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Welp. I'm all signed up. And I think I squealed out loud. Not a good thing since I'm putting the toddler to sleep.
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# ? Nov 24, 2013 07:40 |
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# ? Apr 28, 2024 00:18 |
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nvining posted:Pre-alpha testing has commenced, and is going as badly as could be expected: If this goes as well as the dredmor testing
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# ? Nov 24, 2013 07:42 |
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nvining posted:Pre-alpha testing has commenced, and is going as badly as could be expected: This was a bit of great news at the end of a slog of a day, very excited to see what happens in the coming months!
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# ? Nov 24, 2013 08:05 |
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The Lone Badger posted:Now I have to post this I am in tears reading this, thankyou for posting it.
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# ? Nov 24, 2013 09:54 |
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nvining posted:Pre-alpha testing has commenced, and is going as badly as could be expected: Mmm. Delicious tags. quote:Please don't file reports when the geometries are all wrong PATCH NOTES 3.11 - For the last time, the geometries are supposed to look like that. It's not a bug, it really is a feature (and not the "bug we're too lazy to fix" sort of feature). Please stop reporting it or we'll club a baby seal. - The material of the chairs laid by geese now properly updates as your colony's tech level improves. - Citizens suffering from the effects of Theatre may spontaneously organize a song-and-dance number in the town square. PATCH NOTES 3.12 - Baby seal clubbed. Now look what you made us do. - Chairs may now be made from flesh bricks. Hello Sailor fucked around with this message at 13:02 on Nov 24, 2013 |
# ? Nov 24, 2013 12:55 |
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Hello Sailor posted:Mmm. Delicious tags. I'm disappointed the final tag wasn't "where we're going, we won't need eyes to see" :iamafag:
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# ? Nov 24, 2013 13:13 |
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Oh god oh god. Can I just give you money and play now? You're going to get it anyway... Please?
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# ? Nov 24, 2013 13:26 |
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Oh, an alpha? Goes out to sacrifice a few goats and/or urchins.
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# ? Nov 24, 2013 15:02 |
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nvining posted:Pre-alpha testing has commenced, and is going as badly as could be expected: I noticed Daniel in the comments mentioned the game is much more CPU intensive than graphically. Out of curiosity, which processors have you guys been running the builds on?
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# ? Nov 25, 2013 02:48 |
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Requested_Username posted:I noticed Daniel in the comments mentioned the game is much more CPU intensive than graphically. Out of curiosity, which processors have you guys been running the builds on? Honestly, right now it's both. I have a minimum spec machine here (an HP ProBook 44000s laptop) and we die, badly, on all counts. If you have anything with the word 'i7' on it, you'll be fine. No idea about performance on AMD CPUs.
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# ? Nov 25, 2013 03:56 |
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nvining posted:Honestly, right now it's both. I have a minimum spec machine here (an HP ProBook 44000s laptop) and we die, badly, on all counts. If you have anything with the word 'i7' on it, you'll be fine. No idea about performance on AMD CPUs. In that case the game should just display a splash screen of a diggle laughing at you for having an AMD CPU
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# ? Nov 25, 2013 04:23 |
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Can't wait to have my AMD CPU explode.
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# ? Nov 25, 2013 05:21 |
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nvining posted:Honestly, right now it's both. I have a minimum spec machine here (an HP ProBook 44000s laptop) and we die, badly, on all counts. If you have anything with the word 'i7' on it, you'll be fine. No idea about performance on AMD CPUs. So what you're saying is you need people with AMD cpus for testing right? What, I'm not winking that's a twitch I swear.
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# ? Nov 25, 2013 10:59 |
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In which I deal with video card compatibility, and sort of figure out what our minimum specs are: http://www.gaslampgames.com/2013/11/27/the-joys-of-video-card-compatibility/ (Also, our other game is on sale today - $3.49 gets you the complete pack. But you knew that already.) [EDIT: posted edited to reflect the true, terrible savings] nvining fucked around with this message at 23:05 on Nov 27, 2013 |
# ? Nov 27, 2013 20:16 |
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nvining posted:In which I deal with video card compatibility, and sort of figure out what our minimum specs are:
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# ? Nov 27, 2013 20:31 |
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Wiggly Wayne DDS posted:Upon starting the game, 1 in 2 machines will I don't envy you the task of trying to make this game not horrible on integrated graphics cards. That's just a Sisyphusian nightmare right there, on par with supporting older versions of MSIE.
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# ? Nov 28, 2013 02:14 |
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Just take the route of the X Rebirth devs and call it gold, ship it, and let your player base mod in functionality.
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# ? Nov 29, 2013 17:37 |
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loving DO IT! http://www.straightdope.com/columns/read/1044/what-causes-piss-shiver
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# ? Dec 3, 2013 17:56 |
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Mistayke posted:loving DO IT! You want the Gaslamp devs to stimulate your prostate? That's what causes piss shivers.
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# ? Dec 3, 2013 22:39 |
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http://www.gaslampgames.com/2013/12/04/you-take-the-story-and-you-put-it-in-the-economic-simulator/ In which we debate the balance of having free time for your characters and how to handle it.
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# ? Dec 4, 2013 21:59 |
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Daynab posted:http://www.gaslampgames.com/2013/12/04/you-take-the-story-and-you-put-it-in-the-economic-simulator/ "Players don’t bank possible work like that. Well, most people. MOST people crank it up just a bit because, you know, you get more widgets, and then there’s a problem and they crank it up like crazy, and then after the problem is gone and everyone is angry and tired, players will begrudgingly lower it and just sit around waiting for their characters to have high enough spirits to lower their morale some more." Civ 4 whip economy, explained.
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# ? Dec 4, 2013 22:53 |
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Let's be fair here, the whip economy in Civ IV was objectively the most effective way of kickstarting your civilization's long term growth. Hell, if you had cities with tons of unhappy citizens, your (surviving) citizens sometimes ended up being happier for it! In unrelated matters, googling "baleful star" now shows the page for the tag "the Unblinking Eye of the Baleful Star watches over all subjects of the Clockwork Queen" as the ninth result for me. I certainly didn't find that out when I googled for the definition of "baleful".
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# ? Dec 5, 2013 00:49 |
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YeOldeButchere posted:Let's be fair here, the whip economy in Civ IV was objectively the most effective way of kickstarting your civilization's long term growth. Hell, if you had cities with tons of unhappy citizens, your (surviving) citizens sometimes ended up being happier for it! Gaslamp Games: your #1 source for baleful influences. Well, #9 apparently. ... Your #17 source for "piss shivers".
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# ? Dec 5, 2013 02:23 |
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You know, if you really look hard at that Van Cog painting, it reminds me of a Beholder if you sit and take it in as a whole. I like it. A foretelling of things to come? I think Piss Shivers should be higher on that list. More like #4 or something.
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# ? Dec 5, 2013 02:38 |
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That pictures pretty great, got a bigger version for the sake of desktop wallpapering? And no, linking starry night wont be a clever so dont even try.
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# ? Dec 5, 2013 16:07 |
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Shadowmorn posted:That pictures pretty great, got a bigger version for the sake of desktop wallpapering? Here you go.
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# ? Dec 5, 2013 16:11 |
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Congratulations, you get to go on the list!
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# ? Dec 5, 2013 16:13 |
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Why "piss shivers"? Do the ageless ones etherealy tickle your prostate while you sleep? Wouldn't cannibalistic savages be more appropriate?
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# ? Dec 6, 2013 02:05 |
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Dice Dice Baby posted:Why "piss shivers"? Do the ageless ones etherealy tickle your prostate while you sleep? What, cannibalistic savages tickling your prostate while you sleep? I don't think this is That Kind of game. Seriously, though, he's just trolling, and it is simultaneously the lowest-effort and least-relevant trolling I have ever seen, which is an accomplishment, so kudos as far as that goes.
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# ? Dec 6, 2013 12:49 |
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December's technical status update: http://www.gaslampgames.com/2013/12/11/december-technical-status-update-santa-quaggaroth-is-coming-to-town/
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# ? Dec 11, 2013 20:41 |
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nvining posted:December's technical status update: Those phrenologists sound like they could be a lot of trouble if they misdiagnose people. Especially if they're Communists or something and make their political enemies look like Cultists of the Dread Bel'sham'haroth.
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# ? Dec 11, 2013 21:11 |
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Dareon posted:What, cannibalistic savages tickling your prostate while you sleep? I am most certainly NOT trolling! I REALLY want to see that added to the game in some fashion. How am I trolling? I've never trolled in my life. Check my post history for Christ's sake.
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# ? Dec 11, 2013 21:14 |
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nvining posted:December's technical status update: Ah, User Interfaces, the bane of all software development.
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# ? Dec 11, 2013 21:26 |
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Jacque Pott posted:Those phrenologists sound like they could be a lot of trouble if they misdiagnose people. Especially if they're Communists or something and make their political enemies look like Cultists of the Dread Bel'sham'haroth. Especially if they start dabbling in 'corrective' phrenology.
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# ? Dec 11, 2013 21:33 |
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quote:Barbers, given a barbershop, will now also collect those who have been wounded in battle, and will subject them to Medical Care. (Please note that any individual who is working in a barbershop will *also* try to give medical care to nearby folks, probably using whatever is nearby.) This sounds ominous, considering what we've heard about barbers previously. Is the imperial diet a meat-rich diet?
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# ? Dec 11, 2013 21:38 |
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LordSloth posted:This sounds ominous, considering what we've heard about barbers previously. More like "people will just be horribly maimed through unnecessary surgeries."
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# ? Dec 11, 2013 21:41 |
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nvining posted:December's technical status update: Speaking of combat: How in depth/detailed is it going to be? Do your guys and enemies have straight HP values, or is it like Dwarf Fortress where it's possible to sever someone's second pinky knuckle on their left hand and have the finger fly away in an arc to be grabbed and/or eaten by a local animal/urchin?
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# ? Dec 11, 2013 21:58 |
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Dr. Arbitrary posted:Especially if they start dabbling in 'corrective' phrenology. Reverse phrenology is the science of giving people lumps in the right places to give certain personality traits. It was first practiced by a troll near Sam Vimes' apartment.
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# ? Dec 11, 2013 22:00 |
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quote:#"in other news we argued about if you can get useful wood from cacti"
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# ? Dec 11, 2013 22:39 |
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# ? Apr 28, 2024 00:18 |
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Deadmeat5150 posted:Reverse phrenology is the science of giving people lumps in the right places to give certain personality traits. It was first practiced by a troll near Sam Vimes' apartment. Pretty sure it was "Retrophrenology". Sounds better.
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# ? Dec 11, 2013 22:53 |