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V for Vegas posted:Shenandoah Studios, the team that made the kickass Bulge game on the ipad are kickstarting a Gettysburg game. Why can't the Bulge game come out on Android? All I got's a 4th gen iPod and a Galaxy Tab. Riso posted:You should listen to this podcast with the designer of said ipad game. He was also at Three Moves Ahead's PAX East panel, where they talk about interface design I wonder what an East Front game by Shenandoah would be like ...
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# ? Jul 15, 2013 08:02 |
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# ? May 2, 2024 18:06 |
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gradenko_2000 posted:Why can't the Bulge game come out on Android? All I got's a 4th gen iPod and a Galaxy Tab.
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# ? Jul 16, 2013 00:40 |
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Funny quote from the QT3 podcast - the battle with the most 'must have' votes was D-Day. The battle with the most 'not interested' votes was D-Day.
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# ? Jul 16, 2013 00:57 |
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V for Vegas posted:Funny quote from the QT3 podcast - the battle with the most 'must have' votes was D-Day. The battle with the most 'not interested' votes was D-Day. I personally like how their descriptions of the battles describe about five different battles as the decisive battle of World War II.
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# ? Jul 16, 2013 02:55 |
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Unity of Command: Red Turn discounted to four bucks!
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# ? Jul 18, 2013 10:19 |
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Lichtenstein posted:Unity of Command: Red Turn discounted to four bucks! On steam. Wait until the 22nd to see if it will become a daily deal at some point.
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# ? Jul 18, 2013 10:25 |
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From the previous page, I'm sure we all agree that John Tiller is the best Grog game designer
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# ? Jul 18, 2013 19:19 |
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Necroneocon posted:From the previous page, I'm sure we all agree that John Tiller is the best Grog game designer His games are definitely more accessible, while still having all that sweet spergy OOB detail. I've actually finished a full "campaign" of his - Smolensk 41, something which I've never come close to doing with a Gary Grigsby game. I just wish they'd look prettier - the MapMod helps, but the 3D mode looks like rear end and it feels like such a waste. His Naval Campaign series is also top-notch. The only one I haven't tried yet are his Air Campaign games.
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# ? Jul 18, 2013 19:32 |
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Necroneocon posted:From the previous page, I'm sure we all agree that John Tiller is the best Grog game designer Perhaps, but I need a demo if I'm going to drop money on that UI.
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# ? Jul 18, 2013 19:34 |
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Alchenar posted:Perhaps, but I need a demo if I'm going to drop money on that UI. A demo you say? Actually yeah, John Tiller is the best Grog game designer because his Grog games have friggin' demos.
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# ? Jul 18, 2013 19:52 |
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Lichtenstein posted:Unity of Command: Red Turn discounted to four bucks! Hmm well no steam trading cards I don't think I can do it.
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# ? Jul 18, 2013 20:13 |
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Seeing the praise for John Tiller, how do you find his Squad Battles series? I've just finished reading a fascinating book on Dien Bien Phu and itching to game it out. How obtuse do you find the interface?
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# ? Jul 21, 2013 01:22 |
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Hey y'all, if you haven't checked out the Historicon stuff from Matrix it might be worth looking at. http://www.matrixgames.com/forums/tm.asp?m=3368547 http://www.matrixgames.com/forums/tm.asp?m=3368558 Mostly screenshots but there is some discussion. poo poo tons of things coming to iPad including Panzer Corps and Commander: the Great War. Civil War II, a new Forge of Freedom, and loving War in the West are all showcased.
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# ? Jul 22, 2013 15:16 |
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The 40k game is looking surprisingly nice.
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# ? Jul 22, 2013 15:30 |
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Jakse posted:Hey y'all, if you haven't checked out the Historicon stuff from Matrix it might be worth looking at. WitW screenshots and a space race simulator, awesome.
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# ? Jul 22, 2013 17:37 |
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The Wargamer also let on that WITW is on-track to be released this year. Personally, I think I might actually finish a full campaign of that game, seeing as it only covers 2-3 years and the Allies are in a really good position, but without drowning the player in counters as in WITE's 1944 campaign. I mean, how the heck is the German player supposed to attack hexes with defensive CVs in the 90+ range?! On AGEOD / Civil War 2: This morning I booted up Pride of Nations' ACW DLC for shits and giggles. I ended up winning in June 1861 by just concentrating the Army of the Potomac and marching on Richmond, which Jackson/Beauregard conveniently left unguarded while they sieged Fort Monroe. Brother Against Brother looks more promising, but I hope they don't stick us with a locked 640x480 fullscreen resolution.
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# ? Jul 22, 2013 18:26 |
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Strategic Command 3 also seems, well, not much at this point, but I'm glad that they have switched back to hexes.
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# ? Jul 22, 2013 18:52 |
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Nenonen posted:Strategic Command 3 also seems, well, not much at this point, but I'm glad that they have switched back to hexes. Those have got to be really early alpha screenshots. I can't believe, even for a second that they're going to drop rail lines, etc. There isn't even terrain. It's nice to know they're going back to hexes, but they probably should have waited to show screenies, or at least plastered ALPHA ALPHA ALPHA all over them. EDIT: Huh, the lead developer just said over in a thread at Battlefront that the SC series is moving to Matrix Games. Fintilgin fucked around with this message at 20:18 on Jul 22, 2013 |
# ? Jul 22, 2013 20:14 |
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gradenko_2000 posted:The Wargamer also let on that WITW is on-track to be released this year. Personally, I think I might actually finish a full campaign of that game, seeing as it only covers 2-3 years and the Allies are in a really good position, but without drowning the player in counters as in WITE's 1944 campaign. I mean, how the heck is the German player supposed to attack hexes with defensive CVs in the 90+ range?! I just hope it's not $90.
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# ? Jul 22, 2013 20:35 |
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uPen posted:I just hope it's not $90. Would you like a unicorn for your birthday also?
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# ? Jul 22, 2013 20:46 |
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Fintilgin posted:EDIT: Huh, the lead developer just said over in a thread at Battlefront that the SC series is moving to Matrix Games. Goddamn it I mean, Battlefront isn't that much better, but why can't they just hop on over to Steam or GOG or indie publishing like those guys that do it through the Humble Bundle site. Tomislav Uzelac should take a picture of his piles of Unity of Command money and mail it to these blockheads.
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# ? Jul 22, 2013 20:52 |
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gradenko_2000 posted:Goddamn it I mean, Battlefront isn't that much better, but why can't they just hop on over to Steam or GOG or indie publishing like those guys that do it through the Humble Bundle site. Tomislav Uzelac should take a picture of his piles of Unity of Command money and mail it to these blockheads. Pricing aside, a service that lets me download my game without emailing support would be nice.
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# ? Jul 22, 2013 20:54 |
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One benefit of AGEOD going to Matrix is someone at Matrix has finally told them to update that rinky-dink UI they've had for the last 1000 years into something approaching usability
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# ? Jul 22, 2013 22:26 |
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V for Vegas posted:One benefit of AGEOD going to Matrix is someone at Matrix has finally told them to update that rinky-dink UI they've had for the last 1000 years into something approaching usability My god that actually looks good. Now how much more money will we need for this game?
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# ? Jul 22, 2013 22:38 |
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GenericRX posted:My god that actually looks good. Now how much more money will we need for this game? It's quite clearly the same UI just reskinned (and in a way that superficially looks better, but has the same 'not actually giving the player crucial information' problems. Unless they've completely re-written the game engine I bet it still runs like junk too). Also Brother against Brother looks literally like someone took the dev code for Forge of Freedom and did 5 minutes work on it, and Strategic Command 3 looks merely like 5 minutes of work has been done on it. I'd complain that I know that Matrix will try to sell these games at £50 and I won't buy it at that price because they aren't worth it, but really I won't buy those games at any price because they look poo poo. Alchenar fucked around with this message at 22:58 on Jul 22, 2013 |
# ? Jul 22, 2013 22:55 |
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Alchenar posted:It's quite clearly the same UI just reskinned.
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# ? Jul 22, 2013 22:57 |
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Ghost of Mussolini posted:Yes its a bit more clear, but nothing of substance has actually changed. wargames Hell, you can't even clearly see the province delineations on the map.
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# ? Jul 22, 2013 23:00 |
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In a genre where developers only amend their UI once, being when they actually design it, and given the AGEOD engine UI has not changed one iota in the 7 years and 8 games since Birth of America in 2006, it's a start.
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# ? Jul 23, 2013 00:17 |
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Alchenar posted:It's quite clearly the same UI just reskinned (and in a way that superficially looks better, but has the same 'not actually giving the player crucial information' problems. Unless they've completely re-written the game engine I bet it still runs like junk too). The only AGEOD game I own is Alea Jacta Est and if that clunkiness carries over into their other games I think it's going to be the only AGEOD game I own.
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# ? Jul 23, 2013 00:55 |
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Alchenar posted:Strategic Command 3 looks merely like 5 minutes of work has been done on it. I enjoy the SC series, and I like seeing early screenshots, but when your alpha screenshot is literally a featureless green pool table shaped like France maaaaaaybe it's a little early. They better not try to charge 70$ for it or something either.
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# ? Jul 23, 2013 01:25 |
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I know it's just an alpha, probably, but I'm really excited about General 1st Guy and his Uboat.
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# ? Jul 23, 2013 01:58 |
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Are there any good, playable Pacific War games? I've had a lot of fun with Battlestations Midway and Hearts of Iron, and a game that plays like PTO 4 would be decent if that game's AI wasn't so terrible. PTO 2 isn't smooth enough for me. I've been looking at Strategic Command, and I'm wondering if that's the game everyone is playing or if there is something better out there. I do own GG World at War, which was a bit too Axis and Allies for my taste, although I haven't played it multiplayer.
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# ? Jul 23, 2013 02:44 |
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FINALmasa posted:Are there any good, playable Pacific War games? I've had a lot of fun with Battlestations Midway and Hearts of Iron, and a game that plays like PTO 4 would be decent if that game's AI wasn't so terrible. PTO 2 isn't smooth enough for me. I've been looking at Strategic Command, and I'm wondering if that's the game everyone is playing or if there is something better out there. I do own GG World at War, which was a bit too Axis and Allies for my taste, although I haven't played it multiplayer. War Plan Pacific. Designed to be a 'play a campaign in an evening' type game. There was an old Three Moves Ahead podcast on it with the designer. There's even a demo!
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# ? Jul 23, 2013 02:47 |
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V for Vegas posted:War Plan Pacific. Designed to be a 'play a campaign in an evening' type game. There was an old Three Moves Ahead podcast on it with the designer. There's even a demo! I don't think this plays well with Win7. I could never get the demo to run. uPen posted:The only AGEOD game I own is Alea Jacta Est and if that clunkiness carries over into their other games I think it's going to be the only AGEOD game I own. As the proud owner of Birth of America 2 and ACW, I can confirm this. gradenko_2000 fucked around with this message at 07:22 on Jul 23, 2013 |
# ? Jul 23, 2013 07:19 |
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gradenko_2000 posted:I don't think this plays well with Win7. I could never get the demo to run. I feel like there is a great game trapped in ACW and Birth of America. I put 8 hours into Birth of America trying to find it. I don't think I did. I don't think I did anything in that game.
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# ? Jul 23, 2013 15:48 |
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gradenko_2000 posted:I don't think this plays well with Win7. I could never get the demo to run.
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# ? Jul 23, 2013 18:47 |
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Mirificus posted:I didn't encounter any problems getting the full version of War Plan Pacific to run on Windows 7. Can I ask for some screenshots and a run-down of what the game is like? Jakse posted:I feel like there is a great game trapped in ACW and Birth of America. I put 8 hours into Birth of America trying to find it. I don't think I did. I don't think I did anything in that game. There definitely is. I can't remember exactly when the game 'clicked' for me, but it was sometime after the tutorial explained how the command-and-control system worked. It's about concentrating your forces at the right place, keeping your logistics in good order, and putting the best leaders in a position where they're the ones engaging in combat.
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# ? Jul 23, 2013 19:00 |
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gradenko_2000 posted:There definitely is. I can't remember exactly when the game 'clicked' for me, but it was sometime after the tutorial explained how the command-and-control system worked. It's about concentrating your forces at the right place, keeping your logistics in good order, and putting the best leaders in a position where they're the ones engaging in combat. This is why I still adore Alea Jacta Est - AGEOD is the best at this kind of operational grand strategy stuff. Unfortunately, the basic tawdry interface hasn't changed in half a decade and everything (particularly combat) is obtuse beyond belief. Again, I love the games, but I'd only recommend them if you were really into the Russian Civil War or the Roman civil wars or whatever.
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# ? Jul 23, 2013 20:33 |
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I think I'll give the ACW game another shot with a later-than-1861 campaign. It was a turn-off to not have divisions yet resulting in armies having large command penalties, while McClellan and Sumner are in command positions By the way, does anyone want a game of Unity of Command? Just look me up on the OP player-list. I'd love to try a match. EDIT: There's like one other person who owns War Plan Orange gradenko_2000 fucked around with this message at 21:20 on Jul 23, 2013 |
# ? Jul 23, 2013 21:12 |
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# ? May 2, 2024 18:06 |
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Lichtenstein posted:The 40k game is looking surprisingly nice. What units are going to be on offer, besides the ones seen there? As in, what factions have been announced?
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# ? Jul 23, 2013 21:16 |