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Please let everyone repost their fleet lists below before posting anything else! If you have any concerns, contact me by PMs, IRC, or in the old thread. Campaign will last 12 turns. Any faction that has completed their objective at that point receives a faction victory, and each admiral in that faction gains 10 Renown. Admiral with the highest Renown score at the end is the hero of the campaign. Factions: -The Imperium of Man [Imperial Eagle] ---Imperial Navy (thatbastardken) ---Adeptus Mechanicus (Vulin) -----Starting Worlds: Spyrax Secundus, Okayama -----Objective: Maintain order (Control at least 8 planets of any type) -The Pluton Pact [Cross] ---Rogue Trader (JcDent) ---Eldar Corsairs (Lord Koth) -----Starting Worlds: Pluton Primus, Diyu -----Objective: Create a secessionist kingdom (Control a Mining World, an Agri-World, a Forge World, a Penal World, and two Civilised Worlds or one Hive World) -Waagh! Wrathtoof [Ork Head] ---Orks (Elbrak) ---Orks (Professor Curly) -----Staring Worlds: Boervax, I/786/L4, Leiria -----Objective: Loot the place (Control a total of at least 6 Hive Worlds, Forge Worlds, and Civilised Worlds) -Hive Fleet Drakaina [Alien Fetus] ---Tyranids (Fool_of_Sound) -----Staring Worlds: Leoc, Minos Primus, Nifilheim -----Objective: Eat and grow strong (Control at least 25 Repair Points worth of planets using average Renown of faction members [Penals count as average, rounded up]). -Reaper Fleet Acheron [Ankh-ish Symbol] ---Necron (Incy) -----Starting Worlds: Acheron, Y/392/K7 -----Objective: Control and/or perform a successful Exterminatus against 5 non-Uninhabited worlds. When they are the aggressors, Necron may perform Exterminatus instead of Planetary Assault if it is rolled. [Note: We are not using the '-10 points per controlled planet' rule, because that isn't really viable in factions.] Turns: 1. Attack Rating will be rolled by the GM to determine attack order. 2. Attacks are declared in order. You can declare openly in the thread; secrecy is no longer an issue. All players must have exactly one battle per turn. If after selection this is not the case, attacks will be reassigned by the GM to make it so, with reassignment starting with the last attack selecting player. 3. The attack is automatically a Raid unless the attacking faction has a world adjacent to the attacked faction, in which case the attacker may choose to have a Battle instead. If there are no neutral worlds adjacent to your faction, you must declare a Battle. The player declaring the attack is automatically the attacker. 4. Winning a Raid allows the winning player (attacker or defender) to choose an adjacent neutral world to take control of. Winning a Battle allows the winning player to take an adjacent world belonging to the faction of the losing player. Raids cannot temporarily take control of worlds. A faction can never lose its last planet until the final turn. 5. Repair points are determined based on all worlds your faction controls, modified by Renown as normal, then divided by the number of players in your faction, rounded up. [Note: You may select which world to conquer as soon as you win your game. First come, first serve; play your games!] Appeals: Refits are 2+ appeals, Specials are 4+ appeals, and Reinforcements are special; 2+ escorts, 3+ cruisers, 4+ heavy cruisers/battlecruiser/roks, 5+ battleships/grand cruisers, and 6+ hulk/Star Fort/Fortress-Monastery. Battle Reports: You aren't required to do full narrative AARs or anything like that, but you do need to make a post after each battle noting the following: 1. Both players and their fleet races. 2. Which world was lost or gained, and by whom. 3. Battle type and subplots played, with victor and completion/failure. 4. Victory Points. 5. All Renown changes. 6. A list of all ships and squadrons crippled or destroyed. 7. Ship experience and Appeals rolls. 8. Repair points generated and spent, and any ships being withdrawn the next turn. fool of sound fucked around with this message at 02:47 on Feb 23, 2015 |
# ? Jan 22, 2015 23:52 |
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# ? Apr 26, 2024 02:41 |
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Hive Fleet Drakaina (Attack Rating 3) [Renown 12, Re-rolls 2] ---Echidna, Proteus Hive Ship: Phage Mines, Adrenal Sacs, Drone Link, Tenacity, Pheromone Rage, Flagship (Ld 10) [760] ---Sybaris, Charybdis Hive Ship: Prow Excretion Ducts, Keel Launch Glands, Port/Starboard Launch Glands x3, Phage Mines, Extra Spore Cysts (Ld 8) [310] ---Lamia, Charybdis Hive Ship: Prow Excretion Ducts, Keel Launch Glands, Port/Starboard Launch Glands x3, Phage Mines, Extra Spore Cysts (Ld 8) [310] ---Uroboros, Kraken Carnivore: Adrenal Sacs, Solar Vanes [145] ---Apophis, Kraken Carnivore: Adrenal Sacs, Solar Vanes [145] ---Ladon, Emergent Drone: Prow Pyro-Acid Batteries, Keel Pyro-Acid Batteries [75] ---Basilisk Brood: Squadron of 6 Escort Drones, Excretion Ducts [120] ---Gorgon Brood: Squadron of 6 Escort Drones, Bio-Plasma [120] ---Wyvern Brood: Squadron of 6 Escort Drones, Bio-Plasma [120] ---Hydra Brood: Squadron of 5 Leviathan Vanguard: Pyro-Acid, Drone Link [175] ---Python Brood: Squadron of 5 Leviathan Vanguard: Pyro-Acid, Drone Link [175] ---Cockatrice Brood: Squadron of 5 Leviathan Vanguard: Pyro-Acid, Drone Link [175] Total: 2630 fool of sound fucked around with this message at 03:46 on Feb 23, 2015 |
# ? Jan 22, 2015 23:53 |
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pre:Battlefleet Spyrax - Imperial Navy (Gothic Sector Fleet List) Attack Rating 2 Fleet Admiral Macklemore Leadership 8 1 Re-roll Renown 0 'Imperious' Overlord CC + Targeting Systems, Extra Turrets, Power Ram 250pts Leadership 7. Fleet Flagship 'Autocrat' Tyrant CA + Long range Batteries 185 Leadership 7. 'Absolute' Tyrant CA + Long range Batteries 185 Leadership 7. 'Sovereign' Overlord CC + Targeting Systems, Extra Turrets, 290pts Leadership 7(8). Commander Lewis +1 Leadership, 1 Re-roll 'Despot' Tyrant CA + Long range Batteries 185 Leadership 7. 'Master' Tyrant CA + Long range Batteries 230 Leadership 8(9). Commander Dalton +1 Leadership, 1 Re-roll 'Indomitable' Dauntless CL 155 Leadership 8(9). Commander Lambert +1 Leadership, 1 Re-roll 'Intrepid' Dauntless CL 110 Leadership 8. 'Invincible' Dauntless CL 110 Leadership 8. 'Hood Squadron' 5x Cobra DD 150 Leadership 8. 'Fang Squadron' 5x Cobra DD 150 Leadership 8. 3x Secondary Commanders + 1 re-roll 45 each
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# ? Jan 23, 2015 13:42 |
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+++Rogue Trader Explorator Fleet Scions of Koronus+++ posted:
Leadership: <JcDent> .roll 10d6 <skybot> JcDent: 35 (10d6=4, 3, 4, 4, 3, 4, 3, 2, 4, 4) <JcDent> now those are some nice Ld scores <FireSight> nothing low nothing high <JcDent> It's an average bunch of adventurous merchant types who operate at the edge of law both divine and mundane and who skirt the edge of unknown space Xeno stuff: <JcDent> .roll 3d6 <skybot> JcDent: 14 (3d6=5, 6, 3) JcDent fucked around with this message at 16:47 on Feb 7, 2015 |
# ? Jan 25, 2015 04:05 |
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Here we go thenThousand Sons battlefleet Echo of Tizca posted:Chaos lord Koralva Dai
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# ? Jan 25, 2015 18:07 |
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quote:Adeptus Mechanicus Explorator Fleet Kappa-Sigma-798/4 Vulin fucked around with this message at 21:29 on Feb 14, 2015 |
# ? Jan 25, 2015 18:29 |
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pre:Fly Me Closer, 2000 Point Berserker Fleet list Warmaster "N'tan'rk Skullcrusher" - free -Ld 8 + 1 (Chaos space marines on flagship) -Reputation: 1 Despoiler "Bloodthirst" - 390pts -Torpedos - 10pts -Chaos Space Marines - 35pts -Terminators - 10pts -Ld7 + 1 (8 + 1 as long as flagship) Devastation "Slaughter Games"- 190pts -Ld9 Devastation "Crimson Fellows"- 190pts -Ld8 Devastation "In The Name Of Khorne"- 190pts -Ld7 Nephilhem "Skullbreaker" - 250pts -Torpedos - 25pts -Aspiring Champion "Marcus the Gladiator" - 30pts -Reroll - 15pts -Chaos Space Marines - 35pts -Terminators - 10pts -Ld8 + 1 + 1 = 10 Hecate "Plucked Eyeballs"- 230pts -Ld8 3x Infidel "Void Vikings Squadron" - 120pts -Ld8 4x Infidel "Blood Or Death Squadron" - 160pts -Ld7 3x Infidel "Ramming Speed" - 120pts -Ld8 Total: 2000pts [11:08] <skybot> FireSight: 34 (8d6=3, 6, 5, 3, 5, 4, 5, 3) [10:43] <FireSight> .roll 1d6 ld of new infidel squad [10:43] <skybot> FireSight: ld of new infidel squad: 5 (1d6=5) Battle Log: Appeals Log: Damage Log: chin up everything sucks fucked around with this message at 19:58 on Feb 1, 2015 |
# ? Jan 25, 2015 18:52 |
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Ork Waagh Fleet Renown: 10 Total Fleet Cost: 2170 Goldtoof's Mob Slamblasta Ork Battleship 295 Leadership: 6+1 Krew Skill: Loudhailer and Big Stick: Once per battle ship my pass any Leadership or Command test without rolling dice. +Dethskull clan upgrade: +1 side armor 20 +Kaptin Goldtoof Squigferaleg: +1 leadership 40 Total: 355 Fist of Gork Ork Terror Ship 185 Leadership: 7+1 Krew skill: Bigger Hammers: Can always repair a crit each turn. +Prow Torpedoes 10 +Grotz: +1 to reload ordnance 15 +Kaptin Bomhed Dakkafist: +1 leadership 40 Total: 250 Fist of Mork Ork Terror Ship 185 Leadership: 6 +Prow Torpedoes 10 +Grotz: +1 to reload ordnance 15 +Nob Mr. Nailhed 20 Total: 230 Laaza Danga' Ork Kill Krooza 165 Leadership: 8 Krew Skill: Shooty Boyz: May roll 3d6 and discard highest dice went attempting Lock On Special order. +Prow Zzap Gunz 5 +Side Zzap Gunz 20 +Kustom Force Field: one shield replaced by d3 shields 15 +Dethskull clan upgrade: +1 side armor 20 Total: 225 Ded Zappy Ork Kill Krooza 165 Leadership: 5 +Prow Zzap Gunz 5 +Side Zzap Gunz 20 +Kustom Force Field: one shield replaced by d3 shields 15 +Dethskull clan upgrade: +1 side armor 20 Total: 225 Rokkit Mob 8 Ravagers 320 Leadership: 5 +Nob Blitzroar 20 +Grotz: +1 to reload ordnance 15 Total:355 Mor Rokkitz 8 Ravagers 320 Leadership: 6 +Nob Dakkagit 20 +Grotz: +1 to reload ordnance 15 Total: 355 Dakka Blitz 3 Onslaughts 2 Savages 160 Leadership 7 +3 Soopa Engines 15 Total: 175 code:
ElBrak fucked around with this message at 18:10 on Feb 23, 2015 |
# ? Jan 25, 2015 19:53 |
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Emerald Crescent Corsairs Eldar Corsair Fleet: 1995 pts Attack Rating: 4 Commander: Pirate Prince Elamshin[Ld +0, 4 Renown, 1 Re-roll] Griffon Knight: Caellarye(25) Griffon Knight: Balenar(25) Fury of Khaine - Flagship[Ld 9] -Void Stalker-class Battleship(470) --Vampire Raiders(10) Song of Eldanesh[Ld 7] -Eclipse-class Cruiser(260) Sky Dancer[Ld 10] -Aurora-class Light Cruiser(140) Lightstep[Ld 9] -Aurora-class Light Cruiser(140) Moonglow[Ld 8] -Solaris-class Light Cruiser(125) Sunray[Ld 8] -Solaris-class Light Cruiser(125) --Disciplined Crew Death's Consorts Squadron[Ld 9] -Hellebore-class Frigate x4(300) Shadowstalker Squadron[Ld 9] -Hemlock-class Destroyer x3(150) -Aconite-Class Frigate x1(60) Blades of Night Squadron[Ld 10] -Nightshade-class Destroyer x5(250) Shade Squadron[Ld 8] -Nightshade-class Destroyer x3(150) 09:12:17 | <skybot> LordKoth: 36 (10d6=5, 1, 6, 4, 2, 2, 5, 4, 6, 1) Lord Koth fucked around with this message at 20:33 on Feb 4, 2015 |
# ? Jan 26, 2015 01:55 |
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Wrathbeard's Bootstrappahs Hammer Battlekroozer Da Morket - 390pts -Leadership 8 -Big Boss Murdah Wrathbeard -Death Skulls Big Meg w/ 2 Re-rolls -Kustom Force Field -Extra Power Field -"Da Bootstrappahs" -Mad Meks Hammer Battlekroozer Biznez Expanshun - 370pts -Leadership 8 -Morketing Direktor Erik "Dat ovva Git" Shmit -Death Skulls Big Meg w/ 1 Re-rolls -Kustom Force Field -Extra Power Field -"More Bootstrappahs" -Mad Meks Terror Kroozer Randee Gitz - 185pts -Leadership 7 Terror Kroozer Da Right Anorkists - 185pts -Leadership 6 Terror Kroozer Freedumb Fightas - 185pts -Leadership 6 Terror Kroozer Taxashun/Stealin' - 185pts -Leadership 6 Terror Kroozer Risin' Tide - 185pts -Leadership 6 Terror Kroozer Morket Forces - 185pts -Leadership 8 Brute Squadron Natural Undergitz - 125pts -Leadership 6 -x5 Brute Ships Total: 2000pts [13:58] <skybot> ProfTop: 36 (9d6=6, 3, 5, 3, 3, 2, 2, 6, 6)- trading the last 6 to the Bizness Expanshun
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# ? Jan 27, 2015 22:48 |
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Map and Imperial objectives updated to reflex Dagon dropping out. Attack rolls are done, so lets get started. Just post the name of the player your are attacking in the thread, in Declaration Order. Nobody is adjacent to anyone else this turn, so only Raids are possible. Turn 1 Declaration Order: Lord Koth (Eldar) jcDent (Rogue Trader) Incy (Tzeentch Chaos) quote:Attack Ratings: fool of sound fucked around with this message at 11:29 on Jan 28, 2015 |
# ? Jan 27, 2015 22:51 |
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Raid fool_of_sound.
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# ? Jan 27, 2015 22:55 |
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Eeny Meany Miney LOOT Raid ProfessorCurly fucked around with this message at 23:23 on Jan 27, 2015 |
# ? Jan 27, 2015 23:09 |
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I'll attack Firesight
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# ? Jan 28, 2015 09:19 |
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Lord Koth can only attack Incy, and jcDent will fight whoever are final participant is. If we can't recruit anyone, I'll just play a second 'Nid fleet, since I don't think that gives me any unfair advantages, unless someone can point some out.
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# ? Jan 28, 2015 11:31 |
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Raid on Inhabited World Kasanaan Attacker: Lord Koth's Corsair Eldar Defender: Incy's Chaos Sorcerers Battle Type: Raid(The Raiders) World: Kasanaan Attacker Subplot: Enemy Plans(+1/-1)[Failed] Defender Subplot: Extended Duty(+1/-0)[Failed] Attacker VP: 72 Defender VP: 34 Attacker Renown: +3[Won Raid(+1), VP Earned(+1), Fought fleet w/ higher pt value & won(+2), Subplot Failed(-1)] Defender Renown: 0[VP Earned(+1), Lost Raid(-1)] Lord Koth fucked around with this message at 20:32 on Feb 4, 2015 |
# ? Jan 30, 2015 01:53 |
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Emerald Crescent Status Participating in Raid -Sunray[OK!] -Blades of Night Squadron[OK!] -Shade Squadron[OK!] Post-battle Ld rolls 19:23:23 | <LordKoth> Sunray 19:23:27 | <LordKoth> .roll 2d6 19:23:28 | <skybot> LordKoth: 10 (2d6=5, 5) - Success Crew Upgrade 19:31:38 | <LordKoth> .roll 1d6 19:31:38 | <skybot> LordKoth: 5 (1d6=5) - Disciplined Crew 19:23:40 | <LordKoth> Blades of Night 19:23:43 | <LordKoth> .roll 2d6 19:23:43 | <skybot> LordKoth: 9 (2d6=4, 5) - Nothing 19:23:47 | <LordKoth> Shade 19:23:49 | <LordKoth> .roll 2d6 19:23:50 | <skybot> LordKoth: 9 (2d6=5, 4) - Success, taking Ld Increase Requistion Going for ships... 20:20:08 | <LordKoth> .roll 1d6 20:20:09 | <skybot> LordKoth: 4 (1d6=4) Gained 5 escorts. 2 Nightshades added to Blades of Night Squadron 1 Aconite added to Shadowstalker Squadron 2 Hellebores added to Death's Consorts Squadron
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# ? Jan 30, 2015 02:27 |
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Someone suggested that we houserule refit costs to make them more desirable; looking for opinions on how to implement that. A couple ideas: 1) Change the price per refit from 10% of the ship's base cost to 5% 2) Make the first refit free. If we do this, we'll also have to increase the evolution cap on 'Nids by 1, and let them use Refit Appeals to gain a random free one. 3) Attempt to price out the refits based on the Tyranid evolution prices. This is a complicated solution and may or may not be well balanced. Shout your opinions about this in IRC.
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# ? Jan 30, 2015 02:59 |
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Inciner (Tzeentch Chaos) v Lord Koth (Eldar Raiders) Raid, scenario 3. 'The ambush' or something. Result: Merciless domination - 7 hits, crippled No ld roll Withdrawn for repairs Unrelenting malice - no damage Ld roll failed Injustice - 1 hit Ld roll failed (at ld6 screw you dice!) Brutality squadron - no damage Ld roll passed, ld7 so must upgrade to ld8. No appeal No renown change I would like to use 1 repair point on the injustice, however that works The 'game': The game was the raiders. I deployed, lord koth flew on and damaged the domination to the degree of 7 hits (the average expected was 3.5 so I was a little irritated). I disengaged the domination, reformed and prepared to attack his ships next turn. All eldar ships disengaged top of turn 2. The injustice didn't even get to gain a point of ld. This was one of the most frustrating tabletop experiences I've had, and demonstrates one of the major failings of the BFG campaign mechanics (that almost everything punishes you for playing the game). I cannot fault Lord Koth for disengaging, it was the correct play as sticking around would likely have let me leverage my range advantage in to dealing serious damage my turn 2 (as my fleet was sunward he had the option of crawling towards the 60cm threat range or disengaging). By design, I cannot see this scenario lasting longer than the one ambush turn, or requiring more than one player's input. I cannot be more critical of it, it's a very unfun scenario to play in a campaign and should probably be excluded from the potential scenario pool. quote:Chaos lord Koralva Dai
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# ? Jan 30, 2015 14:06 |
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fool_of_sound posted:Someone suggested that we houserule refit costs to make them more desirable; looking for opinions on how to implement that. A couple ideas: I made a rogue draft for option 3. It turns out it was easier than expected, with most of the refits having something analogous in a fleet list. Again, let me know your opinions in IRC please.
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# ? Jan 30, 2015 18:37 |
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Fought Firesight and won. Battle was a Raid using the Scenario: The Bait. I held the field after destroying a escort squadron and crippling a cruiser. I gained 4 renown. I will take over Peridot.code:
ElBrak fucked around with this message at 21:19 on Feb 8, 2015 |
# ? Feb 1, 2015 02:22 |
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Hive Fleet Cerberus [Renown 1, Re-roll 1] Corgidys, Proteus Hive Ship - 640 Solar Vanes, Adrenaline Sacs, Advanced Discharge Vents, Pheromone Rage, Flagship (Ld 10) Terrierys, Charybdis Hive Ship - 300 Prow Bioplasma Discharge, Keel Bioplasma Discharge, 3xPort/Stbd Bioplasma Discharge Tenacity, Solar Vanes, Extra Spore Cysts (Ld 8) Colliearos, Kraken Carnivore - 145 Solar Vanes, Adrenaline Sacs Drone Link, Extra Spore Cysts Corsas Pack, 6 Escort Drones - 150 Bioplasma Discharge Solar Vanes Fosekoas Pack, 6 Escort Drones - 150 Bioplasma Discharge Solar Vanes Cursinuas Pack, 6 Escort Drones - 150 Bioplasma Discharge Solar Vanes Dunkeras Pack, 6 Leviathan Vanguards - 210 Pyro-Acid Battery Drone Link Purias Pack, 3 Predator Kraken - 135 Bioplasma Discharge Solar Vanes Melias Pack, 5 Predator Kraken - 225 Massive Claws Solar Vanes Total 2105 Cynic Jester fucked around with this message at 13:17 on Feb 9, 2015 |
# ? Feb 1, 2015 18:55 |
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Jester is playing jcDent! Please try to have your games done by next Monday. We'll try to switch to a weekly schedule after that.
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# ? Feb 1, 2015 19:57 |
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fool_of_sound posted:Jester is playing jcDent! I'm gonna get wrecked by a corgi, gently caress me. Jester, I'm GMT -8, and I'm ready to throw down on Thursday from 10am to about 2pm. Or we work something out on IRC.
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# ? Feb 2, 2015 03:15 |
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JcDent posted:I'm gonna get wrecked by a corgi, gently caress me. Jester, I'm GMT -8, and I'm ready to throw down on Thursday from 10am to about 2pm. Or we work something out on IRC. I'm GMT +8, so that particular time is a bit of a no-go. I am mostly free though, so just poke me on IRC.
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# ? Feb 2, 2015 08:35 |
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I did put a notice in the MIA thread but I'm in the UK and away from my PC until 20/02, so either skip my turn or have someone else play it.
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# ? Feb 2, 2015 09:08 |
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Raid on Minos Primus; Raid in Primary Biosphere Vulin (Adeptus Mechanicus) v fool_of_sound (Tyranids) Major damages: -Tyranids ----Python Brood crippled by combined fire from Malfuction's Demise and Ballicose Squadron -Adeptus Mechanicus ----Malfuction's Demise crippled by antibodies from Sybaris ----Bellicose Squadron crippled by boarding action by Python Brood Victory Points: 91-44, Tyranid Victory, with Tyranids holding the field. ---Tyranid Subplot: Enemy Plans (Failure...) ---Adeptus Mechanicus Subplots: Fresh Captain (Failure...), Decoy (Success!) Renown Changes: ---Tyranids: +1 (+1 Winning a Raid, +1 Victory Points, -1 Subplot) ---Adeptus Mechanicus: +1 (-1 Losing a Raid, +1 Victory Points, +0 Subplot, +1 Enemy Point Value Higher) Planet Captured: Dacia "<Food attack while sleep> <Gone now, but did not eat much, antibodies working well> <Damage small> <Chasing food to new planet>" quote:[16:18] <foolofsound> yeah. rolling for reinforcements fool of sound fucked around with this message at 04:44 on Feb 3, 2015 |
# ? Feb 2, 2015 22:18 |
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Doublepoossssttttttttt
Cynic Jester fucked around with this message at 13:17 on Feb 9, 2015 |
# ? Feb 7, 2015 15:15 |
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THE PARTY RAID Cynic Jester (righteous 'nids) vs JCDent (scum and villians) Major Damage: -'nids ---Purias Pack crippled, last member lasted 4 turns against 2 cruisers and 2 escorts. Hero of the Universe. ---Malamutos crippled and destroyed by enemy fire. Killed an escort. Will be remembered with scorn ---Victory points 167 vs not much Renown changes: ---'nids: 0 ---scum and villains: +3 Planet captured: Naraka falls to the scoundrels quote:[22:14] <CynicJester> rolling for reinforcements Edit: Also thanks to elbrak-sensei for putting up with us as we durdled around getting to grips with things. Cynic Jester fucked around with this message at 16:08 on Feb 7, 2015 |
# ? Feb 7, 2015 15:20 |
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Tyranid Raid On Naraka Hive Fleet Cerberus (Cynic Jester) vs. Scions of Koronus, A Rogue Trader Fleet (JcDent) Planet: Naraka (Mining) Scenario: The Raiders Points: 550 RT Plot: Decoy Rogue Trader Ships Lure of the Expanse, RT Cruiser Stars of Inequity, Carnage class Destroyers of Vath, Xeno squadron "Faith and Coin", actually a decoy transport "Scandalous Wench", which retroactively rolled Ld 5 and ruined a beautiful ram. Damage: 1 Hp on each cruiser "The Rock" Xeno Escort tentacle'd to death. Renown: +3 Rolls: Skybot the Merciless posted:
This had been a good side venture for Aphesius. Even far away from native Koronus, he was still at the top of his game. That "game" usually involved shooting some petty tyrant to take control of his planet. Of course, since negotiations on Naraka broke down rather violently, he had been forced to do just that. And now, the mining planet was all his, and Aphesius was free to report the success to his Eldar Corsairs allies. Hiss ships were flying in a loose formation. A Byevoor escort squadron was flying the vanguard, with the trophy pirate vessel Stars of Inequity providing long range support. Even though the Eldar had assured him that there was no danger there, Aphesius felt he had to be prudent. His own flagship was flying close to an asteroid field, scanning it for anything lootable. The last and limping in formation was "Faith and Coin". It wasn't the real cruiser - in fact, this was just a crude cruiser shaped frame hammered onto an old transport ship, "Scandalous Wench" was the name and it was crewed by some of inept, bumbling pirates Aphesius had ever encountered. Only engines, life support, bridge and a small battery remained on the gutted ship and Aphesius ensured their loyalty by always keeping the ship in his sights. It was a useful piece to have when bluffing, but nothing more. "Sir, we have contact... Tyranids at the gas cloud!" Before the fleet could react, a tyranid cruiser class organism and three ugly oversized escorts slid out of cover provided by the cloud. The enormous beast fell to his ravenous instincts almost immediately and turned towards the planet. The escorts, however, flew straight ahead. Inequity had just enough time to brace for impact as foul bioplasma bypassed the shields and burst onto the hull. Trader's own Xeno escorts turned to engage, but their weapons failed to dent the thick armor. Victory shot a lance blast at the massive ship, but it only detonated a shield spore RIP Bob the Nid It took the combined might of both real cruisers to take down two of the horrid alien escorts. Nevertheless, one of the got through unscathed and vomited plasma on the aft of Expanse. Aphesius cursed the foul beasts and ordered the ship to come to a new heading. As the larger Tyranid regained its composure (no doubt helped by accurate long range fire from the Carnage class), it turned towards Inequity. Just then, "Faith" contacted the flasgship and delivered an atypically brave statement: they would ram the tyranid ship. It was risky, but there was hope that the frame would both sotften the blow and do some damage to the alien ship before collapsing. Minutes passed as everyone on the bridge watched the sensor screen, where a green triangle marked SW was approaching a red enemy square. A few more moments and... impact! The crew cheered at the maneuver and Aphesius thought that maybe the pirates were actually getting better (due to his proximity, of course). Alas, all the joy faded when a more accurate sensor scan revealed that the "impact" had been nothing more than pirates detonating charges (no doubt mugged off some miners) to free their ship from the frame and then darting away. The trader swore that next time, he would not be merciful to these dogs. It took a few more ours and Rock's demise in a horrid tentacle embrace to finally slay the space beast. By that time, escorts were chasing down the remaining nid organism, enjoying all the wonders of of escort battles. Ignoring the fleeing pirates, the two cruisers did their slow maneuvers to get both withing reach of the 'nid and bring their guns to bear. The creature, acting on instinct, was heading towards Naraka, and who know what it could do! Salvo after salvo of battery was sent towards the beast, giant torpedoes streaked through space, and Inequity showed the long range mastery of the crew - and all for naught - the ship was too small, too nimble, too well armored by its fell biology. The only upside was that one stray shot eventually fell on a mining complex on Naraka, eradicating a brewing Chaos cult. The beast escaped. "At least we have the planet" Aphesius blurted, surly from the fight. "M'lord, we have... remembered this relic. I think you should have it" the miners said marking the position of centuries old ship prow with intact arrester engines, happy not be eaten. JcDent fucked around with this message at 16:48 on Feb 7, 2015 |
# ? Feb 7, 2015 16:33 |
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Ork Raid on Imperial Convoy Wrathbeard's Bootstrappahs (professurcurly) vs. Battlefleet Spyrax (thatbastardken, played by Vulin) The Imperial Navy won an heroic victory! Imperial forces take control over Forge World Wolframus! Imperial Damage: - 'Absolute' Tyrant lost 2 hullpoints - 'Sovereign' Overlord lost 2 hullpoints Ork Damage: - Terror Kroozer Randee Gitz destroyed - Brute Squadron Natural Undergitz destroyed Renown changes: Battleflet Spyrax: +1 for Subplot, +4 for Ships destroyed, +1 for won raid = +6 renown Wrathbeard's Bootstrappahs: -1 for lost raid, -1 for subplot, -1 for losing capital, +1 for losing with less points = -2 renown Experience and appeal rolls: quote:18:17:51 Vulin_ experience rolls: Journal of Battle Group Commander Macklemore 5769999.M41: Commander Lewis just send me his mission report. On his way to Wolframus the convoy was ambushed by Orks. They charged the transports as it fits mindless beasts such as them. 3 of the smaller transports were lost and two of our ships sustained minor damage. The shipyards on Wolframus should be able to repair them in time. Even better, the venerable Emperor Battleship 'Potentate' just completed its repairs and is able to be integrated into the battlegroup. The ship was heavily damaged in a surprise attack by the Eldar a few decades ago. In more worrying news, the Archmagos of Wolframus reported that one of their Explorator Fleets encountered a small splinter of an Hive Fleet near Minos Primus. It seems that the earlier rumours were true, the Tyranids have reached the sector.
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# ? Feb 8, 2015 19:16 |
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And so I have something to edit until thatbastardken is back:quote:Battlefleet Spyrax - Imperial Navy (Gothic Sector Fleet List) Attack Rating 2 Vulin fucked around with this message at 01:45 on Feb 13, 2015 |
# ? Feb 8, 2015 19:18 |
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Hey, everyone played their games on time! I'll update a bit later today.
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# ? Feb 8, 2015 19:59 |
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Turn 2 -The Imperium captures Wolframus -The Pluton Pact captures Naraka and Kasanaan -Waarg! Wrathtoof captures Peridot -The Splinter Fleets capture Dacia -The Acheron Alliance collapses [I need people to vote on what we're doing about refits!] Declaration Order: -- -- -- -- -- -- -- -- The Pluton Pact and the Splinter Fleets may declare battles against one another. Waargh! Wrathtoof and the Imperium may declare battles against one another. All other declarations must be raids. quote:Roll 1 fool of sound fucked around with this message at 16:10 on Feb 9, 2015 |
# ? Feb 9, 2015 03:36 |
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Noted. Will try to put orders ASAP once I get into contact with my Eldar ally. I vote Option 3 and reroll sub option.
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# ? Feb 9, 2015 05:33 |
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JcDent posted:Noted. Will try to put orders ASAP once I get into contact with my Eldar ally. Probably should get on the IRC if you need to talk to Koth, though i don't see why you gotta talk to him about picking a opponent.
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# ? Feb 9, 2015 06:57 |
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ElBrak posted:Probably should get on the IRC if you need to talk to Koth, though i don't see why you gotta talk to him about picking a opponent. *plots* I wanna raid Vulin's Explorator detachment near Adlivun!
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# ? Feb 9, 2015 08:10 |
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Lord Koth, let's battle over Kasanan
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# ? Feb 9, 2015 13:20 |
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Strike that. That would leave the Orks without opponents. Raiding ProfCurly instead. Elbrak fights thatbastardken, his choice of battle or raid. Try to get you battles done by next Monday. ProfCurly, CynicJester, and thatbastardken need to get back to me on refits please. fool of sound fucked around with this message at 16:13 on Feb 9, 2015 |
# ? Feb 9, 2015 16:08 |
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# ? Apr 26, 2024 02:41 |
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Option 2.
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# ? Feb 9, 2015 16:19 |