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Okay, what the gently caress is going on. I listened to grandma's super long story without the all night mask, and I get a mark in my notebook that I failed the quest. I do with the mask on, and nothing happens, besides me getting the story. Nothing! No reward, no mark, no nothing. I know there's only one heart piece to get and I already got that from listening to the shorter story, but is it now literally impossible for me to complete the notebook? Did I glitch the game somehow? Has anyone else tried doing this and had some trouble?
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# ? Feb 18, 2015 15:48 |
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# ? Apr 29, 2024 17:27 |
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Amppelix posted:Okay, what the gently caress is going on. I listened to grandma's super long story without the all night mask, and I get a mark in my notebook that I failed the quest. I do with the mask on, and nothing happens, besides me getting the story. Nothing! No reward, no mark, no nothing. I know there's only one heart piece to get and I already got that from listening to the shorter story, but is it now literally impossible for me to complete the notebook? Did I glitch the game somehow? Has anyone else tried doing this and had some trouble? That's a trick question. Also, no, there are two heart pieces to be had from grandma. If you answer that you understood Grandma's story, you fail the check, but if you admit it was a bit too much for you, she'll console you with some candy (another piece of heart).
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# ? Feb 18, 2015 15:52 |
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Is it worth it to buy all a Majora's Mask guide? I feel like I'm being a stupid, but I also feel like I'm missing things. Like, I'm at the swamp now solely because the lil fairy dude told me to come here, but I don't know if there's another place I should be visiting beforehand solely for benefit. And is this Deku game hard as hell or do I just fundamentally suck at it?
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# ? Feb 18, 2015 16:37 |
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I can't wait to get this game tomorrow, along with my skull kid figure
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# ? Feb 18, 2015 16:37 |
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noirstronaut posted:And is this Deku game hard as hell or do I just fundamentally suck at it? Day 2 is horrible
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# ? Feb 18, 2015 16:41 |
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noirstronaut posted:Is it worth it to buy all a Majora's Mask guide? I feel like I'm being a stupid, but I also feel like I'm missing things. Like, I'm at the swamp now solely because the lil fairy dude told me to come here, but I don't know if there's another place I should be visiting beforehand solely for benefit. You should just wander around for a while and see if you can figure things out on your own before you consult a guide. This game has a tooooon of side content compared to OoT and only like 4 dungeons so don't feel like you "aren't making progress" if you aren't like just bouncing from dungeon to dungeon with nothing in between.
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# ? Feb 18, 2015 16:47 |
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noirstronaut posted:Is it worth it to buy all a Majora's Mask guide? I feel like I'm being a stupid, but I also feel like I'm missing things. Like, I'm at the swamp now solely because the lil fairy dude told me to come here, but I don't know if there's another place I should be visiting beforehand solely for benefit. Sounds like you're doing fine, and no you don't need a guide. The Sheikah Stone inside the Clock Tower shows where all the Stray Fairies and Heart Pieces are, along with story progression guides. The Bombers Gang members wandering around town will also run up to if they have new rumours to share (these get logged in your Notebook and point to sidequest starters). The rest is stuff you can find just by wandering about and seeing things, which is half the fun. Also, Tatl's reminders are just a general "the next temple's this-a-way" at the start of a cycle if you haven't gone there yet. You're under no obligation whatsoever to listen immediately, and it's worth burning a cycle to just wander around town and see what happens on different times of different days. Here's some events around Clock Town that might help you get started;
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# ? Feb 18, 2015 16:48 |
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noirstronaut posted:Is it worth it to buy all a Majora's Mask guide? I feel like I'm being a stupid, but I also feel like I'm missing things. Like, I'm at the swamp now solely because the lil fairy dude told me to come here, but I don't know if there's another place I should be visiting beforehand solely for benefit. Unless you're gonna be without internet access, no. Literally everything you need is online. There's enough unchanged content that the vast majority of n64 guides should get you where you need to go. Don't feel bad about not making "progress" in the game. Because of the minimal content in the dungeons, most of the fun in this game comes from faffing about and stumbling onto something new. Obligatory Toast fucked around with this message at 16:54 on Feb 18, 2015 |
# ? Feb 18, 2015 16:50 |
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noirstronaut posted:Is it worth it to buy all a Majora's Mask guide? I feel like I'm being a stupid, but I also feel like I'm missing things. Like, I'm at the swamp now solely because the lil fairy dude told me to come here, but I don't know if there's another place I should be visiting beforehand solely for benefit. This might help. http://www.zeldadungeon.net/majoras-mask-walkthrough/
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# ? Feb 18, 2015 16:52 |
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I went to the Laundry Pool at night and talked to the guy to the left. Goru or something? He told me to go home because I was a child. I also see a frog, but what the hell do I do with a frog? Also, is it a problem if I don't beat the game until the 50th cycle or something?
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# ? Feb 18, 2015 16:52 |
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noirstronaut posted:I went to the Laundry Pool at night and talked to the guy to the left. Goru or something? He told me to go home because I was a child. I also see a frog, but what the hell do I do with a frog? You should've taken your mask off. Yes, Link is still a child even without a mask, but roll with it. You can take as much time as you like. Despite the constant time pressure there is no actual time pressure. The game is meant to be explored thoroughly.
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# ? Feb 18, 2015 16:56 |
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noirstronaut posted:Also, is it a problem if I don't beat the game until the 50th cycle or something? Nope, you're supposed to be resetting time, all the time. One thing I will tell you about that the game doesn't and probably should is the Song of Double Time (play the Song of Time notes twice each until it activates) and the Song of Reverse Time (play it backwards). First one lets you skip to wherever you want in time, second one slows down time substantially. You might know this already, but if you've never played the game before and don't look at a guide it's not immediately obvious.
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# ? Feb 18, 2015 16:57 |
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noirstronaut posted:I went to the Laundry Pool at night and talked to the guy to the left. Goru or something? He told me to go home because I was a child. I also see a frog, but what the hell do I do with a frog? Just keep a note on both those dudes for now. The guy with the music box you can come back and see after the first cycle is done with. The frog will be a later side quest you can't do for a while to say the least.
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# ? Feb 18, 2015 16:57 |
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noirstronaut posted:I went to the Laundry Pool at night and talked to the guy to the left. Goru or something? He told me to go home because I was a child. I also see a frog, but what the hell do I do with a frog? No. Cycle as much as you want. Also try the hint stone in the door behind where you start a cycle. It has literally all the hints you need to 100%
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# ? Feb 18, 2015 17:02 |
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Yeah, don't stress about doing the "right thing" or whatever, just explore at your own pace. Part of the fun and appeal of MM is that you can go into virtually any building, talk to virtually any person, and there'll be some little story to them that often culminates with a reward for seeing it to its conclusion. The one piece of advice I'd give you this early would be that if you're going to do the deku minigame or the darling shop minigames, make sure and do them all 3 days. Both of them will give you a heart piece but only if you do them all 3 days in one cycle, so doing it just one day is a waste of time.
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# ? Feb 18, 2015 17:04 |
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Bwee posted:Cool thanks for letting us know I feel like, as the most important poster in the thread, that people should know exactly what I'm up to.
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# ? Feb 18, 2015 17:05 |
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It's funny, because for a game with a ticking clock, it really is pretty relaxed about you actually having all the time in the world 90 percent of the time. The other 10 percent is when you're trying to find dungeons fairies or complete Sakon's trap dungeon.
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# ? Feb 18, 2015 17:15 |
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Bicyclops posted:It's funny, because for a game with a ticking clock, it really is pretty relaxed about you actually having all the time in the world 90 percent of the time. The other 10 percent is when you're trying to find dungeons fairies or complete Sakon's trap dungeon. Yes, this is why when my friend tells me that MM is a bad Zelda game because the clock is too stressful what I say is "you're welcome to your opinion" but what I think is "you're a loving idiot and I long for the day when I can hold a pillow over your face until you stop twitching"
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# ? Feb 18, 2015 17:20 |
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It occurs to me that this remake wasted its real best opportunity by not buying the rights to the sad Charlie Brown Christmas song, so that when you go outside and talk to the Goron whose room you steal and he says "Tomorrow it will rain, goro," it could begin playing as he shivered in the cold.
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# ? Feb 18, 2015 17:23 |
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Bicyclops posted:It occurs to me that this remake wasted its real best opportunity by not buying the rights to the sad Charlie Brown Christmas song, so that when you go outside and talk to the Goron whose room you steal and he says "Tomorrow it will rain, goro," it could begin playing as he shivered in the cold. Making Link-goro sleep outside always makes me feel really bad
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# ? Feb 18, 2015 18:00 |
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I'm not sure if I like or dislike that you can quite simply do one quest at a time and reset much easier with the new system. If you know what you are doing, there's absolutely no waiting at all anymore.
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# ? Feb 18, 2015 18:36 |
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mastajake posted:I'm not sure if I like or dislike that you can quite simply do one quest at a time and reset much easier with the new system. If you know what you are doing, there's absolutely no waiting at all anymore. You could do that before though? I mean it wasn't as easy to skip and you still had to wait a few minutes but you very well could just dedicate each cycle to doing one quest and only one quest at a time.
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# ? Feb 18, 2015 18:40 |
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I mean it doesn't force you to use the time-skipping so I'm glad it's there, really. This is a handheld game, after all.
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# ? Feb 18, 2015 18:43 |
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More like a hand holding game, BOOM! Ya burnt, loving casuals!
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# ? Feb 18, 2015 18:44 |
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Why do so many gamers seem to think "challenging" is the same thing as "inconvenient"?
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# ? Feb 18, 2015 18:54 |
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Beats me. I've always wondered why people seem to think bosses that take longer are always harder even though it might just be a lot of waiting.
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# ? Feb 18, 2015 18:58 |
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Captain Mog posted:Why do so many gamers seem to think "challenging" is the same thing as "inconvenient"? I seriously think there are people old enough now who played video games back in the day who hate change for the sake of hating change. In the 90's/80's...
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# ? Feb 18, 2015 18:59 |
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The only change I really actively dislike is saving. Like I get it wasn't the most convenient thing in the world on the N64 and things really do need to change since it's now on a handheld system... But you couldn't really save and retry things over and over and over so it really played into the whole Groundhog Day aspect of things-- to try things again you had to reset time. Plus the only true way to save the game was to reset time, so very frequently the first thing you saw on fresh boots of the game was DAWN OF THE FIRST DAY 72 HOURS REMAIN and to me that really set the mood. I dunno. It's just me, really.
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# ? Feb 18, 2015 19:04 |
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I dislike it too for the same reasons but from a gameplay perspective it was probably necessary. Not just for because it is a handheld game but because Majora's Mask's original system made people freak the hell out. I still think the 72-hour cycle works best if you have to restart it and I wish it was at least an option.
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# ? Feb 18, 2015 19:05 |
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As a player of a video game, I really appreciate not having to redo stuff like the entire Anju and Kafei quest because I messed up in Sakon's hideout or whatever. It does make it feel slightly less immersive though if you can just reset and redo a thing instead of being locked into your mistakes.
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# ? Feb 18, 2015 19:08 |
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ChaosArgate posted:As a player of a video game, I really appreciate not having to redo stuff like the entire Anju and Kafei quest because I messed up in Sakon's hideout or whatever. It does make it feel slightly less immersive though if you can just reset and redo a thing instead of being locked into your mistakes. Yeah, I enjoy video games where you are locked into mistakes and have to deal with it but I can understand why that feeling isn't universal.
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# ? Feb 18, 2015 19:09 |
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You don't really have to deal with it, though, you just have to wait a very long time for another try.
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# ? Feb 18, 2015 19:11 |
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noirstronaut posted:I went to the Laundry Pool at night and talked to the guy to the left. Goru or something? He told me to go home because I was a child. I also see a frog, but what the hell do I do with a frog? just play the game son jesus
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# ? Feb 18, 2015 19:15 |
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That's what he means by dealing with it, the consequence of screwing up in Majora's Mask means you have to wait to do it again. It's a lenient consequence, sure, but that time you spend redoing the sidequest could have been spent doing something else, like a different sidequest or exploring a dungeon.
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# ? Feb 18, 2015 19:15 |
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I mean the saving works basically like the original if you can resist the siren's song of savescumming.
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# ? Feb 18, 2015 19:17 |
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Looking back I don't remember even being stressed about the clock or the save system at all. And this was the first 3D adventure game I ever played, and I 100 percent completed it. I just didn't remember that the fairies don't come back with you in time. I actually only got Majora's Mask because my birthday was coming up and I wanted a video game for it and it was coming out around the same time. I had never heard of Legend of Zelda before that.
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# ? Feb 18, 2015 19:17 |
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haveblue posted:You don't really have to deal with it, though, you just have to wait a very long time for another try. Yeah, but "tension of wasted time" is a valid gameplay design mechanic. Alien: Isolation is another recent example of a game to use it. It isn't for everyone but knowing you only have one shot can make things tense. Of course it doesn't work for every game or every mechanic and I don't blame them for changing it. I just liked it more in this case.
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# ? Feb 18, 2015 19:24 |
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Honestly I forget to save until I restart time anyway so it's like the new save system was never implemented.
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# ? Feb 18, 2015 19:35 |
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Monkey Fracas posted:I mean the saving works basically like the original if you can resist the siren's song of savescumming. Not really. Playing the Song of Time doesn't save the game anymore, so if you want to just restart time then save, you have to go to the owl statue near the clock tower. This doesn't sound like a big deal but that means you aren't greeted with DAWN OF THE FIRST DAY 72 HOURS REMAIN when you boot up the game next time. It's a really minor thing but it's just a minor thing that I liked a whole lot.
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# ? Feb 18, 2015 19:39 |
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# ? Apr 29, 2024 17:27 |
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Kaubocks posted:Not really. Playing the Song of Time doesn't save the game anymore, so if you want to just restart time then save, you have to go to the owl statue near the clock tower. This doesn't sound like a big deal but that means you aren't greeted with DAWN OF THE FIRST DAY 72 HOURS REMAIN when you boot up the game next time.
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# ? Feb 18, 2015 19:44 |