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zapjackson posted:No way, man. Going back into the same space with new tools to traverse it more efficiently was really great.
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# ? Feb 2, 2015 02:02 |
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# ? May 2, 2024 08:33 |
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Master-D did nothing wrong
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# ? Feb 2, 2015 17:42 |
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C-Euro posted:I don't begrudge anyone for liking Super Metroid, but like I said I grew up on Marios and Mega Mans (Mega Men?) where the platforming is really tight since you're generally moving in one direction and there's more action to the gameplay. When I came to Super Metroid over 15 years after my first formative platformer experiences, the controls were just waaay too floaty and loose for me, which is probably better for an exploration-based platformer but I did not like them at all (also the knockback which is really jarring because it's not floaty at all). I liked Zero Mission and liked Fusion more than most people specifically because the controls felt much tighter. Playing Zero Mission for the first time and it's so good
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# ? Feb 2, 2015 18:01 |
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The floaty jumping and stuff is just pure Metroid to me, and I actually don't like that they went away from it in Fusion and Zero Mission. Not that those aren't great games, but I really love the feel of Super Metroid because it's so unique, there's nothing else quite like it. The physics allow you to actually be kind of creative with your jumping and do maneuvers in the air and such, which isn't a thing that ever really happens in platformers.
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# ? Feb 2, 2015 18:45 |
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I don't know anything about this videogame you played for Abject Suffering or if you were intentionally ignoring this but I'm pretty sure all those names are puns on things like "kernel of truth" and "doctor's orders"
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# ? Feb 2, 2015 21:43 |
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HMS Boromir posted:I don't know anything about this videogame you played for Abject Suffering or if you were intentionally ignoring this but I'm pretty sure all those names are puns on things like "kernel of truth" and "doctor's orders" Well, I feel like the densest dummy. On an unrelated note, we're doing t-shirts now. Check out the first design. http://teespring.com/watch-out-for-fireballs-logo
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# ? Feb 2, 2015 22:06 |
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Song For The Deaf posted:Well, I feel like the densest dummy. This t-shirt is Cool and I will Buy One.
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# ? Feb 3, 2015 00:17 |
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New Retronauts is up about games that jumped the shark, though I guess it's secretly a "bad sequels" episode: http://www.usgamer.net/articles/this-weeks-retronauts-gets-an-aaaaay-for-effort
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# ? Feb 3, 2015 02:47 |
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Final Fantasy 13 was a huge deal, I think you guys are letting the whole 13 universe and years of hindsight dull the impact of that game's expectations. Keep in mind it was partly a huge deal because it was the first time ever Microsoft got a Final Fantasy game on the console (4 discs, though). Also, you might be mixing up two Xbox Rpgs. Blue Dragon was made by the Dragon Quest guys, Lost Odyssey was the FF guys.
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# ? Feb 3, 2015 07:12 |
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Blue Dragon and Lost Odyssey were both Mistwalker games, Mistwalker being former FF bigshot Hironobu Sakaguchi's production studio.
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# ? Feb 3, 2015 07:16 |
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Tae posted:Final Fantasy 13 was a huge deal, I think you guys are letting the whole 13 universe and years of hindsight dull the impact of that game's expectations. Keep in mind it was partly a huge deal because it was the first time ever Microsoft got a Final Fantasy game on the console (4 discs, though). Well for years the mainstream narrative was that FF13 was a war crimes grade abomination, so taking a step back and recognizing it's actually just a mediocre JRPG is a good move IMO
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# ? Feb 3, 2015 07:54 |
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icantfindaname posted:Well for years the mainstream narrative was that FF13 was a war crimes grade abomination, so taking a step back and recognizing it's actually just a mediocre JRPG is a good move IMO It's a little worse than mediocre but its not an abomination like say the Ar Tonelico games. Or as unplayable as say Hoshigami: Ruining Blue Earth. Haruharuharuko fucked around with this message at 08:19 on Feb 3, 2015 |
# ? Feb 3, 2015 08:17 |
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I was hoping new Retronauts would have focused more on individual games. "This Bionic Commando reboot actually wasn't that bad until we found out his wife was in his arm" Something like that. The Fabula Nova Crystalis observation was right on point though as far as I'm concerned. I think you guys are focusing a bit too much on just FF13. That poo poo show extended way beyond that.
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# ? Feb 3, 2015 08:22 |
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Timett posted:The Fabula Nova Crystalis observation was right on point though as far as I'm concerned. I think you guys are focusing a bit too much on just FF13. That poo poo show extended way beyond that. Actually almost all of that transmedia/ multi-game universe stuff got pulled. As Versus 13 and Agito 13 got made into 15 and Type 0 and are in their own universes. The only connecting games are now 13-2 and 13-3, and the "interview"/ fanfic thing about Lightning.
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# ? Feb 3, 2015 08:26 |
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None of the games came out but the impact of them planning their whole console generation around it was felt pretty hard I think. I expect something similar from this big slate of Zack Snyder DC Universe films planned out over the next 10 years or whatever.
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# ? Feb 3, 2015 08:29 |
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Timett posted:None of the games came out but the impact of them planning their whole console generation around it was felt pretty hard I think. Agreed and man that DC stuff is going to crash and burn so hard it will actually kill Superman.
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# ? Feb 3, 2015 08:46 |
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After the Three Stooges conversation in Abject Suffering, I have to point to the short "You Nazty Spy". We screened it in one of my film classes last semester alongside some wartime Looney Tunes and it... has a similar historical appeal, if you're into lame cornball humor interspersed with then-timely gags that seem uncharacteristically audacious 70 years later.
Opposing Farce fucked around with this message at 10:05 on Feb 3, 2015 |
# ? Feb 3, 2015 10:03 |
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I really enjoyed the latest crate and crowbar "The Schrödonger Effect" is an episode name jake would be proud of. Those guys are nailing it recently
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# ? Feb 3, 2015 10:13 |
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bobservo posted:New Retronauts is up about games that jumped the shark, though I guess it's secretly a "bad sequels" episode: http://www.usgamer.net/articles/this-weeks-retronauts-gets-an-aaaaay-for-effort I absolutely lost it when you all began piecing together when Bioware jumped the shark at the end, just because of the swift progression to the only possible end point.
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# ? Feb 3, 2015 15:24 |
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Jippa posted:I really enjoyed the latest crate and crowbar "The Schrödonger Effect" is an episode name jake would be proud of. Those guys are nailing it recently Yeah C&C is fantastic. Love those dudes.
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# ? Feb 3, 2015 15:31 |
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Mister Adequate posted:Every single Metroid game is bad. This might or might not be true depending on your opinion and I'm willing to respect anyone's onionss on the metroid series as long as they agree with me that Hunters might be one of the legitimately worst games ever invented. As for Zelda, I love the idea of the zelda games - that grand sprawling adventure but I've never had my interest hooked long enough to see a single game in the series through. In fairness I don't think I properly sat down and played one till Wind Waker when I was 18. Just another casual reminder that if they invent time-travel I need to go back and beat into my 12 year old selfs head to ask for a freaking N64 for Christmas.
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# ? Feb 3, 2015 16:53 |
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Ramagamma posted:Hunters might be one of the legitimately worst games ever invented. Also the online multiplayer was completely hosed by hacking, which was kinda amusing in its own way.
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# ? Feb 3, 2015 17:09 |
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bobservo posted:New Retronauts is up about games that jumped the shark, though I guess it's secretly a "bad sequels" episode: http://www.usgamer.net/articles/this-weeks-retronauts-gets-an-aaaaay-for-effort I liked this episode but yes, I think everyone came into it with a different definition of jumping the shark, which turned some of the threads you followed into "unpopular sequels". The first thread about Sonic was probably the best one for what I think jumping the shark is - the series has unquestionably been in decline, and been that way for long enough such that you have enough time to look back on and say "OK when did this start?" IMO others like Metal Gear Solid and Zelda can't have jumped the shark if you then turn around and say "but MGS3/LBW" brought it back, once you jump you can't un-jump.
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# ? Feb 3, 2015 19:49 |
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bobservo posted:New Retronauts is up about games that jumped the shark, though I guess it's secretly a "bad sequels" episode: http://www.usgamer.net/articles/this-weeks-retronauts-gets-an-aaaaay-for-effort I disagree with a lot of the statements in this episode, but I was really, really into Final Fantasy when 11 came out (and also wanted to be able to say I've beaten all of the mainline ones), and the fact that it was a terrible MMO pretty much broke my brain. Also in nothing else, I agree about Assassin's Creed.
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# ? Feb 4, 2015 01:17 |
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Timett posted:I was hoping new Retronauts would have focused more on individual games. The multiplayer was legitimately fun though, swinging around trying to shoot dudes with a sniper rifle in midair was a blast, except again for the nearly invisible poison clouds which could kill you in a handful of seconds - sometimes you'd throw yourself up into the air and couldn't even freefall fast enough to get out of the poisonous poo poo.
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# ? Feb 4, 2015 01:34 |
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I actually never played it I just remember another podcast coining the phrase "wife armed" as basically a game version of jumping the shark so that was the first thing I though of. I can't remember which podcast though...
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# ? Feb 4, 2015 01:38 |
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It was the Joystiq podcast, back in the Grant/Kietzmann/McElroy days.
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# ? Feb 4, 2015 01:46 |
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I thought it might be. I miss Ludwig. Was Joystiq still putting out a podcast? I stopped paying attention after the polygon split. I gave Super Joystiq Podcast a shot back aroundthat time but it wasn't the same
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# ? Feb 4, 2015 01:50 |
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Ludwig was a regular host on the most recent version of the Joystiq podcast. I listened to it for him, but the host chemistry fell short of the original trio.
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# ? Feb 4, 2015 01:53 |
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The main thing I know about the Joystiq podcast was that my uncle was on it once.
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# ? Feb 4, 2015 03:17 |
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The Vosgian Beast posted:The main thing I know about the Joystiq podcast was that my uncle was on it once. Does he work at Nintendo?
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# ? Feb 4, 2015 03:23 |
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Timett posted:Does he work at Nintendo? Yes and a Twine game was made about him
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# ? Feb 4, 2015 03:35 |
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It's not game related but it is podcast related, I am watching Twin Peaks for the first time along with the Idle Thumbs rewatch and this is all I can think of after the latest episode I watched (Lonely Souls) https://www.youtube.com/watch?v=w0_eTYwKoBE Enjoying the heck outta it. ONE YEAR LATER fucked around with this message at 06:24 on Feb 4, 2015 |
# ? Feb 4, 2015 04:01 |
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I am mad IRL about Retronauts talking poo poo about FFTA2.
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# ? Feb 5, 2015 05:10 |
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Mister Adequate posted:I am mad IRL about Retronauts talking poo poo about FFTA2.
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# ? Feb 5, 2015 11:44 |
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The new WOFF! about Jet Set Radio is out. We dig it. http://duckfeed.tv/woff/93 Up next is Star Control 2 (with special guest Zack from VGHD), our special about Game Books (like Lone Wolf and CYOAs and stuff), and then an episode about Call of Duty 4: Modern Warfare.
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# ? Feb 5, 2015 18:32 |
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Are we four weeks from a new Thumbs theme song? I love the current one, but it's always great to hear what Chris comes up with.
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# ? Feb 5, 2015 19:49 |
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Song For The Deaf posted:Call of Duty 4: Modern Warfare. Can't say I saw that one coming. Should be interesting.
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# ? Feb 5, 2015 20:13 |
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Song For The Deaf posted:Call of Duty 4: Modern Warfare. Whoa HMS Boromir posted:Can't say I saw that one coming. Should be interesting. It should seeing that it is the first FPS set in modern times, and released in a time where FPS where about shooting mans and less hilarious and overblown spectacle.
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# ? Feb 5, 2015 20:25 |
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# ? May 2, 2024 08:33 |
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I'm excited to talk about it. I remember liking the game when it came out, then falling out of love with the series for the commonly cited reasons. It feels like an important game to talk about. We're generally dismissive of modern war games/shoot-mans, and specifically dismissive of CoD as being emblematic of AAA bloat. CoD4 is an apparent turning point, and it's worthwhile to examine that.
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# ? Feb 5, 2015 20:35 |