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Dr. VooDoo
May 4, 2006


Hoping this doesn't mean there will be less monsters coming at you at once so that those who use controllers aren't overwhelmed because of how hard it is to aim with control sticks in the chaos standard for KF

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Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

Dr. VooDoo posted:

Hoping this doesn't mean there will be less monsters coming at you at once so that those who use controllers aren't overwhelmed because of how hard it is to aim with control sticks in the chaos standard for KF

Aiming in Killing Floor isn't that hard and consoles have had horde shooters with as many or more monsters on the screen for the better part of a decade, dude. Relax!

QwertySanchez
Jun 19, 2009

a wacky guy
Any news about whether or not we're going to get mutators this time around?

It'd be nice if it'd be easier to integrate them too. Hosting a listen server while trying to get mutators working is difficult.

Synthwave Crusader
Feb 13, 2011

They said they're doing Workshop support right out of the box so I assume that mods/mutators will be a thing.

eonwe
Aug 11, 2008



Lipstick Apathy
Give me this game now

DeusExMachinima
Sep 2, 2012

:siren:This poster loves police brutality, but only when its against minorities!:siren:

Put this loser on ignore immediately!

Cerepol posted:

Goddamn I need a date so I can book the rest of that month off. So excite I can't even.

Can you literally not go so far as to even?

Chard
Aug 24, 2010




I for one have confidence that the PC version will be the superior product our discerning tastes demand while the unwashed console hordes will also have something to placate their vacant, bestial yearnings.





In all seriousness, aren't ultra high-end graphics the last major distinction between playing on the two platforms? I just gave my old PS3 to my little bro because I realized the last time I used it was when Dark Souls 2 first came out, no plans to buy another console, if that gives you a sense of my investment in 'winning' this debate for either side.

Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug
I can't consistently headshot off the cuff for poo poo even with a scope even with :pcgaming:

Unless I was support, who didn't need to. I swear it's like my ability to aim headshots well is inversely proportional to how vital it is to function.

My take on PC vs Console right now aside from exclusive stuff still has a layer of "Me and my brother do not feel like buying two copies for our individual steam accounts or whatever." practicality for bigger/longer games we both have an interest in. Or just because we feel like it, basically.

The Pope
Feb 18, 2007
This PS4 horseshit had better not mean that there are not dedicated servers and a serviceable server browser this time around. Also gently caress cross platform play, if I wanted to play with a bunch of 13 year olds howling racial slurs I would get xbox live. Plus I don't want to be handicapped by someone using a controller. Tripwire burned themselves with RO2 and hopefully they learned their lesson.

RocketSurgery
Feb 11, 2009
some dev Jared "Yoshiro" Creasy posted here a bit yesterday, with some details on stuffs
http://www.neogaf.com/forum/showthread.php?t=946603&page=2

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

RocketSurgery posted:

some dev Jared "Yoshiro" Creasy posted here a bit yesterday, with some details on stuffs
http://www.neogaf.com/forum/showthread.php?t=946603&page=2

Holy poo poo that forum is dreadful. In case anyone is wondering, he doesn't really offer much up, among a sea of lovely posts.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

RocketSurgery posted:

some dev Jared "Yoshiro" Creasy posted here a bit yesterday, with some details on stuffs
http://www.neogaf.com/forum/showthread.php?t=946603&page=2

Things may have changed but I'm used to Yoshiro just being sort of a community manager guy, not really a proper dev.

quote:

This PS4 horseshit had better not mean that there are not dedicated servers and a serviceable server browser this time around. Also gently caress cross platform play, if I wanted to play with a bunch of 13 year olds howling racial slurs I would get xbox live. Plus I don't want to be handicapped by someone using a controller. Tripwire burned themselves with RO2 and hopefully they learned their lesson.
It means all of that, also the sky is falling, Sony is sabotaging all your favorite games. :v:

Alteisen
Jun 4, 2007

by FactsAreUseless

The Pope posted:

This PS4 horseshit had better not mean that there are not dedicated servers and a serviceable server browser this time around. Also gently caress cross platform play, if I wanted to play with a bunch of 13 year olds howling racial slurs I would get xbox live. Plus I don't want to be handicapped by someone using a controller. Tripwire burned themselves with RO2 and hopefully they learned their lesson.

Yea because PC gaming doesn't have 13 year olds howling racial slurs. :rolleyes:

I'm more worried about cost to be honest, wondering if Tripwire will got the standard 60 dollar route or a little less, I assume the game will be more expensive given how much expansive and impressive it is.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
The fleshpound has been lifting weights :stare:

StealthArcher
Jan 10, 2010




Delusibeta posted:

Hmm. I suppose the fact that it's (officially) co-op means the disparity between controllers and mouse + keyboard. Can't see it happening without Sony sticking their developmental oars in.

Eh, Square got it, and pretty easily. Sony seems to have the right attitude about it lately, it's MS that would be a useless shitpile about it on the Bone.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
There is literally nothing worse for a PC than cross-platform play. Unless you a weird frenchmen (Warframe) your PC players are stuck with console patch cycles and content, and that is a lovely prospect in every way.

Broose
Oct 28, 2007
While I don't expect it to happen, it would be cool if the music was dynamic in such a way that parts get added and sped up as more and more enemies start piling up, until you are in a real poo poo show and it is going full blast. Could of sworn some other game had done it recently, but I can't remember its name.

Chard
Aug 24, 2010




Plenty of games have used dynamic music recently, and while I'm also not expecting it I wouldn't be surprised if they included it.

MadBimber
Dec 31, 2006
I think I'll spring for early access if this pops up, it looks too fun. I miss mass mutie slaughter with friends!

The Pope posted:

This PS4 horseshit had better not mean that there are not dedicated servers and a serviceable server browser this time around. Also gently caress cross platform play, if I wanted to play with a bunch of 13 year olds howling racial slurs I would get xbox live. Plus I don't want to be handicapped by someone using a controller. Tripwire burned themselves with RO2 and hopefully they learned their lesson.

lmao

Mushball
May 23, 2012
I am going to wait until the game comes out before I commit. I know a lot of people were soured by Red Orchestra 2 and I don't want to get burned out of playing KF2 by springing for early access.


I would be more worried if it was RO2 that went cross-platform. Unless they can plug a mouse and keyboard into their consoles, those players are limited to being ammo runners or grenade kamikazes because its going to be a fool's errand trying to fight with a controller.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Broose posted:

While I don't expect it to happen, it would be cool if the music was dynamic in such a way that parts get added and sped up as more and more enemies start piling up, until you are in a real poo poo show and it is going full blast. Could of sworn some other game had done it recently, but I can't remember its name.

Metal Gear Revengence did that (when you did cool poo poo more parts of the soundtrack would kick in).

Mom with a blog
Jul 15, 2009

Comedy is basically self-deprecation.

The Pope posted:

This PS4 horseshit had better not mean that there are not dedicated servers and a serviceable server browser this time around. Also gently caress cross platform play, if I wanted to play with a bunch of 13 year olds howling racial slurs I would get xbox live. Plus I don't want to be handicapped by someone using a controller. Tripwire burned themselves with RO2 and hopefully they learned their lesson.

:allears:

Please, tell me more about how the PS4 release of Killing Floor 2 is going to hamper your flawless PC gaming experience.

On a serious note, I'm looking forward to devastating hordes of Zeds with a double-barreled shotgun and showering in the results.

edit: On my PS4. :c00lbutt:

Mom with a blog fucked around with this message at 14:58 on Dec 9, 2014

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Mash posted:

:allears:

Please, tell me more about how the PS4 release of Killing Floor 2 is going to hamper your flawless PC gaming experience.

On a serious note, I'm looking forward to devastating hordes of Zeds with a double-barreled shotgun and showering in the results.

edit: On my PS4. :c00lbutt:

I hope you like playing a 6 player game by yourself :smugbert:

Broose
Oct 28, 2007

DatonKallandor posted:

Metal Gear Revengence did that (when you did cool poo poo more parts of the soundtrack would kick in).

That's the game I was thinking of! That added so much more "awesome" to the fights in that game.

Synthwave Crusader
Feb 13, 2011

Mash posted:

:allears:

Please, tell me more about how the PS4 release of Killing Floor 2 is going to hamper your flawless PC gaming experience.

On a serious note, I'm looking forward to devastating hordes of Zeds with a double-barreled shotgun and showering in the results.

edit: On my PS4. :c00lbutt:

So, like 5 zeds on screen at a time? :v:

Dark_Swordmaster
Oct 31, 2011

Scyantific posted:

So, like 5 zeds on screen at a time? :v:

That's more impressive than you think when you consider each zed is 72 individual gibby bits! :pseudo:

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord

Mash posted:

:allears:

Please, tell me more about how the PS4 release of Killing Floor 2 is going to hamper your flawless PC gaming experience.

On a serious note, I'm looking forward to devastating hordes of Zeds with a double-barreled shotgun and showering in the results.

edit: On my PS4. :c00lbutt:

As long as they go the TF2 route and let the console version die instead of try to keep parity it won't matter right?

dorkasaurus_rex
Jun 10, 2005

gawrsh do you think any women will be there

Was Red Orchestra 2 bad due to a console release or something?

Dark_Swordmaster
Oct 31, 2011
No, it was weird. The beta was fun but then the full launch was worse in almost every way somehow. It took them a while but for the past year or so it's returned to being super fun to play as long as you play non-vanilla gameplay modes (realism/classic). Maybe the vanilla RO2 is actually good now as well but I just never take it off realism servers.

Musluk
May 23, 2011



Just add an option for Judge Dredd :catdrugs: style zed time.

And put this on EA already goddamn.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

dorkasaurus_rex posted:

Was Red Orchestra 2 bad due to a console release or something?

No, RO2 was bad entirely on its own merits and was a PC-exclusive. There's just some :pcgaming: sperging whenever a game is on PC AND a console.

Mom with a blog
Jul 15, 2009

Comedy is basically self-deprecation.

Geight posted:

There's just some :pcgaming: sperging whenever a game is on PC AND a console.

Yup, that's pretty much it. Can't have us console gamers hampering their flawless PC gaming experience! :v:

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Dark_Swordmaster posted:

No, it was weird. The beta was fun but then the full launch was worse in almost every way somehow. It took them a while but for the past year or so it's returned to being super fun to play as long as you play non-vanilla gameplay modes (realism/classic). Maybe the vanilla RO2 is actually good now as well but I just never take it off realism servers.
People nowadays play Rising Storm because it's a much better game in every sense of the word.

Mash posted:

Yup, that's pretty much it. Can't have us console gamers hampering their flawless PC gaming experience! :v:

It's a worrying sign because i don't think Tripwire ever ported a game to consoles and Tripwire is incredibly loving incompetent so while KF2 is showing tons of good things that simple thing might cause tremendous bugs and glitches.

This is the company that won an Unreal competition with Red Orchestra, released the game and then admitted a few months after releasing RO2 that they didn't know what people liked about the original game, which is why they added level unlocks, crosshairs and maps that ignored balanced maps in an attempt to create maps that looked realistic (i.e. the opposite of RO1).

They also released a beta version of RO2 that was better than the release version :psyduck:

So there's plenty of reason for people to be a bit worried. I'm looking forward to KF2 but i sure as hell won't be pre-ordering it.

Mom with a blog
Jul 15, 2009

Comedy is basically self-deprecation.

Mans posted:


It's a worrying sign because i don't think Tripwire ever ported a game to consoles and Tripwire is incredibly loving incompetent so while KF2 is showing tons of good things that simple thing might cause tremendous bugs and glitches.

Ahh, then the skepticism isn't undeserved then. I figured that it was the standard "PC game gets ported to console" argument about framerates, graphics or microphone users but it's more like a "It could overall be a huge mess."

Hopefully they learned from their mistakes with RO2 and this game turns out fine on all platforms. :unsmith:

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
The weird thing about RO2 is even while it was a huge mess KF kept its fairly-stellar post-release support going, although there was a noticable increase in low-effort paid DLC near the end of its lifespan (lookin' at you, neon weapons pack!). I'm cautiously optimistic about KF2 even after seeing the RO2 trainwreck first-hand, if only because Tripwire seems to care about KF significantly more than all of their other products.

I really don't expect the game also being on PS4 to be that big of a problem unless they insist on having patch parity between the two platforms. The PS4 is just a low-end PC, this isn't the dark ages anymore. Also suspecting cross-play won't be a thing because that's generally something that's bragged about in marketing.

Questioner86
Feb 8, 2006
Gaming Freak Of Nature
Tripwire's owners recently posted a lot of information publicly so there's a lot more information about the plans for PC/PS4 out now.

Highlights include:

PC remains the Primary Platform.
No plans for cross play.
No need for update parity.
No, Sony isn't our publisher now.
No, they didn't pay for the development of KF2.
Yeah, we know RO2 had an awful launch but that was years ago and the company is twice as large, including QA specialists. Note how much better the launch for Rising Storm was.
If you don't trust us to deliver then keep your pre-order/early access money in your pocket and wait and see.

kode54
Nov 26, 2007

aka kuroshi
Fun Shoe
I'm hoping for Mac and possibly also Linux support. And I'm hoping that this time, it doesn't have permanent since launch bugs, like perk advancement being broken, or the Mac port switching sound devices to 16kHz on startup but playing a 44100Hz signal slowed down over them.

DeusExMachinima
Sep 2, 2012

:siren:This poster loves police brutality, but only when its against minorities!:siren:

Put this loser on ignore immediately!

Mans posted:

maps that ignored balanced maps in an attempt to create maps that looked realistic (i.e. the opposite of RO1).

Is it weird I'm okay with this? Then again I enjoyed Op Flashpoint so brutal realism kicking your rear end unfairly is just something I've been shellshocked into accepting. Rising Storm was much better though.

And sometimes it works for you. Sometimes you get the laser-guided airstrike. In RO2 I sniped from a bridge by the German spawn in Stalingrad and racked up ~30 kills as desperate Russian players tried to rush across the train tracks to cover. :mrgw:

DeusExMachinima fucked around with this message at 02:06 on Dec 10, 2014

Chard
Aug 24, 2010




Questioner86 posted:

Tripwire's owners recently posted a lot of information publicly so there's a lot more information about the plans for PC/PS4 out now.

Highlights include:

PC remains the Primary Platform.
No plans for cross play.
No need for update parity.
No, Sony isn't our publisher now.
No, they didn't pay for the development of KF2.
Yeah, we know RO2 had an awful launch but that was years ago and the company is twice as large, including QA specialists. Note how much better the launch for Rising Storm was.
If you don't trust us to deliver then keep your pre-order/early access money in your pocket and wait and see.

This might be the first game that I spring for EA on. Tripwire seems to just 'get it' when it comes to making this fun, peculiar, and kinda-dumb FPS horde thing. I still fire up KF1 for a few rounds every so often and never have trouble finding servers, and when I say I'm excited for KF2 in chat everyone seems to agree.

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Mans
Sep 14, 2011

by Jeffrey of YOSPOS

DeusExMachinima posted:

Is it weird I'm okay with this? Then again I enjoyed Op Flashpoint so brutal realism kicking your rear end unfairly is just something I've been shellshocked into accepting. Rising Storm was much better though.

And sometimes it works for you. Sometimes you get the laser-guided airstrike. In RO2 I sniped from a bridge by the German spawn in Stalingrad and racked up ~30 kills as desperate Russian players tried to rush across the train tracks to cover. :mrgw:

Well, Grain Elevator was a merciless slaughter of Germans, unless they managed to crawl inside the elevator, at which point it became a slaughter of Russians and Pavlov's house is super poo poo, done on porpuse because it was totes historical. The trainyard map is also terrible.

They just shut off their brains during the creation of RO2's maps. It's even worse when you look at Rising Storm and it's clear that someone over there knows how to make really good maps. Where the hell were they during RO2?

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