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  • Locked thread
EdgeryWorthy
Oct 5, 2012

So what's your type? You're a herbivore guy, so do you prefer a carnivore girl?
Personally I think everyone is over-thinking it and this is just Naegi in a really bad disguise. That'd be so him.

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Power of Pecota
Aug 4, 2007

Goodness no, now that wouldn't do at all!

I think they're setting up Nagito to be disposed of early too much for it to be anything other than audience misdirection. Along with playing the same role Maizono did at the beginning of the last game, he's got the same positioning of an ominous red design on a white shirt thing going on that Leon had in the first game and during the little intro video, he had to split his intro panel with Teruteru.

There are too many signs going out that he's going to be leaving early that I think they have to be red herrings.

Fedule
Mar 27, 2010


No one left uncured.
I got you.

Sccountay posted:

It's for the best that it was reverted, honestly. Yes, it would have been hilarious. And yes, in anything else people would have loved it. The problem is that the kind of snark you're trying to instill into the main character is rare in japanese media. We're talking Kyon dialed to 11 here. Possibly more. That line would have felt really weird coming from Hinata.

Though I'll say it would have done a great job of introducing his personality. If that's his personality. Is he the deadpan, snarky kinda guy?.

Yes.

His first reaction to Nagito is to tell him to leave him alone. In fact, that was Oren's change! My version had him say "Just... give me a minute, will you?", which I had intended to give the impression less of rudeness and more of irritation (IE, he'd normally show some manners but for christ's sake I just woke up after seeing some weird poo poo and the sun is right in my eyes and good god will you just shut up already-). But as is, he goes straight to rude.

(If only Kyon were in this game, though...)

Bifauxnen
Aug 12, 2010

Curses! Foiled again!


LateToTheParty posted:

So if there is a SHSL Good Luck chosen every year by Hope's Peak Academy and graduating from it means a certain success in life, than what careers would these Lucksters get by simply being lucky? I guess there is gambling and the stock market but what else is there? Also the idea of one of the SHSL Good Luck graduates having "Graduated as SHSL Good Luck from Hope's Peak Academy" on their résumé amuses me.

It is an interesting question. Presumably they'd succeed the same way normal Japanese kids succeed from going through the right schools without any special SHSL celebrity title. It would normally be all about the connections, but would this work against you in Hope's Peak? People would expect you to already be known as an expert in something from being a Hope's Peak student, so if you're not, then... what happens?

The idea that they're researching the effect of luck gives me this great mental image of them trying to seriously examine bootstraps culture. Like if some reasearcher all fired up from reading SA threads about Occupy Wall Street decided they needed to scientifically prove that any random schmuck you pick off the street could be guaranteed success in life if you stick them in this school.

Jabor
Jul 16, 2010

#1 Loser at SpaceChem

Bifauxnen posted:

It is an interesting question. Presumably they'd succeed the same way normal Japanese kids succeed from going through the right schools without any special SHSL celebrity title. It would normally be all about the connections, but would this work against you in Hope's Peak? People would expect you to already be known as an expert in something from being a Hope's Peak student, so if you're not, then... what happens?

I guess you could mooch off your actually-talented-and-successful friends you've made while you're there.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

Bifauxnen posted:

It is an interesting question. Presumably they'd succeed the same way normal Japanese kids succeed from going through the right schools without any special SHSL celebrity title. It would normally be all about the connections, but would this work against you in Hope's Peak? People would expect you to already be known as an expert in something from being a Hope's Peak student, so if you're not, then... what happens?

You work as a casino dealer. With your SHSL Good Luck, the house always wins.

Twiddy
May 17, 2008

To the man who loves art for its own sake, it is frequently in its least important and lowliest manifestations that the keenest pleasure is to be derived.

Bifauxnen posted:

The idea that they're researching the effect of luck gives me this great mental image of them trying to seriously examine bootstraps culture. Like if some reasearcher all fired up from reading SA threads about Occupy Wall Street decided they needed to scientifically prove that any random schmuck you pick off the street could be guaranteed success in life if you stick them in this school.
Honestly, researching luck as an actual quality of a person is really interesting and worthy of investigation, assuming evidence for its existence is there. At the moment, it's assumed that luck is not a quality that a person has. In general, a person is going to eventually reach the mean of whatever probability distribution you want to describe, and any evidence of luck would instead be symptoms of other qualities. However, if one could actually find cases where someone lacked other beneficial qualities (like height, birth, optimism, attractiveness, intelligence, etc.) and find that the person was actually lucky, then that would be an extraordinary find.

Assuming that such a person did exist, I'd imagine that it would be a fun thing to study. It certainly seems like an interesting social experiment.


At worst, the person chosen at random is just going to be a control when compared to the rest of your students. Which is also interesting in itself. If the person actually lacks any distinguishing or important qualities, how does attending Hope's Peak affect their success in life when compared to people who actually possess distinguishing or important qualities?


I'm putting way too much thought into this fictional universe at this point, but now I find Hope's Peak academy a rather fascinating place.

Rawkking
Sep 4, 2011
So a friend (who I really need to go and buy a SA account for on account of winning a bet about Junko) and I were discussing Usami's possible motives when he mentioned something interesting.


Listening to Usami's theme once more, it appears there may be more English lyrics in it than I expected (I thought it was just the various "Hey!"s.)

Start at the top and pay close attention to the extremely high-pitched effeminate background lyrics. Try to identify what they're saying in the first phrase they come in on (shortly after the start). Maybe try to listen again a few times to make sure you got it right before going to the bottom of this post, because I want to hear what your first impression of the line was.



























Did you hear something similar to "Dance! Gonna make you dance, dance, dance!"? Yes? No? Interested either way, to see if I'm just hearing what he said based on his suggestion or not.

Ditocoaf
Jun 1, 2011

orenronen posted:

[Speech clip icons before text]
Fair enough. That's the way it's going to be moving forward (and I'll probably edit the existing updates soon).

Dang. I was going to speak up in opposition to that change, since it seemed like it'd be awkward and read less smoothly. Could the icon be made more visible some other way? Say, a red outline?

Joenen
Feb 15, 2012

Fedule posted:

Operation Tone-Down-Usami's-Speech-While-Maintaining-Character-And-Consistency is beginning the R&D phase. We present our current prototype. We request feedback.


The idea here is that rather than a speech impediment as such, Usami speaks like this on purpose, and as such can turn it off and on in accordance with... whatever her priorities are. Key Phrases, like Ewectwonic Student Handbook, and (I guess) "field twip", get the tweatment. Also, if she's emphasizing a word - like with "bwoom" up there*, it gets the tweatment. Otherwise, she's quite capable of speaking normally.

*I also altered the phrasing of this line to make the intended word "bloom" more obvious in context

(Since focal words are likely to come towards the end of sentences, this would also make her character a tiny bit more ~true to the spirit of the original work~.

Basically, when it gets laid on thick, it's because she's laying it on thick herself. So, even if she retroactively gains the ability to speak with perfect clarity, she's still going to throw out her "vewy wuvly animal with fwuffy fwuffy fur!" line and her "wuv! wuv!" routine.

I don't know, it's a little weird to have a tic like that to not have a defined pattern. I had no problems with "fwower and bwoom" because it made sense to me since that's the stereo-type for baby talk. Flower and bwoom felt wrong. I mean, once you learn how to make the "l" sound, you don't forget it. Right?

It's fine if there are those times where usami really does drop the baby talk (if she does so in the Japanese version) to speak about something seriously. However, if she isn't, then I see no reason to hold back with the baby talk. It's just kind of awkward to hear her talk normally and as a baby within the same few sentences.



(USER WAS PUT ON PROBATION FOR THIS POST)

Undead Unicorn
Sep 14, 2010

by Lowtax

Jabor posted:

I guess you could mooch off your actually-talented-and-successful friends you've made while you're there.

Begging Yammada for money? Seems like you'd be seleted their for Super High School Level Shamelessness postion.

Saeku
Sep 22, 2010

Zhauth posted:

Nagito's shoes are ridiculous.
Also, is that a tiny skull on his giant wallet chain?
...That's not a good sign.

Speaking of skulls, am I the only one who sees a skull in Hajime's tie? Look at the tie upside down, and mentally mirror the image.

Alien Arcana
Feb 14, 2012

You're related to soup, Admiral.
I was going to throw out some predictions, but it's obvious the game devs are loving with us right now, so there's no point.

Actually, I will hazard one guess. When we're introduced to Togami, his SHSL title will not be Heir. I say this not because I think I know anything about the character or his connection to DR1 Togami, but because it would be really weird to have two "repeat" characters with the same gimmick. That's just what I think.

Also there's got to be a Kirigiri-type character somewhere in this crew. I can see Aoi, Hagakure and even Fukawa getting quietly passed over in favor of new blood, but if Naegi and Togami are both here (in spirit if nothing else), Kirigiri's got to be around somewhere.

Oxygen Deficiency
May 19, 2008



Ditocoaf posted:

Dang. I was going to speak up in opposition to that change, since it seemed like it'd be awkward and read less smoothly. Could the icon be made more visible some other way? Say, a red outline?

After suggesting it, I actually thought that another possible way to handle it would be making the first piece of dialogue a hyperlink to the sound clip. I've seen it done in other LP's.

Honestly it isn't that big of a deal. The clips are numbered so at least I know if I miss one based on the order.

CandyCrazy
Oct 20, 2012

Seeing Nagito's voice clip made me decide to look at the DR1 voice clips and I noticed something in regards to how we refer to characters. Specifically, the name we refer to a character as generally correlated with the name Oren used for their individual clip. The only exceptions were that Naegi was called Makoto, Aoi was called Asahina (which lasted longer than the other characters' lesser-used-names), and Junko was called Enoshima.

This isn't the most revelatory post, I understand, but it could lead to some insight to the previously-asked question of why we referred to characters the ways that we did, and more relevantly, how we should refer to the current cast.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Alien Arcana posted:

Also there's got to be a Kirigiri-type character somewhere in this crew. I can see Aoi, Hagakure and even Fukawa getting quietly passed over in favor of new blood, but if Naegi and Togami are both here (in spirit if nothing else), Kirigiri's got to be around somewhere.

All evidence suggests that Hinata will actually be our Kirigiri-alike here, which might be satisfying for the people who thought of Kirigiri as the real protagonist of DR1. Hinata is a SHSL ??? and amnesiac who was strongly motivated to come to Hope's Peak by reasons he can't remember now -- that's very close to Kirigiri's backstory, although I imagine his backstory will end up different in the end. He's also a very decisive, judgmental character, which was a part of Kirigiri's schtick.

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


Three updates in and I think this thread has the most probated users of any LP thread already.

I know we're excited that Dangan Ronpa 2 is finally being LP'd and updated but it would be nice if we moved a lot of the basic (re:useless) discussion to an IRC chat.


As slowbeef has pointed out already, it's not going to be fun to have to skim through 10 pages a day.



On topic: Regarding Nagito, I think there was another game that I've played that used similar characters from one game to another but they were total red herrings in a way.

Actually, last game that sort of did something like this was Virtue's Last Reward, and it was a crazy ride.

ApplesandOranges
Jun 22, 2012

Thankee kindly.

CandyCrazy posted:

Seeing Nagito's voice clip made me decide to look at the DR1 voice clips and I noticed something in regards to how we refer to characters. Specifically, the name we refer to a character as generally correlated with the name Oren used for their individual clip. The only exceptions were that Naegi was called Makoto, Aoi was called Asahina (which lasted longer than the other characters' lesser-used-names), and Junko was called Enoshima.

This isn't the most revelatory post, I understand, but it could lead to some insight to the previously-asked question of why we referred to characters the ways that we did, and more relevantly, how we should refer to the current cast.

I'd just say we just referred to characters with the shorter/easier of the two names. Naegi is generally shorter and easier to remember than Makoto, and it's used more often in the story, too. Aoi seems to have flipflopped between Aoi/Asahina in how we referred to her, but aside from that, everyone else just seems to go with 'whichever is easier'.

The current cast looks like it'll have some easy ones (Peko and Gundam), but some that probably won't have a name that rolls off the tongue easily, like the chef.

Mitt Romulan
Oct 19, 2012

Antivehicular posted:

All evidence suggests that Hinata will actually be our Kirigiri-alike here, which might be satisfying for the people who thought of Kirigiri as the real protagonist of DR1. Hinata is a SHSL ??? and amnesiac who was strongly motivated to come to Hope's Peak by reasons he can't remember now -- that's very close to Kirigiri's backstory, although I imagine his backstory will end up different in the end. He's also a very decisive, judgmental character, which was a part of Kirigiri's schtick.

On the other hand, it could also mean Hajime playing second banana, which is something I hope doesn't happen. Naegi was still undoubtedly the protagonist of DR1.

Mitt Romulan fucked around with this message at 08:00 on Dec 15, 2012

MUTEkI
Oct 12, 2012
I am beginning to suspect myself that the Nagito stuff is also a red herring, at least in the sense that so much of it is obviously him it's obviously not him.

Now, my theory depends on a few things, not least of which is that the measurements given in the DR1 thread aren't correct for Junko (no, wait, really, I'm going somewhere with this) but were for Mukuro, and Junko's were different. I seem to recall this actually being part of the way in which we were able to determine that the Junko we met at the start of the game was an imposter. (Problem is I don't remember Junko's ACTUAL measurements -- does anyone have them, or were they actually the same as Mukuro's??)

There are some things about ol' Nagito that stand out to me:

1. His hair and eye color are much closer to Junko's than Naegi's.
2. His height, as noted, doesn't match.
3. He's certainly creepier-looking than Naegi was.
4. He seems to be very interested in us -- which might be to gain our trust to help misdirect us.
5. "Nagito Komaeda = Naegi Makoto Da"? This almost seems too obvious.

There are some things about Junko that are important to keep in mind:

1. She was the mastermind of the first game. I'd be really surprised if somehow she wasn't somehow involved in all this madness as well, as head of the SHSL despair group.
2. She's very good at throwing her voice.
3. She's probably really good at disguises too, if she was involved in developing Mukuro's disguise.
4. In the event that she's involved she'd probably want to find the most credible/reliable people on the island (in the event of a similar 'mystery' scenario or whatever) and try to lead them astray, though subtly enough that they aren't aware that was what happened.
5. She did something very much like that previous point in terms of introducing Mukuro to us (that is, deliberately misled us on the nature - and time - of her murder).

Of course the problems are (aside from the fact I don't even remember what her real height was), and she certainly seemed to be well and dead at the end of the first game. It's also not really clear what role the academy had in leading to the despairing incident so the idea that Junko's even working mostly alone might also be wrong (although it seems like DR0 is supposed to answer those questions). So we'll see.


But in the (admittedly still pretty unlikely) event Nagito is Junko, just remember I didn't pull that poo poo out of my rear end.

EDIT: oh, and of course there are two sorts of people who would have a near-encyclopedic knowledge of all the school attendees; one is a SHSL fanatic, the other is a SHSL mastermind.

MUTEkI fucked around with this message at 05:13 on Dec 15, 2012

NeuroticLich
Oct 30, 2012

Grimey Drawer

Mersenne posted:

...They're not even trying to hide it anymore, are they? Except for the whole height and birthday discrepancies, this really does seem to be our Naegi. Nagito does seem to be slightly more... unhinged than Naegi was, though I guess in theory you could chalk it up to experience from the previous murder game plus whatever horrible poo poo the survivors eventually found in the outside world. Plus, I suppose having your mind physically altered not once, but twice would probably have some significant effects on your psyche.

I'm still not entirely convinced in either direction on the Naegi = Nagito theory. The birthday part I'm not too concerned about, as that could easily be a lie that Naegito told, but it's the height disparity between the two that I think hurts the theory.

Do we know how old Naegi was in Dangan Ronpa? I thought we were told the ages of some of the characters, but I may be imagining things. Assuming Naegi was around the average freshman age in the US, somewhere between 14-15, I don't think it'd be impossible for him to have grown an extra 20 centimeters over a couple of years. Whether it would be probable, though, is another story.

Then again, it doesn't help matters much that Naegi and friends spent at least one full year there before Dangan Ronpa occurred, and that he might have already grown some during that time.

Also, Oren, do you have a link for Tindeck for the song that played in the Dangan Island introduction video? It's almost as catchy as Miss Monomi's Practice Lesson.

Rohan Kishibe
Oct 29, 2011

Frankly, I don't like you
and I never have.
^^ Edit: I dunno, have any of you guys met/been teenagers? The idea of one shooting up half a foot in height in a year or two is not really outside the realm of possibility.

Twiddy posted:

Honestly, researching luck as an actual quality of a person is really interesting and worthy of investigation, assuming evidence for its existence is there. At the moment, it's assumed that luck is not a quality that a person has. In general, a person is going to eventually reach the mean of whatever probability distribution you want to describe, and any evidence of luck would instead be symptoms of other qualities. However, if one could actually find cases where someone lacked other beneficial qualities (like height, birth, optimism, attractiveness, intelligence, etc.) and find that the person was actually lucky, then that would be an extraordinary find.

Assuming that such a person did exist, I'd imagine that it would be a fun thing to study. It certainly seems like an interesting social experiment.


At worst, the person chosen at random is just going to be a control when compared to the rest of your students. Which is also interesting in itself. If the person actually lacks any distinguishing or important qualities, how does attending Hope's Peak affect their success in life when compared to people who actually possess distinguishing or important qualities?


I'm putting way too much thought into this fictional universe at this point, but now I find Hope's Peak academy a rather fascinating place.

The whole researching Luck thing puts me in mind of... I think it was a Larry Niven story? (May have even just been Ringworld) where there was a group of people researching Luck, as a real thing and had one character who was the luckiest person in the universe. They were the result of a multiple generation born breeding program, where a lottery was held, and all the winners were used as breeding stock to produce the next generation. They were then submitted to another lottery and so on until it whittled down to a single individual. This character had actual, perceivable amazing luck. I'm not sure it was at "cause someone's gun to jam when they hold a pistol to your head" level, since it's been a while.

It'd be cool if we actually saw some SHSL Luck this time around, though thinking back we didn't see much use out of a lot of the student's talents last game.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

NeuroticLich posted:

I'm still not entirely convinced in either direction on the Naegi = Nagito theory. The birthday part I'm not too concerned about, as that could easily be a lie that Naegito told, but it's the height disparity between the two that I think hurts the theory.

Do we know how old Naegi was in Dangan Ronpa? I thought we were told the ages of some of the characters, but I may be imagining things. Assuming Naegi was around the average freshman age in the US, somewhere between 14-15, I don't think it'd be impossible for him to have grown an extra 20 centimeters over a couple of years. Whether it would be probable, though, is another story.


Japanese high school is 3 years, so Naegi was the equivalent of a US 10th grader, or 15-16 in the last game.

Apple Cider
Jan 30, 2009

That was messed up and feminist.

Fedule posted:

Yes.

His first reaction to Nagito is to tell him to leave him alone. In fact, that was Oren's change! My version had him say "Just... give me a minute, will you?", which I had intended to give the impression less of rudeness and more of irritation (IE, he'd normally show some manners but for christ's sake I just woke up after seeing some weird poo poo and the sun is right in my eyes and good god will you just shut up already-). But as is, he goes straight to rude.

(If only Kyon were in this game, though...)

I agree with Sccountay and while such insertions are hilarious, the idea of an editor smoothing the edges of a translation PLUS adding content when the content is so fundamental and crucial to us understanding the work through the veil of another language makes me uneasy. I like that you're making some of the lines work a little better to English-speakers but please don't add stuff in that isn't there in the text at all. :(

CandyCrazy
Oct 20, 2012

Patter Song posted:

Japanese high school is 3 years, so Naegi was the equivalent of a US 10th grader, or 15-16 in the last game.

Naegi presumably entered Hope's Peak his second year, since he was already previously a high-school student, which would put him at the 16-17 range, and there was explicitly a two-year time gap, so he'd actually be 18 or 19, well past the age for a growth spurt.

And put me in the camp that thinks that Nagito's so obviously based off of Naegi that actually being him goes straight back into being unlikely. Even Celes killing Yamada was subtler. Plus, there's the issue with reconciling Naegi's "hope for the best" attitude with Nagito's "expect the worst" one.

Joenen
Feb 15, 2012

CandyCrazy posted:

Naegi presumably entered Hope's Peak his second year, since he was already previously a high-school student, which would put him at the 16-17 range, and there was explicitly a two-year time gap, so he'd actually be 18 or 19, well past the age for a growth spurt.

And put me in the camp that thinks that Nagito's so obviously based off of Naegi that actually being him goes straight back into being unlikely. Even Celes killing Yamada was subtler. Plus, there's the issue with reconciling Naegi's "hope for the best" attitude with Nagito's "expect the worst" one.

SHSL Despair are just lucky that none of the characters grew/cut their hair/maintained their appearance perfectly for over two years.

However, it is extremely interesting that Junko mentioned how their hapiness only lasted for a single year. We "know" more or less that their first year was...."normal" until the most despair inducing event, what we don't know is what happaned during the year after.

The students here are probably juniors to the first group, simply because Togami's already here. Ah, but I guess we'd have to learn the circumstances behind Togami's presence. I kinda doubt that this is some "alternate universe" though. It's also possible that Hope's Peak more or less just started to measure Luck, and they brought a SHSL good luck each year. It doesn't have to be surprising that there's more than 1 Good Luck.

At this point though, I'd say Nagito's just some form of red herring.

MUTEkI
Oct 12, 2012

Joenen posted:

SHSL Despair are just lucky that none of the characters grew/cut their hair/maintained their appearance perfectly for over two years.

Or, again, they have a master of disguise among them to maintain their appearance throughout that stasis, so that even if they changed it over the year they can almost perfectly reconstruct their original appearances. Given that their memory of that year was gone, they have to just make them look just like they did when they entered the school to fix the illusion.

I'm just saying, Junko being really loving amazing at costuming is not that far an asspull to make given her SHSL ability and actual events in the story.

MUTEkI fucked around with this message at 06:51 on Dec 15, 2012

CestMoi
Sep 16, 2011

Apple Cider posted:

I agree with Sccountay and while such insertions are hilarious, the idea of an editor smoothing the edges of a translation PLUS adding content when the content is so fundamental and crucial to us understanding the work through the veil of another language makes me uneasy. I like that you're making some of the lines work a little better to English-speakers but please don't add stuff in that isn't there in the text at all. :(

It kind of raises an interesting question though, if there is a cultural difference in the understanding of certain personality traits, for example, if Hinata is really snarky by Japanese standards, but a straight translation makes him seem like a normal teenager by Western standards, should Orenronen and Fedule add dialogue that doesn't exist in the original to get across that fact?

I personally lean way more towards localising than straight translation so I'd say they should add in dialogue to make sure we really get what the characters are like but obviously there are a lot of people who disagree and want references and dialogue kept 100% intact.

It's just a really interesting problem.

Drakli
Jan 28, 2004
Goblin-Friend

CestMoi posted:


I personally lean way more towards localising than straight translation so I'd say they should add in dialogue to make sure we really get what the characters are like but obviously there are a lot of people who disagree and want references and dialogue kept 100% intact.

It's just a really interesting problem.

The question, of course, is when does localization start being too much? I have no desire to come across as a literal-translation hard-nose, but things can get out of hand when characters stop being Japanese or Finnish or Russian or American because it's easier to make them match expectations than teaching the skittish foreign reader bits of culture as you go.

Personally, I tend to be fine with the idea of rewriting jokes and lines that don't work and making sure the dialogue still makes sense, but I do want to retain the sense of where the story and characters came from. For what it's worth, I think Oren and Fedule are doing a good job of balancing everything.

----

Also, as an aside, yes it is Ringworld and yes, the character really is that drat lucky. (I reread that book every year or two.)

IceBorg
Oct 23, 2012

I KINDA DOUBT THAT!

Joenen posted:

However, it is extremely interesting that Junko mentioned how their hapiness only lasted for a single year. We "know" more or less that their first year was...."normal" until the most despair inducing event, what we don't know is what happaned during the year after.
I'm pretty sure we can assume that they spent the next year in the locked school with the headmaster(wait was he even with then at the locked school? I would assume so but I think its never revealed).
Then Junko and Mukuro kill the headmaster, put the other students to sleep, remove their memories of the last two years, and built all the Death Game stuff: the machine guns, the trial rooms, the execution machines and etc.(also I would assume they had help of other Despair people with this, because I don't think both could do this stuff alone).

IceBorg fucked around with this message at 07:43 on Dec 15, 2012

Mitt Romulan
Oct 19, 2012

IceBorg posted:

I'm pretty sure we can assume that they spent the next year in the locked school with the headmaster(wait was he even with then at the locked school? I would assume so but I think its never revealed).
Then Junko and Mukuro kill the headmaster, put the other students to sleep, remove their memories of the last two years, and built all the Death Game stuff: the machine guns, the trial rooms, the execution machines and etc.(also I would assume they had help of other Despair people with this, because I don't think both could do this stuff alone).

I'm pretty sure the Headmaster stayed at the school with them, unless SHSL Despair killed him elsewhere and brought his remains to Hope's Peak for some reason. Hopefully DR0 will clear all of that up completely.

orenronen
Nov 7, 2008

Drakli posted:

The question, of course, is when does localization start being too much? I have no desire to come across as a literal-translation hard-nose, but things can get out of hand when characters stop being Japanese or Finnish or Russian or American because it's easier to make them match expectations than teaching the skittish foreign reader bits of culture as you go.

This is why I don't just take Fedule's initial editing work and post it verbatim. It's an iterative process - I go over it and fix things, then Fedule goes over it again, and so on until we reach a state we're both pleased with.

So, rest assured that any line that wasn't in the original script will only stay if I think it makes the characters easier to understand in English. I restored that ellipsis in the last update both because I like the beat of silence it provides, but also - yes - because I don't really think it's something Hinata will say.

BliShem
Dec 21, 2008
I think both Nagito and Togami are the Naegi and Togami from the first game, a couple of years later. A growth spurt and a hair dye are not unlikely for a 18 year old, and Togami seems to recall the events of the first game based on his question to Usami.

My speculation is that Naegi is also the Mastermind - at least behind bringing the kids to the island. He's SHSL Hope, and Usami keeps drilling the idea of this being a trip to raise the hope of the students.

Maybe the island is a kind of rehabilitation facility for survivors of the apocalypse? Naegi and team capture a group, make them lose their memories of the Despair years and send them to the island to live happily until they have hope again and are ready to be released back to the world.

Of course, since it would be a pretty short game if that was the case, things are about to go horribly wrong soon...

I also think that our protagonist is the SHSL Despair this time, but there's no evidence for it right now besides 'it would be a plot twist', so we'll see.

Phelddagrif
Jan 28, 2009

Before I do anything, I think, well what hasn't been seen. Sometimes, that turns out to be something ghastly and not fit for society. And sometimes that inspiration becomes something that's really worthwhile.

BliShem posted:

My speculation is that Naegi is also the Mastermind - at least behind bringing the kids to the island. He's SHSL Hope, and Usami keeps drilling the idea of this being a trip to raise the hope of the students.

After what he went through, I doubt Naegi would want to subject another class to an involuntary imprisonment, even a supposedly utopic one. I don't want to suggest "evil twin" but from the little information we have so far, it seems more like some kind of perversion of reality, or an alternate universe, where the events of DR1 caused a great deal of trauma on the survivors (as evidenced by Togami's weight and Nagito's hair). On the other hand, there's still the strange comment made by Nagito about them killing each other, which suggests that if not the mastermind, he's still involved in some form or another (poo poo, even the word Nagito sounds like a pseudonym when you say it).

QuarkJets
Sep 8, 2008

CestMoi posted:

It kind of raises an interesting question though, if there is a cultural difference in the understanding of certain personality traits, for example, if Hinata is really snarky by Japanese standards, but a straight translation makes him seem like a normal teenager by Western standards, should Orenronen and Fedule add dialogue that doesn't exist in the original to get across that fact?

I personally lean way more towards localising than straight translation so I'd say they should add in dialogue to make sure we really get what the characters are like but obviously there are a lot of people who disagree and want references and dialogue kept 100% intact.

It's just a really interesting problem.

I'm in the localization camp. There is nothing to be gained from doing a 100% straight and literal translation. There are plenty of people who disagree (because we're just BAKA GAIJIN) but gently caress those people, seriously, I can't even believe that this is a serious thing that people argue about

BliShem posted:

I think both Nagito and Togami are the Naegi and Togami from the first game, a couple of years later. A growth spurt and a hair dye are not unlikely for a 18 year old, and Togami seems to recall the events of the first game based on his question to Usami.

My speculation is that Naegi is also the Mastermind - at least behind bringing the kids to the island. He's SHSL Hope, and Usami keeps drilling the idea of this being a trip to raise the hope of the students.

Maybe the island is a kind of rehabilitation facility for survivors of the apocalypse? Naegi and team capture a group, make them lose their memories of the Despair years and send them to the island to live happily until they have hope again and are ready to be released back to the world.

Of course, since it would be a pretty short game if that was the case, things are about to go horribly wrong soon...

I also think that our protagonist is the SHSL Despair this time, but there's no evidence for it right now besides 'it would be a plot twist', so we'll see.

But supposedly these are all SHSL high school students, so did they just happen to run across a bunch of SHSL people in the wasteland or something? I don't buy any of that, it's too implausible (even in an already-implausible world)

WarpedLichen
Aug 14, 2008


QuarkJets posted:

I'm in the localization camp. There is nothing to be gained from doing a 100% straight and literal translation. There are plenty of people who disagree (because we're just BAKA GAIJIN) but gently caress those people, seriously, I can't even believe that this is a serious thing that people argue about

I disagree. I'm enjoy well localized games like Phoenix Wright, but in an LP format, knowing what the original intent adds to the content.

In the DR1 lp, I loved the long foot notes that accompanied extremely japanese jokes/references. The free time events for example, where usually all the possible responses had a block of text for explanations. It made the whole thing seem less mundane.

I understand localizing stuff for a game, but the flow for an LP is different and benefits from having more to read/think about rather than having it just glossed over.

Meme Emulator
Oct 4, 2000

Have I got Jojo on the brain?

The Dangan Ronpa 2 Delinquent has a Jotaro feel to him, the chain hooked into the collar of his school uniform is just so Jotaro!

And the punk girl with her hair in buns looks just so Jolyne. All they have in common is triangle hair buns and multicolored hair, its more of a stretch than Jotaro, but Im such a Jojo fiend that im seing Jojos refs in everything.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Just wanted to say, Ibuki's hair ornaments remind me of Scary Spice when they were still a thing. She often had her hair in silly cones. ALT: Uma Thurman, Batman.

The_White_Crane
May 10, 2008

WarpedLichen posted:

I disagree. I'm enjoy well localized games like Phoenix Wright, but in an LP format, knowing what the original intent adds to the content.

Isn't it a little presumptuous to imply that after Oren and Fedule are done, you don't know what the original intent was?

If there are aspects of a character which would be conveyed through some quirk of their Japanese grammar, but which can't easily be given to us through a twist of English grammar, then surely it's closer to the original writers' intent to give us that character trait through some other method, rather than just ignoring it?

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BliShem
Dec 21, 2008

QuarkJets posted:


But supposedly these are all SHSL high school students, so did they just happen to run across a bunch of SHSL people in the wasteland or something? I don't buy any of that, it's too implausible (even in an already-implausible world)

Maybe it's a 'save the best and brightest and they will lead the rest' sort of thing.
I don't know, it seems like less of a stretch to me than 'it's 20 years later and everyone forgot about civilization collapsing' or the prequel theory.

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