Dr Pepper posted:So, the game says Ribbon's reduce damage from all elements. I thought I'd go try Lingering Will without checking out what the fight was like first and got a single hit in and died.
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# ? Jun 18, 2024 08:39 |
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Man, Sephiroth is even easier than I remember him being in KH2. As long as you know that Sin Heartless Angel takes your MP too, he's not a problem in any way. Silhouette Vexen was crazy easy too, to the point of it feeling like a joke that he's super useless. The Data Organisation fights and Lingering Will seem like some hard and enjoyable fights so looking forward to fighting those. Are there any of the Silhouette accessory recipes that are worth synthing asap? The MP haste acc seems pretty nice off the bat, but I dunno if it's worth the mats.
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How the gently caress do I beat scythe wielding doom caster? I get a set number of hits before I die but then they stunlock me with repeated melee attacks then cover the whole field in insta-death black circles so I can't even manoeuvre away ![]()
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The trick is to fight him a ton until you learn how to avoid his attacks. Every hit in the attack where he creates a vortex can be blocked in a single guard (and gives you a Reaction Command to restore your number). When he knocks you into the air timing your Aerial Recovery until the moment he appears will give you invincibility and get you out of the loop. If you can't deal with the pools, wait until you get Second Chance or Glide. When he teleports into that attack a cast of Fire in the center before he reappears will stop him from starting it.
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When he does his charge up move where he sucks you in and then goes crazy, use reflect and then you get a reaction command that restores your doom counter. Really the answer is use reflect more! What level are you on? Edit: definitely have second chance and glide!!
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Yeah, he's got the "spin and slash" move, and the "suck in enemies and spin and slash a lot more" move. The latter has the reaction command, but only if you block or dodge his hits. Keep in mind that he has two reaction commands after it - one on his body and one on his scythe. The body one will do a whole lot of damage to him, whereas the scythe one won't do any damage but will restore your count. Keep that in mind and pick whichever suits you better at the time. other attacks: He teleports and hits you into the air. Repeatedly!!!! solution: he will stop when one of his hits misses. Either press O to aerial recovery at the right time (so his slash goes through your iframes) or press Square to recover and thrash around. He opens holes in the ground that does a LOT of damage solution: stay around the edge and avoid the holes. Stay in the safe spots. If you're in the Absent Silhouette fight, he'll usually "wheel" toward you afterward. Block that and then punish. He "wheels" toward you with his scythe solution: block it and hit the fucker You're surrounded by thorns and you're going to EXPLOOODE solution: move fast. The thorns stop right before exploding, so dodge roll, or quick run, or air-dodge, or glide fast and it won't hit. Limit break: he wheels around A LOT solution: some people say to "follow him", I just block it until he's over Limit break: columns of death and then he appears above you and then sends the scythe around to gently caress you up Solution: turn the camera and run around in a circle and the columns won't hurt you. When he goes to swing, use reflect four times. Or block it several times and reflect at the end. To reflect four times, you need to have a combo plus (I could have used this advice when I fought him) Spiffo fucked around with this message at 05:48 on Jan 18, 2015 |
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Marluxia is honestly the best boss in the game IMO. He's just so fair. Everything is telegraphed, his pattern is predictable, you don't even need to worry about healing. He also doesn't have any bullshit unblockable attacks or weird menu attacks you have to pause for because they go so drat fast.
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I just beat the data version of him and yeah, he's definitely up there. The teleporting attack he has is the closest thing to a bullshitty attack but even that isn't anywhere close to the likes of Mysterious Figure in BBS at his best. Lexaeus and Vexen are probably the worst Org XIII fights in KH2, which is fitting cos they're the worst designed too. Should'a kept their hoods up.
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If the pools are up (so you can't Quick Run) and you don't have Glide you're probably going to die to the thorn bomb unless you have the timing for Aerial Dodge down pat but yeah, it's generally a pretty fair fight.
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MrAristocrates posted:If the pools are up (so you can't Quick Run) and you don't have Glide you're probably going to die to the thorn bomb unless you have the timing for Aerial Dodge down pat but yeah, it's generally a pretty fair fight. You can just guard whatever attack he makes (guard's invincibility lasts ridiculously long) to ignore the roses. Reflect works likewise.
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I've found that sometimes he's not attacking me when that ends.
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Any advice for what order to use the Reward Room cards in Re:CoM? Especially with the 358/2 cards in play?
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Where's the best place to level grind in KHIIFM? I forget what I did in my previous play through but I am lv 71 and just finishing up grinding out all the synth items to complete the journal entry
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Experience Boost, Gullwings, then go to TWTNW and just keep killing with x4 exp at critical hp until you hit 99.
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Blackbelt Bobman posted:Where's the best place to level grind in KHIIFM? I forget what I did in my previous play through but I am lv 71 and just finishing up grinding out all the synth items to complete the journal entry Go to The World That Never Was, equip the Gullwing and Experience Boost, get to half health and run up and down the castle. I got from 77 to 99 in about an hour and a half that way. e: beaten
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Also, I've been playing KH3D in my downtime and it took me a while to realize that I really don't like that game more than KH2, BBS, CoM, or even KH1. There's just so many problems with that game which become more and more obvious the more I play the previous Kingdom Hearts games.
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Beef Waifu posted:Also, I've been playing KH3D in my downtime and it took me a while to realize that I really don't like that game more than KH2, BBS, CoM, or even KH1. There's just so many problems with that game which become more and more obvious the more I play the previous Kingdom Hearts games. Yeah, I've always had a problem with the way 3D plays and I can never put it into words.
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These Data Organization fights are kicking my rear end. I'm like level 95 at this point, and Sephiroth was really easy to defeat in comparison. Is it just a matter of practice and learning their moves? I impressed myself, I died after four slashes by Lingering Will instead of just one. ![]()
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You need to learn how the Data Org Members fight in order to beat them. You can't roll your face across the buttons and win. That being said, they're really easy even with basic knowledge of how to fight them.
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I think 3D is better than Re:Chain but otherwise I agree
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Oh boy time to grind out those synthesis lists!
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Woo, Lingering Will was a very satisfying fight. I wonder if we'll get an entire game explaining where that Gold Crown came from.
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I thought 3D was fun, but there are a lot of systems that are just kind of pointless and annoying. I liked the different methods of character progression that they messed around with in the handheld games, but by the time you get to 3D and you have "keep switching between your animal buddies to get new skill unlock trees" it feels like they were just putting another new one in there for the sake of it.
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Is there an easier/less painful way to level Final Form than to clear out TWTNW leave and come back with a full drive gauge?
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Are you using Two Become One?
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Data Xemnas 2 blows big time. Hard to learn a fight when it's behind another fight, you have to survive as Riku and have to sit through 10 years of loading if you do lose.
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I don't know how people are having trouble getting to Sora as RIku. I just use Dark Aura the second I get control, move forward, use dark aura, and the second I get close destroy the clone and stop Xemnas. You have plenty of time to do it and I think I beat Data Xemnas 2 on like my second try.
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Yeah, it's not that bad, but if Riku's basically already dead from the fight already and something slips through the cracks, game over. That's lame. I think most of it is my fault tbh cos my timing is shot at the moment. e: Got him that time. Thanks for the tips. Josuke Higashikata fucked around with this message at 20:32 on Jan 18, 2015 |
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Just cast Reflect every time you hear Xenmas say "Can you spare a heart?"
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Smornstein posted:Is there an easier/less painful way to level Final Form than to clear out TWTNW leave and come back with a full drive gauge? I like to do the same thing, but in the twilight town basement instead. Otherwise no, not really. Beef Waifu posted:I don't know how people are having trouble getting to Sora as RIku. I just use Dark Aura the second I get control, move forward, use dark aura, and the second I get close destroy the clone and stop Xemnas. You have plenty of time to do it and I think I beat Data Xemnas 2 on like my second try. Yeah, you can pretty much keep the clone staggered by abusing that move, the rest of Riku's attacks are pretty much red herrings. Destroy the clone, though? I thought it was just a reaction command.
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Smornstein posted:Is there an easier/less painful way to level Final Form than to clear out TWTNW leave and come back with a full drive gauge? In the last TWTNW room with enemies, one of the platforms (I think the third one from the top?) just spawns a bunch of the weakest Nobodies. Spam Magnet and Thunder, and they'll die in a couple seconds. Get a couple more easy kills while heading up to the savepoint room and enter it while still in a form to get all of your drive back. Leave the world and come back. Repeat. Still very boring, but it was the fastest way I found.
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Spiffo posted:I like to do the same thing, but in the twilight town basement instead. Otherwise no, not really. All you need is the reaction command, but I kill the clone with Riku's basic three hit combo just to give myself more breathing space for it in case I misjudge where the prompt for it pops up.
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Smornstein posted:Is there an easier/less painful way to level Final Form than to clear out TWTNW leave and come back with a full drive gauge? You know that if you go to the world map while still in a drive form, you come back with a full drive gauge, right?
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Beef Waifu posted:I don't know how people are having trouble getting to Sora as RIku. I just use Dark Aura the second I get control, move forward, use dark aura, and the second I get close destroy the clone and stop Xemnas. You have plenty of time to do it and I think I beat Data Xemnas 2 on like my second try. The correct answer is dodge roll/reflect when he says "can you spare a heart?" and avoid that segment entirely.
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Yeah, but then you don't get a free combo on Xemnas for pressing triangle one time and he gets to dance around you more.
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Beef Waifu posted:Yeah, but then you don't get a free combo on Xemnas for pressing triangle one time and he gets to dance around you more. If he's doing his laser thing just block them until he has two clones shooting at you. When they're finished the fake one will disappear and the real one will just hover for a few moments. That's when you combo him. Plus you can loop him to phase 2 by dodging "Be gone!/Writhe!" and comboing him.
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MrAristocrates posted:Yeah, I've always had a problem with the way 3D plays and I can never put it into words. I've also been replaying it, and I honestly think 90% of the problem is flowmotion. Because it exists, they design these big sweeping arenas where it's really easy for you to accidentally collide into walls and/or get the camera hosed up and/or fall off something, and then you die because enemies are hard. It's also real easy to activate flowmotion when you're just trying to roll away from attacks, and whoops! Flowmotion doesn't have invincibility. You die. Hockomonkey is rear end because of this. Or, more specifically, his arena is rear end. Every time I died was because I got myself/the camera stuck between walls and him, and then you can't even panic roll because you'll bounce off the walls instead. The other 10% of the problem is that leveling your spirits is also rear end, but it's the only way to get commands.
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Blackbelt Bobman posted:When he does his charge up move where he sucks you in and then goes crazy, use reflect and then you get a reaction command that restores your doom counter. Really the answer is use reflect more! I have second chance and glide. I'm level 60 or 61, something like that. The first time I tried I died in two hits to the black pools of death and the second time I died to the doom counter reaching 0. I don't know how you're supposed to block or move or do anything when you get hit and stunlocked, it's not like you can block in the middle of a combo. Or is there an ability for that?
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Waldorf Sixpence posted:I have second chance and glide. I'm level 60 or 61, something like that. The first time I tried I died in two hits to the black pools of death and the second time I died to the doom counter reaching 0. I don't know how you're supposed to block or move or do anything when you get hit and stunlocked, it's not like you can block in the middle of a combo. Or is there an ability for that? Everyone is posting about how you can interrupt him when he's doing the black holes but the window on that is so tight that you'll only get it if you know the fight so well that you know when he's gonna do it. Dealing with the big black holes is more about just letting him make the first move. Sit in between two of them and block or reflect when he comes at you, then counterattack (but stop hitting him if it'll take you into a black hole!) And no, you can't block in the middle of a combo. This is where it just comes down to muscle memory and knowing his tells. Here's another tip for people struggling on Marluxia. When you do a complete combo on him, he will ALWAYS teleport behind you and try to launch you into the air. Dodge roll or block it.
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# ? Jun 18, 2024 08:39 |
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Waldorf Sixpence posted:I have second chance and glide. I'm level 60 or 61, something like that. The first time I tried I died in two hits to the black pools of death and the second time I died to the doom counter reaching 0. I don't know how you're supposed to block or move or do anything when you get hit and stunlocked, it's not like you can block in the middle of a combo. Or is there an ability for that? Don't get hit by the Black Death pools. Reflect!!!! You can restore your count by doing that reaction command, that shouldn't be a problem. You can aerial recover out of almost any combo, as well. Seriously though, use reflect more. All day, every day. Edit: to be specific about the black holes, stand in-between them and reflect his attacks so you don't get knocked into the pools. Or, glide around until they go away. But seriously, use reflect on his vortex freakout move and do the reaction command of your doom counter gets too low!!! Blackbelt Bobman fucked around with this message at 02:28 on Jan 19, 2015 |
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