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Okay, Double Cross fans. I really liked how the book was described in the Fatal and Friends write-up and in the character generation thread. But I am not sure about using the default setting with my usual group. I can kind of picture the Encroachment Rate (which I find very cool) being reskinned as % dragon or mindless undead or whatever, depending on the character, in a fantasy game. Besides redoing the table of NPCs, would this be an insane amount of work? Are the rules tied in so closely with the setting that reskinning them is far more hassle than it's worth? Also, what exactly is in the Advanced Guide? Just more items, powers, and NPCs?
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# ? Feb 25, 2014 19:56 |
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# ? Apr 28, 2024 18:58 |
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Sionak posted:Okay, Double Cross fans. I really liked how the book was described in the Fatal and Friends write-up and in the character generation thread. But I am not sure about using the default setting with my usual group. quote:Also, what exactly is in the Advanced Guide? Just more items, powers, and NPCs?
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# ? Feb 25, 2014 20:04 |
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The main changes would be to equipment; Morpheus and Black Dog would be the most heavily impacted if you don't have equivalent guns and vehicles for a few powers, and some Neumann powers are geared towards firearms. Overall, it wouldn't be severe, but the existence of guns is generally an assumption, and if bows or crossbows work differently, that'd be a change. There's some utility powers that rely on the existence of technology as well, so it depends on how you want to reskin things.
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# ? Feb 25, 2014 20:09 |
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Morpheus may not need that much of a tweak, if you assume that instead of guns you're making infinite throwing knives/arrows/whatever. I'm at work so I can't thumb through the book to really check though. I wish they'd do a PDF.
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# ? Feb 25, 2014 20:21 |
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To be fair you could probably just allow the Black Dog cybernetics stuff unchanged with the assumption that it's more "Slowly altering your body to be mechanical" instead of "Because I generate so much electricity that I can power supertech prosthetic that can't be powered normally" Marvel comics style transmode virus Techno-organic stuff. Though that makes that side of Black Dog overlap heavily with Chimera, I supposes.
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# ? Feb 26, 2014 13:58 |
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Or you're part golem or whatever. Alternately, on the more gruesome end, you could be part Frankenstein, powered by self-galvanization. But yeah, weapons are mostly just damage values with a range and maybe a special effect, so it's mostly just a question of what the special effect for a crossbow or throwing knives would be, if any.
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# ? Feb 26, 2014 18:11 |
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Alien Rope Burn posted:Or you're part golem or whatever. Alternately, on the more gruesome end, you could be part Frankenstein, powered by self-galvanization. Both options are equally . If you wanted to be a little more mundane you could just fuse armor to your limbs. Just skimming the Morpheus powers, the only ones that wouldn't really work for fantasy are Ace Driver and Vehicle Morph, unless you used them to turn horse-drawn carts into Spartacus-style death chariots or something. Black Dog isn't as bad as it looks, though. There's only two powers that really directly deal with "cybernetics" in the core book: Cyber Arm and Cyber Leg. The "On Air & Tapping" and "Radio Wave Jamming" simple powers wouldn't fit either. But really, everything else can probably be refluffed easily to fit the trad fantasy mold. You'd just need a different Job table and that's it. Man, now I really want to play this. A fantasy world where there's no magic or weird races, then all of a sudden people with these powers start appearing. If I wasn't insanely bad at finishing any project I started, I'd try my hand at writing it. e: You know, looking at the list of settings, I'm surprised there isn't just a traditional fantasy style setting already. I think DX would lend itself well to the kind of setting Exalted tries to be; super-powerful demigods in a world of mundanes, fighting demons and carving out empires. Evil Mastermind fucked around with this message at 18:40 on Feb 26, 2014 |
# ? Feb 26, 2014 18:28 |
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Evil Mastermind posted:Both options are equally . If you wanted to be a little more mundane you could just fuse armor to your limbs. I had a similar thought. When I was reading the Exalted thread discussion about Limit, I was thinking that it could be a bit like Encroachment Rate, but with different ways of accumulating it. Then I decided that I'd just rather read through Double Cross and give that a shot, instead. I was having a lot of run picturing re-skins of Encroachment Rate for different fantasy archetypes - consuming rage for a barbarian, being overcome by your own magic for a wizard, or getting to be a Cackler for a Discworld-style witch. I saw on the setting list that there's a more samurai-type version, but I do really like the idea of doing a fantasy game where things are just starting to get weird - starting with our player characters, of course. You could do it as an alternate history, where instead of the Black Death Europe is hit with the Renegade virus instead. Thanks for all the input - I'm pretty satisfied now that I'll be able to run some sort of game with it and will be picking up a copy soon.
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# ? Feb 26, 2014 19:28 |
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The mailman just delivered Phantom Thief and I am super excited to give it a rundown. It's about 25 pages and has nice, big text and illustrations. Andy was a peach making these available and if the 7DRL wasn't this next week I'd get cracking on it right away.
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# ? Mar 5, 2014 23:11 |
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Evil Mastermind posted:
Just got the book, and I have to agree with that. I don't really expect my players to shell out for a copy, which means I'll probably be copying all those nicely formatted powers into a spreadsheet to print out for my own reference cards. Which seems like a shame, because they're so well formatted to start with.
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# ? Mar 7, 2014 18:50 |
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I wonder how much it'd cost to have a deck of cards printed up through one of those print-on-demand services you see on BoardGameGeek. How many powers/cards are there all told?
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# ? Mar 13, 2014 19:51 |
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That'd be tremendously convenient, but is it strictly legal?
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# ? Mar 13, 2014 23:51 |
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Finally, FINALLY got to reading the Tenra Bansho Zero rulebook and lorebook, some many many months after the fact. HOT *drat* THIS IS HEAVY METAL.
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# ? Mar 14, 2014 00:47 |
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Desty posted:That'd be tremendously convenient, but is it strictly legal? Having them printed out on cardstock would be significantly more elaborate and expensive than just photocopying them at the library, but as long as you're only reproducing them for personal use, I don't figure the method matters much. Of course, APS knew full well that this question would come up and has full decks of data cards on offer themselves (with full-color art!), which would almost certainly be the easier option...
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# ? Mar 14, 2014 06:36 |
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InfiniteJesters posted:Finally, FINALLY got to reading the Tenra Bansho Zero rulebook and lorebook, some many many months after the fact. It's pretty great. Of course as say this I am currently statting up an Ayakashi for the create-a-character thread that is basically a gun that was used so much it and cared for for so long and so well that it became a person and is now kind of guilty about all the murdering it did, so I may be biased.
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# ? Mar 14, 2014 06:55 |
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unseenlibrarian posted:It's pretty great. Of course as say this I am currently statting up an Ayakashi for the create-a-character thread that is basically a gun that was used so much it and cared for for so long and so well that it became a person and is now kind of guilty about all the murdering it did, so I may be biased. Well, I know what concept I'm stealing when my friend eventually runs for my tabletop group.
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# ? Mar 14, 2014 08:03 |
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unseenlibrarian posted:It's pretty great. Of course as say this I am currently statting up an Ayakashi for the create-a-character thread that is basically a gun that was used so much it and cared for for so long and so well that it became a person and is now kind of guilty about all the murdering it did, so I may be biased. Now you have me wanting to try and recreate Touhou characters in there. And recreate Raiden as a kijin. And make Metal Gear REX as a yoroi armor. And---
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# ? Mar 14, 2014 08:52 |
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InfiniteJesters posted:Now you have me wanting to try and recreate Touhou characters in there. Hell, the setting's practically Space Gensokyo already! (TBZ for the youkai hunting, GSS for the tea parties... hmmmm...)
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# ? Mar 14, 2014 10:22 |
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Bitchtits McGee posted:Hell, the setting's practically Space Gensokyo already! Maid RPG for a wacky housekeeping sitcom set in the Scarlet Manor where the PCs are fairy maids trying not to do anything too suicidally dumb? InfiniteJesters fucked around with this message at 13:42 on Mar 14, 2014 |
# ? Mar 14, 2014 12:26 |
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Bitchtits McGee posted:Having them printed out on cardstock would be significantly more elaborate and expensive than just photocopying them at the library, but as long as you're only reproducing them for personal use, I don't figure the method matters much. Of course, APS knew full well that this question would come up and has full decks of data cards on offer themselves (with full-color art!), which would almost certainly be the easier option... Yeah, I was thinking of making the reference Excel file (9 powers done so far! One review of the book said there's 180 powers - I haven't counted to keep from getting discouraged) and then just printing the relevant card for my players. If I'm getting really fancy, maybe put them in a card sleeve with a Poker card or a Magic land as backing. I assume APS is the Japanese publisher? I'd love to see a deck for purchase, even without art - but I didn't see anything like that on Ver. Blue's website. Sionak fucked around with this message at 19:23 on Mar 14, 2014 |
# ? Mar 14, 2014 13:59 |
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InfiniteJesters posted:Maid RPG for a wacky housekeeping sitcom set in the Scarlet Manor where the PCs are fairy maids trying not to do anything too suicidally dumb? Started out that way, then a creative use of Maid Powers managed to take Marisa into custody and the whole thing got derailed into preparing for her trial in the freshly-established Scarlet Court. Sadly, the group never was much good at coordinating schedules... Sionak posted:I assume APS is the Japanese publisher? "Adventure Planning Service", yep. Sionak posted:I'd love to see a deck for purchase, even without art - but I didn't see anything like that on Ver. Blue's website. It's out of stock, but here's proof that one exists for Items, at least. I swear I saw decks for the other data types on sale somewhere once before, too, but can't find any trace of them now.
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# ? Mar 14, 2014 21:10 |
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Conversation between me and Skype friends posted:Friend: "What game is this and why should I care?" I love this game.
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# ? Mar 17, 2014 05:26 |
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The tragic thing to a sperglord like myself is that J-Tabletop games have such interesting settings tied to such questionable rules. I guess this is what FATE is for, but sort of the point of these games is running them as-is, with their rules quirks.
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# ? Mar 17, 2014 20:01 |
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Yeah, I like a lot of TBZ's plot / metagames systems, and the world is rad, but the combat and skill resolution left me a bit cold.
Alien Rope Burn fucked around with this message at 21:39 on Mar 17, 2014 |
# ? Mar 17, 2014 20:53 |
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Don't worry, friends! Come the Meikyuu Kingdom, mechanics will be interesting AND enjoyable! Can I get an amen? In seriousness, I have to wonder if it's down to a difference in national culture or game culture. On one hand, you've got a situation where you basically play one-shots in wherever you can find enough space, whenever you can scrounge the time, so maybe there's not enough time to really suss out what's weird or not working with any given system. On the other hand, I feel like the authors of these systems make some assumptions that are just not in line with what I'm used to - I haven't had to reread rules sections of any of my wRPG books like this since I was into Rifts. Or hell, maybe it's just weird translations sometimes.
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# ? Mar 17, 2014 21:19 |
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I think Double Cross has a pretty solid and fun combat system, though it's subject to a high degree of system mastery. Honestly I think that it's mostly that a vast majority of RPGs have lousy systems anywhere you are. Though I have to wonder, given how Japanese marketing often works, how much playtesting JTRPGs go through.
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# ? Mar 17, 2014 22:13 |
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Spoilers for Double Cross System mastery: Don't try to aim for High base encroachment+ almost no ways to gain it in scenes, it ends poorly. Also don't build around "I am a mecha pilot" as your sole gimmick.
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# ? Mar 17, 2014 23:12 |
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I have a Double Cross system mastery question: Correct me if I'm wrong, but in Double Cross Resurrect is an Auto Action when Incapacitated that costs encroachment for HP, with no limit on how often it can be used except when you run over 100% encroachment right? So basically your remaining encroachment between your base and 100% can be treated as extra HP in addition to fueling your powers.
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# ? Mar 17, 2014 23:28 |
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Alien Rope Burn posted:I think Double Cross has a pretty solid and fun combat system, though it's subject to a high degree of system mastery. Honestly I think that it's mostly that a vast majority of RPGs have lousy systems anywhere you are. Though I have to wonder, given how Japanese marketing often works, how much playtesting JTRPGs go through. Yeah. I mean, at the end of the day, "most games are mechanically kinda crap and ill playtested" describes this hobby kinda regardless of what country you're in.
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# ? Mar 18, 2014 03:03 |
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ProfessorCirno posted:Yeah. I mean, at the end of the day, "most games are mechanically kinda crap and ill playtested" describes this hobby kinda regardless of what country you're in. Yeah, this. I'd say that TBZ had a decent amount of thought put into it, it's just that there's only so much playtesting and whatnot that can be done on this kind of budget. At any rate I've seen more versatile systems do what they did much, much worse (like Shadowrun 5E ). I think for all intents and purposes TBZ is *acceptable* at what it does.
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# ? Mar 18, 2014 03:21 |
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Isn't the version of TBZ we got the second iteration, though?
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# ? Mar 18, 2014 03:37 |
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Desty posted:Isn't the version of TBZ we got the second iteration, though? Yes, I believe so. Good point. I dunno. Too busy being ecstatic about EVAs-full-of-bees to complain too much about the system. Especially when it's either that or suffer D&D edition war arguments elsewhere.
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# ? Mar 18, 2014 03:38 |
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Even the second edition of Tenra that we got is about 14 years old- The original was published in '97 and TBZ was in 2000. So to put it into a historical perspective it hit its stride just when d20 was getting started over here. Judged from that perspective I think it's pretty solidly designed! As for Double Cross and resurrection: Based on wording, I -think- resurrect only works if you're incapacitated. So it kind of does? So basically you have an extra pool of HP that only kicks in if you've get knocked out every fight until your encroach hits 100. You're almost certainly better off having someone around with one of the other healing powers.
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# ? Mar 18, 2014 07:45 |
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unseenlibrarian posted:Even the second edition of Tenra that we got is about 14 years old- The original was published in '97 and TBZ was in 2000. So to put it into a historical perspective it hit its stride just when d20 was getting started over here. Judged from that perspective I think it's pretty solidly designed! Unless you just meant its really old so some of its bad design choices could be forgiven.
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# ? Mar 18, 2014 23:27 |
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Covok posted:To my knowledge, there was no d20 craze, since d20s are unpopular in Japan, in Japan so it's not like that would have had an impact on their designs. The second one, mostly. I mean, it came out six years before Spirit of the Century and everyone trying to add Aspects to other games, even, just as a for-instance.
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# ? Mar 18, 2014 23:48 |
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Hello thread. I'm going to be in Tokyo next week and am super excited about checking out this Yellow Submarine store! I wondered if anyone has any other recommendations for me while I'm there. I should be spending some time in Kansai while I'm in Japan as well, so if people know any places in Osaka/Kobe/Kyoto then I'll check those out too!
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# ? Apr 21, 2014 05:50 |
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cadenza posted:Hello thread. I'm going to be in Tokyo next week and am super excited about checking out this Yellow Submarine store! I wondered if anyone has any other recommendations for me while I'm there. "Endbreakers, Alshard, Sword World, Barna Kronika, Monster Maker Legend, Beast Bind, Night Wizard Meikyuu Kingdom supplements since it's still up in the air as to whether those will get translated." And in recent TRPG news, Kantai Collection TRPG was released (created by the same author as Meikyuu Kingdom so pedigree there) and Log Horizon has its TRPG adaptation released... just today actually.
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# ? Apr 21, 2014 11:04 |
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Davzz posted:Hmm, I guess I can repost my "Someone told me these RPGs are interesting but I don't have personal experience so take it with a grain of salt" list a couple of pages back. Maybe he was asking for other RPG stores to visit (I'm no help in this regard) Thanks for the tip about the Kantai Collection TRPG, I'll look into picking up a copy when I head to Tokyo in a couple of weeks.
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# ? Apr 21, 2014 11:53 |
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Hey everyone who likes Double Cross, this got posted by Ver. Blue on G+ today:quote:Hello. It has been a while since my last post, but I do have good news today. After an extensive negotiation period, we have the green light to release PDFs of Double Cross.
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# ? Apr 21, 2014 14:34 |
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# ? Apr 28, 2024 18:58 |
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Davzz posted:And in recent TRPG news, Kantai Collection TRPG was released (created by the same author as Meikyuu Kingdom so pedigree there) and Log Horizon has its TRPG adaptation released... just today actually. How would a Kancolle RPG work, anyway? It seems like something that would work better as a strategy RPG or Warhammer 40k-style game than a straight up RPG.
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# ? Apr 21, 2014 14:36 |