Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Jose
Jul 24, 2007

Adrian Chiles is a broadcaster and writer
Finished the game today after taking it slowly. Wish I'd not bought the crossbow explosive upgrade since I barely used it and the rocket stacking would have been useful against those crystal enemies. I wish there was more chance to use the fully upgraded Nobitsura Kage though. Having maxed out protection made the final boss laughably easy on normal mode because I could take every attack and heal it before it did much damage

Adbot
ADBOT LOVES YOU

Adnor
Jan 11, 2013

Justice for Daisy

My brother just bought me this game. So, if I really, really like the Serious Sam games, how much will I enjoy this game?

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Well it's a hell of a lot better game than SS2 or 3 so you should like it a good bit!

Kibayasu
Mar 28, 2010

Adnor posted:

My brother just bought me this game. So, if I really, really like the Serious Sam games, how much will I enjoy this game?

Yodzilla posted:

Well it's a hell of a lot better game than SS2 or 3 so you should like it a good bit!

I'd say the biggest difference to Serious Sam is that a lot of Shadow Warrior's fights take place in more confined areas as opposed to the more open arenas of Sam, and with the katana its more about quick dodges than constant backpeddling.

Pornographic Memory
Dec 17, 2008
Even the most basic enemies have more interesting AI than "head directly for player in straight line at all times" and you don't have any annoying bull rush enemies but the berserkers, which are basically minibosses, which together make it a lot more fun than Serious Sam right there, while still scratching the "waste loving hordes of enemies fighting you at once like a total badass" itch.

CJacobs
Apr 17, 2011

Reach for the moon!
Really? None of the enemies I ever fought had a chance to do anything except run right at me before their heads were spinning through the air. :clint:

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I admit I was surprised when I realized I wasn't missing headshots against the basic demons, they were blocking the bolts. Stuff like that makes the enemies feel a lot more engaging to fight.

Adnor
Jan 11, 2013

Justice for Daisy

Ok, this game is really good. I'm just got to the 7° chapter and I'm having a blast. I never liked the original Shadow Warrior so I didn't expect much, but it's great.

Vakal
May 11, 2008
Ugh, those rock monsters with the weak point on their backs suck all the fun out of the game as soon as they show up in pairs.

Is there any power combo that works well on them or is just a matter of wearing them down with rockets?

Cowcaster
Aug 7, 2002



Vakal posted:

Ugh, those rock monsters with the weak point on their backs suck all the fun out of the game as soon as they show up in pairs.

Is there any power combo that works well on them or is just a matter of wearing them down with rockets?

Get the guided rocket launcher upgrade. Fire a rocket so it goes over their head/behind them, then paint them with the laser. It'll hook right into their back for extreme damage. Don't try to do it with triple rockets.

Vakal
May 11, 2008
Thanks. That helped speed things up quite a bit.

Seraphic Neoman
Jul 19, 2011


Cowcaster posted:

Get the guided rocket launcher upgrade. Fire a rocket so it goes over their head/behind them, then paint them with the laser. It'll hook right into their back for extreme damage. Don't try to do it with triple rockets.

Or just charge up your katana and stab them either in the back or into their ugly face!

Hwurmp
May 20, 2005

Is there any reason to not use the revolver or PDW's alt-fire? Are they less accurate at all?

5er
Jun 1, 2000


Really Pants posted:

Is there any reason to not use the revolver or PDW's alt-fire? Are they less accurate at all?

Not sure about the accuracy thing but I did use the PDW's alt-fire for a boss fight, and I think it may have trivialized it.

Nordick
Sep 3, 2011

Yes.

Really Pants posted:

Is there any reason to not use the revolver or PDW's alt-fire? Are they less accurate at all?
Well you see when you dual-wield the PDWs, you can't aim down the sights like they do in REAL firefightfdgsghahahahahaha gently caress all that, go hog-wild.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Really Pants posted:

Is there any reason to not use the revolver or PDW's alt-fire? Are they less accurate at all?

Can't use alt-fires while using the shield spell.

Hwurmp
May 20, 2005

Can you dash while shielding? I never bothered much with the crystal powers, but that might have prevented about seven or eight deaths when I got to the last big battle before Zilla. On Normal. :negative:

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
You can dash while shielding. You can do everything that doesn't use the right mouse button. It's not great in all situations but there's a couple of things it really does well (bosses and fliers are the biggest ones).

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...




Is there a way to improve the performance beyond just setting everything to the lowest graphics settings in the menu? I just picked this up in the Steam sale earlier and I can technically play the game, but it's maddeningly right on the verge of running smoothly without actually doing so. I'm not one to really care about graphics all that much, so basically anything short of turning the models into blocky polygons is pretty cool with me.

e: Turns out I hadn't updated my graphics driver in a bit! Actually solved the problem.

Johnny Joestar fucked around with this message at 08:25 on Dec 3, 2013

Oxxidation
Jul 22, 2007
It won't detect my graphics card at all, even after I set it to do so in the card's control panel. Maybe a driver update can fix things on my end too, because my integrated graphics sure as hell can't carry this weight.

pigdog
Apr 23, 2004

by Smythe
So I got this game from the Steam sale and have to say, I'm not terribly impressed. The environments and enemies are pretty same-y.

I'm not particularly fond of the Bulletstorm-ish thing for awarding karma and stars for "variety" or something, it's as if the game is constantly nagging at me for killing things the "wrong" and "uncool" way. :rolleyes:

Jblade
Sep 5, 2006

That's how the game is best played though. Everybody in this topic has pretty much gone over that the combat works best by not using the same attacks (forgive me for assuming this if I'm wrong, but you put variety in quotes so I'm guessing you are just sticking to using a single attack for a fight) You move fast and weapons switch very quickly - if you don't feel like you need to do that than go onto a higher difficulty level as using a variety becomes a necessity in the higher difficult levels.

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Pro Tip: kill things with your sword.

Opal
May 10, 2005

some by their splendor rival the colors of the painters, others the flame of burning sulphur or of fire quickened by oil.
This game runs worse on my computer than loving BF4 on High settings. What's wrong with it?

wafflemoose
Apr 10, 2009

the least weasel posted:

This game runs worse on my computer than loving BF4 on High settings. What's wrong with it?

Probably poor optimization, that and there's alot of poo poo on going at once. You fight way more enemies in this game than in BF4.

pigdog
Apr 23, 2004

by Smythe
Finished the game. The story was a little bit more interesting than expected. Wang's banter was always fun. Rocket launcher was unexpectedly awesome.

Overall though, a pretty average effort. Many enemies too bulletspongey to be oldschool. Lots of almost copy-pasted environs. About as many different enemies as Doom 1 I believe.

For -75% Steam sale it was OK, but wouldn't play again.

girth brooks part 2
Sep 6, 2011

Bush did 911
Fun Shoe

the least weasel posted:

This game runs worse on my computer than loving BF4 on High settings. What's wrong with it?

If you have a integrated graphics card in your system, make sure it's using your actual graphics card. It tries to default to the integrated one for some reason, and I ended up having to force it use my actual card.

2 Track EP
May 29, 2009
I think defending victims of child rape is tumblr SJW PC extremism. Kids lie about being raped all the time, I know because I work with them.

pigdog posted:

Lots of almost copy-pasted environs.

I like this game but this is my biggest complaint. This game has some really beautiful scenery, but I'm about four hours in and it has mostly been the same scenery over and over.

e: vv I might be moving a little slow, I don't even have the rocket launcher yet. It has been pretty much entirely old shogun architecture and burning japanese cities, and I jumped down in to some cave that looked really cool and filled with tons of stalagmites but when it ended I was back to the same stuff as before. If it changes up a lot later that's really cool :unsmith:

2 Track EP fucked around with this message at 01:17 on Dec 13, 2013

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

2 Track EP posted:

I like this game but this is my biggest complaint. This game has some really beautiful scenery, but I'm about four hours in and it has mostly been the same scenery over and over.

Eh? I seem to recall it having several varieties of locale, but it's been awhile. The first half of the game is very much dominated by old school Shogun era Japanese architecture, though.

Oo Koo
Nov 19, 2012

pigdog posted:

Finished the game. The story was a little bit more interesting than expected. Wang's banter was always fun. Rocket launcher was unexpectedly awesome.

Overall though, a pretty average effort. Many enemies too bulletspongey to be oldschool. Lots of almost copy-pasted environs. About as many different enemies as Doom 1 I believe.

For -75% Steam sale it was OK, but wouldn't play again.

How much did you use the katana? Besides the fully upgraded shotgun and the explosives the guns are a bit weak damagewise, but the katana absolutely murders things when you upgrade it's mastery tree. Especially once you grab aswang hunger and can just lifedrain away all the melee damage you take.

pigdog
Apr 23, 2004

by Smythe
Quite a lot, but it didn't do much as the larger enemies are immune to most ki powers.

Forgot to mention the game's obsession with those lovely armored chargers who can only be damaged in the back and are immune to everything, yea sure those are fun to fight, especially in pairs. :jerkbag:

Kibayasu
Mar 28, 2010

Fuzz posted:

Eh? I seem to recall it having several varieties of locale, but it's been awhile. The first half of the game is very much dominated by old school Shogun era Japanese architecture, though.

I loved the game, pre-ordered with the 10% off coupon Devolver handed out like candy, and I'd concur that the environments did get pretty samey as the later levels got longer, as well as some backtracking with new enemies to fight. The earlier levels were similar but were a whole lot shorter so I didn't really notice it.

pigdog posted:

Forgot to mention the game's obsession with those lovely armored chargers who can only be damaged in the back and are immune to everything, yea sure those are fun to fight, especially in pairs. :jerkbag:

Pairs of those things were pretty bad. It was really the only time I sighed at the game and thought "This isn't fun or challenging, its just annoying."

Nativity In Black
Oct 24, 2012

If you're gonna have roads, you're gonna have roadkill.
Yeah, the problem with them is the time they take, because unless you wanna wrap around the rockets, you have to wait for them to charge you, dash out of the way, sword to the back. Rinse, repeat. It can take a while and especially with something like the courtyard where you just got finished mowing down waves of dudes, it is a really bad change of pace.

dat one portagee
Dec 6, 2006

WAT DOIN BUG?
Those shield dudes aren't too bad, I've just been literally circle strafing pressed right up against them, they can't turn fast enough to face you, and you'll can just jab them when your sword peeks around the side of the shield. It isn't hard to just dash around them in circles anyways if there are a couple, sticky bombs are great for that, just plant a few at their feet and they are done.

One thing that bugged me for a while was I couldn't figure out why it felt laggy to aim/move the cursor around. I was playing with the graphics settings on and off for the first few hours of the game and it was driving me crazy. Then I figured out they have a setting for weapon inertia... gently caress that! I want my viewpoint to snap around instantly like an old school FPS. Is that weapon inertia thing supposed to work well with the advanced katana controls or whatever they're called? Or is it just some realism flavor setting

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

dat one portagee posted:

Those shield dudes aren't too bad, I've just been literally circle strafing pressed right up against them, they can't turn fast enough to face you, and you'll can just jab them when your sword peeks around the side of the shield. It isn't hard to just dash around them in circles anyways if there are a couple, sticky bombs are great for that, just plant a few at their feet and they are done.

The forward stabbing sword move will smash straight through their shield if you upgrade it. It's pretty :black101: as gently caress to see them come at you, raise their shield, and you just slam them right in the face and it shatters all over the goddamn place and their arm goes flying across the area.

2 Track EP
May 29, 2009
I think defending victims of child rape is tumblr SJW PC extremism. Kids lie about being raped all the time, I know because I work with them.
You can hit the shield guys through the shield with the projectile you get from the S S LMB ki attack, it makes them really easy. A few projectiles kills them and if you line them up you can hit them all with a single attack.

Harold Fjord
Jan 3, 2004
Is there a reliable way to deal with the crazy ninja teleporting things?

I play pretty inconsistently, currently on my way to save the creepy assassin sisters. I cleared that room with the resurrection guy and the ninja things but I have no idea how. It was just a frantic screaming panic of shooting then healing and running like gently caress.

Dominic White
Nov 1, 2005

Nevvy Z posted:

Is there a reliable way to deal with the crazy ninja teleporting things?

Quad shotgun. Shield spell if necessary to protect you against that first hit while you're liking up the enormous kaboom.

Fully upgraded, the shield spell is pretty great. You can still fire constantly one-handed while soaking most of the hurt thrown your way.

Oo Koo
Nov 19, 2012

dat one portagee posted:

Those shield dudes aren't too bad, I've just been literally circle strafing pressed right up against them, they can't turn fast enough to face you, and you'll can just jab them when your sword peeks around the side of the shield. It isn't hard to just dash around them in circles anyways if there are a couple, sticky bombs are great for that, just plant a few at their feet and they are done.

One thing that bugged me for a while was I couldn't figure out why it felt laggy to aim/move the cursor around. I was playing with the graphics settings on and off for the first few hours of the game and it was driving me crazy. Then I figured out they have a setting for weapon inertia... gently caress that! I want my viewpoint to snap around instantly like an old school FPS. Is that weapon inertia thing supposed to work well with the advanced katana controls or whatever they're called? Or is it just some realism flavor setting

I think they mean the blue crystal minotaurs that are invulnerable except for a big glowing orange weakspot on their back, not the shield trolls. The shield trolls are easy, their shields can be broken pretty easily and they're vulnerable to demon hearts and flux if you don't want to deal with them. The minotaurs are a pain.

Adbot
ADBOT LOVES YOU

dat one portagee
Dec 6, 2006

WAT DOIN BUG?

Okasvi posted:

I think they mean the blue crystal minotaurs that are invulnerable except for a big glowing orange weakspot on their back, not the shield trolls. The shield trolls are easy, their shields can be broken pretty easily and they're vulnerable to demon hearts and flux if you don't want to deal with them. The minotaurs are a pain.

Oh yeah, that makes sense.

  • Locked thread