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Stylo
May 17, 2010
I'm 89 and leveling is taking forever ... chaos dungeon or whatever doesn't give good exp unless I grind level 10+ which only drops 99 gear.

Is it just pure grinding at this point?

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RoyalScion
May 16, 2009

Stylo posted:

I'm 89 and leveling is taking forever ... chaos dungeon or whatever doesn't give good exp unless I grind level 10+ which only drops 99 gear.

Is it just pure grinding at this point?

Chaos dungeon is terrible for exp, you should just chain story dungeons to hit 99 as quickly as possible.

blowingupcasinos
Feb 21, 2006

Stylo posted:

I'm 89 and leveling is taking forever ... chaos dungeon or whatever doesn't give good exp unless I grind level 10+ which only drops 99 gear.

Is it just pure grinding at this point?

Uh... You're trying to get max level when you can already beat everything in the game... obviously it's grinding.

Btw, is anyone up? I kinda want to play on PS3. PSN anothergod.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Irony.or.Death posted:

As of the end of Hard I don't think Wizards are significantly less useful than Sorcs in a party setting and I'd say Fighters/Dwarves are just as pointless as Elves. There's probably an argument to be made for soloing nudging them around some, but solo anything other than Amazon seems like you're just slowing yourself down. The ideal party is probably 3xAmazon 1xSorc or 1xWizard depending on whether you're looking at a boss that holds still for Slow or not.

Amazon seems shockingly powerful in general. Her damage output is absolutely unmatched batshit insane even before War Paint, which is a button you press to double/triple your damage output instantly. No other class I've played or played with really stands out as being noticeably stronger than anyone else except her. She's fragile, but so are the elf and the mages, and even the Fighter/Dwarf will die if you try to tank too much so that's not really a notch against her.

Polo-Rican
Jul 4, 2004

emptyquote my posts or die
I think either the Dwarf's AoE drop-your-axes attack is overpowered or his standard melee attacks are slightly underpowered. I've found that, whenever I fight a boss, if I just keep slamming my axes into the ground again and again, my damage output is insanely higher than if I just do melee attacks for the same duration. So now instead of attacking I'm just slamming, waiting to pick up axes, slamming, waiting to pick up axes, etc.

Dominic White
Nov 1, 2005

I posted it in the game-sharing thread, but does anyone stateside want to split the cost on a US PSN copy of Dragon's Crown? Being British, the game won't be out here for ages, and even then it'll be a hell of a lot more expensive than $25.

Cordyceps
May 16, 2011

Polo-Rican posted:

I think either the Dwarf's AoE drop-your-axes attack is overpowered or his standard melee attacks are slightly underpowered. I've found that, whenever I fight a boss, if I just keep slamming my axes into the ground again and again, my damage output is insanely higher than if I just do melee attacks for the same duration. So now instead of attacking I'm just slamming, waiting to pick up axes, slamming, waiting to pick up axes, etc.

You should be slamming, switching to your second set of hammers, slamming, punching for a few seconds, slamming, switching to your first set of hammers, slamming... :black101:

ex post facho
Oct 25, 2007
Speaking of damage output, my Elf with two ranks in Backstab, Holdout Dagger and Salamander Oil has me splashing 1100+ damage per attack on bosses I can flank at level 25.

Then I unload into it with 14 arrows doing 500+ damage each. :black101:

EmperorFritoBandito
Aug 7, 2010

by exmarx
I'd assume no, but do weapons with lightning effects improve the effectiveness of Grand Smash?

Also, in general, is it better to do Grand Smash with high-damage output weapons or weaker weapons with a smash booster?

Buster Machine
Jul 15, 2013
Am I missing something or do I really have to re-assign NPCs to my party whenever I return to town?

Cao Ni Ma
May 25, 2010



Buster Machine posted:

Am I missing something or do I really have to re-assign NPCs to my party whenever I return to town?

NPCs are disposable. That is, they start to break gear and you can replace it. They'll only be useful (if at all) for a few dungeons before they become useless.

And no, there isn't an option to auto add them in town. They'll automatically join a dungeon while you are running it though.

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

Cao Ni Ma posted:

NPCs are disposable. That is, they start to break gear and you can replace it. They'll only be useful (if at all) for a few dungeons before they becomely useless.

And no, there isn't an option to auto add them in town. They'll automatically join a dungeon while you are running it though.

Maybe I am doing something wrong, but it seems like they rarely drop a 4th AI in when I am running through dungeons offline/singleplayer.

Death Cube K
Mar 20, 2008

You're pretentious, this club sucks, I have beef. Let's fight.
You can add AI partners in the tavern and also set how many spaces you want open for drop ins. The best part about having AI partners in town is practicing combos. I actually learned a totally sick dash attack > air AoE lighting > rock drop loop on for Sorceress that kind of works in real combat. It's a huge waste of rock drop casts but it looks loving awesome which I'm pretty sure is the reason magic users exist anyway.

Edit: Duh, you meant autojoining not manually adding all the time.

Million Ghosts
Aug 11, 2011

spooooooky

Death Cube K posted:

You can add AI partners in the tavern and also set how many spaces you want open for drop ins. The best part about having AI partners in town is practicing combos. I actually learned a totally sick dash attack > air AoE lighting > rock drop loop on for Sorceress that kind of works in real combat. It's a huge waste of rock drop casts but it looks loving awesome which I'm pretty sure is the reason magic users exist anyway.

Edit: Duh, you meant autojoining not manually adding all the time.

I know right? I'm not all that great with my Wiz (did beat the final boss eventually) but I feel so loving cool slinging lightning and catching huge groups of enemies on fire. Nothing beats clutching out a well timed Storm either.

PS3 people should add me, MillionGhosts on PSN. I'd like to get some goongames going. Pubbies in this are alright but I don't like dropping into random dungeons that are 3/4 done.

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

Just unlocked multiplayer on Vita. I'm a level 17 Dwarf. Who's up for some fresh B-route runs?

Mistle
Oct 11, 2005

Eckot's comic relief cousin from out of town
Grimey Drawer

Cao Ni Ma posted:

NPCs are disposable. That is, they start to break gear and you can replace it. They'll only be useful (if at all) for a few dungeons before they become useless.

And no, there isn't an option to auto add them in town. They'll automatically join a dungeon while you are running it though.

More to this, if your NPC is a Player Character-based NPC(you'll know by the name in the corner, randomly generated ones have only dashes), then you can switch equipment bags while in the tavern. If they died on their first bag, and the rest are stuffed to the gills with usable equipment, then you can swap to that and get more out of that NPC. Of course, you can't repair any of it, and it only works if they do it. Which means you should do it, too.

Also, I don't know how I found a level 99 person from Japan in my normal difficulty game, but holy balls, 10 million to resurrect? Though it would roll bosses for sure...

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.

Mistle posted:

More to this, if your NPC is a Player Character-based NPC(you'll know by the name in the corner, randomly generated ones have only dashes), then you can switch equipment bags while in the tavern. If they died on their first bag, and the rest are stuffed to the gills with usable equipment, then you can swap to that and get more out of that NPC. Of course, you can't repair any of it, and it only works if they do it. Which means you should do it, too.

Also, I don't know how I found a level 99 person from Japan in my normal difficulty game, but holy balls, 10 million to resurrect? Though it would roll bosses for sure...

Save edited bones. Backup your save files because burying those can corrupt data some have mentioned.

Million Ghosts
Aug 11, 2011

spooooooky
I swear I've done the Undergound Labyrinth and Forgotten Sanctuary more than any of the other levels combined, starting to get real sick of it. Why do I never get dropped into people running the Castle of the Dead or Lost Woods?

Fajita Queen
Jun 21, 2012

EDIT: Wow holy gently caress wrong thread I'm completely retarded.

I'm getting this in a couple days, any recommendations for a class for first time?

Million Ghosts
Aug 11, 2011

spooooooky

The Shortest Path posted:

EDIT: Wow holy gently caress wrong thread I'm completely retarded.

I'm getting this in a couple days, any recommendations for a class for first time?

Whatever you think looks the coolest, none of them are super difficult. Fighter and Amazon are probably easiest, but I started as a Wizard with no trouble and lots of people play Elf, both supposedly harder classes.

Red Robin Hood
Jun 24, 2008


Buglord
I'm trying to join a friend's game and I'm able to join but two or three seconds later we both get "synchronizing information with other players" and 5-10 seconds later get disconnected. Any ideas? Nothing showing up in Google. :smith:

CousinKevin
Oct 16, 2012

Ever since they worked on that project together, her life turned around and became more exciting.
I was expecting this game to be around the 4 - 5 hour mark, and just have a whole lot of replayability, but I'm about 10 hours into the game on my first character, and only have like 2 of the 9 talisman, and a whole bunch of side quests to do still. Was not expecting the game to be this long

Million Ghosts
Aug 11, 2011

spooooooky

Red Robin Hood posted:

I'm trying to join a friend's game and I'm able to join but two or three seconds later we both get "synchronizing information with other players" and 5-10 seconds later get disconnected. Any ideas? Nothing showing up in Google. :smith:

This probably means one of you is lagging too much for the game to run smoothly. Wire your connection up if you can, or try to DMZ it if you know how. Unfortunately I don't think there's a lot you can do otherwise except try again later.

Lakbay
Dec 14, 2006

My eye...MY EYE!!!
Switched to Dwarf since it was tied with amazon and elf for my favorite classes, and my two buddies are playing the latter. Does adroit hands work for the equipment cooldown? I'm doing the slam->slam->punch thing everyone seems to use on the dwarf.

Also does eagle dive get good or something? I haven't found a use for it yet since Grand Slam's lightning can hit air bosses as well.

Finally if you put all your points in the explosives skills is the damage decent? Or does it pale in comparison to Grand Slam?

a cock shaped fruit
Aug 23, 2010



The true enemy of humanity is disorder.

Fauxtool posted:

the sorceress got a scale model



Uh, is there any other characters? Particularly fighter.

Nondevor
Jun 1, 2011





catposting

Lakbay posted:

Switched to Dwarf since it was tied with amazon and elf for my favorite classes, and my two buddies are playing the latter. Does adroit hands work for the equipment cooldown? I'm doing the slam->slam->punch thing everyone seems to use on the dwarf.

Also does eagle dive get good or something? I haven't found a use for it yet since Grand Slam's lightning can hit air bosses as well.

Finally if you put all your points in the explosives skills is the damage decent? Or does it pale in comparison to Grand Slam?

If you level it up so that it drops bombs, Eagle dive is pretty useful for escaping and doing some damage at the same time. The explosive skill paired with lava bracelet, bare-handed skill, and frenzy is great for doing extra damage between the grand-slams and taking out mobs.

What are some good skills to start out with for Amazon? I tried playing it as a break from my Dwarf, but it feels way too flighty.

Dogeatdog
Jun 17, 2005

Nondevor posted:


What are some good skills to start out with for Amazon? I tried playing it as a break from my Dwarf, but it feels way too flighty.

Berserk, Brandish, Evasion, Deadly Revolution, Stun Wave, Parry, Punisher, and oh warpaint BECAUSE gently caress you world. If you max those out you are death incarnate and nothing will touch you. Once you build up berserk activate warpaint, then you just have to evade hop over to whatever you feel like killing. Then start the buzz saw with punisher and you with destroy everything. Really fast.

It's so much fun to play. You are a pinball goddess with hideously deformed legs. If it were a real person she would be a monster. But, god drat, it's fun to watch.

I named it Al Pacino.

TheRationalRedditor
Jul 17, 2000

WHO ABUSED HIM. WHO ABUSED THE BOY.
There's no point in taking parry, standing still is never the thing to do as an Amazon.

Dogeatdog
Jun 17, 2005
Eh, I guess I could take it or leave it. But, parry only takes split second to happen and they are easy to get if you look for them.

I have a amulet that adds 80% power to parry. That might be why I like to use it because that's a long time of invincibility.

Marogareh
Feb 23, 2011
I'd say ditch parry for neck splitter since you surprisingly do both stun wave and splitter often. Parry has potential and it's funny seeing enemies die by their own attacks but with the chaos going on there's really no time to sit still or actually see what's going to hit you.

Marogareh fucked around with this message at 12:09 on Aug 14, 2013

Celebrity Ghost
Sep 26, 2007

Lakbay posted:

Switched to Dwarf since it was tied with amazon and elf for my favorite classes, and my two buddies are playing the latter. Does adroit hands work for the equipment cooldown? I'm doing the slam->slam->punch thing everyone seems to use on the dwarf.

Also does eagle dive get good or something? I haven't found a use for it yet since Grand Slam's lightning can hit air bosses as well.

Finally if you put all your points in the explosives skills is the damage decent? Or does it pale in comparison to Grand Slam?

By the end of Normal, Eagle Dive felt kind of weak and I had been maxing it plus Powder Mastery. I think eventually I'm going to drop it, but keep 2 points just for the ability to drop bombs on demand, with no stock. I found that part nice for killing ghosts and destroying walls. Spamming Grand Slam is way better anyway, not just for it's damage, but because of the crazy amount of time you're invincible during the animation.

I assume Maintenance doesn't work on Spell stocks, right? Are any Normal skills particularly useful as a sorceress, other than bag space?

Bell_
Sep 3, 2006

Tiny Baltimore
A billion light years away
A goon's posting the same thing
But he's already turned to dust
And the shitpost we read
Is a billion light-years old
A ghost just like the rest of us
For the Sorceress, there's some staples I see used: Money is Power to help with scores, At least one point in evasion. Some employ points to make food more effective. The one thing that seemed odd at the time was few people throwing points into HP. Adroit Hands looked like zero or max so I guess it does affect spell cool downs.

Beaumains
Aug 8, 2007
HURFDURF scary stories are dumb, I'm so cool i lack even the rudimentary analytical abilities to decipher basic themes and archetypes, anything without fast cars and explosions is for babbies, heh im so goddamn tough and grown up :smug:
Any Fighter tips? Even my friend notices my char isn't quite as... fun. So far it seems like the only really good thing he can do is draw bosses to him. It would help a lot if it weren't a crapshoot what he can and can't block, if his shield bash didn't have poo poo range, and if he had... something, anything damage dealing to do without his sword (or in general...).

Also how does Sacrifice even work?

Megalixir
Nov 10, 2007

Vanillaware ltd.
be a dwarf, go into multiplayer games, grab enemies that other people are attacking, and throw them to the other side of the room.

then watch them run after them. It's great.

Raitzeno
Nov 24, 2007

What? It seemed like
a good idea at the time.

Megalixir posted:

be a dwarf, go into multiplayer games, grab enemies that other people are attacking, and throw them to the other side of the room.

then watch them run after them. It's great.

I try and use this to clump the enemies together. If they're still alive when I make it to that side of the room, a Power Smash fixes that in short order.

Quixzlizx
Jan 7, 2007


I don't remember if anyone has posted this in here yet. How can you be mad at her? She's so adorable.

blowingupcasinos
Feb 21, 2006

Beaumains posted:

Any Fighter tips? Even my friend notices my char isn't quite as... fun. So far it seems like the only really good thing he can do is draw bosses to him. It would help a lot if it weren't a crapshoot what he can and can't block, if his shield bash didn't have poo poo range, and if he had... something, anything damage dealing to do without his sword (or in general...).

Also how does Sacrifice even work?

I've got a fighter up to level 40, and I think I have the basics down. But if there are any experts out there, please feel free to chime in.

Fighter skills are broken down into offense, defense, and supplemental skills. Obviously, offensive skills are for damage and you take them based on the attacks you use. Because Fighter is my first character and I was solo for a while, I pumped a lot of these skills. It wasn't until I started getting points into Cover Allies that my damage actually did anything, though. Cover Allies procs on block and bumps up your damage 40-100%.

Let me say this again: Cover Allies doubles your damage.

Reflex Guard is good because it procs 25% at level 1. It'll proc both Cover Allies and Bash, too, so these all synergize really well. Missile Reflect is alright, and I have 2 levels in it, but in my "perfect build", I might've just gone for 1 level.

Of the supplemental skills I only have Shield Tactics. You can get it to level 2 before needing to pump a few more into other supplemental skills. I think at high levels you can be a huge tank with it, but I have to check out the actual skill point distributions before investing too heavily.

As far as common skills go I have points in Vitality Boost, Nutritionist, Evasion, and Deep Pockets. One level in Nutritionist is a huge boost, but I'm not sure it was smart of me to take a second. Evasion made a huge difference in my game, and it's only at level 1. I think I like Deep Pockets to have more healing potions, but that's about it...

**Note: forgot to mention that Evasion acts like a mini jump AND cancel. Forward "evades" cross ground quickly and you can turn that into a Cyclone Masher. You have to work for it, but the Fighter does have some creative offensive options.

That's my skill distribution. Quick recap: get whatever offense you want, max Cover Allies, get at least a point in Reflex and Bash. Keep up your Vitality Boost and get Evasion if you need some extra mobility or risky offense.

As far as tactics go, I've read a few online, and I've developed a few myself. I am constantly doing Tempest Edge because I like being on the ground to block. Getting into the air is dangerous, but I do it often enough that getting that extra point in Evasion was key. Power Smash attacks work well if you're looking for big damage spikes and ok with blocking the result. I *think* you're invulnerable during startup(someone please confirm this?). You *will* have to strain your eyes when teaming up w/ magic types because the screen will be a big whirlwind of pain, but at least if you block in the right direction you're proccing your Cover Allies and then you can return the damage. Remember to pick up your weapon! Or have a second one to switch to!

blowingupcasinos fucked around with this message at 19:01 on Aug 14, 2013

Akarshi
Apr 23, 2011

I'm thinking of picking up this game, but my college WiFi doesn't work with the Vita, so if I do pick this up, I'll have to play solo. That said, how is this game when played solo? Will I miss out on a big chunk of the fun, or is the game still fun even when I play single-player? Am I restricted to playing certain characters because other characters are more party-focused?

EmperorFritoBandito
Aug 7, 2010

by exmarx

Akarshi posted:

I'm thinking of picking up this game, but my college WiFi doesn't work with the Vita, so if I do pick this up, I'll have to play solo. That said, how is this game when played solo? Will I miss out on a big chunk of the fun, or is the game still fun even when I play single-player? Am I restricted to playing certain characters because other characters are more party-focused?

You can have a fun time playing solo, but I think online is much more entertaining. It's also tougher to beat bosses and chain dungeons solo or with A.I. partners than it is with competent human teammates.

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Beaumains
Aug 8, 2007
HURFDURF scary stories are dumb, I'm so cool i lack even the rudimentary analytical abilities to decipher basic themes and archetypes, anything without fast cars and explosions is for babbies, heh im so goddamn tough and grown up :smug:

blowingupcasinos posted:

Let me say this again: Cover Allies doubles your damage.

Yeahhh that's the big take away, there. Thanks.

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