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Faroush posted:There's nothing really you won't learn by just playing, as the game is incredibly accessible, but here are some tips:
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# ? Mar 24, 2015 02:09 |
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# ? Apr 27, 2024 14:38 |
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you get an unbreakable weapon earlyish. basically after every area (so like 10 floors or so) you get an unbreakable weapon of a stronger tier. it'll always be weaker than what you can find, but you'll never be screwed iron balls are pretty useful on levels with lots of pitfalls, although once you get the hang of how to tell them apart from normal floor tiles they become less valuable
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# ? Mar 24, 2015 02:29 |
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Still no confirmed release date for TDR in Europe/everywhere else. With Gurumin coming out at the end of the month(?) I can happily ignore it for now I guess. Also a reminder that the Zwei 2 fan translation patch has been at 99% completion for over 2 years now and the team has said nothing on the matter for quite some time now. Garandou will never see the western world. This makes my flexing muscles sad.
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# ? Mar 24, 2015 13:50 |
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Wasn't Gurumin going to be free if you posted in their comments asking for it? I'm pretty sure I did that.
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# ? Mar 24, 2015 14:08 |
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Nate RFB posted:Wasn't Gurumin going to be free if you posted in their comments asking for it? I'm pretty sure I did that. They decided to be dicks and only check a certain thread. They also haven't started handing out keys yet.
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# ? Mar 24, 2015 14:15 |
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dis astranagant posted:They decided to be dicks and only check a certain thread. They also haven't started handing out keys yet. So if I did what they said originally and followed the game, that doesn't count? Where is this thread they never mentioned originally?
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# ? Mar 24, 2015 14:52 |
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It's not a thread, it's the comments section for the Gurumin group. They were really weird and unspecific about it, so I just posted in three different places to be safe. Mastiff is really the weirdest publisher for a game like Gurumin, if you look at the majority of stuff they've published it's just been straight-up shovelware. Also yeah because of the Zwei 2 fan translation being dead in the water I'll be loving pissed if Xseed never brings those games over. At least Nayuta no Kiseki has a seemingly fully featured, if really rough fan translation.
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# ? Mar 24, 2015 17:37 |
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The Colonel posted:It's not a thread, it's the comments section for the Gurumin group. They were really weird and unspecific about it, so I just posted in three different places to be safe. There's also the notion that Steam told people to stop giving away keys like this so who knows if they'll still honor it.
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# ? Mar 24, 2015 17:53 |
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Actually, it's not the comments section, it's the discussion section.
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# ? Mar 24, 2015 23:28 |
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dis astranagant posted:Actually, it's not the comments section, it's the discussion section.
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# ? Mar 24, 2015 23:54 |
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These stones that only give you rewards if you 100% a map are going to be the death of me. Already wandering around pixel-hunting to find the one spot I missed. The first two rewards were kind of eh if I recall, should I just not worry about them?
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# ? Mar 25, 2015 01:41 |
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Something tells me that this After Story in Nayuta no Kiseki may possibly just be an excuse plot to let me go run around beating up monsters for another ten hours.
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# ? Mar 25, 2015 01:48 |
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Nate RFB posted:These stones that only give you rewards if you 100% a map are going to be the death of me. Already wandering around pixel-hunting to find the one spot I missed. The first two rewards were kind of eh if I recall, should I just not worry about them? i don't recall anything super good, no that said you don't actually need to step on every tile i don't think, just expose the entire map. as long as you hug the edges you can normally get it all, since it autofills a couple spaces around you and so if you're missing something it's almost always the parts of the map around walls you can't actually enter but still count
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# ? Mar 25, 2015 01:57 |
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Yeah I found what it was, it was a breakable wall that united two corridors that I had already mapped out. So just looking at the map it would look complete unless you had noticed the cracks in the wall beforehand. Since the same sort of thing can happen with locked doors (the auto-mapper colors them in purple so they look like a wall) I suspect this will not be the first time this happens.
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# ? Mar 25, 2015 02:01 |
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toddy. posted:Also a reminder that the Zwei 2 fan translation patch has been at 99% completion for over 2 years now and the team has said nothing on the matter for quite some time now. Garandou will never see the western world. This makes my flexing muscles sad.
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# ? Mar 25, 2015 07:12 |
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SOMEDAY, GODDAMMIT. The Colonel fucked around with this message at 07:42 on Mar 25, 2015 |
# ? Mar 25, 2015 07:39 |
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Zeether posted:Maybe it's because it's being officially localized? The Colonel posted:
The Falcom thread is where I go for people to assure me that good games still exist. I had so much fun testing the fan patch for XNext, I'm super excited to see how the official release pans out. We definitely won't see the crazy extra stuff Gho and pals hacked in to the game towards the end of development (invisibility cloak, heal spell, debug room access) but I can't wait for people to full on about the crazy details going on in that game. It was a buried treasure, despite apparently seeing a release in the US already (US got the NGAGE PORT AAAAAHAHAHA).
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# ? Mar 25, 2015 09:43 |
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Yeah, some people were a bit worried XNext wouldn't fare well because the N-Gage port happened, but I don't think a lot of people remember the N-Gage beyond "hahaha side talking!"
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# ? Mar 25, 2015 17:05 |
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Xanadu Next almost convinced me to get an Ngage. ...still couldn't do it.
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# ? Mar 26, 2015 17:43 |
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So XSEED's twitter posted that Ys 6 is coming to Steam, complete with a new Catastrophe mode where healing items cannot be bought or stored, and are used on pickup. I can't wait!
Faroush fucked around with this message at 18:22 on Mar 26, 2015 |
# ? Mar 26, 2015 18:18 |
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i'm not crazy about naphishtim (i'm especially not crazy about spelling it) but it's good that it'll have a definitive version as opposed to lovely ps2 port or japanese with a translation patch
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# ? Mar 26, 2015 18:41 |
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Falcom has also released the demo for Sora no Kiseki FC Evolution. I think I might have to buy this game a third time.
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# ? Mar 26, 2015 18:42 |
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Faroush posted:So XSEED's twitter posted that Ys 6 is coming to Steam, complete with a new Catastrophe mode where healing items cannot be bought or stored, and are used on pickup. I can't wait! https://www.youtube.com/watch?v=h3lol8xg_mA
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# ? Mar 26, 2015 18:43 |
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lol at scrubs who have only bought FC twice i'm gonna import evolution when it comes out, even though i don't like the art
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# ? Mar 26, 2015 18:43 |
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Cake Attack posted:lol at scrubs who have only bought FC twice I bought the English PSP version and the Steam release, but got the japanese PSP and PS3 version for free from PSN+...does that count?
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# ? Mar 26, 2015 18:54 |
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"Now featuring warp points" They did it, they made Ark of Napishtim a good game. XSeed forever.
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# ? Mar 26, 2015 18:58 |
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Tamba posted:I bought the English PSP version and the Steam release, but got the japanese PSP and PS3 version for free from PSN+...does that count? hmmm playstation plus games are kinda like buying it, i'll allow it
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# ? Mar 26, 2015 19:00 |
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Zaggitz posted:"Now featuring warp points" It does help a lot! The way warping works in this version of the game is through a "Warp Map" pretty much just like Oath in Felghana so people should be pretty happy with it, I hope. Catastrophe Mode is fantastic too. As mentioned, it basically eliminates all traces of being able to obtain healing items and just uses any items you step on from enemy drops, the same way Oath in Felghana and Ys Origin work. It was a great idea. The way I've coded it, there's no signs at all that the items ever existed, even in the menus. It feels pretty natural.
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# ? Mar 26, 2015 19:08 |
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Good, I hate items and I wish they would go sit in the bathroom stalls and eat lunch by themselves
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# ? Mar 26, 2015 19:14 |
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Saralene posted:It does help a lot! The way warping works in this version of the game is through a "Warp Map" pretty much just like Oath in Felghana so people should be pretty happy with it, I hope. When's the release date for this version of the game?
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# ? Mar 26, 2015 19:17 |
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Slur posted:When's the release date for this version of the game? I don't think she can say. NDA and all that.
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# ? Mar 26, 2015 20:22 |
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RadicalR posted:I don't think she can say. NDA and all that. That sounds fair enough. I guess my anticipation is getting the better of me.
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# ? Mar 26, 2015 21:05 |
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Saralene posted:It does help a lot! The way warping works in this version of the game is through a "Warp Map" pretty much just like Oath in Felghana so people should be pretty happy with it, I hope. You are doing God's work.
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# ? Mar 26, 2015 21:21 |
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Saralene posted:It does help a lot! The way warping works in this version of the game is through a "Warp Map" pretty much just like Oath in Felghana so people should be pretty happy with it, I hope.
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# ? Mar 26, 2015 22:49 |
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also trails in the sky evolution is coming out in japan on june 11th, and there's a ~250$ collector edition with stuff:quote:A 26,304 yen bundle puts together the limited edition plus Chara-Ani’s own limited edition. This package includes the upgraded Vita version, a Everyone Assemble! Falcom Academy FC DVD, a Trails in the Sky FC genuine leather accessory case, an original Char-Ani only book titled The Legend of Heroes: Trails in the Sky First Chapter Evolution (Estelle Archives) book, the Joshua Edition book from the regular limited edition, and five rubber character straps. You’ll get straps for Estelle, Joshua, Tita, Agate, and Scherazard in the set. i'm tempted
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# ? Mar 26, 2015 22:57 |
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I just beat Nayuta no Kiseki, now I've just started on New Game+. Hopefully Xseed will release it in the US at some point in time, the fan translation was full of typos but the game was pretty drat great. Wish there was a way to skip the cutscenes, though, they tend to go on a bit long and it's not quite Falcom's best written game, at least going by... the fan translation that was laden with spelling errors.
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# ? Mar 26, 2015 23:13 |
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Considering Ys VI had by far the most unfair Nightmare difficulty Catastrophe mode sounds like something devious enough to make me spike another controller through the floor. Looking forward (within reason, I get some pretty dark flashbacks about Ys VI) to screaming at that game again.
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# ? Mar 26, 2015 23:35 |
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Is Catastrophe mode it's own difficulty level, or is it an actual 'mode' so you can play it on Hard or Nightmare or whatever?
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# ? Mar 27, 2015 00:11 |
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Gwyrgyn Blood posted:Is Catastrophe mode it's own difficulty level, or is it an actual 'mode' so you can play it on Hard or Nightmare or whatever? XSeed's twitter said it's a separate option from difficulty level.
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# ? Mar 27, 2015 00:18 |
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# ? Apr 27, 2024 14:38 |
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The Colonel posted:I just beat Nayuta no Kiseki, now I've just started on New Game+. Hopefully Xseed will release it in the US at some point in time, the fan translation was full of typos but the game was pretty drat great. Wish there was a way to skip the cutscenes, though, they tend to go on a bit long and it's not quite Falcom's best written game, at least going by... the fan translation that was laden with spelling errors. Is the story text also translated, or just menus?
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# ? Mar 27, 2015 00:54 |