CommissarMega posted:What was it? A quaint book on quantum mechanics. Ulvirich fucked around with this message at 04:40 on Sep 6, 2013 |
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# ? Sep 6, 2013 04:38 |
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# ? Apr 29, 2024 11:54 |
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Level Slide posted:Elizabeth is certainly more expressive than anyone else we've met so far in Columbia. Her facial animations definitely got far more work than everyone else's, but in general the faces in this game are a huge improvement on Bioshock. As in, everyone has fairly normal-looking faces that don't have to have their terribly static plastic faces covered up in order to not look awful. The faces are given an exaggerated cartoonish style, but if you pay attention to the art direction of the game it's all got elements of exaggeration and cartoonish-ness. I guess if you have to use the Unreal 3 engine in 2013 you might as well trade on its flaws (bulky-looking models in general) and turn them into a coherent style of exaggeration. Ulvirich posted:Surprised no one mentioned the title of the book Elizabeth was holding when she's about to clock Booker upside the head. I forget, is it Newton's Principia? Because the Lutece book was already talked about. Seer235 posted:in the videos of Elizabeth you see, she's wearing clothing from an earlier concept model of Elizabeth. Really? Or can we just assume that she has more than one set of clothes? Arglebargle III fucked around with this message at 04:41 on Sep 6, 2013 |
# ? Sep 6, 2013 04:38 |
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So was it just me, or where those childhood items changing color/shape after you shocked them in the siphon? Also, each of the levers said "transpose" under them...so perhaps we're not dealing with time travel as much as alternate realities? Also, that British scientist lady mentions that Elizabeth has a piece of something else in her...perhaps she is from a different timeline and her presence is causing the universe to break because she doesn't belong.
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# ? Sep 6, 2013 04:51 |
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CommissarMega posted:But then again, let's assume she can't get out through those portals- why would she be afraid of the vehicle then? Maybe it would break her concentration to cross, but anyone not responsible for holding it open can pass through it? Just speculating.
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# ? Sep 6, 2013 05:05 |
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First off, I've been a little more than curious about this game, so I'm glad someone is doing it finally. Thank you Sundowner, I will be following this LP. Now, onto something touched upon in the video: GenHavoc posted:But there's one other thing that strikes me. The theater's sign says "La Revanche du Jedi", which is the wrong title. The movie was called "Le Retour du Jedi", literally Return of the Jedi, in French. That title, translates to "Revenge of the Jedi", which was the original working title for the third Star Wars film, changed at the last minute to avoid confusion with Paramount's "Star Trek II, The Revenge of Khan" (which itself was later renamed "The Wrath of Khan"). Revenge of the Jedi never saw the light of day as the title of the movie, which means that this is not merely another time, but an alternate one to our own. One where Lucas kept the original title for his film? What significance does that have? I don't know yet. GenHavoc is correct in why the movie name was changed. As for the reason for not changing it back, Lucas ended up giving the reason along the lines of "A true Jedi wouldn't seek revenge" and thus 'Revenge' is changed to 'Return', and not back.
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# ? Sep 6, 2013 05:09 |
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Arglebargle III posted:Really? Or can we just assume that she has more than one set of clothes? In-universe, yes, it's just another pair of clothes she has. But at one point in the development cycle that was planned to be her main outfit for the game. Just something there I didn't recognize until I saw the video. Here's the outfit:
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# ? Sep 6, 2013 05:29 |
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CommissarMega posted:But then again, let's assume she can't get out through those portals- why would she be afraid of the vehicle then? Probably for the same reason you duck when something comes flying at the screen in a 3D movie, a reflex. If something the size of a bus comes barreling at you, you're going to react, regardless of wether it can hurt you or not. CommissarMega posted:That being said, how far did they fall? Does Columbia have its own flying ocean? Because falling into water from the height I saw Columbia flying at in the first video is still going to be akin to hitting concrete, what with Newton's Third Law being what it is. Or did Elizabeth open some kind of rip and I missed it? As much as it feels like a cop-out to say this, it's probably just the Soft Water trope in effect. In video games, you can survive a fall from any height so long as you hit water.
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# ? Sep 6, 2013 05:51 |
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Green Intern posted:I'm a sucker for the ginger twins. They're such a great literary reference. I'm just catching up now. I saw Rosencrantz and Gildenstern are Dead for the first time just before I started playing this for the first time. The coin that always flips heads was not lost on me for that reason. I loved it.
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# ? Sep 6, 2013 05:52 |
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Louispul5 posted:Then again listening to every conversation did make the next bit take over an hour, when I replayed the game at the start of this thread, so maybe not. Just play the game, and be frustrated with how much you can't explain it to people, yourself.
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# ? Sep 6, 2013 06:19 |
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Spiritus Nox posted:Please, please do. As someone who's played this game before, your speculation is a joy to read. As you wish...
GenHavoc fucked around with this message at 07:01 on Sep 6, 2013 |
# ? Sep 6, 2013 06:57 |
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GenHavoc posted:Wildly Unsupported Theory #14: Booker is Jack, sent back in time after the events of Bioshock 1, by someone who discovered his compulsion to obey the term "would you kindly". Anna is a Little Sister he failed to rescue. His mission is to re-write history so that Rapture is never even created. Thus invalidating all the events of Bioshock 1? Sorry, but that's fanfic territory. Also, that compulsion was removed by the Tenenbaum, remember?
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# ? Sep 6, 2013 07:10 |
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Let me just put this out there: good god, do so many of the cryptic little things make so much more sense now, watching this LP after completing the game. As to the video at hand: the section of Monument Tower that always struck me the most were the quarantine signs, and how they scale from just a "mere" 12 hours at the lowest floor, to two full days in the siphon room, to an entire week the moment you enter the "subject's chamber's". It really manages to establish a sense that something extremely dangerous and unnatural is up there, something humans aren't meant to be in contact with.
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# ? Sep 6, 2013 07:36 |
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And then it turns out to be an 18 year old girl with a surprisingly social attitude for someone who is supposed to have been locked up in a tower without human contact her whole life. Maybe the danger is her unnaturally excellent (considering the situation) social skills? I did like the growth chart because those things are always used to show something creepy. On my first playthrough I remember looking at it like "hmmm creepy... wait that's -- that's a completely normal human girl?"
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# ? Sep 6, 2013 07:53 |
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Arglebargle III posted:I did like the growth chart because those things are always used to show something creepy. On my first playthrough I remember looking at it like "hmmm creepy... wait that's -- that's a completely normal human girl?" In this case the creepy is they're treating a perfectly normal (aside from reality-warping) girl as a thing.
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# ? Sep 6, 2013 08:11 |
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Speedball posted:In this case the creepy is they're treating a perfectly normal (aside from reality-warping) girl as a thing. She is a "specimen", so I doubt she's actually a normal human - she might be a result of some kind of experiment.
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# ? Sep 6, 2013 08:17 |
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Arglebargle III posted:And then it turns out to be an 18 year old girl with a surprisingly social attitude for someone who is supposed to have been locked up in a tower without human contact her whole life. Maybe the danger is her unnaturally excellent (considering the situation) social skills? Maybe she's been opening portals everywhere, seeing how people are like outside? If so, why didn't anyone see them? Maybe she can make itty-bitty portals.
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# ? Sep 6, 2013 08:23 |
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Brainamp posted:Thus invalidating all the events of Bioshock 1? Sorry, but that's fanfic territory. Also, that compulsion was removed by the Tenenbaum, remember? Hence the term "Wildly Unsupported Theory". And there's been plenty of games more than willing to stray into such things. This game is supposed to be off the wall, thus my theories have been so. It would be fairly ballsy to make a game that retroactively invalidated its predecessor. Besides, I tend to assume "fanfic territory" is a euphemism for "plot elements I arbitrarily don't like". Anything can work if done well, even this.
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# ? Sep 6, 2013 08:28 |
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It really does sort of highlight the dual nature of Columbia-on-the-surface and Columbia-for-real, though. The city is full of people and even artwork talking devoutly about "the Lamb" and how she's the seed of their beloved Prophet going to do all sorts of wonderful things just you wait, and then you get to Monument Island and it's creepy 1900's science experiment time all up in this motherfucker and it's no longer "the Lamb," now it's "the specimen." I think that whole setpiece was more effective at driving that point home more than anything Comstock's said so far. Regarding Elizabeth's expressiveness, Irrational put out a ton of pre-release "making of" interviews and previews about Infinite and the whys and wherefores of what they were doing and while I'm hesitant to bring up even things that I'd classify as non-spoilery out of not wanting to violate the spoiler policy here I think it's safe to mention that Irrational apparently put in a lot of time and effort to make sure that Elizabeth was more than just Generic Plot-Important NPC #4736-B. This is something that's been brought up in Bobbin Threadbare's Brutal Legend LP in between people sharing metal band recommendations but facial expressions and body language are things that are sadly often glossed over in video games despite them being incredibly effective at conveying all sorts of information and drawing people into a piece of media and when game designers actually pay attention to that it really shows.
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# ? Sep 6, 2013 08:35 |
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CommissarMega posted:Yeah- if the devs wanted us to actually sympathize with an escort mission's focus, I'd say they pulled it off. I have to wonder though- Elizabeth seemed able to rip open portals in time and space (maybe even dimensions, if I'm reading the lady Lutece right), so why bother with lockpicks and decoding stuff etc.? Why couldn't she just open a portal to Paris? But then again, let's assume she can't get out through those portals- why would she be afraid of the vehicle then? There is a reason she didn't just walk out through a portal, and it will be explained, but that is very much spoiler territory for a good long while, I'm afraid.
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# ? Sep 6, 2013 08:36 |
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GhostBoy posted:There is a reason she didn't just walk out through a portal, and it will be explained, but that is very much spoiler territory for a good long while, I'm afraid. Yeah, that's true of a lot of these things. I am enjoying the speculation from people who haven't played as well, reminds me of first playing the game. It does mean that those of us "in the know" are better off not posting that much about anything, though.
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# ? Sep 6, 2013 08:42 |
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Wow, this update sure does ramp the game up a few notches and open up lots more questions! I'm definitely now hooked and intrigued to find out what's going on.GenHavoc posted:... is the Girl their power source? That's my assumption at this point. I was half expecting Comstock to be a Wizard of Oz type figure given he was (I think?) only shown in pictures, films, and projections earlier but we saw him directly in this episode. So I'm now fixated on his extremely bushy beard and wondering just what he's covering up beneath it. Likely nothing relevant, but wild speculation sure is fun. ynohtna fucked around with this message at 09:21 on Sep 6, 2013 |
# ? Sep 6, 2013 09:19 |
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GenHavoc posted:I... may be completely forgetful, but where did Booker get the key? Was it in the Fraternal Order of the Raven-KKK? It was in his box of supplies at the beginning, along with a little money, some documents, and the code to enter Columbia. So it looks like whoever ordered the extraction (Lutece?) somehow got it and smuggled it to the world below. It's also interesting to note that basically when Elizabeth hit puberty her weird dimension powers started rocketing off the charts, and it's only with the Siphon operating that they've managed to keep them at a reasonable level. A level which still lets her rip a hole into 1980s Paris. And now she's been plucked from the tower and is running free in Columbia. Oh God, they're all going to die. Or enter a reality where Columbia doesn't exist and do a header into the landscape from 20000 feet up, whichever.
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# ? Sep 6, 2013 11:30 |
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What if Booker's mysterious client was a future Elizabeth working through the Luteces (I'm assuming the dude's the lady's husband/brother/whatever) for some reason? Perhaps one of them felt bad about how they treated Elizabeth, or perhaps Elizabeth threatened to have them eaten by a dinosaur if they didn't cooperate to set her free.
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# ? Sep 6, 2013 11:51 |
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Jade Star posted:Good job Booker. Save the girl, then pass out and let her run off into a boardwalk fair. What could go wrong with letting the (presumably) second or third most recognizable figure in the whole city lose in a fairground. What with her being a scary as gently caress tourist attraction for the last 17 years or so. Oh, and never mind that giant loving bird monster that tried to kill you. Just take a nap and let her go wonder off. Everything will be fine. Er... did you miss all the Danger, Stay Out, Do Not Approach Bad News For Reals signs leading up to the tower? Monument Island may be a tourist attraction, but the only way anyone's seen this girl has been portraits of her as a baby, maybe a photograph or two; no one's going to think that she's different than any other girl. Also, falling a long distance after being savaged by a great big mechanical bird can't be good for a body's health. Anyway, meet Elizabeth. Elizabeth is... Elizabeth... Argh! I can't talk about Elizabeth yet! But yeah, this is where the game does pick up in a lot of ways; it's a pleasure to read new speculation on where we are and where we're going next. Keep going!
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# ? Sep 6, 2013 13:57 |
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resurgam40 posted:Er... did you miss all the Danger, Stay Out, Do Not Approach Bad News For Reals signs leading up to the tower? Monument Island may be a tourist attraction, but the only way anyone's seen this girl has been portraits of her as a baby, maybe a photograph or two; no one's going to think that she's different than any other girl. Also, falling a long distance after being savaged by a great big mechanical bird can't be good for a body's health. There's one point about Elizabeth that I think I'll be able to bring up after the next update. It's not even really a real point about her but still. It's also speculative but not in an about-the-plot way. I'm foreshadowing speculation!
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# ? Sep 6, 2013 14:01 |
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GenHavoc posted:Besides, I tend to assume "fanfic territory" is a euphemism for "plot elements I arbitrarily don't like". Anything can work if done well, even this. In this case it's time paradox. If Jack invalidated the events that led to him invalidating the events of Bioshock 1, then he would exist to invalidate anything or maybe the universe would explode or something. Basically fanfic territory is the area or plot elements that are stupid or too complicated to make sense.
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# ? Sep 6, 2013 15:12 |
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GenHavoc posted:[*]"Whatever that was," says Booker, "it's got nothing to do with the job at hand." Um... bullshit. How exactly does the fact that the girl you're looking for can casually open portals through time and space have nothing to do with the fact that you were sent in to bring her out? Moreover, note that the safety glass of the viewing window shattered from the aftermath of the portal. Add to that the fact that she seems to have been responsible for a disaster so impressive that massive teslacoil-powered machines were constructed to siphon off her excess power lest she disintegrate people again. These would strike me as somewhat pertinent facts. There is a lot to be said for the simple psychological method of rationalizing or ignoring things away as a response to complete and total weird stuff overload. I don't think it's entirely unreasonable for Booker, as a dude who has seen a lot of poo poo in a single day, to simply decide to put the portal thing aside as "just another thing on the crazy stuff pile, let's just get on with it." In my opinion, Bioshock Infinite becomes a very different game after Elizabeth shows up, both thematically and mechanically. I look forward to seeing people's reactions!
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# ? Sep 6, 2013 16:17 |
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I can say one thing about Elizabeth without being a spoiler: I like Elizabeth.
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# ? Sep 6, 2013 17:11 |
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CommissarMega posted:What if Booker's mysterious client was a future Elizabeth working through the Luteces (I'm assuming the dude's the lady's husband/brother/whatever) for some reason? Well, that would mean that Future Elizabeth has a low, man-like voice if the first flashback was anything to go by. Maybe she's a chain smoker.
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# ? Sep 6, 2013 17:32 |
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Podima posted:There is a lot to be said for the simple psychological method of rationalizing or ignoring things away as a response to complete and total weird stuff overload. I don't think it's entirely unreasonable for Booker, as a dude who has seen a lot of poo poo in a single day, to simply decide to put the portal thing aside as "just another thing on the crazy stuff pile, let's just get on with it." Yeah, honestly with the day that Booker's been having, I can pretty easily understand him just thinking "...No, you know what? gently caress it, I don't even care right now. This job sucks."
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# ? Sep 6, 2013 17:45 |
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Cangelosi posted:Well, that would mean that Future Elizabeth has a low, man-like voice if the first flashback was anything to go by. Maybe she's a chain smoker. She could be using a proxy to speak with Booker, always that.
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# ? Sep 6, 2013 17:47 |
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So I have a question about video lps: I noticed you (and others) upload your videos to youtube, yet you link to a website called polsy for the video itself. What is the function of polsy (and other websites)? Because I don't see much difference between youtube and polsy. What am I missing?
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# ? Sep 6, 2013 20:07 |
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double nine posted:So I have a question about video lps: I noticed you (and others) upload your videos to youtube, yet you link to a website called polsy for the video itself. What is the function of polsy (and other websites)? Because I don't see much difference between youtube and polsy. What am I missing?
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# ? Sep 6, 2013 20:12 |
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Edit: ^ Or that, yeah. Polsy just allows us to link videos to a clean page devoid of any YouTube bullshit and more so in the case of an LP/thread like this with a strict spoiler policy, it keeps YouTube from potentially showing related videos that might spoil things. You still get the little montage of related videos at the end that youtube automatically display but there isn't much Polsy or anyone could do about that, it's baked in to the video player. I'll eventually do something similar on my own site where I can index all of my LPs but until I can get that set up Polsy's tool is excellent for this kind of thing.
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# ? Sep 6, 2013 20:13 |
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ah. Thanks for the info, it makes sense yet I never considered those issues
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# ? Sep 6, 2013 20:24 |
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Was it my imagination, or did the person in Booker's office yelling through the door sound like TWO people? Also, (speculation under spoiler) this is the second, CUTSCENE version of Booker being in this office. The other times you get there is after the baptism and... after dying. And Booker mentions after the baptism that the priest should know the difference between baptising a man and DROWNING a man. Has Booker been brought back to life continually by something in Colombia? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Sep 6, 2013 20:26 |
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CommissarMega posted:That being said, how far did they fall? Does Columbia have its own flying ocean? Because falling into water from the height I saw Columbia flying at in the first video is still going to be akin to hitting concrete, what with Newton's Third Law being what it is. Or did Elizabeth open some kind of rip and I missed it? If you look carefully towards the right of the screen at 22:39 when Booker is falling down you can see it's an infinity pool
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# ? Sep 6, 2013 20:53 |
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You can also see a floating island in the background with water cresting over the edge at one point, so yeah we can assume this is just another one of those.
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# ? Sep 6, 2013 21:01 |
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Brainamp posted:In this case it's time paradox. If Jack invalidated the events that led to him invalidating the events of Bioshock 1, then he would exist to invalidate anything or maybe the universe would explode or something. Basically fanfic territory is the area or plot elements that are stupid or too complicated to make sense. I suppose that's reasonable, but I still think there's a way to make it make sense. The Many Worlds theory of Quantum Mechanics or something.
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# ? Sep 6, 2013 21:04 |
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# ? Apr 29, 2024 11:54 |
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Off-topic, but download the Turn Off The Lights and Stylish extensions (then download a user style named 720p Youtube to stretch the player) and you will never be able to go back to not having them.
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# ? Sep 6, 2013 21:20 |