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One of the more popular theories posted by actual devs is that they all became part of Numidium. It was just rushed because the Chimer were about to smash the door down, and it wasn't ready for its intended purpose, to turn all the Dwemer into a single new God. Which is why, with a proper power source, the Numidium is capable of doing some real crazy poo poo, but not actual divinity. All that's really known is they were there, Kagrenac did some cutting and smashing of the Heart of Lorkhan with Keening and Sunder, and then they all vanished, beyond even the knowledge of the Tribunal after they became gods.
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# ? Mar 31, 2015 15:33 |
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# ? Apr 29, 2024 09:43 |
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Friendly Factory fucked around with this message at 07:44 on Jun 4, 2018 |
# ? Mar 31, 2015 15:38 |
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Friendly Factory posted:I'll be very upset if a future ES game isn't about their return. That would be great. The mystery of the Dwemer is one of the coolest things about TES lore and bringing them back would bogart it up in a uniquely terrible way Also remember that there exists an Actual Dwarf who was one of Kagrenac's direct underlings who has no loving idea what happened, even with access to Kagrenac's notes, various theoretical texts on the subject, and a chance to play around with Wraithguard for a day.
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# ? Mar 31, 2015 15:47 |
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Friendly Factory posted:I'll be very upset if a future ES game isn't about their return. That would be great. Explaining their disappearance and/or having them show up and be intractable would completely ruin their mystique.
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# ? Mar 31, 2015 15:58 |
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The Dwemer turned into mudcrabs.
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# ? Mar 31, 2015 16:11 |
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Raygereio posted:Explaining their disappearance and/or having them show up and be intractable would completely ruin their mystique. the fact theyre disappeared and gone in the first place is pretty much the only interesting thing about them
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# ? Mar 31, 2015 16:35 |
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Excuse you they are Mesopotamian engineer elves who live underground and build giant robots, come over here and say they aren't interesting to my face
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# ? Mar 31, 2015 18:47 |
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yeah say that to my face not online see wot comes about m80
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# ? Mar 31, 2015 18:50 |
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If the dwemer return I would hope that there's different groups that claim different things happened to them, even to the point where there are several Kagrenacs with completely different interpretations. The fact that just about everything in TES lore is up to interpretation and the writer's perspective on whatever historical or mythological events is what I love about it. The lore for so many other settings is just cut and dry. This is the mythology and it's literally true. Boring as hell.
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# ? Mar 31, 2015 19:04 |
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Friendly Factory posted:I'll be very upset if a future ES game isn't about their return. That would be great. Awful idea even by game story standards.
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# ? Mar 31, 2015 19:10 |
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Unbelievably Fat Man posted:If the dwemer return I would hope that there's different groups that claim different things happened to them, even to the point where there are several Kagrenacs with completely different interpretations. The downside to this is that it's how people defend ESO being terrible. Any claims of "that's definitely a lovely re-write of established lore" can be deflected with "umm, that was just one person's interpretation of events " Nevermind that it's just wholesale replacing established events with much worse writing, gently caress it, if it has the Elder Scrolls name on it people will do Icarian Flight levels of acrobatics to justify how it's actually good.
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# ? Mar 31, 2015 19:14 |
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Heavy Lobster posted:if it has the Elder Scrolls name on it people will do Icarian Flight levels of acrobatics to justify how it's actually good. I love this line.
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# ? Mar 31, 2015 19:23 |
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i forgot they looked like assyrians yeah thats pretty cool and different
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# ? Mar 31, 2015 19:47 |
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ESO has a few merits, especially now that it's B2P, if you like TES and MMO gameplay it's worth a look. But if you want Skyrim Online or a truly deep TES game like Morrowind you will be very disappointed. Even compared to Oblivion there is less world building per area. It's like the typical development of one province in the main series spread over the entirety of Tamriel. To quote a line from LotR, like butter over too much bread.
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# ? Mar 31, 2015 20:14 |
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Sky Shadowing posted:One of the more popular theories posted by actual devs is that they all became part of Numidium. It was just rushed because the Chimer were about to smash the door down, and it wasn't ready for its intended purpose, to turn all the Dwemer into a single new God. Which is why, with a proper power source, the Numidium is capable of doing some real crazy poo poo, but not actual divinity. One theory is that they're still out there. Some description of that battle have the Numidium wrecking poo poo before the Tribunal render it inactive - the version Tiber Septim uses to conquer the high elves is a pale shadow of it. Except for one thing - the elves had sounding mages called mirror logicians trying to repel the invasion. And they're still fighting - in the Summerset Isles, they can still be seen phasing in and out of time and breaking your mind if you stare at them too long. The theory goes that Numidium's timeline diverged in the battle. Its physical form, aka Tiber Septim's giant robot, crashed back down as wreckage. But Walk-Brass - the god the Dwemer built/became - is far more than a piece of metal. With no Tribunal to deactivate it, it's still trapped in time, fighting the Altmer and trying to come back to the real. Strategic Tea fucked around with this message at 22:30 on Mar 31, 2015 |
# ? Mar 31, 2015 22:03 |
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Sky Shadowing posted:ESO has a few merits, especially now that it's B2P, if you like TES and MMO gameplay it's worth a look. But if you want Skyrim Online or a truly deep TES game like Morrowind you will be very disappointed. The B2P aspect would be nice if it weren't a full sixty dollar game now that they were trying to get people to pay 15 bucks for on Steam about a month before the halfassed reboot.
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# ? Mar 31, 2015 22:24 |
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Strategic Tea posted:Except for one thing - the elves had sounding mages called mirror logicians trying to repel the invasion. And they're still fighting - in the Summerset Isles, they can still be seen phasing in and out of time and breaking your mind if you stare at them too long. This is the kind of thing that I really wish came from somewhere more canonical than "Kirkbride just posting stuff he thought up."
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# ? Mar 31, 2015 22:36 |
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GrumpyDoctor posted:This is the kind of thing that I really wish came from somewhere more canonical than "Kirkbride just posting stuff he thought up." Where do you think lore comes from?
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# ? Mar 31, 2015 23:07 |
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Shab posted:Where do you think lore comes from? People that actually know how to write. I do like the idea of a giant robot killing elves endlessly. Mostly because elves are awful.
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# ? Mar 31, 2015 23:21 |
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Shab posted:Where do you think lore comes from? Let me rephrase: This is the kind of thing I wish had more canonical justification than some posts on a message board. As in, a presence in the games. At all.
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# ? Mar 31, 2015 23:34 |
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I love Elder Scrolls lore, except for all that dumb apocrypha hoo-ha. I'll take some epic dragon fights over some posts about some dumb nerd's magical phenomena any day. It's in the game!
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# ? Mar 31, 2015 23:52 |
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So, I wanted to post some deepest lore for you guys today. You know how in Skyrim, "Dovahkiin" means "Dragonborn"? Well, did you ever notice that "dovah" has some of the letters from dragon in it? And that "kiin" sounds like "kin," which is a word for our relatives, which I might remind you are.... born? Pretty shocking I know, and I think it really sheds a lot of light on how language may have developed, in the Elder Scrolls setting.
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# ? Mar 31, 2015 23:55 |
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drat thats deep dude, Have I told you about the spalling characteristics of orcish armor?
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# ? Apr 1, 2015 02:53 |
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Heavy Lobster posted:I love Elder Scrolls lore, except for all that dumb apocrypha hoo-ha. I'll take some epic dragon fights over some posts about some dumb nerd's magical phenomena any day. It's in the game! i generally disagree with you in the case of the elder scrolls but yes coda is way way too much you can only pull so many rugs out from under the false reality and coda totally lacks any form of ballast
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# ? Apr 1, 2015 04:13 |
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What's the lore explanation for why there isn't a single Dwemer settlement in Cyrodiil?
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# ? Apr 1, 2015 06:14 |
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As far as I know it's the same reason there's no Aztec ruins in Russia. They just didn't live there.
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# ? Apr 1, 2015 06:18 |
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Sky Shadowing posted:One of the more popular theories posted by actual devs is that they all became part of Numidium. It was just rushed because the Chimer were about to smash the door down, and it wasn't ready for its intended purpose, to turn all the Dwemer into a single new God. Which is why, with a proper power source, the Numidium is capable of doing some real crazy poo poo, but not actual divinity. My main mer baladas demnananmanavi gives a wordy rear end explanation for what happened to the dwemer, and there's that quest where you "solve" it for the mages guild. They're both pretty incomprehensible though.
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# ? Apr 1, 2015 06:27 |
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Friendly Factory fucked around with this message at 07:44 on Jun 4, 2018 |
# ? Apr 1, 2015 06:30 |
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axolotl farmer posted:What's the lore explanation for why there isn't a single Dwemer settlement in Cyrodiil? Morrowind just seemed to be the Dwemer's main place up until they accidental vanished themselves Isn't Hammerfall named because a bunch of Dwemer basically thought the current leadership could go shove it and they decided to make a settlement out in the west? By throwing a hammer and going wherever it landed? I've always taken that to mean that the Dwemer mostly lived in one place (Probably Morrowind), and went from there to colonise other places. Plus I guess the Ayelids were supposed to the mystical ancient Elven race with all the mysterious ruins but, well, they didn't really have the same impact as the Dwemer
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# ? Apr 1, 2015 08:41 |
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What about Blackreach? The scale of that place seems to suggest that the site was important to the Dwemer somehow; maybe it was their capital in Skyrim, or maybe simply a large mine. The giant fungi seems to be a feature of Falmer infestation, not Dwemer architecture. Markarth (or Nchuand-Zel, if you like) is strange as well, since it's weirdly above-ground for a Dwemer city.
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# ? Apr 1, 2015 09:30 |
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I remember in Morrowind they say that Dwarven ruins can be found everywhere in Thamriel.
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# ? Apr 1, 2015 11:28 |
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There are two main Dwemer regions. The main one Morrowind- most specifically Vvardenfell, "City of the Strong Shield", where they were just sort of hanging out until all of a sudden these cousins called the Chimer turned up on their doorstep with their Daedra gods and such, and they and the Dwemer just didn't get along because the Dwemer were atheistic and the Chimer considered that loving nuts. Which, to be fair, in a world where gods are proven real, but absolutely none moreso than the Daedra, is a pretty reasonable mindset. So after a long period of war and such, all of a sudden these assholes called the Nords invade, and the Chimer and Dwemer put their differences aside to ally and drive them out. During that war the two kings, Indoril Nerevar and Dumac, become great friends. Once the war is won they remain committed to peace, which pisses off a lot of people, most specifically Nerevar's advisors, Sotha Sil, Vivec, his Queen, Almalexia, and his best friend, Voryn Dagoth, AKA Dagoth Ur. On the other side House Rourken of the Dwemer basically says 'gently caress this peace, we're out' and throw a hammer into the sky and say 'we'll live wherever the gently caress that lands', which happens to be a great big desert on the far side of the Continent. They make a capital and name it Volenfell, "City of the Hammer", which later gets turned to Hammerfell. So basically during this peace Kagrenac is continuing in secret with the construction of the Numidium, and Dagoth Ur finds out about this. He immediately tells Nerevar, who confirms it with Azura, who orders them to stop it. He goes to talk to Dumac, but Dumac doesn't know anything and takes offense to Nerevar basically accusing him of betrayal, and their friendship ends because both believe the other to be lying. So outbreaks the War of the First Council, where Nerevar, Dagoth Ur, and a few other people sneak into the Heart Chamber, where Dumac is pissed as poo poo at Kagrenac for keeping him in the dark because now he knows he's the loving rear end in a top hat, but things have gone too far to back down now. During that, Dumac dies, Nerevar dies, Dagoth Ur gets badly wounded and uses magic on the Heart to sustain himself, the Tribunal become gods, the Chimer become Dunmer, and the Dwemer vanish, even those assholes who hosed off to Hammerfell.
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# ? Apr 1, 2015 12:36 |
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Did the Dwemer just stop a few time to colonize Skyrim on their way to Hammerfell, or did that happen later?
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# ? Apr 1, 2015 12:39 |
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So what about the dwemer in Elsveyr?
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# ? Apr 1, 2015 12:42 |
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Dwemer were a scientific and industrial race, they kind of just expanded and lived wherever they wanted. If I remember correctly though, Skyrim was one of their main digs. Then the Nords showed up and went all manifest destiny on the dwarves. After years of war, dwarves either went underground or left for the mountains/Morrowind. As for Elsweyr, if you studied magic as just another science, wouldn't you want to hang out with and study a race where the moon decides what form they will be. Ranging from giant horse-cats to house cats that wield magic?
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# ? Apr 1, 2015 14:57 |
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Friendly Factory posted:I never said bringing the Dwemer back meant their disappearance would be explained. They come back but don't know where they were. Then you can change their demeanor or something; don't make them monsters, but make it obvious that they've been corrupted by the disappearance. Maybe make some side factions about piecing together what happened only to discover it's unknowable. I would love that game. Could have each faction come to a different, mutually incompatible explanation that they stick to rigorously.
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# ? Apr 1, 2015 17:40 |
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Strategic Tea posted:One theory is that they're still out there. Some description of that battle have the Numidium wrecking poo poo before the Tribunal render it inactive - the version Tiber Septim uses to conquer the high elves is a pale shadow of it. If anyone finds this interesting here is a good thing to read http://tomorrowindtoday.com/t/the-numidiad1.pdf I love all this poo poo.
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# ? Apr 2, 2015 02:20 |
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Man I will never not consider the Volenfell origin story to be hilarious. Literally throwing a loving warhammer (Malacath's eventual symboli warhammer specifically) into the air and following it and settling down there. That's something you'd expect from the loving Nords man. Also, wasn't Dumac called Dumac Dwarf-King or something like that? Kinda odd considering that the Dwemer were not in fact short, and were about the same height as the Chimer/Dunmer.
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# ? Apr 2, 2015 02:34 |
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Scyantific posted:Man I will never not consider the Volenfell origin story to be hilarious. Literally throwing a loving warhammer (Malacath's eventual symboli warhammer specifically) into the air and following it and settling down there. That's something you'd expect from the loving Nords man. The back-explanation for the Dwemer being named dwarves was that some previous Tamrielic race of giants found them first and called them dwarves because they were tiny in comparison, and the name stuck.
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# ? Apr 2, 2015 03:34 |
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# ? Apr 29, 2024 09:43 |
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TresTristesTigres posted:If anyone finds this interesting here is a good thing to read the Khajiit have left Nirn. They climbed to the moons again and live there in paradise. This must be true, for a third moon has appeared in the sky, and our lens crafters have been able to magnify it, and the moon appears to be a mass of glistening cat fur. I really hope this is the eventual result of the Aldmeri doomsday plan.
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# ? Apr 2, 2015 03:43 |