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Saoshyant posted:Amusingly enough they mention XCOM and FFT by name, but not Fire Emblem. It's not a big deal. I'm just kind of cold to how it's presented and who's making it. Actually, quote:We're inspired by classic tactical strategy games like X-COM, Final Fantasy Tactics, and Fire Emblem
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# ? May 30, 2013 18:45 |
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# ? Apr 27, 2024 17:43 |
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Re-read what I said. I had only watched the video.
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# ? May 30, 2013 18:46 |
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Fire Emblem Awakening's way of handling the concept is totally different from what they're describing. If we're going to draw such a broad comparison we may as well go back to Dragon Quest V and Phantasy Star III.
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# ? May 30, 2013 18:46 |
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Their releases can been underwhelming for some people. If this game faces the same issues, it might not be as cool as the pitch makes it out to be but still end up with a certain kind of charm.
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# ? May 30, 2013 18:48 |
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The latest Fire Emblem didn't really have characters growing old and dying, it had the adult children of couples eventually coming back in time from the future to help their parents defeat the evil in the present.
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# ? May 30, 2013 18:48 |
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Fire Emblem without all the creepy poo poo? Hell yes, there are never enough tactical games. Also, nice Arrested Development S4 reference.
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# ? May 30, 2013 18:49 |
Saoshyant posted:I said that because they were making it sound like the most unique idea to ever hit gaming. And all of it aside the aging has been done by a game that came out last year. I'm pretty sure it's not the whole team just the same project lead as Iron Brigade. The team sounds like it's being put together from a bunch of people on some of the more recent projects like The Cave and some others. Besides the prototype he did with Lee Petty for the last Amnesia fortnight (Automaton I believe it's called) was pretty awesome for a two week game. It's still way too early to say too much but at least this is more of a complete game idea than DFA was when it was pitched, so hopefully we'll get to see more of it soon. It's already got over 2000 backers and is over 10% of the way there, by the time all the gaming blogs have reported it I expect it'll probably have soared to half it's goal. edit- Main thing I can see hurting it so far is a shortage of tiers with some massive gaps between them. I'm sure this is part of some dastardly plan to release more exclusive tiers partway through the campaign to drum up extra funds from people who already backed it. AnarkiJ fucked around with this message at 20:37 on May 30, 2013 |
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# ? May 30, 2013 18:49 |
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Anaxite posted:Their releases can been underwhelming for some people. If this game faces the same issues, it might not be as cool as the pitch makes it out to be but still end up with a certain kind of charm. Yeah, some people seem cold on some of their stuff, others love it, and it's rarely the same people for each game, it seems. I personally really enjoyed Iron Brigade, and the lead designer Brad Muir is just an incredibly enjoyable person worth backing. And while this game's genre isn't dead or anything, I love tactical turn based games and this one seems real neat.
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# ? May 30, 2013 18:53 |
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drat it Double Fine, why'd you have to go and pick a game genre I have no interest in
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# ? May 30, 2013 19:03 |
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Looking at MASSIVE CHALICE again, there's something I was wondering. The $100 tier that lets you name a Bloodline is unlimited, much like one of the tiers of Banner Saga that let you design a crest. It seems like a risky move, but how did that turn out for Banner Saga?
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# ? May 30, 2013 19:03 |
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Massive Chalice seems like it has a way worse set of reward tiers than Broken Age. The game is more expensive, there are less tiers below $100, the 100 dollar reward is worse....
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# ? May 30, 2013 19:04 |
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Dr. Video Games 0031 posted:Yeah, some people seem cold on some of their stuff, others love it, and it's rarely the same people for each game, it seems. I personally really enjoyed Iron Brigade, and the lead designer Brad Muir is just an incredibly enjoyable person worth backing. And while this game's genre isn't dead or anything, I love tactical turn based games and this one seems real neat. Yeah. I thought I was tapped out on Kickstarter, but this really is my kind of game, and I'm willing to go in on the lowest tier to just support Muir. Edit: Bobo the Red posted:Massive Chalice seems like it has a way worse set of reward tiers than Broken Age. The game is more expensive, there are less tiers below $100, the 100 dollar reward is worse.... Presumably it's because they seriously underfunded themselves with Broken Age, and they don't want to make the same mistake again.
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# ? May 30, 2013 19:05 |
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Wow that has to be some of the worst tiers I've ever seen. I'm not 100% sure I'm going to kick in for this one but if I do there's no way in hell I'd do anything but the $20 one. Doesn't look like it's going to hurt their funding but man that's pretty cheap/shoddy.
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# ? May 30, 2013 19:07 |
As someone relatively new to Kickstarter, has the past month been relatively crazy with Stonehearth and Hex? Or are massive funding for "shut up and take my money" level projects getting consistently common?
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# ? May 30, 2013 19:11 |
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Hieronymous Alloy posted:As someone relatively new to Kickstarter, has the past month been relatively crazy with Stonehearth and Hex? Or are massive funding for "shut up and take my money" level projects getting consistently common? Every month there's at least one project that I go from having a vague interest in to obsessively following and having to find reasons not to donate more.
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# ? May 30, 2013 19:12 |
Darkhold posted:I've gone from 'Kickstarter what a stupid idea.' to 'Kickstarter is now a part of my monthly gaming budget'. How many of those have paid off yet? My gaming budget for this month is absolutely blown now already ("I'm looking at this Grand King tier as an investment, honey. I'll totally resell the cards later.") I'm not sure if bookmarking this thread was the best idea I've had all year or the worst.
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# ? May 30, 2013 19:17 |
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Darkhold posted:Wow that has to be some of the worst tiers I've ever seen. I'm not 100% sure I'm going to kick in for this one but if I do there's no way in hell I'd do anything but the $20 one. Might be a little blow-back from getting burned on the cost of backer rewards on Broken Age.
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# ? May 30, 2013 19:21 |
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People bring that up but it's not true, they weren't burned by the backer rewards. They actually completely anticipated them and all the costs fell exactly within what they expected them to be, and all that stuff was handled really well.
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# ? May 30, 2013 19:23 |
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Darkhold posted:Wow that has to be some of the worst tiers I've ever seen. I'm not 100% sure I'm going to kick in for this one but if I do there's no way in hell I'd do anything but the $20 one. I assume they'll see what they can get away with at first then see what else they can add in (like other Kickstarters have done) to entice more backers as it progresses. At least that would be smart thing to do if they've been talking to InXile and Obsidian. The approach I've taken is the same as I've done on other gaming Kickstarts: pick the highest amount I'd be willing to go to then adjust later as updates are released. Io_ fucked around with this message at 19:31 on May 30, 2013 |
# ? May 30, 2013 19:24 |
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They might not be the best tiers, but they're a lot easier to read.
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# ? May 30, 2013 19:25 |
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Hieronymous Alloy posted:How many of those have paid off yet? My gaming budget for this month is absolutely blown now already ("I'm looking at this Grand King tier as an investment, honey. I'll totally resell the cards later.") In theory I'll be getting Shadowrun Returns next month. Dragon Commander In July Wasteland 2 in Oct 2 copies of Divinity Original Sin in Nov Defense Grid 2 2014 Project Eternity 2014? Torment 2015? 2 copies of Stonehearth 2014? The few I wasn't sure about I paid the minimum because a game would have to be pretty awful not to get at least $15-$20 of fun out of it. On the ones where I was a little more confident I usually paid a bit more for extras that I typically didn't even care about just to give the developer more cash.
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# ? May 30, 2013 19:30 |
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The Massive Chalice tiers do seem a little lacking, though I would assume they looked at what levels people actually backed Broken Age at and based them off that. Making the tiers less confusing is also a plus, but I wonder if not having extra tiers (even if hardly anyone chooses them) could have a negative impact on the number of backers. In any case I backed it at the $20 tier because it sounds like exactly the sort of game I would like to play and also Brad Muir .
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# ? May 30, 2013 19:39 |
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They handled Broken Age's rewards reasonably well, but it was still a huge chunk of money and I'm willing to bet they didn't full account (versus their stretch goals) for how much it would take off the top when the Kickstarter blew past into the millions. Or they could just be looking at how avoiding having to deal with too many physical rewards to focus more cash on just the game and may be ready to offer more tiers if it looks like they might be floundering a bit without them.
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# ? May 30, 2013 19:51 |
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Nickoten posted:Fire Emblem Awakening's way of handling the concept is totally different from what they're describing. If we're going to draw such a broad comparison we may as well go back to Dragon Quest V and Phantasy Star III. The way they talked about how your dead units leave behind something for the future reminded more of how Monster Rancher handles death for some reason, even though that's an entirely different genre. I think it was how they hammered home the fact your units will die of old age so at some point you need to think ahead and get them ready for retirement/freezing them in ice until you can merge them with something else into a new unit/monster.
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# ? May 30, 2013 19:56 |
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Massive Chalice sounds like it could be interesting. I'll probably end up throwing some money at it because I like Double Fine and have a massive man crush on Tim Schafer.
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# ? May 30, 2013 19:56 |
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A cross between Fire Emblem and King of Dragon Pass where you get to do selective breeding Eugenics is quite possibly the best game idea I've ever heard of in my entire life.
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# ? May 30, 2013 20:00 |
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CommissarMega posted:Just popping in to say that Expeditions: Conquistador has sent out its GoG, Desura, Gamer's Gate and Steam keys. It's great- like a King's Bounty that's more about managing your camp and people than going around killing things. I've been roleplaying a man out for Spain and God- now one of my followers already hates my guts, and two others are ready to lick the dirt from my boots if they can't see their faces while kissing them. It's awesome. Is there a thread for this? I'm really interested, but it's not a game I've been following too closely.
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# ? May 30, 2013 20:01 |
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cheetah7071 posted:A cross between Fire Emblem and King of Dragon Pass where you get to do selective breeding Eugenics is quite possibly the best game idea I've ever heard of in my entire life. The concept strongly reminds me of Agarest: Generations of War but without the dating sim elements. It was basically FFT with a story that spanned over several generations where you play the previous characters' children. (That said, it was a terrible game. Don't play it.)
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# ? May 30, 2013 20:07 |
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Great Rumbler posted:Is there a thread for this? I'm really interested, but it's not a game I've been following too closely. I'd like to start one, but I've only begun playing myself, so I wouldn't have much to put in an OP. Also, it's 3 in the morning here and I really should be getting some sleep I'm also cheating like hell. CommissarMega fucked around with this message at 20:11 on May 30, 2013 |
# ? May 30, 2013 20:09 |
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Saoshyant posted:Uh, from here it just sounds like Fire Emblem: Awakening. It kind of reminds me of that goon kickstarter game that was not that great (banner something?)
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# ? May 30, 2013 20:14 |
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emoticon posted:It kind of reminds me of that goon kickstarter game that was not that great (banner something?) Banner Saga? It's not out yet. Later this year. The free to play thing they put out last year ruffled some feathers though, yeah.
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# ? May 30, 2013 20:16 |
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Hieronymous Alloy posted:How many of those have paid off yet? My gaming budget for this month is absolutely blown now already Not a heck of a lot of them, but we're getting into the period that the first wave of post-doublefine KS's (which was basically when it became A Thing) are starting to pay out. I think we have another 6 months or so before we can really talk about Kickstarter success rates, but things are looking good so far. Speaking of, Ring Runner just sent out the beta (which is just a direct link to an .exe on their website they ask backers not to share, ) and I piddled around with it for about half an hour last night. It's pretty fun! The controls are a little floaty at first, but I think that might be partially the fault of the clunker-rear end ship you start out with. I'm still in the tutorialish portion so the game hasn't opened up yet, but there are a metric ton of achievements and extra mission goals and stuff like that already. The writing is a little more self aware and ~zany~ than I think is ideal, featuring a snarky AI and an amnesiac straight man player character, but I don't think it takes anything away and I'm not sure how much I'm going to care about the plot anyway. I'm more interested in the multiplayer and customization stuff, which either aren't in the Beta or I'm missing something. They also have a few first-time design choices and slightly odd UI moves. No 'back' button in menus, but I noticed by accident that mouse4 did the same thing as hitting escape. I really need to pick up Gimbal so I can compare, but they have pretty different styles.
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# ? May 30, 2013 20:27 |
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Hieronymous Alloy posted:How many of those have paid off yet? My gaming budget for this month is absolutely blown now already ("I'm looking at this Grand King tier as an investment, honey. I'll totally resell the cards later.") I checked mine. Times are from the kickstarter end date, rounded down. Stonehearth - Kickstarter just finished Divinity: Original Sin - 1 month - Nothing CONSORTIUM - 1 month - Tech demo Torment: Tides of Numenera - 1 month - Nothing Dreamfall Chapters: The Longest Journey - 2 months - Nothing Radio the Universe - 4 months - Nothing Legend of Dungeon - 5 months - Multiple alpha builds Star Citizen - 6 months - Nothing Planetary Annihilation - 8 months - Alpha next week Jack Houston and the Necronauts - 9 months - Nothing Pinball Arcade: The Twilight Zone - Product recieved after 5 months Two Guys SpaceVenture - 10 months - Nothing Carmageddon: Reincarnation - 11 months - Nothing Not that I think it's unreasonable for most of these to not have delivered anything yet. When they pass a year I'll be more concerned. The only one that worries me is Jack Houston as it's developing very slowly but on the other hand it's made on a shoe string so is unlikely to run out of funds. Two Guys SpaceVenture hasn't had a lot to show but looks to be further along. Carmageddon is ignoring it's backers because it made 6x as much in private investment so it just throws us a bone with a brief update once a month. Carecat fucked around with this message at 20:40 on May 30, 2013 |
# ? May 30, 2013 20:36 |
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cheetah7071 posted:A cross between Fire Emblem and King of Dragon Pass where you get to do selective breeding Eugenics is quite possibly the best game idea I've ever heard of in my entire life.
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# ? May 30, 2013 20:40 |
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People are going to love Massive Chalice until it zooms in and becomes a crappy 3rd person action game for important fights.
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# ? May 30, 2013 22:07 |
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The Moon Monster posted:People are going to love Massive Chalice until it zooms in and becomes a crappy 3rd person action game for important fights. The 'changed genre' complaint has happened in exactly one of double fine's games and that was more a problem with how the game was advertised???
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# ? May 30, 2013 22:30 |
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Apparently Leisure Suit Larry comes out next month, but the game has already been delayed a bajillion times so who knows if it will happen again.
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# ? May 30, 2013 22:39 |
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Francois Kofko posted:The 'changed genre' complaint has happened in exactly one of double fine's games and that was more a problem with how the game was advertised??? I personally think Chalice sounds cool and am looking forward to it.
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# ? May 30, 2013 22:48 |
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I wish they had done Brazen. The PC has no monster hunter style game and the prototype they pushed out was very impressive for the development time.
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# ? May 30, 2013 22:51 |
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# ? Apr 27, 2024 17:43 |
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It seems like they wanted Brazen to be a slightly bigger budget game, and not a $3-4 million Kickstarter sized game. They'd basically need a publisher to be on board, or to make enough money from their own projects to be able to self fund it.
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# ? May 30, 2013 22:52 |