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Oh my god, Sikshadow just uploaded a new video. Chris saying Thanks every time the Napad punches him Lunethex fucked around with this message at 04:23 on Apr 12, 2015 |
# ? Apr 12, 2015 04:21 |
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# ? Apr 26, 2024 18:07 |
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Did the new REmake take out the shoot the camera easter egg thing? Or was that just in REZero?
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# ? Apr 12, 2015 08:23 |
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I thought it was only in RE2?
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# ? Apr 12, 2015 09:52 |
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Chapter 5 in Resident Evil 5 is a real drag. You're fighting enemies armed with guns and rifles, but you're stuck with RE5's old controls instead of RE6's which were more suited for fighting enemies like those. I'm at chapter 6 and RE5 is overall a contender for the worst game in the main series in my opinion. RE6 is more uneven but RE5 just feels like a chore most of the time. The only tense moments come from when you can't pick up a healing spray because your inventory is full and you have to get to Sheva so you can unload your stuff but she's busy getting herself killed and oh god did you just waste that herb on yourself goddamnit Sheva you're the worst EDIT: Having a dedicated "talk down your possessed partner" button was pretty entertaining, though.
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# ? Apr 12, 2015 12:39 |
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Renoistic posted:Chapter 5 in Resident Evil 5 is a real drag. You're fighting enemies armed with guns and rifles, but you're stuck with RE5's old controls instead of RE6's which were more suited for fighting enemies like those. I'm at chapter 6 and RE5 is overall a contender for the worst game in the main series in my opinion. RE6 is more uneven but RE5 just feels like a chore most of the time. The only tense moments come from when you can't pick up a healing spray because your inventory is full and you have to get to Sheva so you can unload your stuff but she's busy getting herself killed and oh god did you just waste that herb on yourself goddamnit Sheva you're the worst I'm more tolerant of RE5 than a lot of people, but I will always maintain that enemies with guns have no place in a Resident Evil game.
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# ? Apr 12, 2015 14:48 |
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Smirking_Serpent posted:I'm more tolerant of RE5 than a lot of people, but I will always maintain that enemies with guns have no place in a Resident Evil game. As Operation Racoon City proved beyond any shadow of a doubt.
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# ? Apr 12, 2015 15:11 |
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Renoistic posted:Chapter 5 in Resident Evil 5 is a real drag. You're fighting enemies armed with guns and rifles, but you're stuck with RE5's old controls instead of RE6's which were more suited for fighting enemies like those. I'm at chapter 6 and RE5 is overall a contender for the worst game in the main series in my opinion. RE6 is more uneven but RE5 just feels like a chore most of the time. The only tense moments come from when you can't pick up a healing spray because your inventory is full and you have to get to Sheva so you can unload your stuff but she's busy getting herself killed and oh god did you just waste that herb on yourself goddamnit Sheva you're the worst I'm not sure I've ever seen someone talk about RE5 being terrible without bringing up the fact that they were playing it solo.
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# ? Apr 12, 2015 16:38 |
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Anonymous Robot posted:I'm not sure I've ever seen someone talk about RE5 being terrible without bringing up the fact that they were playing it solo. Stop playing RE5 solo. Co-op it's way better than any other game in the series.
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# ? Apr 12, 2015 16:41 |
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RE6 is waaaaaaaay more fun to play co-op because of the improved melee system and overall speed and fluidity of movement.
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# ? Apr 12, 2015 16:53 |
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Yeah RE5 can sometimes a crapshoot solo. In co-op it's very very marginally slightly less so, so that's the better option.
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# ? Apr 12, 2015 17:28 |
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Even playing RE5 in co-op, chapters 5 and 6 are just too long at times. There are parts where it feels like you just kill wave after wave of dudes and then do it again for the next five rooms. And as much as I like killing dudes, the enemies by that point become repetitive and the stage design is also really bland in those parts, like they look like a generic industrial warehouse level or something you see in a million other games.
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# ? Apr 12, 2015 17:32 |
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I never had a problem with RE 5 solo and I had a great time. I didn't try it on the Professional difficulty as I am not a masochist. Keep all the healing items on yourself. Give the ai the handgun and just keep upgrading it. They'll be a headshotting machine by the endgame.
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# ? Apr 12, 2015 17:34 |
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I've grown more fond of RE5 as time goes by, but I do wish they had kept the "abandoned prison filled with monsters atop a volcano" idea for the campaign, which would've made for a more interesting final environment than a boat. RE kind of developed a boat fascination for awhile, didn't it? RE5, 6, and obviously Revelations all involve boats filled with monsters.
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# ? Apr 12, 2015 17:34 |
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Don't forget Dead Aim!
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# ? Apr 12, 2015 18:00 |
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Didn't Gaiden take place on a boat?
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# ? Apr 12, 2015 18:02 |
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1st AD posted:RE6 is waaaaaaaay more fun to play co-op because of the improved melee system and overall speed and fluidity of movement. Essentially this; RE6 is an intensely good co-op game because of the mechanics and just how good it feels to play, especially compared to RE5. I just went through RE5 with my girlfriend recently and ... poo poo, I wasn't all that impressed. The tiniest inventories in the world combined with really boring and same-y enemies made the game feel like I was just doing the same poo poo over and over. Not to mention that dumb bullshit flamethrower boss which was the most frustrating thing in the world.
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# ? Apr 12, 2015 18:05 |
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RE6 has the most amazingly terrible inventory system, so complaining about 5's relatively benign system doesn't make much sense.
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# ? Apr 12, 2015 18:07 |
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The gun shooting in RE6 is and always will be pure to me, I have no compliments to pay that game. But I will say that RE5's inventory is much better than 6's "you don't even get to decide what menu item you are selecting".
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# ? Apr 12, 2015 18:13 |
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I've tried on multiple occasions to play RE6 but I always get motion sickness from it, when no other modern 3D RE game does that to me. I gave that demo a few tries and figured that was the game itself trying to tell me not to play it, and be damned if I'm dropping $20 to see if the "RE4 camera patch" fixed it.
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# ? Apr 12, 2015 18:15 |
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Serious Frolicking posted:RE6 has the most amazingly terrible inventory system, so complaining about 5's relatively benign system doesn't make much sense. It's just insanely tiny in RE5, especially if you want either or both of the armors. Or god forbid the grenade launcher.
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# ? Apr 12, 2015 18:22 |
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RE5 will always have a special place in my heart because I used to play it with a good friend back when it came out. I just finished beating it on Pro now that it's steamworks, and I just figured out that Wesker is making a joke in the first fight with him and Jill, when he says "Your future hinges upon this battle.".
Davoren fucked around with this message at 21:32 on Apr 12, 2015 |
# ? Apr 12, 2015 20:01 |
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Jia posted:It's just insanely tiny in RE5, especially if you want either or both of the armors. Or god forbid the grenade launcher. It's tiny because you're only meant to hold about two weapons at most. Plus the grenade launcher if you really want to push your luck. If you do that, even with the armours it's plenty big.
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# ? Apr 12, 2015 20:16 |
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Policenaut posted:I've tried on multiple occasions to play RE6 but I always get motion sickness from it, when no other modern 3D RE game does that to me. I gave that demo a few tries and figured that was the game itself trying to tell me not to play it, and be damned if I'm dropping $20 to see if the "RE4 camera patch" fixed it. Yeah, the default FOV is awful. But the latest update or the PC version does give you the option of altering the FOV so pick it up on a Steam sale or something.
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# ? Apr 12, 2015 20:22 |
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Just beat RE5. Wesker's VA didn't really save the game in my opinion, but he sure tried his hardest! Chris' safari outfit certainly.... is something. Did the Chris & Jill extra mission which was OK. I'll do the last extra mission and then put away the game for good. Mercenaries has never been my thing. Renoistic fucked around with this message at 20:46 on Apr 12, 2015 |
# ? Apr 12, 2015 20:38 |
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RE6 is terrible coop at times because you can tell on some parts they just didn't give a poo poo. The biggest one I can think of is the fight with Leon where Helena is stuck in some room and Leon gets to do all the cool stuff.
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# ? Apr 12, 2015 20:39 |
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The re5 inventory is tiny, but it doesn't need to be huge because storage is available. In re6, I generally don't use that much ammo thanks to the bitchin' melee combat, but all those wasted drops I can't pick up just gall me.
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# ? Apr 12, 2015 20:51 |
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blackguy32 posted:RE6 is terrible coop at times because you can tell on some parts they just didn't give a poo poo. The biggest one I can think of is the fight with Leon where Helena is stuck in some room and Leon gets to do all the cool stuff. Chris' campaign has one that's debatable, the aircraft section. Chris gets to move around and shoot at the J'Avo/Ogroman, while Piers can only shoot missiles and pray that the person playing Chris doesn't suck at piloting. Then, the situation gets flipped around; Piers gets to run around on the deck, get the emblem for that section and disarm the missile (despite the following cutscene telling the player you failed because the writers wrote themselves into a corner for the millionth time) while Chris just sits there and shoots at people, waiting on Piers.
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# ? Apr 12, 2015 21:20 |
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To be fair, Agent was never supposed to be in the game. He was kind of patched in since people complained Ada's campaign didn't have co-op. But yeah the Helena and Sherry parts you mentioned are pretty bad.
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# ? Apr 12, 2015 21:56 |
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Jia posted:Essentially this; RE6 is an intensely good co-op game because of the mechanics and just how good it feels to play, especially compared to RE5.
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# ? Apr 12, 2015 23:03 |
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Mr. Fortitude posted:Yeah, the default FOV is awful. But the latest update or the PC version does give you the option of altering the FOV so pick it up on a Steam sale or something. The console versions, too, which is kind of nuts. Console games almost never give you FOV options. Also, I'm going to argue that RE6 had a perfect inventory system... for Mercenaries. The way it works in the campaign, especially with the old-school-FPS-like way the game just throws more and more guns into your arsenal, is terrible. The more I think about it, the more it seems like RE6 was originally designed around it's Mercenaries and multiplayer modes, then hurriedly adapted into big dumb epic of a storyline by a legion of designers who didn't get to talk to each other very much. Renoistic posted:Just beat RE5. Wesker's VA didn't really save the game in my opinion, but he sure tried his hardest! The only voice actor who has done more for this franchise than DC Douglas is Barry Gjerde. Jeedy Jay fucked around with this message at 02:34 on Apr 13, 2015 |
# ? Apr 13, 2015 02:31 |
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I don't really see RE5's inventory system much of an issue. Mostly cause I played the original games and I'm still used to 8 inventory slots.
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# ? Apr 13, 2015 02:38 |
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People who hate RE6 clearly did not play co-op Jake's campaign. It is the most amazing catastrophe. The fight against the BOW where just just kinda wander around and eventually things happen because the game doesn't really tell you where to go. Looking for data chips in a big, dark mountain, shortly followed by a two-player snowmobile escape through narrow passageways where you can collide into each other and ruin everything. Then there's a long stealth section with insta-death failure states that is insanely easy to mess up with two players. Somehow the game then reveals that it actually has competent developers on the team with a legitimately great mansion escape sequence where both players get interesting separate objectives and the action is relatively subdued compared to the entirety of the game. It turns out it was a fluke as you then encounter Ustanak for the third time while an entire city blows up around you. The campaign is topped off in an underwater lava factory where Jake has a whole character arc moment swearing he won't be like his father and will save the world but instead you just fight Ustanak for a fourth (!!!) time and then Sherry and Jake fall in love. What loops this all around to amazing is the masterstroke they call a credits theme. My co-op partner and I absolutely could not comprehend what we had experienced and what we were listening to. I highly recommend Jake's campaign to anybody.
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# ? Apr 13, 2015 04:54 |
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Playing Jake's campaign first really ruins the rest of that game for you because the other campaigns never quite manage to reach the completely batshit insane heights that Jake's does.
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# ? Apr 13, 2015 05:09 |
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Kaubocks posted:I highly recommend Jake's campaign to anybody.
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# ? Apr 13, 2015 05:23 |
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Yeah you really have to do the campaigns in order because the insanity just ratchets up more and more (but skip Ada's because it's boring and the final form of Carla is legit disturbing horror poo poo)Toxsyl posted:I don't really see RE5's inventory system much of an issue. Mostly cause I played the original games and I'm still used to 8 inventory slots. RE5 is frustrating because of how much I have to manage items once armor comes into play, and you have to spend extra time getting essential items into quickly accessible slots. In RE6 you just scroll past weapons and herbs have their own button, it flows way better. Also I'm not sure why everyone had such a problem with the FoV, I played RE6 without knowing it was a problem people had and never even noticed it was a setting you could change. 1st AD fucked around with this message at 05:37 on Apr 13, 2015 |
# ? Apr 13, 2015 05:33 |
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But Ada's campaign is cool because it has legit disturbing horror poo poo. Like, after running and gunning and body-slamming my way through three campaigns with a buddy, we were both straight-up unnerved by the boat chapter in Ada's campaign. Plus Agent is almost like Hunk, and that's cool.
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# ? Apr 13, 2015 06:44 |
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Geight posted:But Ada's campaign is cool because it has legit disturbing horror poo poo. Like, after running and gunning and body-slamming my way through three campaigns with a buddy, we were both straight-up unnerved by the boat chapter in Ada's campaign. Plus Agent is almost like Hunk, and that's cool. Yeah, the boss in the boat at the end was great and made the campaign worth playing. The stealth sections in the first chapter is pretty bad, though.
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# ? Apr 13, 2015 10:08 |
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The first time I played Jake's campaign I picked him since he's the default, and then when I re-did the game in coop my partner specifically requested to be Sherry for... some reason (I think the idea of Jake's hand-to-hand techniques intimidated him? I dunno). Anyway, as a result I've never actually seen what Sherry DOES while Jake is having his little fistfight over the lava. Something about a crane which may or may not help Jake, but is that all? Seems disappointing. And I still like RE6 better than 5, just because it has less instant-death bullshit. If they ever went back and modded RE5 with the 'disable all QTEs' option they put in RE6, I'd probably adore it. Though I think it will always kind of bother me how your guns never really mean much in RE5 boss fights; between flamethrowers, incinerator chambers, knife QTEs, special plot-device rocket launchers, vehicle-mounted miniguns, and satellite lasers, it seems like your firepower is always mostly useless at the time when it should matter the most.
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# ? Apr 13, 2015 14:53 |
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Renoistic posted:Yeah, the boss in the boat at the end was great and made the campaign worth playing. The stealth sections in the first chapter is pretty bad, though. I honestly don't even remember the stealth section, so I'm assuming it was just kill an enemy silently or a few more enemies will spawn and you kill all those dudes. I'm down with those just because either way I look cool getting through the room.
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# ? Apr 13, 2015 15:01 |
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# ? Apr 26, 2024 18:07 |
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Backhand posted:I've never actually seen what Sherry DOES while Jake is having his little fistfight over the lava. Something about a crane which may or may not help Jake, but is that all? I played as Sherry when my buddy and I played. Sherry goes up to a crane and can send crates down one of 3-5 tracks to try and hit Ustanak. That's about it. The depth perception on it is pretty bad and it's really easy to miss. Not a completely terrible segment, just... eh. EDIT: Also I've never done any of Ada's campaign beyond the first chapter. I'm tempted to just skip it permanently at this point since that first chapter was hella boring and everyone here is saying it sucks. Kaubocks fucked around with this message at 17:29 on Apr 13, 2015 |
# ? Apr 13, 2015 17:22 |