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Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

Ineffiable posted:

Sounds pretty substantial, especially if its 15 bucks.

It's supposed to be their biggest DLC yet, to the point where it's split into two downloads on Xbox, so it's definitely at least more than 2GB in size, for whatever that's worth.

Ineffiable posted:

This is the last ME3 DLC right?

Most probably, yeah.

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Sentinel Red
Nov 13, 2007
Style > Content.
If Shep's getting an apartment there, there really needs to be an option to say "gently caress alla this poo poo, I'm out" when you get to the Citadel at the end, head straight for her crib instead, make a G&T with cucumber then sit down and watch the end of the world while M4 plays on her stereo and Urz chills with her.

:colbert:

Dr. Abysmal
Feb 17, 2010

We're all doomed

Ineffiable posted:

This is the last ME3 DLC right?

Yes, they've emphasized that it's the last DLC for both single player and multiplayer.

BreakAtmo
May 16, 2009

In case any PS3 owners with an EU account who have yet to get Mass Effect 3 are checking out this thread, ME3 has been confirmed to become a free PS+ game on the EU PS Store from March 6th, right after the release of the Citadel DLC: http://blog.eu.playstation.com/2013...r-march-update/

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Sentinel Red posted:

If Shep's getting an apartment there, there really needs to be an option to say "gently caress alla this poo poo, I'm out" when you get to the Citadel at the end, head straight for her crib instead, make a G&T with cucumber then sit down and watch the end of the world while M4 plays on her stereo and Urz chills with her.

:colbert:
Just ignore Mr. Cyberpunk Street Ninja, head straight back to Shepard's pad on the Citadel and then leave your PC/console running without interruption until it dies of natural causes.

Sombrerotron fucked around with this message at 18:29 on Feb 22, 2013

epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!
The BSN has used this announcement to cement its status as the saddest/most hilarious place on the internet. To paraphrase, "Why is Shepard wasting time at a casino while people are dying?!" "Why does Shepard have a luxury apartment while refugees are crammed into the docking bay?!" "Who cares, everyone dies anyway!" "Ugh, a ROMANCE DLC? People who spend money on this have no self-respect." "BioWare is pissing on Thanemancers once again. This is so humiliating." "I got sick to my stomach when I saw this description." "FIX THE ENDING!!!"

I almost have to admire them for having so little self-awareness that they think their problems lie entirely with the game itself.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

It must be horrible to have fans.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
I'd pay $15 if it's just 2 hours of you getting drunk with Wrex.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

epenthesis posted:

The BSN has used this announcement to cement its status as the saddest/most hilarious place on the internet. To paraphrase, "Why is Shepard wasting time at a casino while people are dying?!"

Well, I think that's actually a fair point.
Of course, even the base game had this problem where it felt kind of silly to run errands for every minor side character whose conversation you've happen to overhear while the galaxy is burning around you, soo ...

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Burning Mustache posted:

Well, I think that's actually a fair point.
Of course, even the base game had this problem where it felt kind of silly to run errands for every minor side character whose conversation you've happen to overhear while the galaxy is burning around you, soo ...
I'm thinking that Citadel should only be playable before the start of ME3 (i.e. the invasion). Put it somewhere between the suicide mission and Arrival. Vega, EDI, and maybe Kaidan/Ashley excepted, you'd be able to bring along everyone without any serious narrative or logistical difficulties, and any careless partying wouldn't feel entirely inappropriate.

CowboyAndy
Aug 7, 2012

Sombrerotron posted:

I'm thinking that Citadel should only be playable before the start of ME3 (i.e. the invasion). Put it somewhere between the suicide mission and Arrival.

Naw, that would make too much sense, yo.

Sombrerotron posted:

Vega, EDI, and maybe Kaidan/Ashley excepted, you'd be able to bring along everyone without any serious narrative or logistical difficulties, and any careless partying wouldn't feel entirely inappropriate.

Wait, no Vega, Sexbot, or Mr/Ms Boring McDullsville? That sounds perfect. :D

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Sombrerotron posted:

I'm thinking that Citadel should only be playable before the start of ME3 (i.e. the invasion). Put it somewhere between the suicide mission and Arrival. Vega, EDI, and maybe Kaidan/Ashley excepted, you'd be able to bring along everyone without any serious narrative or logistical difficulties, and any careless partying wouldn't feel entirely inappropriate.

Perhaps the plot of the DLC precludes this?

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Dan Didio posted:

Perhaps the plot of the DLC precludes this?
Well yes, that's certainly possible, but in all fairness I would assume that they could've penned a plot that does work prior to the Reaper invasion if they had wanted to.

Not that it's really important, in my opinion; I don't care very strongly about whether this DLC fits into ME3 logically or not. The thought just occurred to me that turning it into a prologue of sorts would helpfully circumvent various possible issues.

epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!

Dan Didio posted:

Perhaps the plot of the DLC precludes this?

Well, that would mean waiting to see the DLC and appraise it on its own terms, or listen to the opinions of those who have done so. And what would be the point of that?

At any rate, fair point or not, the concepts of optional player housing and minigames are not worth the lengthy and heated objections they've drawn on BSN.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Sombrerotron posted:

Well yes, that's certainly possible, but in all fairness I would assume that they could've penned a plot that does work prior to the Reaper invasion if they had wanted to.

Not that it's really important, in my opinion; I don't care very strongly about whether this DLC fits into ME3 logically or not. The thought just occurred to me that turning it into a prologue of sorts would helpfully circumvent various possible issues.

I don't think they care, either. It's just not important. I also think it would be really wierd and probably terrible to write a send-off to Mass Effect that also functions as a prologue to it's third entry. When that third entry already had a prologue.

epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!

Dan Didio posted:

I don't think they care, either. It's just not important. I also think it would be really wierd and probably terrible to write a send-off to Mass Effect that also functions as a prologue to it's third entry. When that third entry already had a prologue.

A "prologue," you mean.

Post-EC, I actually have more problems with the beginning of the game than the ending. They couldn't establish Earth with five minutes of cutscenes before starting the invasion? Lazy.

e: vvvvv Ah, gotcha. I consider that more of a coda to ME2, but you are correct.

epenthesis fucked around with this message at 19:33 on Feb 22, 2013

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

epenthesis posted:

A "prologue," you mean.

Arrival.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

Dan Didio posted:

I don't think they care, either. It's just not important. I also think it would be really wierd and probably terrible to write a send-off to Mass Effect that also functions as a prologue to it's third entry. When that third entry already had a prologue.
Yeah, well, considering how I've seen nothing but complaints about ME3's prologue, and people are still going on about how much they loathe ME3 and have lost any and all interest in the franchise, I'd think some might prefer it that way.

Again, though, it was just a thought - so never mind, all right?

EDIT: I was under the impression that you were talking about the prologue mission of ME3, but then Arrival failed to impress, too.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.
Eh. I just don't see how people can already be complaining about 'why is my character doing this instead of the important stuff?' in an RPG and 'why doesn't the timing of this make sense' without knowing anything about the plot.

epenthesis
Jan 12, 2008

I'M TAKIN' YOU PUNKS DOWN!

Dan Didio posted:

Eh. I just don't see how people can already be complaining about 'why is my character doing this instead of the important stuff?' in an RPG and 'why doesn't the timing of this make sense' without knowing anything about the plot.

I don't understand why people complain that they would dare to put something in a game whose sole purpose is to be fun.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.
I don't think that's quite fair, but okay, if'n you say so.

VirtualStranger
Aug 20, 2012

:lol:
The whole "why is the protagonist wasting time on doing sidequests when the galaxy is being destroyed" complaint is pretty dumb considering that happens in pretty much every RPG ever.

VirtualStranger fucked around with this message at 20:06 on Feb 22, 2013

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
To be fair, in most RPGs the world-ending threat is potential or imminent. It's a bit more jarring when invincible death robots are slaughtering millions of people at this very second.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

VirtualStranger posted:

The whole "why is the protagonist wasting time on doing sidequests when the galaxy is being destroyed" complaint is pretty dumb considering that happens in pretty much every RPG ever.

Well, context is everything.
I don't think that doing Overlord in ME2, for example (or indeed most of ME2's sidequests), felt that much out of place in the grand scheme of things, but with the dark mood and the stress for urgency that ME3 sets, having Shepard waste time gambling in a casino seems like an entirely different beast to me.
Not that it's terribly important as I'm pretty sure gambling in a casino isn't going to be the main focus of the entire DLC, so it's kind of blown out of proportion with this discussion already, but whatever.

Professor Beetus
Apr 12, 2007

They can fight us
But they'll never Beetus
"I don't have time for this, I've got a galaxy to save."

*goes to Citadel, dances awkwardly, drinks until she passes out in the bathroom*

Craig Spradlin
Apr 6, 2009

Right in the babymaker.

Burning Mustache posted:

Well, context is everything.
I don't think that doing Overlord in ME2, for example (or indeed most of ME2's sidequests), felt that much out of place in the grand scheme of things, but with the dark mood and the stress for urgency that ME3 sets, having Shepard waste time gambling in a casino seems like an entirely different beast to me.
Not that it's terribly important as I'm pretty sure gambling in a casino isn't going to be the main focus of the entire DLC, so it's kind of blown out of proportion with this discussion already, but whatever.

I get the feeling that the scope of ME3 is meant to be larger/longer than it feels - the player just doesn't experience it that way because all the non-mission stuff is edited out of our experience - and so episodes of shore leave and R&R make sense. They're already there in the vanilla game, and there's even some discussion of how the war hasn't really come to the Citadel yet at first. Having Alliance and Council race troops drinking and gambling in their downtime makes perfect sense in a desperate "Cabaret" sort of way. Of course, this doesn't work completely because they have Reapers wiping out whole planets in an afternoon (and yet it took centuries during the Prothean cycle), so that end of it could be a bit more fine-tuned. But I'm happy to have an opportunity to get loud and spill drinks with my good buddies Garrus and Wrex and Joker and Jack. :unsmith:

The only thing that bugs me is the combat arena - how do I want to spend my downtime between war zones? By killing more poo poo! Come on, I'm not a Krogan.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

Craig Spradlin posted:

I get the feeling that the scope of ME3 is meant to be larger/longer than it feels [...]

Yeah, that's a good point, I mean the same is true for ME1 and ME2 to some extent I guess, it's just that it becomes a lot more apparent in ME3, what with the whole holy poo poo the galaxy is on fire thing going on.

Craig Spradlin
Apr 6, 2009

Right in the babymaker.

Burning Mustache posted:

Yeah, that's a good point, I mean the same is true for ME1 and ME2 to some extent I guess, it's just that it becomes a lot more apparent in ME3, what with the whole holy poo poo the galaxy is on fire thing going on.

Yeah, it's really noticeable in games like ME2 and Dragon Age: Origins. At least in ME2 you can keep playing once the suicide mission is over, so I typically play like I'm focusing on the mission for the first part of the game and then go back and screw around and do the DLC once that's over, only diverting from the mission when I need resources and when I find N7 missions along the route to the next objective. In DA:O it's really glaring because the Blight is supposed to be spreading overland, except it takes out one town and then sort of stops but you're still expected to treat it like an ever-advancing threat.

I think the problem could have been ameliorated in ME3 if the Reaper invasion had been scaled down a bit in size, so instead of scores of them, you had a handful (maybe six or eight or so) dreadnoughts controlling all of the ground forces and behind-the-scenes fuckery like the Rachni and the assimilation of Cerberus. Lore always seemed like it pointed in the direction of there being fewer actual Reapers, with indoctrination doing most of the heavy lifting on a planet-by-planet basis anyway. This would allow for more of an attenuated struggle for each planet and system, which would pace out a little more reasonably (and make a better framework for DLC missions) .As it was, given how powerful one Reaper is supposed to be, it should have been Game Over after the tutorial. It'd also make them fit a little more nicely with the whole Space Old Ones vibe they had at their best.

reitetsu
Sep 27, 2009

Should you find yourself here one day... In accordance with your crimes, you can rest assured I will give you the treatment you deserve.
I have a question that might be dumb, but I'm hesitant about poking around in here too much, as I just finished ME2.

I'm aware that this upcoming ME3 DLC is the last one, which makes me hope there's some kind of DLC bundle or GOTY version coming along at some point. At this point, would it be better for me to wait for such a thing, or nab it on - :sigh: - Origin now?

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?

Craig Spradlin posted:

I get the feeling that the scope of ME3 is meant to be larger/longer than it feels - the player just doesn't experience it that way because all the non-mission stuff is edited out of our experience - and so episodes of shore leave and R&R make sense.

Yeah I agree pretty much. The main quest line is go go go all the time, so you're always thinking 'is scanning this system as important as going to Rannoch' or something, so doing sidequests vs the main quest.

I think if there was some downtime or something in between say, the citadel attack and the Rannoch arc where you were encouraged to scan/do sidequests that'd help the pacing a bit? Or maybe not, I'm just spitballing here. Just that it sort of makes sense that there'd be a period of time where there isn't much plot going on, like why would to Quarians attack just as you finish up the Citadel defense?

I'm sort of thinking about Morrowind here, where several times in the main quest it encourages you to just go explore or do some guild work or something instead of rushing the main plot. Now Morrowind's much more free form so it works better than it would in Mass Effect, but I just think it might help give side missions a better place.

Jerusalem
May 20, 2004

Would you be my new best friends?

morcant posted:

I have a question that might be dumb, but I'm hesitant about poking around in here too much, as I just finished ME2.

I'm aware that this upcoming ME3 DLC is the last one, which makes me hope there's some kind of DLC bundle or GOTY version coming along at some point. At this point, would it be better for me to wait for such a thing, or nab it on - :sigh: - Origin now?

I wouldn't hold your breath on waiting for a DLC bundle for ME3. :(

I bought ME2 when it first came out, but held off on buying any of the paid-DLC figuring I could get it all as part of an "all-in-one" package sometime down the line. Three years later with ME3 out and almost all of its paid-DLC also released, the ME2 DLC is still only available separately, and is at the same price it was when it came out. Despite all that I was thinking I would bite the bullet and get the ME2 DLC anyway, but as far as I could tell there is no way to add all the DLC to your cart and pay for it all at once, so if you're paying by credit card you have to have to make a series of separate purchases for it. With ME3, you can at least see and purchase the DLC through Origin in your My Games section, and not pay for it until you've grabbed everything you want to grab. With ME2, I had to search for it through the Bioware Social Network, and I needed to purchase Bioware points to get them, and it wouldn't accept my credit card so I had to do it through Paypal instead.

I found the whole process incredibly frustrating and off-putting and ending up not bothering to get any of the ME2 DLC and just jumping straight into ME3 with my old ME2 save that I last played in March of 2010.

reitetsu
Sep 27, 2009

Should you find yourself here one day... In accordance with your crimes, you can rest assured I will give you the treatment you deserve.

Jerusalem posted:

I found the whole process incredibly frustrating and off-putting and ending up not bothering to get any of the ME2 DLC and just jumping straight into ME3 with my old ME2 save that I last played in March of 2010.

I got the ME2 Deluxe Edition from a friend for Christmas through Steam and I didn't realize I even had DLC until I was most of the way through the game. It took forever to find on the site, and I had to download/install it, which reminded me that Steam has spoiled me. But even after all that I wasn't that impressed - don't really care about Zaeed, and I am :downs: with that frog-jumping hovercraft thing. Going off that and what you've said, maybe getting it now and cherry-picking DLC is the way to go.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

morcant posted:

don't really care about Zaeed

Well that's your fault though, not the DLC's :colbert:

morcant posted:

and I am :downs: with that frog-jumping hovercraft thing. Going off that and what you've said, maybe getting it now and cherry-picking DLC is the way to go.

And yeah, the Firewalker missions are a bit ... bland.

Most of the other, actual (i.e. non-cosmetic items and weapons pack) DLC for ME2 is rather good though, so LotSB, Overlord and Arrival. Kasumi is similar to Zaeed in that it's a new squadmember with a single loyalty mission, but her mission is pretty drat fun and unique.

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord
Yeah I wouldn't shrug off the other missions like Shadow Broker, Overlord or Kasumi's. I felt those missions were better than the majority of the base game missions. Actually they're a few of my favorites. Zaeed's mission and firewalker aren't all that hot, personally speaking, so I can see why you're off to a bad start. Zaeed is a gem when you start taking him places and hearing his lines though. :allears:

I'd really give the rest of the DLC a shot, you'd be cheating yourself if you didn't.

reitetsu
Sep 27, 2009

Should you find yourself here one day... In accordance with your crimes, you can rest assured I will give you the treatment you deserve.

Burning Mustache posted:

Well that's your fault though, not the DLC's :colbert:
Sorry, my team is Mordin and Legion forever. :h:

Burning Mustache posted:

And yeah, the Firewalker missions are a bit ... bland.

Most of the other, actual (i.e. non-cosmetic items and weapons pack) DLC for ME2 is rather good though, so LotSB, Overlord and Arrival. Kasumi is similar to Zaeed in that it's a new squadmember with a single loyalty mission, but her mission is pretty drat fun and unique.

All I've got so far is Zaeed, some useless suit of armor that takes away my headshot visor, the Firewalker missions and... I think that's it. Also, some short thing where I had to go put down a monument and shoot up a bunch of crates.

Burning Mustache
Sep 4, 2006

Zaeed got stories.
Kasumi got loot.
All I got was a hole in my suit.

morcant posted:

All I've got so far is Zaeed, some useless suit of armor that takes away my headshot visor, the Firewalker missions and... I think that's it. Also, some short thing where I had to go put down a monument and shoot up a bunch of crates.

Yeah, you're not going to have any other DLC besides Zaeed, the Firewalker pack and the Normandy crash site unless you buy it. That's all the Deluxe Edition comes with, unfortunately.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

morcant posted:

Also, some short thing where I had to go put down a monument and shoot up a bunch of crates.
I had forgot about that DLC, and by extension the mystifying fact that there's dog tags of crew members who perished with the first Normandy inside crates scattered around the ship's wreckage. How did they get into the crates?? My precious immersion! CURSE YOU, BIOWARE !!

The MSJ
May 17, 2010

Sombrerotron posted:

I had forgot about that DLC, and by extension the mystifying fact that there's dog tags of crew members who perished with the first Normandy inside crates scattered around the ship's wreckage. How did they get into the crates?? My precious immersion! CURSE YOU, BIOWARE !!


They were under the crates, of course.

Sombrerotron
Aug 1, 2004

Release my children! My hat is truly great and mighty.

I don't think so.

Also there weren't any bodies anywhere, despite the planet being a lifeless frozen waste. So unrealistic !!

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skoolmunkee
Jun 27, 2004

Tell your friends we're coming for them

The bodies burned up in the atmosphere obviously. Unlike the crates, which only degenerated just enough during re-entry that a couple pistol shots finish them off.

Everything has a perfectly reasonable explanation!

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