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coffeetable posted:ive posted it before, but this was my first software project Nice!
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# ? Aug 17, 2014 02:35 |
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# ? Apr 28, 2024 07:09 |
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so i took a short little break from my f-15 model, and now i'm back and made some nice progress! first thing i did was paint and assemble the cockpit parts. this is the lower part, seated and with the plastic cement drying. the joystick goes in the chair, which goes in the lower assembly, which are attached to the lower half of the fuselage and the top half has the instrument panel applied. that's a decal applied to the painted surface. applying decals is surprisingly easy! just soak them in warm water, put it on the surface, and slide out the thicker backing paper, leaving the actual clear decal behind. this was done before i glued the actual panel piece in, as applying it after the fact would have been a pain to help the two halves of the fuselage stick together, i decided to use some hobby clamps of mine. plastic cement doesn't take very long to dry. unfortunately, it's also a noxious chemical and likes to seep out from between pieces, where it fucks up the paint. as a result, i'll have to do some touch ups with liquid primer before i get around to actually painting with the airbrush current status. the nosecone, wings, and air intakes have been cemented in place. this marks the first half of the plane being done. after this, the second half begins, which includes gear assemblies, cockpit and airbrake flap, weapon pylons, and spare fuel tank. all of these pieces are tiny, and will require painting by hand
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# ? Aug 17, 2014 03:17 |
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hey so if you're bored and you got windows you can download this and give it a go. i'd appreciate all the criticism, tell me this idea is worthless and i should give up now etc. are the graphics "too much" for what it is? art direction styupid? doesnt work at all? frame rate sucks? most importantly how are the controls? (its the arrow keys by the way) so far this is ONE level, a very simple goal and the collision detection (to make you fail the level) isnt working. you'll flash a bright colour if you hit something going too fast (in case you were wondering why that was happening) this is a self extracting archive, use winrar to open it if you dont trust that i dont have any idea if this will even work on any otehr computer, or wherthjer it needs DX installed or anything. it works on mine, thats all i know https://mega.co.nz/#!eFongQ6T!W6CxqQDsI1RYoruW8o7xcdUG-e4k2AuGuxWjxFr4wa4 115mb oh and yeah you'll have to use the task manager to kill the task.
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# ? Aug 17, 2014 20:58 |
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my PC isn't hooked up right now (LOL Mac snob) so I can't try it out, but shine on you crazy diamond. making games is fun, seeing your poo poo move around on screen is super rewarding.
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# ? Aug 17, 2014 21:41 |
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thanks its hard to judge your own work you know? much like judging the music you make. i guess if you give it time and come back to it you can be a bit more objective but i find myself boosting around in my rocket just for fun.. it can't be that bad
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# ? Aug 17, 2014 21:43 |
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if you find yourself playing your own game for fun then i'd say it's coming along nicely
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# ? Aug 18, 2014 01:51 |
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And because gently caress It, I went ahead and finished my Game-in-a-Weekend and submitted it to the app store. Doc Block fucked around with this message at 01:58 on Aug 18, 2014 |
# ? Aug 18, 2014 01:52 |
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my greatest creation: https://www.youtube.com/watch?v=pXIEbCnqjMc look upon my works, ye mighty, and despair.
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# ? Aug 18, 2014 04:49 |
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it puts a smile on my face doc mcstuffins
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# ? Aug 18, 2014 05:38 |
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Doc Block posted:if you find yourself playing your own game for fun then i'd say it's coming along nicely what if my idea of fun is football manager, studying dead languages, and dota
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# ? Aug 18, 2014 06:48 |
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combine them into your own game
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# ? Aug 18, 2014 08:46 |
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a moba called administrator pediludii where 5th century britons try to kick human skulls at towers
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# ? Aug 18, 2014 08:57 |
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start the kickstarter
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# ? Aug 18, 2014 10:54 |
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I just ordered some rasp pis to make some environmental sensors for various places I have servers.
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# ? Aug 18, 2014 15:54 |
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Is there a reason you're using Pis? I guess it's cool that they have built in ethernet, but you can do a lot of sensor poo poo with super cheap MSP430 or STM32 dev boards. the MSP430Gxxs even have a built in temperature sensor
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# ? Aug 18, 2014 16:01 |
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you'd be connecting them over USB/serial though so I can see going raspi if you need ethernet (ethernet modules for micros are super expensive)
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# ? Aug 18, 2014 16:02 |
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its hard to write python targeting msp430s
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# ? Aug 18, 2014 16:06 |
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or nodejs or whatever
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# ? Aug 18, 2014 16:06 |
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Silver Alicorn posted:(ethernet modules for micros are super expensive) NICs are so cheap but ethernet modules are so loving expensive
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# ? Aug 18, 2014 16:15 |
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Bloody posted:its hard to write python targeting msp430s just use asm it's so EASY
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# ? Aug 18, 2014 17:15 |
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Corla Plankun posted:pretty much every good idea i have ever had was ruined by this fact. I have a couple of sample ENC28J60s I still need to figure out how to use. pretty sure making the reference design & printing boards w/ seeeeeeed would still be cheaper than buying a premade module
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# ? Aug 18, 2014 17:18 |
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It's basically the ethernet bit, and already having accessibility to things so the pi can auto email me if poo poo gets wank.
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# ? Aug 18, 2014 18:44 |
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Silver Alicorn posted:just use asm it's so EASY idk man the msp430 isa is p poo poo id rather use c
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# ? Aug 18, 2014 18:45 |
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C is even easier!!
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# ? Aug 18, 2014 19:20 |
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lol if you don't program your microcontroller with embedded .net
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# ? Aug 18, 2014 20:01 |
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if you have not played bob came in pieces you really should pick it up like I feel dumb for suggesting it because it's so obvious but I don't think you mentioned it at all it has that kind of 2d rocket flight, + physics puzzles + really neat customization and still didn't end up being very good
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# ? Aug 18, 2014 20:10 |
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you can get a china special ethernet module off aliexpress for like 4-6 dollars if your micro has enough spare power to drive it or same deal with nrf24l01s, which turn out to be even cheaper, but they take a surprising amount of flash, like 4k if you want a good packet system. and of course you need to build some kinda base station then too
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# ? Aug 18, 2014 22:40 |
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Captain Cool posted:if you have not played bob came in pieces you really should pick it up never heard of it, will look it up thanks
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# ? Aug 18, 2014 23:12 |
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that game looks.. wellp it ismuch more ambitious than anything i had planned. i was hoping to focus a bit more omn the rocket part of it tho. thanks. maybe i should kill myself
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# ? Aug 18, 2014 23:14 |
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echinopsis posted:maybe i should kill myself meanwhile in my world, I'm studying a chapter in this book every couple of days. it's probably because I've studied Spanish and therefore a lot of the vocabulary and concept of inflected verbs don't seem as foreign (ho ho) but I'm not really finding it that difficult. looking up and working backwards to figure out how you go from Latin term X to modern term X (potis sum "I am able" in old Latin contracts to -> possum in Classical Latin, which had an incomplete and irregular conjugation so scribes made up the infinitive -> podere in late Latin which simplifies to -> poder in Romance languages) is pretty interesting.
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# ? Aug 18, 2014 23:43 |
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tbh dont yak shave your network stack just use a rpi shitass tiny micros should not be the default choice, they should be a decision with intent, usually "god loving dammit i need to manage every last picojoule in this system"
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# ? Aug 18, 2014 23:47 |
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Luigi Thirty posted:meanwhile in my world, I'm studying a chapter in this book every couple of days. it's probably because I've studied Spanish and therefore a lot of the vocabulary and concept of inflected verbs don't seem as foreign (ho ho) but I'm not really finding it that difficult. looking up and working backwards to figure out how you go from Latin term X to modern term X (potis sum "I am able" in old Latin contracts to -> possum in Classical Latin, which had an incomplete and irregular conjugation so scribes made up the infinitive -> podere in late Latin which simplifies to -> poder in Romance languages) is pretty interesting. we had to do derivations & its v useful it expands ur vocabulary a lot but then that is used to post in yospos
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# ? Aug 18, 2014 23:51 |
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here i post, i can do no other *nails 95 feces to yospos*
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# ? Aug 18, 2014 23:59 |
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thats neat. i dont understand any of it
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# ? Aug 19, 2014 00:18 |
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you know how the pl thread gets all crazy about certain subjects? same but renaissance scholars and medieval latin instead of neckbeards and computer
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# ? Aug 19, 2014 00:31 |
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Luigi Thirty posted:you know how the pl thread gets all crazy about certain subjects? same but renaissance scholars and medieval latin instead of neckbeards and computer I thought about the pl thread the other day when I was reading about the time when the linguists academy banned all discussion on the subject of the origin of human language.
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# ? Aug 19, 2014 00:44 |
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Symbolic Butt posted:I thought about the pl thread the other day when I was reading about the time when the linguists academy banned all discussion on the subject of the origin of human language. sort of, renaissance guys thought of medieval latin as the equivalent of txt speak and the romance languages as garbage (they come from vulgar latin, not classical latin and were contaminated with grossness from romance languages)) and spent a very long time attempting to reconstruct the rules of classical latin from ancient books and grammar manuals.
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# ? Aug 19, 2014 01:00 |
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Luigi Thirty posted:medieval latin as the equivalent of txt speak p much Luigi Thirty posted:spent a very long time attempting to reconstruct the rules of classical latin from ancient books and grammar manuals. good
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# ? Aug 19, 2014 01:13 |
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maybe someone can help me with some 2d vector math i am trying to compare the velocity of an object to the angle it is facing relative to that velocity if it was normalised to 1 to -1 then the result would be 1 if the thing was facing the same direction it was going, and if it was facing completely backwards it would be -1 (i wuld then multiply this by the actual one dimensional velocity so the effect was the same for all angle at 0 velocity and large at high velocities
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# ? Aug 19, 2014 02:02 |
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# ? Apr 28, 2024 07:09 |
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so you want to do a dot product with an eigenvector
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# ? Aug 19, 2014 03:05 |