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Tanith posted:Are you supposed to cross your eyes when you watch these?
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# ? Nov 27, 2013 20:15 |
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# ? Jun 3, 2024 16:55 |
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TychoCelchuuu posted:No, it's showing the two things that each eye on the Rift would show - it doesn't actually work in 3d. It does if you cross your eyes, actually.
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# ? Nov 27, 2013 20:31 |
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Am I an rear end in a top hat because I tried to watch it with my eyes crossed? I think so...
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# ? Nov 27, 2013 22:51 |
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I actually just played it on my smartphone with the screen about an inch away from my eyes. It's blurry as gently caress, but it works. Holy poo poo. I need to go find some other Rift videos.
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# ? Nov 28, 2013 02:18 |
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Kiavahr posted:It's blurry as gently caress, but it works. Holy poo poo. I need to go find some other Rift videos. Nah, you're getting the accurate experience alright.
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# ? Nov 28, 2013 07:10 |
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It makes me so god damned cross that I'll never, ever be able to see the 3D you all do for this game.
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# ? Nov 28, 2013 07:22 |
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Ciaphas posted:It makes me so god damned cross that I'll never, ever be able to see the 3D you all do for this game. Same, I'm a bit walleyed so 3d gives me a splitting headache, but I'm sure the game will be just as fun without it
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# ? Nov 29, 2013 02:41 |
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Ciaphas posted:It makes me so god damned cross that I'll never, ever be able to Fixed. For one reason or another I'm not really fond of 3D. Similarly, I loving despise Blu-Ray.
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# ? Nov 29, 2013 11:50 |
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3D movies suck and it' just blurry poo poo for me too. The rift on the other hand is literally a screen for each eye with fisheye effect completely dominating your field of view. It's finally virtual reality and I'm extremely pumped and it's currently taking all my willpower to not buy a development kit just to play games with it and not actually use it for testing and development.
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# ? Nov 29, 2013 11:59 |
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Amarretto Christ posted:Fixed. For one reason or another I'm not really fond of 3D. Similarly, I loving despise Blu-Ray. What's similar about Blu-ray and 3D? Blu-ray is just a way to store data on a disc.
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# ? Nov 29, 2013 12:20 |
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Amarretto Christ posted:Similarly, I loving despise Blu-Ray. You hate high bitrates? :???:
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# ? Nov 29, 2013 23:52 |
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Zsinjeh posted:3D movies suck and it' just blurry poo poo for me too. The rift on the other hand is literally a screen for each eye with fisheye effect completely dominating your field of view. It's finally virtual reality and I'm extremely pumped and it's currently taking all my willpower to not buy a development kit just to play games with it and not actually use it for testing and development. Aaargh.
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# ? Nov 30, 2013 00:03 |
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Ciaphas posted:Aaargh. e: Even if you're blind in one eye I think it should work to at least immerse you with it's head tracking and complete field of vision etc..
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# ? Nov 30, 2013 00:19 |
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Zsinjeh posted:May I ask what you have that won't let the Rift work for you? I was born with a lazy left eye and it didn't get corrected (read: kid me hated those patches) and ended up amblyopic and stereoblind, so I've only got inferential depth perception techniques like parallax to go by. Makes trying to take a left turn at night without a stoplight suck total rear end, I tell you what! Normally the left eye is effectively "off" (it's not, really, but it's like trying to explain color to someone blind from birth, so vOv), but with the Rift it wouldn't have a choice. My guess would be the two disparate images would refuse to combine and I'd get a violent fucker of a headache, so the immersion part would be a bust too. But I'd love to find out for sure! Ciaphas fucked around with this message at 01:55 on Nov 30, 2013 |
# ? Nov 30, 2013 01:53 |
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Ciaphas posted:I was born with a lazy left eye and it didn't get corrected (read: kid me hated those patches) and ended up amblyopic and stereoblind, so I've only got inferential depth perception techniques like parallax to go by. Makes trying to take a left turn at night without a stoplight suck total rear end, I tell you what! e: If nothing else, covering your left eye and using as normal should still give you the visual that you have in real life with one eye, since it's literally on top of your eye. Zsinjeh fucked around with this message at 02:17 on Nov 30, 2013 |
# ? Nov 30, 2013 02:15 |
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Zsinjeh posted:I see what you mean with lack of 3D, but it would definitely still be interesting to see how it would work for you with a rift. From what I understand the biggest part of 'fooling' your brain is the quick head tracking and how smooth it responds. Especially since the resolution is so bad in the devkit that making out detail is pretty much impossible. Yeah I actually thought of that patching idea about five minutes after I posted. It still cheeses me off that the 3D can never work for me, but maybe the Rift itself isn't a total loss. Need to find me a way to demo one. Get out to PAX next year or something. I'm genuinely curious what it'd do, considering reports like that one guy who straight up got cured of stereoblindness from seeing some 3D Pixar movie or something.
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# ? Nov 30, 2013 02:25 |
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Fish Fry Andy posted:It does if you cross your eyes, actually. Depth of field is reversed when you do that. Things that should look far away look like they're right up close. It still gives you an idea of how it will look, though.
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# ? Nov 30, 2013 02:33 |
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I'm not sure on curing steroblindness (but how cool would that be if it happened again) but I would definetely think it would give a a pretty good immersion. At my local museum there's a huge spherical IMAX theater and I would always get motion sickness and butterlifes when they played rollercoaster movies or airshow photography just because the screen was so large it completely dominated my field of vision. And this was years ago before any sort of 3d glasses, so just the fact it was dominating my field of view non-3D felt like I was flying. Once the rift is out for release I'm sure goons nearby would be glad to demo them for goons that ask around. That or PAX like you said. e: Here's the Rift thread for a bunch more info from goons with first hand experience http://forums.somethingawful.com/showthread.php?threadid=3500989&userid=0&perpage=40&pagenumber=1 Zsinjeh fucked around with this message at 02:37 on Nov 30, 2013 |
# ? Nov 30, 2013 02:34 |
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Gwaihir posted:You hate high bitrates? :???: Good for video games and sporting events, keep that poo poo out of my cinema. edit:I actually read that as framerates; I am dumb Amarretto Christ fucked around with this message at 12:14 on Dec 4, 2013 |
# ? Dec 2, 2013 00:38 |
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Amarretto Christ posted:Good for video games and sporting events, keep that poo poo out of my cinema.
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# ? Dec 2, 2013 01:06 |
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Amarretto Christ posted:Good for video games and sporting events, keep that poo poo out of my cinema. You're thinking of framerate or some kind of smoothing effect I suspect, not Blu-Ray resolution. e: very beaten
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# ? Dec 2, 2013 01:38 |
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Amarretto Christ posted:Good for video games and sporting events, keep that poo poo out of my cinema. Sounds like your TV has that awful fake 240hz poo poo turned on. That's got nothing to do with the video source though.
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# ? Dec 2, 2013 15:56 |
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Stream is live! "Map/Traffic/Crowd Work" and it looks great.
TychoCelchuuu fucked around with this message at 01:00 on Dec 3, 2013 |
# ? Dec 3, 2013 00:54 |
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TychoCelchuuu posted:Stream is live! "Map/Traffic/Crowd Work" and it looks great. gently caress yeah, I finally catch one of these bastards live.
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# ? Dec 3, 2013 01:07 |
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This Twitch chat interface is infuriating. Every time I log in it takes me away from the stream, and then tells me to log in again.
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# ? Dec 3, 2013 01:15 |
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General Battuta posted:This Twitch chat interface is infuriating. Every time I log in it takes me away from the stream, and then tells me to log in again.
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# ? Dec 3, 2013 01:41 |
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Dev Stream is up: http://www.twitch.tv/marauderinteractive Today's Episode: "Modifiers/Tooltips for Modifiers"
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# ? Dec 6, 2013 01:05 |
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Steam is up again. "Coward Modifer/VO" whatever that means. Maybe some varaible that makes ships run away, plus voiceover work.
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# ? Dec 6, 2013 23:44 |
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Today: "Fighter AI, Factions"
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# ? Dec 9, 2013 23:13 |
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Awesome. I missed the last few streams. Also, is he using a space fighter shotgun?
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# ? Dec 9, 2013 23:18 |
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Galaga Galaxian posted:Awesome. I missed the last few streams. Also, is he using a space fighter shotgun? Do you mean a gun that shoots a bunch of fighters out at once shotgun style or a shotgun mounted to a fighter?
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# ? Dec 9, 2013 23:26 |
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A shotgun mounted to a fighter. Also I think I saw a badguy use the same gap drive jump the player can use.
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# ? Dec 9, 2013 23:30 |
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Having a shotgun on a space fighter is the dumbest thing ever. Every game needs it now.
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# ? Dec 9, 2013 23:36 |
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Colon Semicolon posted:Having a shotgun on a space fighter is the dumbest thing ever. I don't mean to evoke REAL LIFE in a thread about a badass harbinger-of-the-end space opera game but a kinetic weapon that just sprays poo poo everywhere is a pretty reasonable tool in hard-SF space battles.
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# ? Dec 9, 2013 23:38 |
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Galaga Galaxian posted:A shotgun mounted to a fighter. Also I think I saw a badguy use the same gap drive jump the player can use. To quote the Dev "they warp out, they will use gap drive soon, I have to program that, and make it a trait that a unit can have"
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# ? Dec 9, 2013 23:41 |
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General Battuta posted:I don't mean to evoke REAL LIFE in a thread about a badass harbinger-of-the-end space opera game but a kinetic weapon that just sprays poo poo everywhere is a pretty reasonable tool in hard-SF space battles. Yeah that's probably the least silly weapon out of all of them if you want to go that route, less silly than plasma weapons anyway.
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# ? Dec 9, 2013 23:43 |
In Planetside 2 the New Conglomerate ASFs have the option for a giant shotgun as their projectile weapon, it's pretty funny.
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# ? Dec 10, 2013 00:51 |
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ghetto wormhole posted:In Planetside 2 the New Conglomerate ASFs have the option for a giant shotgun as their projectile weapon, it's pretty funny. Shotguns are awesome, no matter how goofy. Since collisions are deadly in ES, they end up pretty balanced. AI are a little skittish about collisions when they need to get that close, making them less aggressive. I will have to tune that. When I fix that I think those encounters will get pretty tense. I am going to add cloaking devices too, so a faction might have cloaks + shotguns + super weak vitality. I also need to do some sound design and work on interior firing sounds for the shotgun. I didn't want to peruse SoundDogs and order poo poo online while the stream was on though.
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# ? Dec 10, 2013 00:59 |
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Just give it a pump action reloading sound effect. You know you want to.
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# ? Dec 10, 2013 01:03 |
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# ? Jun 3, 2024 16:55 |
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In the X-Wing games, one of my favorite things to do was to load up a Y-wing with those super slow space bombs, plow all my energy into propulsion, and get real close to a destroyer and let 'em all go. They were so slow, they'd always get shot down, so that was the only way to make any use of them. So, yes, I would like a ridiculous space shotty.
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# ? Dec 10, 2013 01:10 |