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Fayk posted:Not sure which versions those are, since they weren't in vsav/vsav1...? They were in the PS2 version. Console only~
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# ? Mar 7, 2013 00:09 |
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# ? Apr 29, 2024 02:17 |
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Sort of a false alarm guys: https://twitter.com/brokentier/status/309429017671503873 IFC Yipes probably back in EMP or something not Infiltration
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# ? Mar 7, 2013 00:11 |
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I really don't like the Marvel series because it's too fast for my feeble brain, I don't like assists, and I don't like really long combos (because I can't do them). Will I like Vsav? (I will probably buy it regardless because I like supporting releases with GGPO)
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# ? Mar 7, 2013 00:52 |
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Alcoholism posted:I really don't like the Marvel series because it's too fast for my feeble brain, I don't like assists, and I don't like really long combos (because I can't do them). Will I like Vsav? Yeah, probably. It's still pretty fast but I doubt it has anything on Marvel. It's not that Vampire Savior doesn't have long combos, but they're not central to the gameplay of most characters. In fact, just watch some videos in the YouTube channel I posted earlier -- it should answer all your questions. Tuxedo Catfish fucked around with this message at 00:58 on Mar 7, 2013 |
# ? Mar 7, 2013 00:56 |
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Vsav is a good game that more people should play (including myself and my sas that isn't even good enough to be called fraudulent).
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# ? Mar 7, 2013 00:58 |
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Alcoholism posted:I really don't like the Marvel series because it's too fast for my feeble brain, I don't like assists, and I don't like really long combos (because I can't do them). Will I like Vsav? Almost certainly - the only real thing on that list is that it's actually quite fast (at the high level especially) - but not as chaotic as marvel. When you play it for a while, you get a LOOOOT more used to the speed. The combos are mostly short (and a range of skill/execution difficulty). Also, if it's too fast, you can always play Vampire Hunter (DS2) instead of Vsav, which is a lot slower.
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# ? Mar 7, 2013 01:19 |
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VSav combos are a lot shorter than Marvel combos. And it doesn't have assists!
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# ? Mar 7, 2013 01:20 |
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I just played VSav for the first time in like six months and discovered two things: first, my ISP isn't nearly as horrible for fighting games as they were the last time I tried to play them from home, and second, oh god I've forgotten everything I ever knew about Sasquatch. I'll be around tomorrow if anyone wants to help me pick up the pieces.
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# ? Mar 7, 2013 01:29 |
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Tuxedo Catfish posted:I just played VSav for the first time in like six months and discovered two things: first, my ISP isn't nearly as horrible for fighting games as they were the last time I tried to play them from home, and second, oh god I've forgotten everything I ever knew about Sasquatch. Yeah, I'm sorta under the same boat as you except that I might have played (and got bodied at) that game like a couple weeks ago. Now that there's talk of Resurrection, people are giving a poo poo for this game and as a result I should really get back to it soon. Hopefully I'll be able to get in a couple games with you or anyone else tomorrow.
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# ? Mar 7, 2013 01:57 |
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Thwack! posted:Yeah, I'm sorta under the same boat as you except that I might have played (and got bodied at) that game like a couple weeks ago. Now that there's talk of Resurrection, people are giving a poo poo for this game and as a result I should really get back to it soon. I mean obviously it's a subgroup of a subgroup, but as far as giving a poo poo, the tiny ggpo vsav community has been running weekly (alternating sat/sun I think) tournaments in vsav (sometimes doing hunter/vs2 as well) for months! Still are afaik. As far as people who haven't already played it, several goons play vsav at least casually, and most of the vsav room is quite friendly. (Note: Friendly does not mean 'won't hit you')
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# ? Mar 7, 2013 02:03 |
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Fayk posted:I mean obviously it's a subgroup of a subgroup, but as far as giving a poo poo, the tiny ggpo vsav community has been running weekly (alternating sat/sun I think) tournaments in vsav (sometimes doing hunter/vs2 as well) for months! Still are afaik. How tiny is 'tiny'? I like vsav's mechanics but having put effort into learning dead games before, I'm not sure I want to do it again. Can you find games in a reasonable amount of time, other than the tournaments? Is there any sort of active forum for discussing gameplay?
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# ? Mar 7, 2013 02:16 |
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Redmark posted:How tiny is 'tiny'? I like vsav's mechanics but having put effort into learning dead games before, I'm not sure I want to do it again. Can you find games in a reasonable amount of time, other than the tournaments? Is there any sort of active forum for discussing gameplay? I only said tiny to not give false hope, the room is almost never empty, though sometimes a lot of the folks in the GGPO lobby are AFK (also, some of them split time across vsav/vhunter lobbies) so you might have to speak up if you're looking for a game. It's not hard to get a game. I expect there will potentially be new blood with resurrection, both in that game and on GGPO (but hard to say). As far as active forums, there's an entire subforum (instead of just one thread) on dustloop, and there was an active thread or two on SRK though I don't look at SRK forums consistently as well. There's also other stuff like Facebook stuff they do (?? I don't use facebook ??) and active skype stuff within that community. They also stream the tournaments if you ever want to look at archives, etc and get a sense of things: http://twitch.tv/rotanibor/videos
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# ? Mar 7, 2013 03:02 |
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Someone who knows what they're talking about should make a thread for Vsav, I'm sure there will be an influx of interest once Resurrection drops.
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# ? Mar 7, 2013 03:41 |
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Tuxedo Catfish posted:I just played VSav for the first time in like six months and discovered two things: first, my ISP isn't nearly as horrible for fighting games as they were the last time I tried to play them from home, and second, oh god I've forgotten everything I ever knew about Sasquatch. Just short hop to the opponent there I helped you remember all there is to know about Sas But seriously though I am super stoked about the release, I have been practicing comboing into DI again with Morrigan cause its been years and years since I last put real time into Darkstalkers 3, and my hands must have gotten a lot slower or something cause full combo into DI is so hard now when I remember it being so easy *ed* Alcoholism posted:Someone who knows what they're talking about should make a thread for Vsav, I'm sure there will be an influx of interest once Resurrection drops. I'll make one after work tomorrow unless someone else wants to do so.
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# ? Mar 7, 2013 04:20 |
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I actually wouldn't mind making one, with input from mechanics experts (i.e. Fayk and ???)
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# ? Mar 7, 2013 05:16 |
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interrodactyl posted:They were in the PS2 version. Console only~ Actually they were in the arcade release of Vampire Hunter 2 originally a game that is concurrent with but less popular than Vsav (for legitimate mechanics reasons). Vampire Chronicle and the PS2 collection just made them usable in Vsav, which was originally going to be the plan but Capcom had to cut characters because there wasn't the memory for them. Pyron has also been in the series a long time, seeing as he's an old boss character (and has kickin' rad sprites).
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# ? Mar 7, 2013 06:14 |
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Periodiko posted:You people are the worst.
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# ? Mar 7, 2013 06:46 |
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My list of games for new players to potentially get into: MvC3 or SF4 are your best bets to get into the "FG scene" and have fun. ST on GGPO is your best bet to get really nice fundamentals, play online in a way that is viable, and have fun. I would not seriously consider anything else as far as 2d fighters go. MvC3 advantages: -You can realistically get good at doing basic combos with minimal training mode grinding per day. -It is fun to build teams, think about synergy, and use all the unique characters. -There is a huge scene for it and if you don't want to bother learning to play stick, it's probably the game with the most pad players. MvC3 disadvantages: -It can be really boring to watch yourself get comboed for 20 seconds off of one hit. To some people (myself included) this is a massive strike against the game. -You will not learn "2d fighter fundamentals", you will learn "marvel fundamentals". There is SOME carry over, but you will more or less have no idea what you are doing in a game like ST or SF4. -Online play is terrible; it's the worst of all the games I am listing. I know very few marvel players that even bother playing online. SF4 advantages: -It's more or less the only footsie-oriented 2d fighter that you will likely find a scene for outside of very major US cities. -The skills from this game will transfer over to other 2d fighters. -The "fireball game" is present in this game and is a classic element that has existed from SF2. -Online play is not great but is certainly doable. You could potentially only play this game online but I would not recommend that. SF4 disadvantages: -The fireball game and footsie-oriented points I mentioned in the advantages dissolve against certain characters. -Until you are very familiar with the game, a lot of the characters feel incredibly boring and uninspired. -Basic combos (links mostly) are generally harder to get around for newer players. In Marvel you can usually do an easy variant of a combo; in SF4 you often MUST be able to do a link, a piano, or some other difficult timing/input or you are throwing away 75% of your potential damage. -At high level play, there are some really stupid matchups and arguably annoying things you must be able to do. ST advantages: -"the best" game. Most people who play 2d fighters will concede this is still the best 2d fighter. It is solid and deep as gently caress. -You can play online only because the netcode on ggpo is so good. Extremely good players are on ggpo and you can learn a lot from them. -If you are good at this game, you will quickly be good at any 2d fighter you put your hands on. -This game has the purest footsie/fireball game: It feels like a loving awesome chess match where you yell "YOMI" instead of "CHECK". ST disadvantages: -You can usually get people you are playing with IRL to break the game out from time to time but no one will main it IRL. There may be places where people meet every week to play ST but for most cities it's just SF4 and MvC3 offline. -Very strict input requirements. You have to hit reversals with perfect timing, you cannot slack on any input or the move just won't come out. At high level play this can enter into situations where: "You must reversal on wakeup or you will get knocked down again" and then that knockdown loops the situation. If you don't reversal you lose the round. -The game definitely looks and feels old. Certain things that are "part of the game" will seem ridiculous to a new player, such as game slowdown in certain fireball situations. Verdict Play MvC3 or SF4 if you want to play offline. Maybe add ST on the side. If you just want to play online, play ST, maybe play SF4 on the side. SFxT I would disagree that it "isn't going anywhere". Capcom doesn't want to admit they wasted all their time on it, but ever since SF4 and MvC3 have come out, no other game has consistently been a "main game" aside from those two. SFXT is not a strong enough game to change that. Any other game you think you might want to get into 2d fighters with will have no scene. If you want to play P4A or something and you have confirmed found a scene on Dustloop of like six people, then you may be an exception and maybe you should go for it if that's what you really want to play. From what I have seen, any game other than SF4 and MvC3 gets some play a month or two after release and then disappears forever. angel opportunity fucked around with this message at 07:32 on Mar 7, 2013 |
# ? Mar 7, 2013 07:29 |
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I think you should add "Input Leniency" as both an Advantage and Disadvantage to SF4. On the one hand, if you're really new to 2D fighters and tend to spazz out on the controls when you're trying to do stuff it's very nice about giving you what you were probably going for (you can end up doing a 180 motion + punch and get an SPD, for example). On the other hand, you won't learn how to control your imputs without being a spazz about it, in more imput heavy games (ST for example) you NEED to be able to do a full 360 motion to get the SPD out.
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# ? Mar 7, 2013 08:13 |
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My 60 dollar Soul Calibur stick showed up already, just a few days after ordering. It's been so long since Ive used a fresh out of the box TE, feels so nice and smooth and sexy. Nothing like my circa 2009 grimy TE. Im really liking the translucent shell, too. Now that I have a PS3 stick with diagonals that arent annoying, I can play way more Arcana Heart and Skullgirls! Too bad nobody else in the universe feels the same way... I really hope everyone who wanted one managed to jump on it during that sale.
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# ? Mar 7, 2013 09:35 |
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Gutcruncher posted:I can play way more Arcana Heart I'm picking that game up in preparation for LOVEMAX!!!!!
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# ? Mar 7, 2013 09:39 |
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I grabbed a MLG TE stick during the MadCatz winter brawl sale and holy poo poo I love it. I threw on an octagonal gate and it's so awesome compared to my Brawlstick. Worth every penny. It's kinda crazy that MadCatz is making these, especially when they were the "lovely knock off" brand from back in the day.
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# ? Mar 7, 2013 09:42 |
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PLANES CURE TOWERS posted:It's kinda crazy that MadCatz is making these, especially when they were the "lovely knock off" brand from back in the day. I figure there had to have been some change in management or something. They make good arcade sticks, good Rock Band controllers, and good joysticks (well they own Saitek who makes them). They have both the lovely 20 dollar pad and the awesome expensive specialty controller markets covered, genious! I remember ignoring these upcoming Street Fighter IV sticks once I heard Madcatz was gonna be behind them. The first step to turning my opinion around was when some Madcatz guy said something like "Look guys, I know you have been disappointed with our products in the past, but trust me."
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# ? Mar 7, 2013 10:09 |
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Everything changed when Markman got hired.
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# ? Mar 7, 2013 10:11 |
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Gutcruncher posted:The first step to turning my opinion around was when some Madcatz guy said something like "Look guys, I know you have been disappointed with our products in the past, but trust me." That is pretty much business management 101. "blame everything on the last guy"
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# ? Mar 7, 2013 10:37 |
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Whoa, I didn't even recognize you without Hermann Hesse. I don't really agree with your analysis of what games to get into on GGPO -- as far as I remember there are at least two games with as many players (KoF and, assuming it's back to its old popularity, 3S) and even with many of the poverty games you can reliably find opponents if you look at certain times of day. I'm sure you know better than I do re: in-person / scene stuff, though.
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# ? Mar 7, 2013 14:25 |
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Yeah but KoF is pretty arcane and dominated by Brazilians and Koreans and 3S is impenetrably heavy for a new player.
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# ? Mar 7, 2013 14:40 |
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El Estrago Bonito posted:3S is impenetrably heavy for a new player. Can you elaborate on this? I've been farting around on GGPO sporadically and 3S feels a lot more accessible? would be the word.
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# ? Mar 7, 2013 14:53 |
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El Estrago Bonito posted:Yeah but KoF is pretty arcane and dominated by Brazilians and Koreans and 3S is impenetrably heavy for a new player. I don't believe that 3S is any harder to get into than ST. Your margin for error in ST is non-existent, a decent player against a newbie will trap them in situations they have no possibility of escaping and kill them before they even realize the match has started. This was my experience even coming into it with skills from other fighting games. And that's fine in some ways, it's likely even part of what makes the game good in the first place. And yes, mid-level 3S play looks like inpenetrable wizardry if you're bad at it, but at the same time I can't think of many games on GGPO more entertaining for two new / inexpert players to face off in, and even if you do get destroyed and don't understand why it'll be for mechanical reasons rather than sheer speed -- which are much easier to address by reading or teaching. EDIT: None of which is to say "you shouldn't play ST." I'm just taking umbrage at "you shouldn't play 3S and don't even think about poverty fighters." Tuxedo Catfish fucked around with this message at 15:10 on Mar 7, 2013 |
# ? Mar 7, 2013 14:57 |
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The reason people trusted Madcatz was they said the word "Sanwa". Then we instantly knew they had like, half a clue.
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# ? Mar 7, 2013 15:41 |
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PLANES CURE TOWERS posted:I threw on an octagonal gate We've lost another one.
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# ? Mar 7, 2013 15:45 |
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Tuxedo Catfish posted:I can't think of many games on GGPO more entertaining for two new / inexpert players to face off in, and even if you do get destroyed and don't understand why it'll be for mechanical reasons rather than sheer speed -- which are much easier to address by reading or teaching.
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# ? Mar 7, 2013 16:17 |
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El Estrago Bonito posted:Yeah but KoF is pretty arcane and dominated by Brazilians and Koreans and 3S is impenetrably heavy for a new player. KoF98 is awesome and pretty accessible I think. Health bars are pretty small so you can play without huge combos, and there's no HD type custom combos that require practicing like newer kofs. There are more mechanics than ST, and you gotta learn three characters, but it's nothing next to Marvel. It also has a large ggpo player base, a huge cast, and is super fun! In short, 98989898.
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# ? Mar 7, 2013 16:18 |
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I dare say 3S is more easy to get into at first for two complete newbies than SF4, the lack of link heavy combos combined with fairly lenient inputs and faster walk speeds make it pretty easy for people without a clue of what to do to have fun. I'm hella biased but I've always found hitboxes and ranges to be much more intuitive than other games and that's half the reason I find it so enjoyable. I'd agree with the JoJo's thing too but the whole stands being different based on characters and the sheer diversity of how characters operate seems like it would confuse a lot of people when they tried to get to the level beyond hitting random buttons.
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# ? Mar 7, 2013 16:24 |
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HD Remix is still universally hated though, right?
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# ? Mar 7, 2013 16:29 |
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Couldn't HDR be switched onto "ST Mode" or something where it played identically to the original?
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# ? Mar 7, 2013 16:31 |
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Question Mark Mound posted:Couldn't HDR be switched onto "ST Mode" or something where it played identically to the original? It's not arcade perfect but yeah, classic mode is workable.
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# ? Mar 7, 2013 16:34 |
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Jeffrey posted:KoF98 is awesome and pretty accessible I think. Health bars are pretty small so you can play without huge combos, and there's no HD type custom combos that require practicing like newer kofs. There are more mechanics than ST, and you gotta learn three characters, but it's nothing next to Marvel. It also has a large ggpo player base, a huge cast, and is super fun! There's a reason why there's 3 rooms for 98 on GGPO. It's that good.
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# ? Mar 7, 2013 17:33 |
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KOF98 is really good and there are other good games that get play on GGPO. I recommended ST because it really gives you the best of everything. If you start with ST and get decent at that, you will have a much easier time branching out into other stuff on GGPO.
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# ? Mar 7, 2013 18:09 |
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# ? Apr 29, 2024 02:17 |
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Put up a thread for DS Resurrection http://forums.somethingawful.com/showthread.php?threadid=3537214 Give me a heads up if there is anything blatant I am missing or should be adding.
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# ? Mar 7, 2013 19:02 |