the same size and black borders all around. I tried lowering my resolution, but it doesn't help, anyone know what's up?
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# ? Dec 2, 2012 14:38 |
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Increase scaling in the options, and don't play fullscreen because it blows
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# ? Dec 2, 2012 14:39 |
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Thanks a lot, gonna shut up and jam now
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# ? Dec 2, 2012 14:45 |
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Ryaomon posted:I'm gonna go out on a limb and mindlessly speculate X114JAM9 is Hoopz fused with Cyberdwarf somehow. X114JAM9 is the biomechanical fusion of the DNA of every great baller that has ever existed, including the DNA of Barkley, Jordan, Carter, Bird, Ewing, Bogues, Johnson, Bradley, and Bugs Bunny. The combined DNA was spliced into Hoopz's semen, which then impregnated his wife Jamina. When Hoopz's home planet was destroyed by the malevolent AI Cu Chulainn, he fired the infant X114JAM9 into space in a rocketship, which crash landed on Tir na Nog. The resulting impact crippled X114JAM9, but he was found by a friendly family of dwarves that repaired his body with cybernetic enhancements before all being killed mysteriously.
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# ? Dec 2, 2012 14:55 |
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Call Now posted:Increase scaling in the options, and don't play fullscreen because it blows I assumed that full screen mode was just a joke.
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# ? Dec 2, 2012 16:16 |
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Dreylad posted:From what I remember, Chef said that there were two rants that weren't written by him. One was by a guy who played the demo and thought the rants were serious. The other was from SA, I think. Yep, the SA one is based off this: He also caused a ruckus in an E/N thread by comparing someone's grief over his dead parents to the way he felt when Aeris died. Sadly I didn't save that one.
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# ? Dec 2, 2012 17:00 |
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Ceyton posted:Sadly I didn't save that one. spoonce (now M E A T Y) posted:I know I'll probably be attacked for this (video games are for losers, etc. ), but this is exactly how I felt when Aerith died. I honestly didn't know what to do, I was pretty much in a daze.. I would go into battle without any materia equipped, I'd forget to heal my characters after battles, completely neglected my chocobos. I would just go to the Golden Saucer and dick around for hours at a time playing minigames... I just didn't see any point to advancing the story, how could there be a story without her? Well, it took some time, but I got over it (and took my revenge on Sephy [KoTR + Mimic ftw]), and the point is, I'm sure you will too. If there's anything I'd take from this, it's that life goes on even after losing a loved one, it's just up to you how long it takes. Goondolences. dirby fucked around with this message at 17:12 on Dec 2, 2012 |
# ? Dec 2, 2012 17:07 |
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helopticor posted:I just did an Archives Search for spoonce aeris and found (someone quoting) the post in the thread titled "My father shot himself this morning.": Literally making me want to vomit right now.
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# ? Dec 2, 2012 18:08 |
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Hey, what do you all think about the idea of a console port, either Vita or 360? Is this something that you'd be interested in? This is an option that's available to us but I'm not sure if it's something people would actually want. It would be done externally and is about five times more expensive to port the game to a console than it is to the Mac, which is why I'm kind of apprehensive and checking to see if this is something people would like.
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# ? Dec 2, 2012 18:15 |
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Off the top of my head sounds like low payoff for a large cost, plus depending on the route you go you will have to interface with Microsoft/Sony bureaucracy. Large resource sink/pitfall, plus your main audience won't be there, so avoid like plague. People with a lot more time/budget than you guys have avoid this if at all possible and you probably should too.
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# ? Dec 2, 2012 18:18 |
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Chef Boyardee posted:Hey, what do you all think about the idea of a console port, either Vita or 360? Is this something that you'd be interested in? This is an option that's available to us but I'm not sure if it's something people would actually want. It would be done externally and is about five times more expensive to port the game to a console than it is to the Mac, which is why I'm kind of apprehensive and checking to see if this is something people would like. 360 indie sales on XBL/XBLIG tend to be pretty mediocre, I think the Cthulhu/Zboyd guys found that Steam was a way better venue for them from a sales and revenue standpoint. If the port is expensive on top of that, I'm not sure it's worth it. Maybe check with them if they're approachable, they have a very similar game to yours (old school RPG, intentionally funny) and so their experience may be representative.
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# ? Dec 2, 2012 18:18 |
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helopticor posted:I just did an Archives Search for spoonce aeris and found (someone quoting) the post in the thread titled "My father shot himself this morning.": Jesus Christ. The thought that he might have posted that in sincerity is... frightening.
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# ? Dec 2, 2012 18:19 |
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Please, PLEASE work that spoonce quote into Barkley 2. Preferably as a response to something that happens ingame that is serious and emotionally draining. Exactly as it is in that form, except video game = vidcon.
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# ? Dec 2, 2012 18:22 |
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I would absolutely love a Vita port but uhh yeah, it's the Vita. Not exactly the greenest pastures. e: but I guess it would be a year or more from now, maybe more than 5 people will own the thing by then Troffen fucked around with this message at 18:26 on Dec 2, 2012 |
# ? Dec 2, 2012 18:22 |
Chef Boyardee posted:Hey, what do you all think about the idea of a console port, either Vita or 360? Is this something that you'd be interested in? This is an option that's available to us but I'm not sure if it's something people would actually want. It would be done externally and is about five times more expensive to port the game to a console than it is to the Mac, which is why I'm kind of apprehensive and checking to see if this is something people would like. The time, effort, and money would be much better spent just getting it on Steam, where you will likely make money hand over fist. Steam is also big on advertising games that work on Mac (and soon, Linux), so the infrastructure will be there for the ports, too.
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# ? Dec 2, 2012 18:26 |
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MrBims posted:Please, PLEASE work that spoonce quote into Barkley 2. Preferably as a response to something that happens ingame that is serious and emotionally draining. Exactly as it is in that form, except video game = vidcon. im a massive vidcon
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# ? Dec 2, 2012 18:27 |
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Novasol posted:The time, effort, and money would be much better spent just getting it on Steam, where you will likely make money hand over fist. Steam is also big on advertising games that work on Mac (and soon, Linux), so the infrastructure will be there for the ports, too.
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# ? Dec 2, 2012 18:32 |
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Novasol posted:The time, effort, and money would be much better spent just getting it on Steam, where you will likely make money hand over fist. Steam is also big on advertising games that work on Mac (and soon, Linux), so the infrastructure will be there for the ports, too. Yeah, as much as I would love to play Barkley 2 on the go, I feel like I would much rather have those resources go to more content.
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# ? Dec 2, 2012 18:35 |
You will not make anywhere near enough money on those ports to make it worth it. It would be a huge waste of time and money that could be spent on improving the game.
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# ? Dec 2, 2012 18:50 |
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If they could get in on XBLA, they might be able to make a decent chunk of change, really depends on the marketing I think. Definitely don't bother porting it if you could only get XBLIG though. edit: Although by the time this comes out it's possible all the attention will be on the Xbox 720 and nobody will care about new 360 games except for the major AAA hits.
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# ? Dec 2, 2012 18:54 |
Focusing on getting it on Steam is probably the best way to go with the level of money you'll have for this. Getting Steam to put it on their front store page for awhile would be really great post-release advertising too.
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# ? Dec 2, 2012 19:23 |
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I recall reading an article from a developer bitching about poor support for independents on the consoles. While Steam puts every new game on the front page, consoles go out of their way to hide the games. An Android and iOS port would be the best option for a mobile release.
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# ? Dec 2, 2012 19:30 |
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# ? Apr 28, 2024 10:31 |
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Just replayed Barkley 1. As much of a joke as the game is, the battle system is still really fun. Maybe it's just because the game is like 4 hours long, but having different action commands for each character really keeps it fun and interesting.
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# ? Dec 2, 2012 19:33 |