Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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What's the point this late? I can't imagine that will sell half as well as it needs to cover the costs of porting. I mean, great fanservice, but
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# ? Jan 16, 2013 18:39 |
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# ? May 13, 2024 09:15 |
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Artix74 posted:It was posted in the Wii thread, but it might as well be posted here too, considering that the Wii U can play Wii games. Cool, that was the last EU exclusive that the US was waiting on, after Xenoblade, Pikmin 2, and Last Story.
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# ? Jan 16, 2013 18:42 |
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To those asking for more Yoshi's Island and less Super Mario Bros, this chart can help show what works and what doesn't, sales-wise. (sorry I could only find in french) It's a travesty, but Yoshi's Island is their biggest flop, comparatively. I can't find it but I remember seeing a similar chart showing Majora's Mask as Zelda's biggest flop, and Wind Waker being pretty low as well. Also, when you consider it's FAR cheaper to make these types of games than it is to create a whole new style (and even more expensive if that style is in 3D like the Galaxy titles)
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# ? Jan 16, 2013 18:52 |
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Bobnumerotres posted:What's the point this late? I can't imagine that will sell half as well as it needs to cover the costs of porting. I mean, great fanservice, but Isn't the game not that great either? I haven't played it but that was the impression I got on various websites.
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# ? Jan 16, 2013 18:55 |
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MrMidnight posted:Isn't the game not that great either? I haven't played it but that was the impression I got on various websites. For what it's worth I liked it a lot. I spent 95% of my Wii playtime on the 3 big RPGs Last Story/Xenoblade Chronicles and Pandoras Tower. So I might not be the best judge.
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# ? Jan 16, 2013 18:59 |
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Minidust posted:I really want them to exploit my nostalgia and make "Super Mario Bros. 4" for Wii Ware (Wii U Ware?). 8-bit graphics and everything. I will pay money. Call it something else in Japan.
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# ? Jan 16, 2013 19:00 |
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Benly posted:The Gold Flower is fun but temporary powerups aren't really the same, and while it's fun to rampage around in your unstoppable MAMMON MODE it's ultimately just "fireballs that explode and break bricks" instead of any new interesting mechanics. You can suicide yourself with the gold flower. Or make some paths available only with it.
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# ? Jan 16, 2013 19:11 |
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Quest For Glory II posted:Sega tried that with Sonic the Hedgehog 4 and it didn't really work out well.
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# ? Jan 16, 2013 19:22 |
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bilperkins2 posted:
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# ? Jan 16, 2013 19:29 |
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Benly posted:Super Mario Land and Yoshi's Island weren't part of the "Super Mario Brothers" series. The full title is Super Mario World 2: Yoshi's Island, so yes, it's part of the series. Quest For Glory II posted:Sega tried that with Sonic the Hedgehog 4 and it didn't really work out well. But Sega didn't, those games where made by Dimps. Though I'm not saying Sega would get it right either, but Sega did make Generations so it could have been better under Sega's hand.
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# ? Jan 16, 2013 19:30 |
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Chaltab posted:To be fair, even the 'flops' of the Mario series do numbers that many publishers would envy for their 'flops'. Yeah but if you're Nintendo and you can make NSMB for a small amount of money and sell a gajillion, or take a risk, put more thought into art style, control, mechanic, etc, which would cost more, and end up selling less, which would you go for? Definitely their flops are envious elsewhere but the opportunity cost is what they would look at, not that they sold a lot but that they could have sold more.
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# ? Jan 16, 2013 19:38 |
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bilperkins2 posted:Yeah but if you're Nintendo and you can make NSMB for a small amount of money and sell a gajillion, or take a risk, put more thought into art style, control, mechanic, etc, which would cost more, and end up selling less, which would you go for? Absolutely, but at the same time, in spite of the impression many people seem to have, Nintendo's not running the NSMB series into the ground any more than quick release schedule of Super Mario Land, SMB3, and SMW were in decades past. It makes sense for them to put out the evergreen title at the start of the Wii U lineup while they work to make a great new 3D title. (Incidentally, the French chart up there is out of date. Galaxy 1 did eventually pass the 10 million mark and Galaxy 2 was around six million last I heard.)
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# ? Jan 16, 2013 19:43 |
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Chaltab posted:(Incidentally, the French chart up there is out of date. Galaxy 1 did eventually pass the 10 million mark and Galaxy 2 was around six million last I heard.) Yeah it's an old chart. All the more recent ones I could find didn't have Yoshi's Island on them and I needed it to make my point.
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# ? Jan 16, 2013 19:45 |
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Folt The Bolt posted:Gonna have to disagree on bad level design. Not exactly up to the usual Mario standard, but not bad. Also, Boohemoth and Gold Flower disproves no new enemies and no new power ups. Agreed with the rest of your post though. Was already touched on but the gold flower is just a fire flower that kills everything for a stage and nets you money. It's nothing new or exciting really, and Boohemoth is just a autoscroll wall with a funny face
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# ? Jan 16, 2013 19:51 |
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Are they actually relocalizing Pandora's Tower or just releasing the EU version? What did they do with Last Story? It's not a bad game at all, it's quite fun. Not the most amazing thing but worth playing in my opinion.
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# ? Jan 16, 2013 20:07 |
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ThisIsACoolGuy posted:Was already touched on but the gold flower is just a fire flower that kills everything for a stage and nets you money. It's nothing new or exciting really, and Boohemoth is just a autoscroll wall with a funny face You said they included no new enemies or power ups. I gave you evidence to the contrary. They put a spin on old ideas, but they are still new and bring different challenges to the game like any new thing should do, and in the Gold Flower's case, is consistent with NSMB2's theme of "coin collecting".
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# ? Jan 16, 2013 20:22 |
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Sire Oblivion posted:The full title is Super Mario World 2: Yoshi's Island, so yes, it's part of the series. This feels a little dishonest. I mean, let's glance at the boxes. What stands out immediately, and what is more of a brand recognition tie-in? The sequel entirely dropped the tie-in name. The Japanese name was just Super Mario: Yoshi's Island, but again, everybody just refers to it as Yoshi's Island. It's more like the first title in another series that also includes Yoshi Story. That Wii U admin page slipup from a while back, and a Canadian retailer's slipup, do seem to suggest a new Yoshi game is coming, as an aside.
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# ? Jan 16, 2013 20:34 |
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Yoshi's Island felt like the start of a subseries (that became somewhat of a subfranchise) to me, kinda like Donkey Kong Country and the Wario games.
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# ? Jan 16, 2013 20:47 |
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Nintendo often has no idea what they are doing and just does it anyway... case in point:
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# ? Jan 16, 2013 20:49 |
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zenintrude posted:Nintendo often has no idea what they are doing and just does it anyway... case in point: I wish they would remake Wario Land and Mario Land 2 and put them in the Wii U online shop.
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# ? Jan 16, 2013 20:51 |
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It's been a long time since Mario and Wario have actually crossed paths.(not counting party/sports/smash games) I'd love a Mario Bros vs Wario Bros platformer.
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# ? Jan 16, 2013 20:53 |
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greatn posted:It's been a long time since Mario and Wario have actually crossed paths.(not counting party/sports/smash games) I'm pretty certain Waluigi has still never had a role outside of a sports title. I'd love if the next Mario game had Wario/Waluigi as the bad guys. But if my secret wishes caused Nintendo to include only the characters I wanted, Baby Bowser would have been gone years ago. edit: Wario Land is awesome because you had to pay off a genie.
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# ? Jan 16, 2013 21:00 |
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Chronojam posted:This feels a little dishonest. I mean, let's glance at the boxes. What stands out immediately, and what is more of a brand recognition tie-in? The sequel entirely dropped the tie-in name. The Japanese name was just Super Mario: Yoshi's Island, but again, everybody just refers to it as Yoshi's Island. It did become the beginning of it's own sub-series, but it's still part of the 2D Mario platformers. You could argue the same thing with the Zelda series, no one refers to the "Legend of Zelda" part of any game's title outside of the first game, and the second game didn't even have "Legend of" but it's still part of the 2D Zeldas.
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# ? Jan 16, 2013 22:18 |
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Bobnumerotres posted:What's the point this late? I can't imagine that will sell half as well as it needs to cover the costs of porting. I mean, great fanservice, but The Last Story is the most successful game they've ever released, and the localisation for Pandora's Tower is already done, so it probably seems like an obvious choice. I definitely don't think it's as interesting as the other two games but it's not terrible or anything.
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# ? Jan 16, 2013 23:31 |
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Bobnumerotres posted:What's the point this late? I can't imagine that will sell half as well as it needs to cover the costs of porting. I mean, great fanservice, but XSeed specializes in localizing smaller, obscure games. Pandora's Tower is already in their wheelhouse and it's already been marketed for them. Why not release it?
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# ? Jan 16, 2013 23:39 |
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Low risk, high reward. They'll earn a little mint on it for not a lot of work.
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# ? Jan 16, 2013 23:40 |
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XSEED has a history of localizing games that have already been localized, if Pandora's Tower already has a 100% ready to go English translation then hell why not?
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# ? Jan 16, 2013 23:41 |
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Artix74 posted:It was posted in the Wii thread, but it might as well be posted here too, considering that the Wii U can play Wii games. I accidentally clicked that link and ended up on Kotaku. That's bad. But at least Pandora's Tower is coming to the US. That's good. I already own Xenoblade and Last Story, so Pandora's Tower will just balance things all out.
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# ? Jan 16, 2013 23:43 |
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Personal opinion, this Mario game was phoned in. I liked it, we 100%'ed it, etc. It seemed so copied from the Wii version in terms of power ups and stuff - I would have liked to see more....thought put into it. I have to give credit to the world map though - its really well done and fun to navigate.
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# ? Jan 17, 2013 00:11 |
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I'm sure it'd be completely broken but I'd like to see a Super Super Mario game where every power-up from every game was available. Capes, Raccoons, Frog Suits, everything ever. It'd definitely make it interesting at the least.
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# ? Jan 17, 2013 00:24 |
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Bring back the bunny ears at the very least.
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# ? Jan 17, 2013 00:25 |
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Sire Oblivion posted:It did become the beginning of it's own sub-series, but it's still part of the 2D Mario platformers. You could argue the same thing with the Zelda series, no one refers to the "Legend of Zelda" part of any game's title outside of the first game, and the second game didn't even have "Legend of" but it's still part of the 2D Zeldas. It's a 2D Mario game, but it's not a "Super Mario Brothers" game. The four games I listed had Super Mario Brothers in their Japanese titles, none of the others did. So I think it's fair to say that the "New Super Mario Brothers" series is a deliberate sequel to the games that had that title specifically.
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# ? Jan 17, 2013 00:29 |
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bilperkins2 posted:I'm sure it'd be completely broken but I'd like to see a Super Super Mario game where every power-up from every game was available. Capes, Raccoons, Frog Suits, everything ever. It'd definitely make it interesting at the least. That would own, but it would probably not happen.
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# ? Jan 17, 2013 01:01 |
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Lets settle this once and for all.Miyamoto posted:When we first made Yoshi's Island, we considered it part of the Mario series. After that, the Yoshi series continued on its own. As developers, do we consider it to be part of the core Mario series? The answer is yes. http://www.gameinformer.com/b/features/archive/2012/09/24/miyamoto-tezuka-interview.aspx
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# ? Jan 17, 2013 01:15 |
Spacebump posted:I wish they would remake Wario Land and Mario Land 2 and put them in the Wii U online shop. FWIW they're both on the 3DS Virtual Console and for the most part have aged pretty well.
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# ? Jan 17, 2013 01:19 |
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Now that Nintendo have come out and said they're making VC available for WiiU and playable on the Gamepad (at some point in the future), I wonder what the odds are that they'll allow all the VC games purchased on the Wii to come across. They'd better, or I'll... (insert impotent rage)
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# ? Jan 17, 2013 02:57 |
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I'd feel better about it if they fix their digital rights issue with the stuff you bought. Having it locked to the system is really not optimal.
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# ? Jan 17, 2013 02:58 |
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iajanus posted:Now that Nintendo have come out and said they're making VC available for WiiU and playable on the Gamepad (at some point in the future), I wonder what the odds are that they'll allow all the VC games purchased on the Wii to come across. They'd better, or I'll... (insert impotent rage) Considering they put all that effort into the migration app to get everything from Wii to Wii U, I'm putting money down on them working on a way to migrate things from Wii Mode to Wii U. I just don't anticpate the move being as smooth as Sony's crossbuy and stuff.
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# ? Jan 17, 2013 02:59 |
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Nintendo is merging their hardware divisions for handhelds and consoles.quote:Nintendo plans to merge its handheld and console gaming units into one division to create next generation hardware "that will turn heads," according to Nikkei. It's reporting that the gaming outfit is feeling the heat from tablet and smartphone gaming (and likely upstart outfits like Ouya, too) so is looking to speed up the development cycle and increase product interoperability. That's why it's allegedly bringing the brain power from all its divisions together to inaugurate the unified division by February 16th of this year -- transferring in 130 console and 150 handheld engineers, to start. Nikkei said it'll house the new team in a $340 million facility next to its Kyoto HQ that'll be completed by the end of the year, seeing it as "a hotbed of new ideas." All this comes on the heels of tepid launches of the Wii U console and Nintendo 3DS gamepad -- making a shakeup none too shocking, if true. http://www.engadget.com/2013/01/16/nikkei-nintendo-to-launch-unified-console-handheld/ Sidenote: Pretty stupid that they're seemingly using the Wii launch as the standard of a decent launch, making the Wii U launch "tepid". Oh yeah, and this "comes on the heels" of the 3DS launch, almost two years ago.
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# ? Jan 17, 2013 05:07 |
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# ? May 13, 2024 09:15 |
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AngryCaterpillar posted:Sidenote: Pretty stupid that they're seemingly using the Wii launch as the standard of a decent launch, making the Wii U launch "tepid". People have quickly forgotten that the Wii's success was the definition of catching lightning in a bottle. If the WiiU's numbers are tepid I shudder to think what they'll call the numbers of Microsoft's and Sony's new-oh wait, they're not Nintendo. No doom and gloom.
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# ? Jan 17, 2013 05:18 |