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I never understood the feverish love for Veronica Mars. The characters were so smug and obnoxious particularly Logan. Then there's the high school kid being the leader of a biker gang. Please.
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# ? Mar 13, 2013 20:30 |
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# ? May 6, 2024 18:57 |
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$200,000 an hour. Geez what a crazy pace. Even if it slows by half they'll still be fully funded before midnight PST.
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# ? Mar 13, 2013 20:33 |
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Related to gaming (but not sure how good it is), Ashens, famous for looking at cheap tat on youtube, wants to do a movie. https://www.youtube.com/watch?v=SoTZe6mcgic He wants 50.000 dollars, and his campaign has already gotten 30.000.
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# ? Mar 13, 2013 20:34 |
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Iacen posted:He wants 50.000 dollars, and his campaign has already gotten 30.000. I'm not sure how I feel about that. Bad, I guess, that people are bad at math / incapable of basic currency conversion?
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# ? Mar 13, 2013 20:41 |
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Shalinor posted:It would seem Kickstarters are starting to take that stupid "people trust campaigns that use US dollars more" thing seriously. He even explains that they converted it in the video. When it comes right down to it america will always have a bigger market, therefore it will be seen as more likely to succeed.
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# ? Mar 13, 2013 20:48 |
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I'm not sure if it's been mentioned here but The Adventures of Dash seems like a neat idea that's asking for a lot of cash. It also doesn't help that the gameplay they have to show so far involves...walking and that's about it. Also goddamn is that some ugly art for the lumberjack dream.
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# ? Mar 13, 2013 21:02 |
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Lord Lambeth posted:When it comes right down to it america will always have a bigger market, therefore it will be seen as more likely to succeed. Plus, Britons / Europeans are used to dealing with USD buying games online etc whereas Americans seldom have to bother with GBP. Heck, even if proportionally there are similar amounts of nationalist nutters in the US and UK who refuse to use other currencies (there sadly will be people like that) there would in absolute terms be more US nutters so it makes more sense to appease them. Also the USD is the global reserve currency which people will be subtly influenced by even if they don't realise it.
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# ? Mar 13, 2013 21:07 |
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Shalinor posted:Given that I'm hooked on Burn Notice and White Collar lately, I guess I'd better put this in the queue too. They keep nuking stuff from Instant. It's really annoying.
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# ? Mar 13, 2013 21:09 |
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Days of Wonder has relaunched their Small World 2 Kickstarter, now with clearly defined rewards and goals for a PC/Android/iPad version: http://www.kickstarter.com/projects/daysofwonder/small-world-2-the-return They've already gotten more in a few days than their last campaign did in its whole run, so I guess the relaunch paid off. Remember kids, it's never too late to fix your mistakes.
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# ? Mar 13, 2013 21:09 |
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ReV VAdAUL posted:Plus, Britons / Europeans are used to dealing with USD buying games online etc whereas Americans seldom have to bother with GBP. Heck, even if proportionally there are similar amounts of nationalist nutters in the US and UK who refuse to use other currencies (there sadly will be people like that) there would in absolute terms be more US nutters so it makes more sense to appease them. That's a little over the top. Actually a lot. Any game on steam in the EU is in Euroes (or GBP if you're an islander) and my PS3 had the entire store in danish kroner. The only time I see a price tag in dollars is when I
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# ? Mar 13, 2013 21:10 |
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Boiled Water posted:That's a little over the top. Actually a lot. Any game on steam in the EU is in Euroes (or GBP if you're an islander) and my PS3 had the entire store in danish kroner. The only time I see a price tag in dollars is when I How is it over the top when you admit you do buy things in USD? "Used to" doesn't mean everything is exclusively priced in USD. Also most English language gaming sites and news sites will often price things in dollar amounts. The USD is familiar to us in ways the EUR or GBP simply don't need to be to Americans. Heck you paid USD to join this site.
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# ? Mar 13, 2013 21:17 |
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I don't know why the site doesn't just auto translate to major currencies.
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# ? Mar 13, 2013 21:20 |
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the black husserl posted:I think the game's design is fundamentally broken in that each individual match takes hours and that's after a victor has basically been decided ten minutes in. It's like a glacial-paced chess. OK, I'll stop posting about Factions after this, but man it just goes to show you how different folks' experiences can be. My Steam profile says I've put almost 20 hours into Factions, and I think I've played around 50 games. So that's less than a half hour per game, especially considering time spent futzing around in the team-builder or waiting for matchmaking. My usual weekday habit is to just log in and knock out a single game while having a cup of coffee. Maybe it depends on what time of day you connect and what group of dudes is typically in your matchmaking pool. (Or maybe I just play super-aggressive? Seems to be working out OK though.)
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# ? Mar 13, 2013 21:23 |
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Macaluso posted:It sorta became that in season 3, but no Veronica Mars was awesome. First two seasons were amazing. 3rd season tried the CW transition and man, the show became worse. College years always kill good shows. I'm pumped. Kristen Bell is amazing.
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# ? Mar 13, 2013 21:24 |
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SupSuper posted:Days of Wonder has relaunched their Small World 2 Kickstarter, now with clearly defined rewards and goals for a PC/Android/iPad version: http://www.kickstarter.com/projects/daysofwonder/small-world-2-the-return That small annoyance aside, I'm game if they can get a digital version on Steam/Android. Small World is pretty popular in the board game circles that I play in, so this would be great.
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# ? Mar 13, 2013 21:24 |
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Davincie posted:I don't know why the site doesn't just auto translate to major currencies. Because currencies don't have fixed exchange rates, so it sticks with one. This is less of an issue on Indiegogo flexible funding campaigns where the money is paid immediately though.
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# ? Mar 13, 2013 21:32 |
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The Torment kickstarter added Brian Mitsoda as a $2.75 mil stretch goal, so that's going to happen.
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# ? Mar 13, 2013 21:43 |
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Shalinor posted:It would seem Kickstarters are starting to take that stupid "people trust campaigns that use US dollars more" thing seriously. He even explains that they converted it in the video. Partly bad at math and currency conversion, but there are some other factors. One, USD is just about everywhere you're marketting to. It may not be the main local currency, but it's usually accepted and more common than any other foreign currency. Another factor is that the USD was the standard for world currency evaluation and exchange for almost 30 years, which is a large reason why the US is rarely exposed to other currencies (whereas everyone else was) and American's don't have the same comfort level with converting to another form.
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# ? Mar 13, 2013 21:49 |
Basic Chunnel posted:The Torment kickstarter added Brian Mitsoda as a $2.75 mil stretch goal, so that's going to happen. Doesn't he have Dead State to do? What ever happened to that?
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# ? Mar 13, 2013 22:16 |
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GrandpaPants posted:Doesn't he have Dead State to do? What ever happened to that? Still coming along, they're supposed to show off a gameplay video very soon.
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# ? Mar 13, 2013 22:22 |
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GrandpaPants posted:Doesn't he have Dead State to do? What ever happened to that? March 6, 2013 posted:Hey everyone,
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# ? Mar 13, 2013 22:23 |
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GrandpaPants posted:Doesn't he have Dead State to do? What ever happened to that? I think the plan was to only ramp up production on Dead State when the Age of Decadence team finished work on their game, so it might not conflict with its schedule at all.
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# ? Mar 13, 2013 22:36 |
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Shalinor posted:It would seem Kickstarters are starting to take that stupid "people trust campaigns that use US dollars more" thing seriously. He even explains that they converted it in the video. I don't know if this is still an issue since I haven't been pledging for many video games lately, but I noticed a tendency for pledge levels that would have been 20 dollars in a dollar-based KS being 20 pounds in a pound-based kickstarter; since I can do basic currency conversion, I knew that ones using pounds would end up costing me a lot more. It could just be something from the first few pound-based ones I looked at, though, but it's certainly a reason I might be less likely to pledge.
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# ? Mar 13, 2013 22:56 |
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Johnny Law posted:OK, I'll stop posting about Factions after this, but man it just goes to show you how different folks' experiences can be. That tallies with my experience, I haven't played it as much as you have, as I've been way too busy since it came out, but it's pretty much become my "Hey, I have 20 mins to kill" game of choice. I generally find my matches aren't a sure thing until pretty close to the end too (unless someone is way better/worse than me), I've felt like I've completely mucked things up halfway through a match and managed to pull it back with some well placed archers or sneaky maneuvering. Hell I've survived 3 or 4-on-1 pillages before now. Interesting with Mitsoda coming on board Torment, his writing is pretty much entirely responsible for my pledging to Dead State
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# ? Mar 13, 2013 23:05 |
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Megazver posted:This isn't a game, but it's an interesting new development in "cult genres/franchises get revived by crowdfunding" - Veronica Mars the Movie for 2 mil: I was a fan of the first two seasons and would like to see more of the character, but the part that's dampening my enthusiasm is that this will still be a Warner Bros production. They haven't managed to buy out the Veronica Mars IP. This is basically a studio project where the studio isn't interested in doing any of the funding. It's basically the kid executive from the Torment kickstater video getting his way.
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# ? Mar 14, 2013 01:33 |
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Johnny Law posted:OK, I'll stop posting about Factions after this, but man it just goes to show you how different folks' experiences can be. Despite complaining about it I'm still playing this thing. Add me on steam and maybe we can get in a few games? steamcommunity.com/id/wezlar !
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# ? Mar 14, 2013 02:09 |
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Megazver posted:This isn't a game, but it's an interesting new development in "cult genres/franchises get revived by crowdfunding" - Veronica Mars the Movie for 2 mil: You know, I've been wondering when the movie side of Kickstarter would get its Double Fine Adventure. Well, I'm pretty sure that this is going to be it. For reference, the next highest grossing movie Kickstarter pulled down $800k. So, yeah.
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# ? Mar 14, 2013 02:21 |
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The Dark One posted:It's basically the kid executive from the Torment kickstater video getting his way. Except not because the publisher/developer model is a completely different business model than the TV creator/studio model also the kid executive in the Torment video is an exaggerated strawman created by an unfunny dude to express his rage against The MachineTM.
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# ? Mar 14, 2013 03:12 |
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harley posted:Then there's the high school kid being the leader of a biker gang. Please. Tunnel snakes rule.
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# ? Mar 14, 2013 03:26 |
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Occupation posted:Except not because the publisher/developer model is a completely different business model than the TV creator/studio model also the kid executive in the Torment video is an exaggerated strawman created by an unfunny dude to express his rage against The MachineTM. Yes, the main difference being that film and television studios mobilize a lot more time and resources towards the protection of their IP. Warner didn't think it was worth moving on Veronica Mars, but with pre-sales basically covering the negative cost, it makes it more lucrative for them. Since they still own the IP, there is no reason for them to have any kind of alternate arrangement in terms of profit-sharing, unless it's from the kindness of their hearts. It bears a lot of similarities to the scenario that Feargus Urquhart of Obsidian outlined when a publisher approached them to set up a publishing deal, with the only difference that development costs would be covered by a Kickstarter that traded on their name and brand recognition.
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# ? Mar 14, 2013 03:41 |
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CharlieFoxtrot posted:Yes, the main difference being that film and television studios mobilize a lot more time and resources towards the protection of their IP. Warner didn't think it was worth moving on Veronica Mars, but with pre-sales basically covering the negative cost, it makes it more lucrative for them. Since they still own the IP, there is no reason for them to have any kind of alternate arrangement in terms of profit-sharing, unless it's from the kindness of their hearts. To be fair though it was pretty cool and generally out-of-the-norm for the studio to even let Rob Thomas do this, especially when so many studios are, as you say, so fiercely protective of IPs they don't use (see also: Disney Company, The). To me I'm not really bothered by the WB doing this since it was so unusually nice of them to let Rob do this in the first place. And I mean WB is covering licensing, overseas, merchandizing and marketing fees. So to get some sort of return on their investment doesn't seem so greedy of them.
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# ? Mar 14, 2013 03:50 |
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That's certainly true. What I would be worried about in the case of this Kickstarter is that, for example with PC/mobile game Kickstarters the question of distribution and its costs is pretty much asked-and-answered and baked into the goals. Whereas with this, taking it from Kickstarter to the... let's say "less agile" arms of the studio system, there's a good chance that even with a wildly successful funding, it might still flop.
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# ? Mar 14, 2013 04:03 |
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SupSuper posted:Days of Wonder has relaunched their Small World 2 Kickstarter, now with clearly defined rewards and goals for a PC/Android/iPad version: http://www.kickstarter.com/projects/daysofwonder/small-world-2-the-return I loved Ticket to Ride to bits so this was interesting, but the pitch never actually told me what the game was actually about. All I understood was distributing what looked like cards on zones in a map, and rolling dice.
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# ? Mar 14, 2013 04:23 |
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gradenko_2000 posted:I loved Ticket to Ride to bits so this was interesting, but the pitch never actually told me what the game was actually about. All I understood was distributing what looked like cards on zones in a map, and rolling dice. Learn ye.
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# ? Mar 14, 2013 04:29 |
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Occupation posted:Except not because the publisher/developer model is a completely different business model than the TV creator/studio model also the kid executive in the Torment video is an exaggerated strawman created by an unfunny dude to express his rage against The MachineTM. My understanding is that it was less a strawman and more a thing that actually literally happened.
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# ? Mar 14, 2013 07:58 |
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I can't tell if this guy is intentionally obtuse or if he really does think people need to expose themselves to the Internet at all costs. https://www.youtube.com/watch?v=NfkS9YS_T0k
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# ? Mar 14, 2013 08:56 |
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Mordaedil posted:I can't tell if this guy is intentionally obtuse or if he really does think people need to expose themselves to the Internet at all costs. Youtube Words posted:This is simply a call for Anita to face her critics--not play the victim, not hide behind a wall of censorship, not act like her side of the debate doesn't have equivalently nasty people on it, etc. I think it's pretty clear that whether he cares about the issue or not, he sees a pretty handy marketing opportunity to his core demographic, considering how many vitriolic man children gamers Anita has been pulling out the woodwork since day one. edit: Also the comments are painful, like more than usual for Youtube painful. Those god drat women, loving ingrates! How dare they. Maluco Marinero fucked around with this message at 09:05 on Mar 14, 2013 |
# ? Mar 14, 2013 09:03 |
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I only watched about 30 seconds of that video, but in that 30 seconds he claimed that the only thing he took issue with was that she has disabled comments and ratings on her video. That must've been a really big issue for him to spend another eight and a half minutes on it.
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# ? Mar 14, 2013 10:22 |
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Her critics didn't seem to have much to say the first time around other than 'get raped you ugly loving whore'
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# ? Mar 14, 2013 10:30 |
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# ? May 6, 2024 18:57 |
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gradenko_2000 posted:I loved Ticket to Ride to bits so this was interesting, but the pitch never actually told me what the game was actually about. All I understood was distributing what looked like cards on zones in a map, and rolling dice.
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# ? Mar 14, 2013 11:39 |