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Neddy Seagoon posted:You forgot the best part; there's an emote to request, and give, a hug to your co-op buddy . Man, my co-op buddy was lucky I didn't know that. He'd be busy bouncing around, avoiding turrets, then he'd get a big flashing notice that Atlas needs a hug RIGHT NOW.
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# ? Oct 31, 2014 14:53 |
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# ? Apr 28, 2024 14:09 |
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Been playing Metal Gear Peace Walker and Ground Zeroes in anticipation of Phantom Pain coming out soon, and there were a few things I really liked in GZ. First, the game is gorgeous, the way everything looks when it's raining, the sun shining off things, etc. Its beautiful. Next, I was hanging off a cliff, hiding from the enemy who spotted me, when they announced to their superior I couldn't be found. Normally, anything they say into their radios I hear too, since its tapped into their system. With him standing five feet above me, I heard him call his SO, with his voice echoing in my ear over the radio. Pretty neat attention to detail. The effect when you go into the dark from the light and visa versa. It messes with your eyes for a second. You can drive vehicles now, which make it super easy to sneak by or with someone. Also jumping into the armored vehicle and laying waste to camp omega. I'm real excited for TPP.
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# ? Nov 2, 2014 18:16 |
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In Payday 2, they just released an update where you break out Old Hoxton from captivity. Now, Old Hoxton was from Payday 1 until he was arrested. He was replaced by another dude in 2, and when you break Old Hox out, he'll constantly insult the new guy for taking his mask and codename. When you get Old Hoxton as a playable character again, instead of referring to the new guy by his new codename of "Houston" when you're yelling at him to follow you or whatever, he'll call him stuff like "rear end in a top hat" or "twat" toasterwarrior has a new favorite as of 14:50 on Nov 3, 2014 |
# ? Nov 3, 2014 01:31 |
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The Secret World has consistently and unsurprisingly knocked their Halloween events out of the park, probably because they just use it as an excuse to write a completely independent story set in a world that's already very Halloween-y. This year's new Halloween quest is about number stations, and has you follow one back to its source; the station used to be a Russian message, but recently changed to playing old American radio broadcasts. In every zone in the game is a shortwave radio, playing a different classic radio play. And it's the full thing, too, you can sit by a radio and listen to the entirety of the Shadow People. Emphasis on 'can', you probably shouldn't. Because if you find all of them, you get rewarded with an item that lets you listen to them any time you want, including one that doesn't play on the radios: War of the Worlds. Cleretic has a new favorite as of 09:32 on Nov 3, 2014 |
# ? Nov 3, 2014 09:30 |
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Stelio Kontos posted:There's a button in SSB4 that makes Kirby wave at the camera and cheerily shout "Hi!!!". Okami has a bark button. I forget if it does anything more than frighten wildlife. But it was fun to run up to NPCs and bark at them Also if you froze NPCs they turned into snowmen briefly. Okami is such a cute game
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# ? Nov 3, 2014 10:41 |
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Cleretic posted:The Secret World has consistently and unsurprisingly knocked their Halloween events out of the park, probably because they just use it as an excuse to write a completely independent story set in a world that's already very Halloween-y. This year's new Halloween quest is about number stations, and has you follow one back to its source; the station used to be a Russian message, but recently changed to playing old American radio broadcasts. Flip side TSW is run by an incompetent bunch of assholes who have yet to launch an event and have it be unbroken. This years Halloween event was delayed because it was that broken. Not to mention how the Halloween content from 2012 is STILL broken.
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# ? Nov 3, 2014 11:03 |
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Gamma Nerd posted:Okami has a bark button. I forget if it does anything more than frighten wildlife. But it was fun to run up to NPCs and bark at them Drawing a circle around friendly NPCs makes them give Amaterasu a hug
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# ? Nov 3, 2014 14:08 |
toasterwarrior posted:In Payday 2, they just released an update where you break out Old Hoxton from captivity. "Is this your little bro'er, Dallas? Maybe we should call you Houston, 'cause WE'VE GOT A FOCKIN' PROBLEM" Origi-Hox is also the most verbally abusive towards hostages. Everybody else is content to spout variations of stay down and don't move with the shout button, but Hox makes pointed threats. No wonder that his new skill tree lets you carry extra body bags and kill civilians for a far lesser cash penalty.
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# ? Nov 3, 2014 14:41 |
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Flint_Paper posted:Drawing a circle around friendly NPCs makes them give Amaterasu a hug Oh man, I had forgotten about that! You could also draw stars in the sky, and after a few seconds they'd go off shooting in some random direction. Okami was such a special game. I almost don't mind that the only remotely challenging thing in it was the Kai race.
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# ? Nov 4, 2014 02:14 |
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Okami was a special two and a half games.
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# ? Nov 4, 2014 02:51 |
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I've been trying out Metro 2033 Redux and I've been loving the fact that I'm able to retrieve throwing knives since they're somewhat scarce. I've been loving even more that the creators put a reflective green strip on the handles of the knives, making it simple to find them in the darkness. Other little touches I enjoy include having to be careful if you engage enemies on the surface, due to your gas mask being somewhat fragile. The mask also has to be cleaned off if an enemy splatters you with blood, and you have to manually replace filters every so often otherwise you suffocate. Between the mask being fragile, having to wipe off blood/replace filters in combat, and gas masks being rather rare but required, you're not able to Rambo everything and need to think before you engage enemies. Also the few bugs I've encountered are hilarious and harmless. I've had windmilling limbs on dead soldiers, Snouts skidding on the ice past me and into rivers, and Daemons that land on invisible cars and chill as I stroll by.
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# ? Nov 4, 2014 04:08 |
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QuietLion posted:I've been trying out Metro 2033 Redux and I've been loving the fact that I'm able to retrieve throwing knives since they're somewhat scarce. I've been loving even more that the creators put a reflective green strip on the handles of the knives, making it simple to find them in the darkness. Metro 2033 (non-Redux) had throwing knives that tended to bounce off enemy equipment (since all of their armor plates and spare clips hanging off their clothes were fully modeled.) Metro: Last Light's throwing knives don't do this, and are so deadly that they make silenced weapons essentially redundant save for shooting out lights. I feel like they could have found some kind of middle ground between those two extremes, but hey, I'll enjoy being a goddamn ninja in the meantime.
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# ? Nov 4, 2014 05:25 |
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One of the things I love about Everblue 2 is how there's no music underwater. All you hear is the sound of your own breathing (which sounds different once your oxygen runs low). It really makes the atmosphere tense at time, especially when you're diving in the pitch-black deep water or trying to find the exit in one of the claustrophobic shipwrecks after getting lost. The diver's heartbeat becoming audible once his health drops in half is great too. Well, there's no music for the most part. I'd always get nervous and think that this theme (comes up about 40 seconds in) was playing when it actually wasn't. https://www.youtube.com/watch?v=OGjgTZUaoN8 Celery Face has a new favorite as of 23:16 on Nov 4, 2014 |
# ? Nov 4, 2014 22:45 |
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I'm giving Postal 2 another shot since I was a wee babe and... wow, I'm glad the game is satire because it's so loving immature and stupid... and fun. If someone throws ricochet scissors at you at the same time you throw yours and they collide, they will zip around the room somehow gaining speed until they hit flesh. I'm not sure if it was a bug but I watched two of them rocket around at hyper-velocity until a random passerby walked in and had their head impaled.
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# ? Nov 5, 2014 01:11 |
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Inzombiac posted:Postal 2 If shovel-golfing a severed head around til it gets stuck on a cactus is wrong, I don't wanna be right.
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# ? Nov 5, 2014 02:57 |
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Don't know if its mentioned but there's one great little touch in the recent Kentucky Route Zero side-chapter. For those not in the know, KRZ is an episodic adventure game that's based around magical realism and Americana. The main plot is that an antique store delivery man, Conway, is on one last job before the family business that he works for closes. The journey takes him to the backroads of Kentucky where he's told to find the Route Zero, an enigmatic inter-dimensional highway beneath the earth. Things get stranger from there as Conway befriends some locals along the way in his quest to drop off his delivery. It is a legit fantastic game and really puts every game to shame in the storytelling department. Anyway, the new free side chapter, Here and There Along the Echo, is all about a character calling the Echo River Visitor Center. The game then has you respond to the automated tour guide by pressing numbers on the phone to get different menu options to learn more about the Echo. The coolest thing though? The devs actually made it a real phone number that you can legit call and play the game on your phone. The number even has a Western Kentucky area code.
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# ? Nov 5, 2014 03:04 |
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Another Alien Isolation thing, not only do the 2 DLCs (which are based on scenes from the original movie) use the motion tracker from the movie rather than the different model one you use in the main game, you can't use it while hiding in lockers/filing cabinets cause its way bulkier.
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# ? Nov 5, 2014 09:45 |
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Shin Megami Tensei IV finally came out here, and so far it's pretty good, if a little bit weirdly balanced compared to the other Megaten games (it's a little bit easier on you in combat, but compensates for it by being a lot harsher on everything else), but it's still pretty great. A gameplay feature they introduce with one of the first major bosses is mid-fight dialog exchanges, where buffs and/or debuffs are handed out accordingly depending on the choices you made. The best part, though, is that you're introduced to this when a minotaur delivers a burn so sick that your Spirit Points (mana) go down because of just how demoralizing that insult was. Sure, it was a bit of an arbitrary thing to lose to, but I just got served by a minotaur.
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# ? Nov 5, 2014 14:47 |
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Played some Binding of Isaac: Rebirth yesterday and saw something neat. Your attacks in the game are supposed to be Isaac's tears and I got an upgrade that caused me to fire more shots at once. Which was represented on Isaac's character model as him having more than two eyes.
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# ? Nov 5, 2014 15:43 |
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There's a million little details in that game. There's an unlockable character who wears an eyepatch, and he only fires tears out of one side of his face. There's a powerup that changes the tears to pee, and it comes out of lower on his body.
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# ? Nov 5, 2014 16:34 |
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I was kinda interested in trying it out with PS+ and now I don't want to anymore.
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# ? Nov 5, 2014 17:42 |
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It's a little bewildering how many people here seem to be unfamiliar with the Binding of Isaac, especially since this forum's crawling with PC-gaming supremacists. It's been a Steam fixture for like three years now. Rebirth's pretty great, though. The remixed music alone is worth the price of admission.
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# ? Nov 5, 2014 18:21 |
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Chinaman7000 posted:I was kinda interested in trying it out with PS+ and now I don't want to anymore. It has some great core gameplay and Rebirth fixes the abysmal performance and control issues of the original game, but in terms of graphics and subject matter it's still very much an Edmund "Newgrounds.com" "made a game that was literally just a dick killing a vagina monster" McMillen product. If you can stomach all the poop, pee, dead babies, and edginess it's there's a great game underneath.
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# ? Nov 5, 2014 19:18 |
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...of SCIENCE! posted:It has some great core gameplay and Rebirth fixes the abysmal performance and control issues of the original game, but in terms of graphics and subject matter it's still very much an Edmund "Newgrounds.com" "made a game that was literally just a dick killing a vagina monster" McMillen product. If you can stomach all the poop, pee, dead babies, and edginess it's there's a great game underneath. The graphics are a serious step down. Which is a shame because the original "hand drawn" style had more charm and personality to it.
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# ? Nov 5, 2014 19:23 |
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FauxGateau posted:The graphics are a serious step down. Which is a shame because the original "hand drawn" style had more charm and personality to it. In his defense, he actually made a poll for rebirth's look, and "GBA style graphics" got the most votes.
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# ? Nov 5, 2014 20:07 |
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Isn't there a toggle to un-alias all the lines? I mean, that's pretty much the sole difference between Rebirth's graphics and the base game, besides improved textures and more incidental detail.
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# ? Nov 5, 2014 20:22 |
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Oxxidation posted:Isn't there a toggle to un-alias all the lines? I mean, that's pretty much the sole difference between Rebirth's graphics and the base game, besides improved textures and more incidental detail. There's a filter that smooths things out, yes. It still looks worse* than the original Isaac. It's still going to be far better than the original as a game though, since the original is literally unpatchable and the new one is going to be updated and bug fixed and probably added on to for years to come. *Worse meaning it looks like something from the mid-90s. If you like that art style, fine, I'm just not necessarily a fan of it as a deliberate stylistic choice.
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# ? Nov 5, 2014 21:53 |
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Tiberius Thyben posted:In his defense, he actually made a poll for rebirth's look, and "GBA style graphics" got the most votes. Oh okay. Well at the very least I can't blame him it all for it. Still though what a shame.
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# ? Nov 5, 2014 22:08 |
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Che Delilas posted:There's a filter that smooths things out, yes. It still looks worse* than the original Isaac. It's still going to be far better than the original as a game though, since the original is literally unpatchable and the new one is going to be updated and bug fixed and probably added on to for years to come. I'm kind of scratching my head as to how the original was actually superior, besides the lack of pixels. I put over 40 hours into that thing and even when the more detailed Wrath of the Lamb models landed the graphics were never anything more than glorified napkin scribbles. Now we've got glorified napkin scribbles, but with pixels and a bit of intestine here and there. There's no difference!
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# ? Nov 5, 2014 22:14 |
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I played Rebirth last night and died to Mom a good dozen times. I haven't died to that boss for so long, I forgot what it was like. There's also a new mode that lets you try for a Mom Kill using "tokens" that you receive for completing a run. The character you play with has randomized items (two, non-space bar items) and randomized stats, which last time ended up with orbiting tears at rapid fire and the ring worm pickup making the already orbiting tears have mini orbits. I was a bullet hell boss. Literally.
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# ? Nov 5, 2014 22:14 |
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In MGS3, there's a part where you need to sneak around a maintenance hangar to plant C3 on the Shagohod's (final boss tank) fuel supply. If you kill or knock out all the engineers in the area, the Shagohod will have less health in the battle against it.
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# ? Nov 5, 2014 22:32 |
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Big Grunty Secret posted:In MGS3, there's a part where you need to sneak around a maintenance hangar to plant C3 on the Shagohod's (final boss tank) fuel supply. If you kill or knock out all the engineers in the area, the Shagohod will have less health in the battle against it. Games been out 10 years and I still find out new things.
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# ? Nov 5, 2014 22:42 |
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Oxxidation posted:I'm kind of scratching my head as to how the original was actually superior, besides the lack of pixels. I put over 40 hours into that thing and even when the more detailed Wrath of the Lamb models landed the graphics were never anything more than glorified napkin scribbles. Now we've got glorified napkin scribbles, but with pixels and a bit of intestine here and there. There's no difference! Amusingly there seems to be a good deal of nostalgia for Newgrounds sprites and animation. I'll be happy once people can mod in the old sprites, music and sound effects so they can stop complaining about it.
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# ? Nov 5, 2014 22:49 |
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The old sprites were actually vector drawings in Flash that allowed them to be upscaled infinitely, as there were items that made Isaac bigger or smaller in size. The entire game was made in flash, and bloated to a degree that it was impossible to add more content without entirely breaking most of the game. So even if somebody gets a similar art style, goo luck hand replacing every sprite including size differences with those singular flash items
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# ? Nov 5, 2014 23:10 |
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Big Grunty Secret posted:In MGS3, there's a part where you need to sneak around a maintenance hangar to plant C3 on the Shagohod's (final boss tank) fuel supply. If you kill or knock out all the engineers in the area, the Shagohod will have less health in the battle against it. Holy poo poo are you serious? Fuckin' incredible!
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# ? Nov 5, 2014 23:25 |
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...of SCIENCE! posted:It has some great core gameplay and Rebirth fixes the abysmal performance and control issues of the original game, but in terms of graphics and subject matter it's still very much an Edmund "Newgrounds.com" "made a game that was literally just a dick killing a vagina monster" McMillen product. If you can stomach all the poop, pee, dead babies, and edginess it's there's a great game underneath. On the one hand I have to applaud him for using a theme other than dungeons and dragons, but I probably would have preferred that to poop and abortions. Still a great game.
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# ? Nov 6, 2014 00:41 |
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Oxxidation posted:I'm kind of scratching my head as to how the original was actually superior, besides the lack of pixels. I put over 40 hours into that thing and even when the more detailed Wrath of the Lamb models landed the graphics were never anything more than glorified napkin scribbles. Now we've got glorified napkin scribbles, but with pixels and a bit of intestine here and there. There's no difference! The lack of pixels is what made it better; I liked the hand-drawn look more than the 16-bit cartridge look, that's all. Tracula posted:I'll be happy once people can mod in the old sprites, music and sound effects so they can stop complaining about it. The new sound design is fantastic. As I said, I think it's certainly a better game, or at least it will be once the major bugs are patched. Just the fact that we won't have to remember all the bullshit item interactions and incorrect descriptions ("tears up (JUST KIDDING it's speed down get hosed)") will be reason enough to never play the original again.
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# ? Nov 6, 2014 01:15 |
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To confirm, mom still has that place where you can stand while she flails ineffectively trying to hit you. That's my favourite little thing.
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# ? Nov 6, 2014 01:44 |
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One of the classes in Coin Crypt is called the Coinquistador. That's just goddamn adorable.
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# ? Nov 6, 2014 06:46 |
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# ? Apr 28, 2024 14:09 |
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HOW COULD YOU posted:To confirm, mom still has that place where you can stand while she flails ineffectively trying to hit you. That spot must be tighter, because she stomps me when I stand there now. Mom fights just seem harder overall.
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# ? Nov 6, 2014 08:45 |