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Tyma posted:I got really into Game Dev Story and GP Story, but I've really soured on the city-building aspects of all the recent games. I don't like the grid management games either (except for Dungeon Village, which was awesome.) I really liked Pocket League Story, but there is a small training facilities management aspect to it. As far as capturing the feel of Game Dev Story, I would actually recommend two non-Kairosoft games: Fiz and A Story of a Band. I think you could end up spending a lot of time on those if you like the beer brewing or rock band aesthetic. I've heard from the Android games thread that Magazine Mogul, which just came yesterday, feels a lot like GDS, but I haven't had a chance to play it yet. The idea of magazine management doesn't really appeal to me. Mostly it just makes me wish they would port over the manga game, ワクワク!まんが道場 (it'll never happen of course.)
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# ? May 8, 2014 12:19 |
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# ? Apr 29, 2024 06:21 |
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Tyma posted:I got really into Game Dev Story and GP Story, but I've really soured on the city-building aspects of all the recent games. The soccer game is awesome. (the 2nd one that "recently" came out). Pretty sure there are some facilities you can upgrade but you have only 4 building slots its mostly a building being used as a passive. The main focus is on building your team and kicking rear end.
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# ? May 8, 2014 14:19 |
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Randallteal posted:I've heard from the Android games thread that Magazine Mogul, which just came yesterday, feels a lot like GDS, but I haven't had a chance to play it yet. I think that was one of the quickest purchase decisions I've ever made. Thanks!
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# ? May 8, 2014 14:22 |
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Bought Magazine Mogul when I saw the previous post. It reminds me of game dev story a lot. Hire a staff, train them, choose what sort of magazine to make, and make it. There are more details involved than in game dev story though, like picking your audience and choosing advertisers. It looks like a solid kairosoft title to me
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# ? May 8, 2014 18:33 |
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vulturesrow posted:Thanks for the tips. Finished my first playthrough of Pocket Harvest and really enjoyed it. Just need to figure out a good way of generating lightbulbs. Might have to go back to PL Story 2 and try to finish out a playthrough.... Some of the tours give a lot of research points if everyone is happy at the end. And you can pick up a bunch by completing the missions for the deli/fruit stand/etc. Though I need to get more to get more tools for the workers. How many bio-engineering buildings do people build? Is it worth surrounding them with lots of different crops or just work on one specific crop? Also debating about creating one section of the farm that's just for tourism and jamming all of the items there. The space they give you seems enormous given the adjacency bonuses that can rack up. I buy new land just to move the new item into my compact farm, maybe this is a bad idea.
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# ? May 19, 2014 04:46 |
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Jet Jaguar posted:How many bio-engineering buildings do people build? Is it worth surrounding them with lots of different crops or just work on one specific crop? Also debating about creating one section of the farm that's just for tourism and jamming all of the items there. I generally only have one or two buildings surrounded by one or two different sorts of crops. I found that the thing that's going to cost you the most is the specialties for your facilities but once they're unlocked, they are still unlocked if you start a new game. Once they're all unlocked, the only thing you're using those points for are making items so you can just focus on tweaking a crop to spit out a whole lot of points for specific items. Like I planted just potatoes and tweaked them to get lots of starch and taste (I think it's taste) so I could make loads of soda to improve my workers' stats.
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# ? May 19, 2014 06:38 |
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Jet Jaguar posted:How many bio-engineering buildings do people build? Is it worth surrounding them with lots of different crops or just work on one specific crop? Using items on plants upgrades their traits. If a trait hits 2.5 (the maximum), it will never decrease. This means that you can eventually max out every trait on a crop at 2.5. Combine that with fast growing crops with large quantities (cherry tomatoes are really really really good at this), and you have a research point generating machine. I think I had three bio engineering building plot areas surrounded by cherry tomatoes at one point.
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# ? May 19, 2014 09:34 |
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Pocket Harvest is out on iOS now.
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# ? Jun 4, 2014 06:28 |
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It also made it to the Amazon app store, for anyone looking to burn Amazon coins.
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# ? Jun 7, 2014 12:18 |
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The amazon store got Kairobotica and Magazine Story recently. I don't know if it is still going on, but all of The Kairosoft games were on sale last night for half off, on the Amazon Fire store.
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# ? Jul 8, 2014 18:03 |
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I bought Magazine Story for my Nexus 7, but it just crashes on launch.
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# ? Jul 8, 2014 18:39 |
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Kairobotica is up for iOS now.
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# ? Jul 29, 2014 14:24 |
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I've only played on iOS until recently. I got a super cheap refurb Android tablet and I'm loving Magazine Mogul. Haven't quite made #1 in sales yet but I'm close!
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# ? Jul 31, 2014 07:49 |
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Not sure if people find it helpful or not to keep bumping this thread, but Magazine Mogul is on sale on Google Play for $1.20 right now: https://play.google.com/store/apps/details?id=net.kairosoft.android.magazine_en&hl=en
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# ? Aug 5, 2014 17:08 |
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FoxMcCloud posted:Not sure if people find it helpful or not to keep bumping this thread, but Magazine Mogul is on sale on Google Play for $1.20 right now: https://play.google.com/store/apps/details?id=net.kairosoft.android.magazine_en&hl=en
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# ? Aug 5, 2014 19:12 |
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The Pyraplex is now out on iOS: https://itunes.apple.com/us/app/the-pyraplex/id919429622?mt=8
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# ? Sep 28, 2014 03:00 |
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I really llike Pyraplex so far, although I had never played Megamall. I understand it's basically a remake of it but with pyramids, right? So far, everything's going well, but I have just one question in regards to the "Selling Stones" request: do we have a finite amount of it? Or is there another way to get it once you've gone through your wall?
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# ? Sep 30, 2014 20:33 |
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StarMinstrel posted:I really llike Pyraplex so far, although I had never played Megamall. I understand it's basically a remake of it but with pyramids, right? So far, everything's going well, but I have just one question in regards to the "Selling Stones" request: do we have a finite amount of it? Or is there another way to get it once you've gone through your wall? The last two sections of wall are infinite, so chop to your heart's content. I have to say I'm a little disappointed in the last few iOS Kairo releases - Pyraplex and Kairobotica and World Cruise... they all felt too damned easy. Maybe I'm getting too used to the formula, but it felt with the earlier ones that if you weren't abusing the gently caress out of synergies and being as efficient as possible, you had no chance of hitting the end game in your first run through. I still haven't figured out how to beat the real bad guy in Ninja Village, and winning the Kairo course in Grand Prix without inheriting a car still feels like a real achievement. Pyraplex? I 5-starred my pyramid in year 10 and haven't found more than 15 Power Points. Not that this will stop me from buying whatever they do next as soon as it's out.
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# ? Oct 1, 2014 14:09 |
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Eschers Basement posted:I still haven't figured out how to beat the real bad guy in Ninja Village, and winning the Kairo course in Grand Prix without inheriting a car still feels like a real achievement. The carry-over car in a new game+ in GP I don't think is all that helpful anyway - if you try to take a higher class car, your low-skill techs can't make a build out of it that's any good for such a long time to come.
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# ? Oct 1, 2014 14:30 |
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metallicaeg posted:The carry-over car in a new game+ in GP I don't think is all that helpful anyway - if you try to take a higher class car, your low-skill techs can't make a build out of it that's any good for such a long time to come. I strongly disagree. My car of choice is a Super Car, which has stats around the 400s if upgraded properly (can't be bothered to check right now). With four middling mechanics (i.e. as soon as I upgrade to the next tier) I can get stats in the 200s despite all of the swearing and smoking. That's much better than anything else at that point in the game. As for Ninja Village, throw your army at the training ground every time it becomes available. Either you win and make some money/score some loot, or you lose and your army gets upgraded for free. Also, once you gain the ability to rearrange your village, optimize it for efficiency. Only people with high work scores should be producing stuff, the paths between each step of production should be as short as you can get them, etc. I'll try to take a minute and screencap my village later.
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# ? Oct 1, 2014 16:54 |
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Kairosoft just put up a game called Anime Studio in the Play store in Japanese: https://play.google.com/store/apps/details?id=net.kairosoft.android.animestudio_ja&hl=en The produced a popular anime, Grow a hero character. It is the management of SLG animation studio. Hero character of the original birth if you choose the design of the face and body! It is allowed to appear in the works "department you want to lover" and "Favorite Anime Ranking" "Chibi~tsu Aim the popular character entering higher in the sector, such as popular "in the crotch. The studio "data room", "motion capture" and such as "home theater" I can set up a tenant. Let's build a monumental work of anime industry by training staff. To oversee the anime masterpiece of tomorrow Kimi holds the mobile be novice.
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# ? Oct 8, 2014 21:53 |
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Looks like the same thing as the magazine game. Probably a pass on that one.
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# ? Oct 8, 2014 21:55 |
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Goetta posted:Kairosoft just put up a game called Anime Studio in the Play store in Japanese: https://play.google.com/store/apps/details?id=net.kairosoft.android.animestudio_ja&hl=en Can I make Goku my hero? I'm going to assume if I can't read Japanese this isn't going to be fully playable (its a kairosoft it would be pretty easy to fumble your way through most menus regardless). I'll wait for a translation and give Kairosoft more of my money because I'm hopelessly addicted to their game style. I can never really get into replaying them after I put one down but I will get absolutely consumed by one even if its basically the same game with a new skin. Is it more like game dev or magazine? Game dev was better than magazine even though they were the same style, so hoping for something a bit more towards that (Game dev is actually the only one I've been able to replay).
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# ? Oct 9, 2014 02:43 |
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I think the general rule has been a translation to English after a few weeks, then a port to iOS after a few months. It does look like another clone of Game Dev/Magazine Mogul like the guy above said. I think those types are all pretty similar gameplay wise.
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# ? Oct 9, 2014 05:21 |
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Goetta posted:Kairosoft just put up a game called Anime Studio in the Play store in Japanese: https://play.google.com/store/apps/details?id=net.kairosoft.android.animestudio_ja&hl=en Badass. After I read a few chapters from the Bible I'm gonna hop on this game some more.
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# ? Oct 9, 2014 05:22 |
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Yeesh, that makes 3 games that are out on Android, in Japanese, then. The pirate game, that came out in August. The Social Media Game developer game, that came out last week. And This Anime Studio game, that came out now. I really hope they release some translated ones soon. e: The Anime studio one is the only one of those that isn't Free + IAP, by the looks of it.
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# ? Oct 9, 2014 14:26 |
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There's a bakery one that's been out in Japanese on the Play store at least since May, too.
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# ? Oct 10, 2014 06:30 |
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Telex posted:Looks like the same thing as the magazine game. I still love how in game dev story if you kept making the same kind of games over and over it'd actively start making you lose fans, yet Kairosoft's entire existence is based upon making the same kind of game over and over, with a few extra mechanics in some (Dungeon Village Story).
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# ? Oct 10, 2014 07:19 |
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I'm playing Pocket League Story 2, and seem to have hit a wall against FC Spain.. Is there a best formation I can use?
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# ? Nov 17, 2014 09:19 |
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Oh god finally an update just came out for Game Dev story to fix the text ratio problems. I know what I'll be doing on the bus in the coming days. I thought for sure that game wouldn't see any more updates.
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# ? Nov 21, 2014 18:51 |
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Four or five Kairosoft games on my phone got "Fixes minor issues" updates in the last few days. I'm guessing they all got the same treatment?
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# ? Nov 21, 2014 22:42 |
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Grundulum posted:Four or five Kairosoft games on my phone got "Fixes minor issues" updates in the last few days. I'm guessing they all got the same treatment? It was what the update was saying for Game Dev, so probably yes.
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# ? Nov 22, 2014 04:48 |
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New game out: Biz Builder Delux Anyone try it yet?
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# ? Jan 10, 2015 15:29 |
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Dr. Arbitrary posted:New game out: Biz Builder Delux It's like a combination between their last business sim with A weird upper layer of a city management thing in order to grow your customer base. It's weirdly complicated for a kairosoft game. It's also endless, with yearly saves for you to ng+ off of.
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# ? Jan 10, 2015 16:13 |
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Keeping with the trend of bumping the thread about once a month, Magazine Mogul is finally out on iOS.
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# ? Jan 31, 2015 13:30 |
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So there was never a remake/sequel of Game Dev Story with more stuff and proper iOS aspect ratio?
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# ? Jan 31, 2015 13:39 |
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FoxMcCloud posted:Keeping with the trend of bumping the thread about once a month, Magazine Mogul is finally out on iOS. Blarg, $5. Didn't their stuff used to always be $2.99? Oh well maybe it'll be on sale in a year.
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# ? Jan 31, 2015 14:16 |
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My impression of Magazine Mogul is that it's a slightly touched-up reskin of Game Dev Story. I haven't played either; which would I be better off getting if I'm only going to do one in the next year or so?
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# ? Feb 1, 2015 01:20 |
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Magazine is a much better version of game dev story, I bit the bullet and grabbed it because I'm a fool for these games. Magazine has things like target audiences based on advertising affecting sales (though not quite as deep as it sounds) and more things to do/that are required to upgrade things, as well as a three part category system rather than a two part one. For example, Game Dev would have 'Ninja' and 'Action' where Magazine has 'Town Center' 'Student' 'Festival'. It's just a better game IMO, though they share the same basic flaws.
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# ? Feb 1, 2015 02:21 |
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# ? Apr 29, 2024 06:21 |
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Anime Studio Story is out. So far it's VERY similar to Game Dev but with all the bells and whistles of newer Kairosoft games. https://play.google.com/store/apps/details?id=net.kairosoft.android.animestudio_en
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# ? Feb 4, 2015 02:10 |