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I got blamed for a food shortage by buying Asharu's ~200 food at $1 a piece. Maybe don't offer your planet's entire food supply for sale?
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# ? Mar 20, 2015 20:13 |
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# ? Apr 27, 2024 06:35 |
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"Sorry Timmy, we sold all your Space Lunchables to the scary armada." "Can I have some lobster?" "Silly Timmy, you can't eat that! Now we get to starve until someone exploits our crippling lack of infrastructure/foresight."
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# ? Mar 20, 2015 21:33 |
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That's pretty funny, and accurate. In other news, gently caress Clarents forever.
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# ? Mar 21, 2015 06:58 |
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Are there any ballistic-oriented ships that are useful against Templars? I've really only had success with things that can carry autopulse lasers.
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# ? Mar 21, 2015 15:56 |
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What does it mean when you get secure comm link access with a group?
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# ? Mar 21, 2015 18:40 |
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SquadronROE posted:What does it mean when you get secure comm link access with a group? Essentially I think they'll send you updates from their relays, similar to if you put a comm sniffer on them.
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# ? Mar 21, 2015 18:41 |
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I think it means that you basically get a free "bug" on their comm satellite; you get all of the information you would from a comm sniffer, but none of the associated risks.
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# ? Mar 21, 2015 18:41 |
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Unreal_One posted:I think it means that you basically get a free "bug" on their comm satellite; you get all of the information you would from a comm sniffer, but none of the associated risks. Huh, I've never done that. So just better access to bounties and such?
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# ? Mar 21, 2015 18:51 |
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SquadronROE posted:Huh, I've never done that. So just better access to bounties and such? Imminent food shortages will pop up on your feed if you're in the same system as a relay, so you can do more "speculating" ahead of time and make some serious bank. You will get found out eventually so don't be bugging people and screwing them on food if you plan on making nice or getting fancy ships from them. e: http://starsector.wikia.com/wiki/Comm_relay Confirmed no bounties, it's just for food shortages. Minarchist fucked around with this message at 19:30 on Mar 21, 2015 |
# ? Mar 21, 2015 19:20 |
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So what's the recommended mod list looking like now that the version seems stable for the next half a year?
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# ? Mar 21, 2015 20:02 |
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I added everything from the Starsector + compat list (save for Nexerelin), and it all worked well for awhile, but it now seems my save has corrupted... Ah well, time to restart and hope it doesn't happen again.
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# ? Mar 22, 2015 00:02 |
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McGiggins posted:I added everything from the Starsector + compat list (save for Nexerelin), and it all worked well for awhile, but it now seems my save has corrupted... Did you change it over to 64 bit and increase the memory limit? If you don't, the save will always corrupt pretty quickly. edit: but only if you have a ton of mods like that. Unreal_One fucked around with this message at 06:17 on Mar 22, 2015 |
# ? Mar 22, 2015 04:49 |
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Is there a dummy's guide to that poo poo because I looked it up once and I think my brain turned off.
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# ? Mar 22, 2015 04:55 |
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feedtheid posted:Is there a dummy's guide to that poo poo because I looked it up once and I think my brain turned off. Go here grab jre-7u75-windows-x64.tar.gz, extract it with 7zip, winrar or whatever, dump the contents in /starsector/jre/. Then open up the vmparams file in /starsector/ and change -Xms512m -Xmx1024m to something like -Xms3g -Xmx6g (assuming you have at least 8 GB of ram, adjust to suit your machine).
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# ? Mar 22, 2015 05:02 |
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Is there any reason not to get JRE 8?
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# ? Mar 22, 2015 05:08 |
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Tanith posted:Is there any reason not to get JRE 8? Posts on the Starsector forums indicate that you need JRE 7 but I couldn't tell you why.
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# ? Mar 22, 2015 06:15 |
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I loaded up JRE 8 and haven't ran into any trouble. I assume the posts on the forums are just a bit outdated.
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# ? Mar 22, 2015 07:58 |
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dis astranagant posted:Go here grab jre-7u75-windows-x64.tar.gz, extract it with 7zip, winrar or whatever, dump the contents in /starsector/jre/. Then open up the vmparams file in /starsector/ and change -Xms512m -Xmx1024m to something like -Xms3g -Xmx6g (assuming you have at least 8 GB of ram, adjust to suit your machine). Even this isn't idiot proof enough for me. I keep getting the error Fatal: Index: 0, Size: 0
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# ? Mar 22, 2015 09:28 |
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dis astranagant posted:Go here grab jre-7u75-windows-x64.tar.gz, extract it with 7zip, winrar or whatever, dump the contents in /starsector/jre/. Then open up the vmparams file in /starsector/ and change -Xms512m -Xmx1024m to something like -Xms3g -Xmx6g (assuming you have at least 8 GB of ram, adjust to suit your machine). Im not sure merging jre folders is a good idea.
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# ? Mar 22, 2015 11:35 |
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Salean posted:Even this isn't idiot proof enough for me. I keep getting the error Fatal: Index: 0, Size: 0 Get the installer and install it on your machine first. Then copy the contents of the install directory to the jre folder like the other guy said. Also, you are running a 64-bit OS right? Mindblast posted:Im not sure merging jre folders is a good idea. Delete the original contents first then paste the new files into it.
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# ? Mar 22, 2015 11:45 |
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Mindblast posted:Im not sure merging jre folders is a good idea. You can delete the contents of the old one if you feel like it but the filenames are all the same so you can just overwrite everything. There's zero reason to run the installer and gently caress up whatever Java you were already running when you can just dump the jre tarball in place of the years out of date Java provided. dis astranagant fucked around with this message at 11:54 on Mar 22, 2015 |
# ? Mar 22, 2015 11:47 |
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Which mod do I use to pick factions at the start of the game?
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# ? Mar 22, 2015 19:12 |
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Does anyone have any good uses for Templar weapons on non-Templar ships? They all seem impractical to use with their enormous ordanance and flux costs, and Templar ships aren't really fun to fly yourself. edit: aside from the clarents which you can stick on anything and have a good time with.
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# ? Mar 22, 2015 19:14 |
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Shyrka posted:Templar ships aren't really fun to fly yourself.
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# ? Mar 22, 2015 19:16 |
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Shyrka posted:Does anyone have any good uses for Templar weapons on non-Templar ships? They all seem impractical to use with their enormous ordanance and flux costs, and Templar ships aren't really fun to fly yourself. I've gotten good use out of the Galatian cannon or whatever it's called. It's fairly flux efficient for a Templar weapon and is pretty good vs shields. Other than that, I suggest using Merced/Pax Cannons and Rhon lasers on otherwise low flux ships like carriers and missile spam cruisers for close in defense. The Longinus looks nice on paper but the flux cost is so ridiculous you'd probably have to make it the primary armament. On that note, Ballista LRM spam seems to be really powerful and is very pretty to watch, especially when combined with other missile spam like Achilles MRMs. Also provides great cover for my fighters and bombers to do their work.
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# ? Mar 22, 2015 19:24 |
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Ballista LRMs are amazing. I've got them on almost all of my ships in some way or another. Even if they don't do enough damage en masse to destroy a ship, it keeps their PD weapons busy while other things go in and kill them. Plus the AI has to try to turn to take the missiles on the shields, letting the rest of my ships flank and do damage. Even my Caesar can flank and pound away with it's proton beam cannons.
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# ? Mar 22, 2015 20:03 |
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Salean posted:Even this isn't idiot proof enough for me. I keep getting the error Fatal: Index: 0, Size: 0 If you're using mods, be sure that you've got all the things those mods requires like Shaderlib and Lazylib.
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# ? Mar 22, 2015 20:23 |
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Salean posted:Even this isn't idiot proof enough for me. I keep getting the error Fatal: Index: 0, Size: 0 be absolutely sure you're running the latest version of the game. That's what was prompting that error for me.
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# ? Mar 22, 2015 21:04 |
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It also happens if you're running mods and don't have lazylib/shaderlib enabled.
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# ? Mar 22, 2015 21:10 |
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redid some BRDY hullmods today. Aint they cute.
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# ? Mar 22, 2015 21:18 |
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Thanks for the help, it was an outdated lazylib file that was screwing things up.
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# ? Mar 22, 2015 21:37 |
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The Longinus is hilarious on the Asura though. It will one shot most ships.
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# ? Mar 22, 2015 21:40 |
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A new weapon in the nearly done update of Exigency.
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# ? Mar 22, 2015 22:09 |
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dis astranagant posted:You can delete the contents of the old one if you feel like it but the filenames are all the same so you can just overwrite everything. Ah every single file matches? Good to know. I just renamed the game's internal old jre folder and made a new one in its place to be sure. Guess that was unneeded.
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# ? Mar 22, 2015 22:18 |
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MesoTroniK posted:A new weapon in the nearly done update of Exigency. This loving owns.
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# ? Mar 22, 2015 22:22 |
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Holy poo poo, that is cool as hell.
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# ? Mar 22, 2015 23:18 |
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MesoTroniK posted:A new weapon in the nearly done update of Exigency. I wanna see that scoop up a whole torpedo salvo from a Dagger wing.
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# ? Mar 22, 2015 23:58 |
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MesoTroniK posted:A new weapon in the nearly done update of Exigency. Does it turn enemy missiles friendly and reflect bullets or is there some other magic behind it?
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# ? Mar 23, 2015 00:10 |
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Michaellaneous posted:Does it turn enemy missiles friendly and reflect bullets or is there some other magic behind it? It acts exactly like the Repulsor / Burst Repulsor ship systems, but projected at the enemy as an attack rather than a short range active defense.
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# ? Mar 23, 2015 00:16 |
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# ? Apr 27, 2024 06:35 |
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These Templars are retardedly overpowered, and it greatly saddens me that I cannot start on their side, carrying holy war to the infidels. Currently, they have a two-way overfuck on Jangala, with a few holy crusade fleets orbiting the planet, crushing Onslaught fleets left and right with nary a loss. This is a two-way overfuck because the there is another faction I cannot currently remember also carrying out a siege on Jangala at the same time. I have never seen things so cheap on the market there, and yet I have never been so content to just watch the Hegemony get so massively shut down beyond all recovery.
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# ? Mar 23, 2015 00:57 |