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I think marines were slightly favored. I guess we'll see! I'm really happy for the gorge changes; tunnels were useless at 30 res. Now, it's something to research after your first upgrade and while waiting for the second hive to finish.
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# ? Apr 6, 2013 01:27 |
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# ? May 4, 2024 08:29 |
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The nano changes I can *kinda* understand if they didn't like the comm nanoing buildings, but what was wrong with the price of IPs and upgrades?
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# ? Apr 6, 2013 03:29 |
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Bhodi posted:I think marines were slightly favored. I guess we'll see! I'm really happy for the gorge changes; tunnels were useless at 30 res. Now, it's something to research after your first upgrade and while waiting for the second hive to finish. Dyz posted:The nano changes I can *kinda* understand if they didn't like the comm nanoing buildings, but what was wrong with the price of IPs and upgrades? Splicer fucked around with this message at 04:09 on Apr 6, 2013 |
# ? Apr 6, 2013 04:06 |
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quote:Distress beacon sound has no longer a distance restriction. I'm assuming the word "Has" played leapfrog here and there is no distance restriction?
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# ? Apr 6, 2013 05:15 |
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So you can hear beacons from across the map?
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# ? Apr 6, 2013 05:54 |
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And from your AFK bio-break.
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# ? Apr 6, 2013 06:50 |
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Just finished a game, and of all aliens, Onos manages to be the absolute worst for me to use - although I had a reason this time with the Onos stuck in runaway mode, where it was constantly charging, and I could not get the drat thing to stand still. Is this a bug anyone else has encountered?
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# ? Apr 6, 2013 07:19 |
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M. Propagandalf posted:Just finished a game, and of all aliens, Onos manages to be the absolute worst for me to use - although I had a reason this time with the Onos stuck in runaway mode, where it was constantly charging, and I could not get the drat thing to stand still. Is this a bug anyone else has encountered? As an aside, does anyone know why ctrl is crouch/sneak and shift special movement for everything in the game EXCEPT skulks, where it's reversed? This has always bugged me.
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# ? Apr 6, 2013 14:36 |
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Nooooo bar music noooooo
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# ? Apr 6, 2013 15:59 |
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Did they finally get rid of the Bar music? If so, this is the best patch ever.
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# ? Apr 6, 2013 16:15 |
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Ahh I loved the bar music.
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# ? Apr 6, 2013 17:24 |
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Limastock posted:Did they finally get rid of the Bar music? If so, this is the best patch ever. Bar music was the best part of the map
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# ? Apr 6, 2013 19:14 |
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I hated it. I either play with a headset or my speakers and the muddy bass from the music after a few minutes gets to be annoying, specifically with the speakers because I have a small subwoofer and frankly it isnt the best so it made it even worse. Couldnt hear a drat thing in there.
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# ? Apr 6, 2013 21:14 |
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I go gorge and gorge up the bar so I can chill and listen to the music while Marines die to my hydras in droves. The bar music is the best thing about that map.
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# ? Apr 6, 2013 21:45 |
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Splicer posted:I go gorge and gorge up the bar so I can chill and listen to the music while Marines die to my hydras in droves. The bar music is the best thing about that map. I bet the ***pro*** players didn't like it
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# ? Apr 6, 2013 21:48 |
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Am I missing something? Tt sounds like the club music on descent was removed, not the bar music on docking. And the "temporary" and "due to a bug" parts make me think it will be back.
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# ? Apr 6, 2013 23:33 |
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M. Propagandalf posted:Just finished a game, and of all aliens, Onos manages to be the absolute worst for me to use - although I had a reason this time with the Onos stuck in runaway mode, where it was constantly charging, and I could not get the drat thing to stand still. Is this a bug anyone else has encountered? Haven't seen it happen with the shift key, but two or three times I've had something go wrong where the game would think my mouse was held down and I couldn't stop shooting. Randomly clicking and mashing some other keys has fixed it in the past though.
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# ? Apr 6, 2013 23:46 |
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Gestalt Intellect posted:Haven't seen it happen with the shift key, but two or three times I've had something go wrong where the game would think my mouse was held down and I couldn't stop shooting. Randomly clicking and mashing some other keys has fixed it in the past though. I've experienced this too with this patch. I've also had my crosshair disappear.
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# ? Apr 7, 2013 00:26 |
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What if the music was conditional to a power node? Would that make it fair compromise? (or you end up getting marines secretly hoping the the node is trashed/aliens preserving the node for morale.)
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# ? Apr 7, 2013 01:19 |
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What if the music was changed to metal? That might be the closest we could get to pleasing everyone.
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# ? Apr 7, 2013 01:47 |
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Or they made it that NS1 music that was made with sounds from the game.
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# ? Apr 7, 2013 01:51 |
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I just realized that the NS1 aliens hud had the hive status on the upper right corner and you could see the status of hives and the ability that each one was used for. Any reason why that was removed?
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# ? Apr 7, 2013 03:27 |
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M. Propagandalf posted:What if the music was conditional to a power node? Would that make it fair compromise? (or you end up getting marines secretly hoping the the node is trashed/aliens preserving the node for morale.) Thatd be fair I think, but it would also make the aliens less 'funky' since they wouldnt be able to enjoy the music when they control the area or something I guess. bvlah posted:I just realized that the NS1 aliens hud had the hive status on the upper right corner and you could see the status of hives and the ability that each one was used for. Any reason why that was removed? Well you know what type of hive you have by just hitting the evolve key and whenever the hive is taking damage or has taken damage recently you see the health status on the bottom of your hud. Same info but less cluttered hud I guess that is the reason why it was removed.
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# ? Apr 7, 2013 04:09 |
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AgentF posted:What if the music was changed to metal? That might be the closest we could get to pleasing everyone. Eugh, I hate metal with a passion unimaginable to mortal man. This would pretty much be the worst thing ever. What happened to being able to change the music on the jukebox? I swear I saw something about that on one of the patch note videos. It'd be nice if you, the player, could toggle it on/off or cycle through tracks.
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# ? Apr 7, 2013 05:25 |
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Line Feed posted:Eugh, I hate metal with a passion unimaginable to mortal man. This would pretty much be the worst thing ever. All that would lead to is aliens and marines fighting over who gets to pick the next track.
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# ? Apr 7, 2013 06:40 |
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So it turns out my FPS is around 16-20 most of the time. No wonder I'm so poo poo at this game. I sorta figured my GT240 would be up to the job. Are there any ways to improve performance beyond what I've already tried (lowered to 800x600, disabled VSync, executed with high priority, restricted physics to CPU)?
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# ? Apr 7, 2013 06:40 |
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AgentF posted:So it turns out my FPS is around 16-20 most of the time. No wonder I'm so poo poo at this game. I sorta figured my GT240 would be up to the job. Are there any ways to improve performance beyond what I've already tried (lowered to 800x600, disabled VSync, executed with high priority, restricted physics to CPU)? Disabling steam overlay seems to help my framerate a bit. You can do this by unchecking "Enable Steam Community In-Game" in the NS2 properties in your Steam library. This game is CPU-bottlenecked for the most part; I have a C2Q @ 3.0GHz and a GTX 460, and I have to play at 1024x768 minimal everything for an FPS I can tolerate (60+ ready room, drops sub 40 during mid-game firefights and later, gets worse on 20+ player servers)
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# ? Apr 7, 2013 07:17 |
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The server list is looking really tragic lately. What sucks is I don't think UW is doing anything wrong that would be driving people away. The only complaint I ever hear is that the game is too hard, but all newbies ever had to do was join marines and try to shoot aliens while they learn how it works. The game needs something more than a content patch to boost counts, but I am not sure what that would be.
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# ? Apr 7, 2013 07:28 |
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It needs to run well on more computers.
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# ? Apr 7, 2013 07:35 |
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I don't know if Reddit links are discouraged or not, but I just had the most incredible game of NS2 and have to share it with somebody. None of my friends play, so I posted it on reddit. http://www.reddit.com/r/ns2/comments/1budel/these_are_the_games_ns2_is_all_about/ Really wish I would have recorded it, that was a hell of a PUG.
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# ? Apr 7, 2013 08:48 |
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Major optimisations are the main part of the next big patch I believe.
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# ? Apr 7, 2013 10:28 |
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New patch I can't even load a game. Screen goes black after 100% precache. Tried several times, can't exit without process killing. Anyone know what the problem might be? I ran through steam to check for more updates and I verified the cache and it's fine.
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# ? Apr 7, 2013 10:48 |
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I don't know what it is that has all these pubhero khammanders going crag first and telling their teams its the new meta they should adopt, but they get very indignant about the "cheap" tactic of egglocking.
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# ? Apr 7, 2013 19:15 |
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Senethro posted:I don't know what it is that has all these pubhero khammanders going crag first and telling their teams its the new meta they should adopt, but they get very indignant about the "cheap" tactic of egglocking. I saw some person a couple weeks ago start ranting at our commander for starting with shift, saying things like "please never ever go shift first again, it's a terrible first hive." I said something along the lines of "nah shift is really nice early on" and he mumbled something about how he could show me statistics but it wasn't worth it. I was pretty baffled. I've seen several other rounds where someone dogmatically asserts something that completely goes against common strategies and then acts like everyone is doing it. I don't know where that attitude comes from.
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# ? Apr 7, 2013 20:26 |
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I got yelled at a bunch for loving around drunk last night: I was skulk, hiding in the Cargo rafters, spamming Parasite, because it gives you +1 PRes for each hit. Then I got an Onos. It was hilariously fun. I lost it because my gorge decided to bile bomb instead of healspray but whatever
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# ? Apr 7, 2013 20:49 |
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Score isn't PRes
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# ? Apr 7, 2013 20:52 |
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Fallom posted:Score isn't PRes Oh man if you could get PRes for parasiting. That would be a pretty interesting but game breaking mechanic. Skulks would actually bother to parasite before chomping down.
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# ? Apr 7, 2013 21:14 |
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Then how did I end up with 75pres very quickly doing nothing but parasiting?
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# ? Apr 7, 2013 21:18 |
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Me in Reverse posted:Then how did I end up with 75pres very quickly doing nothing but parasiting? Probably by not dying. When you are dead you miss the res cycle, if you hide up in the rafters, you get one on every tick possible. qwertyasdf fucked around with this message at 21:24 on Apr 7, 2013 |
# ? Apr 7, 2013 21:20 |
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# ? May 4, 2024 08:29 |
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I'll chalk it up to drunk goggles. I thought it was a great strategy at the time!
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# ? Apr 7, 2013 21:25 |