Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Gross Dude
Feb 5, 2007

Gross Dude
Doeso anyone else absolutely hate the bottom left hand decklist on the sideboard screen? I can never find anything in it and scrolling is way too difficult. I really wish there were 2 more minutes to sideboard, since there's gem switching and finding your socketed cards is impossible.

E: Also, take a good look at repel's art, it's the worst.

Adbot
ADBOT LOVES YOU

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

All Nines posted:

^ Were those rares all from Pack 1? If so, that's insane.

I guess my hangup with Dwarves (or maybe it just explains why I haven't drafted it yet, though I still agree that it's one of the best archetypes) is that I've just figured there's too many cards you need to grab to make it good - Gearsmiths, Pterobots, Volcannons, any number of Librarian/Technician/Whatevers, Construction Plans of some sort, to say nothing of trying to splash red. I suppose that might be wrong, though; even a couple of Pterobots can work as bombs - they've kicked my rear end enough times, really. And of course if all of those kinds of cards are getting passed to you for some reason it's obviously best to jump.

Well, the nice thing about dwarves is that a good artifact is a good grab regardless of shard type. So you can always safely draft a Charge Bot or a Sapper's Charge or whatever. Then if you get some elimination specialists or something you can throw them in without too much of a loss.

mightygerm
Jun 29, 2002



Dwarves is extremely flexible, you just draft at least 3-4 of 'win conditions', which can include pterobots, volcannons, war hulk plans, or several of the artifact rares. I've gone 3-0 with a deck that had no volcannons, only 1 pterobot, and a slaughtergear that I only played in a single game.

nerox
May 20, 2001

mightygerm posted:

I'm 12-0 in matches with dwarves. This morning's draft was espescially hilarious:

I got passed Droos, Heatwave, and Engine :psyduck:

Getting a Droos and a Dwarven Turbine in a draft is like a gift from Dwarf Heaven. 8/8 that you can attack and defend with every turn for 5 mana. :getin:

cathead
Jan 21, 2004

Since tournaments are working and game chat has picked up I just wanna drop in a reminder that we have an irc channel at #hex on irc.synirc.net in case people want to drop by and talk about drafts or whatever. It's gotten livelier lately now that people have stuff to actually talk about.

All Nines
Aug 12, 2011

Elves get all the nice things. Why can't I have a dinosaur?
Drafted what I thought was a pretty good R/W deck with 4 troops socketed with the Intimidate gem, only to lose to this incredibly annoying mill deck with 2 Mesmerize, at least one Buccaneer, Mimic for that Buccaneer, fliers, Mirror Knight, and a Mastery of Time. I'm not sure how good the milling part of the deck actually was, but in the first game it actually decked me after keeping me off of my second shard so I couldn't deal with Mirror Knight, and in the second game it hit seemingly all my removal. At least I raredrafted an Inquisitor.

All Nines fucked around with this message at 16:44 on May 12, 2014

mightygerm
Jun 29, 2002



http://hextcgpro.com/advanced-limited-curve-analysis-shards-of-fate/

An excellent article with analysis of some of the popular draft archetypes.

Vincent Valentine
Feb 28, 2006

Murdertime

I've been consistently getting to the finals, but unable to seal a win by using evasive orcs. Gem Crazed Berserker and mazzat ranger with the Can't Be Blocked Except by Same Type gem have been getting me really far, then I see the bomb that got the other person in the finals to that point. Yesterday it soul marble. Before that, volcannon.

I've really wanted to do dwarves, but it seems heavily drafted right after Diamond.

I'm getting better, though.

The Moon Monster
Dec 30, 2005

Gross Dude posted:

Doeso anyone else absolutely hate the bottom left hand decklist on the sideboard screen? I can never find anything in it and scrolling is way too difficult. I really wish there were 2 more minutes to sideboard, since there's gem switching and finding your socketed cards is impossible.

E: Also, take a good look at repel's art, it's the worst.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Continuing on my remarks about Shards of Fate affecting different champions differently, I'm actually pretty pleasantly surprised by how many different champions are viable (at least in limited, I have no experience in constructed). I've either played or played against decks that used about a dozen different champions effectively. I think the only champions I havn't seen used are Bun'Jitsu (combines two troops into one), Fahrny (damage troop = highest cost artifact), Lady Elizabeth (put an Adamanthian Elite into hand), One Eye Open (untap your troops), and Polonius (make a 6/6). Of those, I suspect Bun'Jitsu, Fahrny, and Elizabeth are actually viable in the right deck. I don't see the other two being useful though.

The Moon Monster
Dec 30, 2005

Zurai posted:

Continuing on my remarks about Shards of Fate affecting different champions differently, I'm actually pretty pleasantly surprised by how many different champions are viable (at least in limited, I have no experience in constructed). I've either played or played against decks that used about a dozen different champions effectively. I think the only champions I havn't seen used are Bun'Jitsu (combines two troops into one), Fahrny (damage troop = highest cost artifact), Lady Elizabeth (put an Adamanthian Elite into hand), One Eye Open (untap your troops), and Polonius (make a 6/6). Of those, I suspect Bun'Jitsu, Fahrny, and Elizabeth are actually viable in the right deck. I don't see the other two being useful though.

I could see taking One Eye Open if you draft a Droo's or a lot of "Tap: do a thing" troops.

atelier morgan
Mar 11, 2003

super-scientific, ultra-gay

Lipstick Apathy
Lady Elizabeth's fine if you're building a diamond deck that wants to curve out super hard so that you don't have anything in hand when you hit 5.

I only went 1-1 when I used her because I didn't draft a good enough version of that deck, but it is definitely a plan.

Gross Dude
Feb 5, 2007

Gross Dude
The second draft I ever played I chose one eye open. My deck was full of the white tap a dude guy and the llanowar elf guys. If you have to mana dudes out, you can use it as ramp, or if you have 2 tap guys out you can tap their team. I've never used it after that match, because that deck just wanted that champion. I find myself using the create a bot guy or the target creature get's a -1/-1 or +1/+1 counter guys.

Gross Dude
Feb 5, 2007

Gross Dude
I just did a draft where I'm pretty sure no one wanted to play removal.

Here's the deck sans shards:



1 Buccaneer
1 Captain of the Dragon Guard
3 Construction Plans: War Hulk
1 Devited Enussary
2 Gearsmith
1 Heroic Inspiration
2 Inner Conflict
1 Mastery of Time
1 Oracle Song
3 Peek
1 Polymorph Dingler
3 Repel
2 Time Ripple
1 Wind Whisperer

My concern is that it is VERY reactionary, and the gear smiths don't seem that good with only 3 artifacts, but the construction plans are my main focus. I"m going to pick the the guy that makes robots with his charges and just try to hold out until I get some war hulks online. Maybe it'll suck, but I'm excited to try this deck out.

E: Also, mastery of time doesn't seem that good in draft.

E: I lost first round, whee

Gross Dude fucked around with this message at 00:26 on May 13, 2014

Captain Capitalism
Jul 28, 2009

I don't think I get S/W. I've drafted it twice and lost first round both times. I'll have to look those cards over a little bit more.

All Nines
Aug 12, 2011

Elves get all the nice things. Why can't I have a dinosaur?
Waiting for the second round of this current draft for probably half an hour, and then once I'm actually in I take both games in 5 and 6 turns respectively with S/R Fliers. Such is the life of an aggro player, I guess.

RE underused champions: I don't think I've seen Kishimoto used against me, but I used him once with a Mono-Wild deck that went 2-1. He's pretty good if you have lots of evasive creatures.

Dunno about S/W, as I haven't drafted it yet, but it seems like a lot of fun.

EDIT: Finals-winning game ended more or less on turn 5 again. Flying Wrathseekers are just silly.

All Nines fucked around with this message at 01:19 on May 13, 2014

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Captain Capitalism posted:

I don't think I get S/W. I've drafted it twice and lost first round both times. I'll have to look those cards over a little bit more.

I did Sapphire/Wild a couple times in alpha and did OK. You want Feather Drifting Downriver as your champion and stuff like Boulder Brutes (spellshield or flight gems), T-Hexes, Ambershire Instigators, etc. As many big bulky creatures as you can get and as many good combat tricks (Sapphire and Wild Auras and Wild Growth) as you can get. You're really light on removal, with Polymorph: Dingler as your only unconditional hard removal, but if you have enough bulky creatures you can usually make Survival of the Fittest work (although you might have to 2-for-1 yourself).

It really tends to be light on removal and slow, though, which is not a great combination. If you don't do spellshield on your Boulder Brutes it's also pretty susceptible to removal. Flying Spellshield Brutes with a buff or two are absolutely killer though.

LightReaper
May 3, 2007

Gross Dude posted:

I just did a draft where I'm pretty sure no one wanted to play removal.

Here's the deck sans shards:



1 Buccaneer
1 Captain of the Dragon Guard
3 Construction Plans: War Hulk
1 Devited Enussary
2 Gearsmith
1 Heroic Inspiration
2 Inner Conflict
1 Mastery of Time
1 Oracle Song
3 Peek
1 Polymorph Dingler
3 Repel
2 Time Ripple
1 Wind Whisperer

My concern is that it is VERY reactionary, and the gear smiths don't seem that good with only 3 artifacts, but the construction plans are my main focus. I"m going to pick the the guy that makes robots with his charges and just try to hold out until I get some war hulks online. Maybe it'll suck, but I'm excited to try this deck out.

E: Also, mastery of time doesn't seem that good in draft.

E: I lost first round, whee
This is a deck that has a ton of individually very powerful cards but altogether it's unsurprising that this deck lost first round, but it's a perfect opportunity to improve:

  • You have six creatures in your deck, which is a very low baseline. Of these, you have 2 one mana creatures, 2 three mana creatures, a 4 mana creature and a 6 mana creature. Generally in draft formats a low creature count deck is a bad idea because it puts immense pressure on you to both draw your removal spells and also draw as many removal spells as they have creatures. Counting the semi-removal spells (heroic inspiration, time ripple and the buccaneer) you have 10 removal spells. Generally its good practice for a draft deck to have between like 12-19 creatures depending on how controlling deck is, and as you can see assuming perfect draws you're still going to fall behind in terms of impact on the board.
  • Related to this, Heroic Inspiration works best in a deck with lots of creatures, and with only 6 + whatever worker bots you get from your champion (generally 2-3 over the course of a game) you will very often find yourself with no legal targets for this spell, which means its useless in a large number of scenarios.
  • Captain of the Dragon Guard has no good recycle targets, as again you have very few creatures and those you do have are not something you want to cast twice. Along the same lines Devoted Emissary is a bad choice here as if there are no other creatures on your side of the board when you cast it, you are forced to return the Emissary to your hand.
  • I can see what you were going with with the inclusion of the gearsmith and construction plans, but the robot cards rely heavily on synergy, and you don't have a density of robots/artifacts required to make gearsmith a worthy inclusion. Assuming you cast Gearsmith turn 1 you have a roughly 10% chance to hit your construction plans - and even if you do play those construction plans, you have 2-5 (depending on how many charges you get on your champion) valid targets to add counters to the artifact. Taking into account your opponent will be trying to kill your creatures to the possibiliy of ever getting a War Hulk is slim. It's also generally a bad idea to run 3 construction plans in any dwarf deck, just because drawing a second one while still making the first is a dead draw.

A solid gameplan in any draft is to aim to have at least 12 playable creatures, of which most of them should be cheaper (between 1 and 3 mana) with a few expensive creatures capable of winning the game by themselves if left unchecked (these are generally referred to as bombs). This is a strange instance in which you drafted a ton of removal which is a good thing, but you don't have any real way to actually win the game.

Afgad
Dec 24, 2006

Ask me about delicious soy products.
Patch notes are up: https://hextcg.com/patch-notes-v0-9-1-003c/ just a bug-fix patch.

Captain Capitalism
Jul 28, 2009

One improvement that would be nice is a server status light or something.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

I'm glad they fixed the AI hanging. The AIs are moronic and almost useless for testing a deck but sometimes I don't have the time for a tournament and don't want to play a competitive game, and having to restart five times because the AI would just sit there was annoying.

King Burgundy
Sep 17, 2003

I am the Burgundy King,
I can do anything!

Zurai posted:

I'm glad they fixed the AI hanging. The AIs are moronic and almost useless for testing a deck but sometimes I don't have the time for a tournament and don't want to play a competitive game, and having to restart five times because the AI would just sit there was annoying.

Yup, looking forward to hopping on more if this is really fixed now.

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

Nope, the AI still hangs. Just played 4 games and 2 of them hung within the first few turns.

thiswayliesmadness
Dec 3, 2009

I hope to see you next time, and take care all
Beta servers seem to be down now. And I was just about to advance to the semi-finals for draft with a mono-red speed deck. I felt so bad second game when I drew all 3 yetis I had in the deck and the salamander I rare drafted by turn 2.

All Nines
Aug 12, 2011

Elves get all the nice things. Why can't I have a dinosaur?
Yeah, I just got kicked out of a draft. I guess it's lucky for me that it was only in the middle of drafting, rather than after spending two hours in games or something.

All Nines fucked around with this message at 01:56 on May 14, 2014

Vincent Valentine
Feb 28, 2006

Murdertime

Looks like we don't get our rewards from the ones we were in, but it consumed the token used to enter.

I made it to the second round and did okay, then finally lost when I mulliganed down to 5 while still managing to have all but one card in hand be a shard. Then I proceeded to draw shards, and only shards(including free draws from Wyatt), until my death.

Didn't get any rewards for it, despite it being over an hour ago.

Vincent Valentine fucked around with this message at 03:04 on May 14, 2014

Grim
Sep 11, 2003

Grimey Drawer
If you log a ticket with support they should give you a free draft token at least

edit: I'm sure you already knew that - this comment is less for your benefit and more for our readers at home who might not yet know that CZE are big on the "Fans First" thing

eatenmyeyes
Mar 29, 2001

Grimey Drawer
I was up by a game with roughly 6:00 to my opponent's 3:00 remaining in the last round of a draft when it bugged out. When I got back, I saw that I got the prize for 1st.

All Nines
Aug 12, 2011

Elves get all the nice things. Why can't I have a dinosaur?
Just won a draft with S/W Fliers, and while some of the games were closer than the ones I had with S/R (went down to 1 life in the very last game), it'll take a very special draft to top flying dinosaurs.

<--

Captain Capitalism
Jul 28, 2009

Man, this support page is slow. I was one of the people that didn't get rewards after a draft yesterday, and I'm trying to submit a ticket, but it's taking forever to even register.

Go RV!
Jun 19, 2008

Uglier on the inside.

Gameforge forgot to mention their server maintenance to Cryptozoic last night

http://forums.cryptozoic.com/showthread.php?t=35673

Thoom
Jan 12, 2004

LUIGI SMASH!
Wizards of the Coast is apparently suing Cryptozoic.

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
I'm honestly surprised it took them this long.

Karnegal
Dec 24, 2005

Is it... safe?

Thoom posted:

Wizards of the Coast is apparently suing Cryptozoic.

I can't imagine that this isn't a suit that CZ could win. The real question is, is Hasbro just trying to bankrupt CZ on lawyers and court fees. You can't sue over game rules so that's straight out.

EDIT: This seems like a real gamble for Hasbro. They probably can't win a suit, they can make CZ lose money, but they certainly are going to bring more attention to HEX.

Karnegal fucked around with this message at 22:28 on May 14, 2014

gameday
Apr 29, 2006

Hungry for sport
I don't know poo poo about the law, but I know I'm enjoying this game and don't want WotC to gently caress it up because they can't make a decent online client.

Protip
Sep 24, 2002

I am the Walrus.

Edit: ^^^ this. I hadn't touched a TCG in years until I learned about Hex. I don't want to see it ruined before it has even had a chance to really get going. Hell I even bought MTG Planeswalker so I could play some kind of digital TCG before the Hex alpha began.

I've got to think that Cryptozoic checked with attorneys before ever even beginning full development on Hex. At least I'd hope so. I don't know anything about the World of Warcraft Tcg. Was it similar to Magic as well?

If anything this shows that they do feel threatened by Hex's potential. Enough to want to bring it to court.

Protip fucked around with this message at 22:40 on May 14, 2014

katkillad2
Aug 30, 2004

Awake and unreal, off to nowhere
I hope Crypto can afford lawyers because if they lose we lost the money we put towards Hex.

Pussy Snorkel
Sep 12, 2008

With the Pussy Snorkel, any man can be a dive master.

If we lose Hex because of this I am going to be very, very pissed off.

King Burgundy
Sep 17, 2003

I am the Burgundy King,
I can do anything!

Man, gently caress WotC. They are never getting another dime from me.

Adbot
ADBOT LOVES YOU

Pussy Snorkel
Sep 12, 2008

With the Pussy Snorkel, any man can be a dive master.

King Burgundy posted:

Man, gently caress WotC. They are never getting another dime from me.

Please realize it's Hasbro, and not WotC, pushing this.

  • Locked thread