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Astro Nut posted:
look at how he whips out his phone right after beating a dude down, he's gotta be taking a pic and posting it on the internet
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# ? May 8, 2015 19:15 |
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# ? Jun 7, 2024 10:15 |
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MadDogMike posted:Personally I think they changed it because they realized being an ex-husband with kids would have required Aiden to have known the touch of a woman (enough times to have had TWO kids even) and realized that stretched plausibility too far. So, y'know, good call there. Honestly, it still would have worked. The death of his daughter turning him into the antisocial moron we have now.
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# ? May 8, 2015 19:18 |
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Nyagato posted:They probably changed it to uncle Aiden so that his sister could do the big brother pun. My guess is so they could have Aiden stay a creepy loner without adding "deadbeat dad" to his list of faults.
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# ? May 8, 2015 19:20 |
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Hey, he pays his child support. With the money he steals. From his ex-wife's glove compartment. Okay maybe making him an uncle was a better idea.
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# ? May 8, 2015 19:24 |
dreezy posted:Hey, he pays his child support. There's really no way to make him redeemable and watching the game/script try is loving amazing.
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# ? May 8, 2015 20:30 |
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As a weird uncle myself, or rather "the funny uncle" as my niece calls me, I feel very insulted by this game. I have way better fashion sense despite having less hair on my head than Aiden does and I never encounter invisible walls stopping me from driving small vehicles into narrow backyard regions also why the gently caress are all the games lately just unable to get the name Aiden right in any concept? Also um...wow lady how the gently caress did you make tickling sound like I had to go fix the printer, holy gently caress I do not care about this party can we just go to the ballpit or something like normal people? FinalGamer fucked around with this message at 20:39 on May 8, 2015 |
# ? May 8, 2015 20:33 |
Ubisoft likes its animes, so they made Aiden the onii-chan with the kawaii imouto.
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# ? May 8, 2015 20:48 |
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FinalGamer posted:Also um...wow lady how the gently caress did you make tickling sound like I had to go fix the printer, holy gently caress I do not care about this party can we just go to the ballpit or something like normal people?
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# ? May 8, 2015 20:53 |
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This is probably the only time I'll ever mention it in my own threads, but part of my job is running streams over at Volition. We'll be doing one in about 20 minutes over here where we play Gang Beasts.
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# ? May 8, 2015 21:41 |
Chip Cheezum posted:This is probably the only time I'll ever mention it in my own threads, but part of my job is running streams over at Volition. We'll be doing one in about 20 minutes over here where we play Gang Beasts. Unless I'm not allowed to ask for some odd NDA type reason, did your LP's/etc serve to buffer your resume/as an additional kind of portfolio?
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# ? May 8, 2015 21:55 |
Chip Cheezum posted:This is probably the only time I'll ever mention it in my own threads, but part of my job is running streams over at Volition. We'll be doing one in about 20 minutes over here where we play Gang Beasts. I am completely okay with this idea and really hope I'm home from work in time!
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# ? May 8, 2015 21:58 |
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chitoryu12 posted:I am completely okay with this idea and really hope I'm home from work in time! Volition does repost their streams to their Youtube channel. If you check it out now you can meet your new best friends, Distant Human and Skinballs.
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# ? May 8, 2015 22:16 |
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"HERE COMES UNCLE VASH THE STAMPEDE" made me loving lose it.
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# ? May 8, 2015 23:03 |
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Had to redesign the logo after that update
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# ? May 9, 2015 00:54 |
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I could absolutely imagine two insurance claims agents chasing Aiden across Chicago as he causes property damage and hurts folks. I'm not so sure they would be super sympathetic to his cause but they sure as hell would be written better.
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# ? May 9, 2015 01:16 |
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pkfan2004 posted:I could absolutely imagine two insurance claims agents chasing Aiden across Chicago as he causes property damage and hurts folks. It would probably be a really good buddy cop co-op game. Aiden is the villain, a master hacker who went mad after his niece died because of his own actions. The two agents were the best in the agency, but because of Aiden's actions, they now have to hunt him down and bring him to justice before the company runs out of money from all the insurance payouts. Along the way, they meet a massive amount of Chicago's most wanted, and discover the true meaning of teamwork.
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# ? May 9, 2015 01:49 |
King Vidiot posted:You can't blame yourself for that phone creeper dying, I think a car falling on somebody's head counts as an "Act of God".
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# ? May 9, 2015 01:55 |
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chitoryu12 posted:It recognizes him as a person, it just comes up with an error when trying to identify him because it just sees a blur of pixels. It can still identify that a human is standing there for it to try and process. Which means that theoretically, Aiden would be perfectly trackable by a smart user (or cTOS program) following whatever person registers on the cameras as "ERROR". I remember reading about a real-life example of that, although I have no citation for it because I read it in some trivia book ages ago: a thief went through a very arduous process of removing his fingerprints, only to have it completely backfire because it meant he was the only person in the city without fingerprints.
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# ? May 9, 2015 02:09 |
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Ted_Haggard posted:Unless I'm not allowed to ask for some odd NDA type reason, did your LP's/etc serve to buffer your resume/as an additional kind of portfolio? He talks about it on some of the streams he did post Duck Dynasty and he said that they did check out some of his stuff including the Hank the Chog video.
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# ? May 9, 2015 02:16 |
pkfan2004 posted:I could absolutely imagine two insurance claims agents chasing Aiden across Chicago as he causes property damage and hurts folks.
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# ? May 9, 2015 02:30 |
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I know it's been said a lot, but Aiden is possibly the single most unappealing protagonist I've ever seen in this particular genre of game. And the thing is, it would've been so easy to MAKE him compelling, if not pleasant or likeable, if they'd just gone more whole-hog with him being a loving nutcase and made his failings as a person the crux of the plot instead of something it continually excuses with increasingly bullshit justifications. The problem as I see it is the sharp disconnect between what the game REWARDS and what the game PENALIZES: it is literally, mechanically better to let a victim get beaten senseless or shot to death than it is to prevent a crime from occuring, because you still get a reward if you catch the criminal after they do the deed, but you get jack diddly squat if the crime doesn't occur. You are mechanically encouraged to be a creepy, freakish voyeur who allows bad things to happen to people so you can swoop in once the deed is done and 'protect them' to get benefits and social recognition, which is something you can only really describe as sociopathic. There's no diegetic acknowledgement of how completely demented this kind of behavior is, not even a thinly-hung lampshade, and when the only response you get from the game when you cause a twelve-car pileup that kills eight people to stop a crank-caller is 'JUSTIFIABLE FORCE,' it creates a sense of disconnected unreality that only serves to highlight how hopelessly self-serving the 'hero' is. When you don't actually make an effort to explain the disconnect between player actions, mechanical rewards, and established narrative, it leaves a giant gaping hole in the experience, and you don't have any control over what incubates there. What incubates there in the case of Watch Underscore Dogs is a lingering, steadily-growing sense that Aiden is an insane hobo murderer, and not in any way that's funny or appealing.
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# ? May 9, 2015 02:41 |
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Also his voice is just the worst and I cannot handle it. Aiden swallowed an entire gravel road before recording. I'd rather deal with high pitched anime pre-teens than Aiden's awful narration any day.
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# ? May 9, 2015 02:46 |
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Pyroi posted:It would probably be a really good buddy cop co-op game. Great Joe posted:The soundtrack would sure as hell be better.
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# ? May 9, 2015 02:49 |
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Pyroi posted:It would probably be a really good buddy cop co-op game. Make the two agents actually insurance agents from rival insurance companies working together to deal with Aiden and BAM we've got Watch_Dogs_02:Insurance_of_Death
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# ? May 9, 2015 02:49 |
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gnome7 posted:Also his voice is just the worst and I cannot handle it. Aiden swallowed an entire gravel road before recording. I'd rather deal with high pitched anime pre-teens than Aiden's awful narration any day. I kept forgetting to mention this, but yeah. It's really weird, too, because there's a point in the first update when Niki calls him about the party and he talks like a normal person and sounds just fine, but nearly all his other lines are read in this low-rent Christian Bale Batman voice and goddamn it's hard to listen to.
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# ? May 9, 2015 02:54 |
Aiden is supposed to be the likeable uncle/dad of these kids! Then you steal your sisterwife's car, gently caress up the entire roadway of Chicago to catch a dude who made a call, and are a horrible hacker who caused a massive blackout that probably killed a dozen or so people after torturing a guy! So you are supposed to be sorta like, a redeemable dude but by the time the game wants you to know that you are already a bank robber, torturer, and mass murderer. Opps.
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# ? May 9, 2015 03:43 |
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I'm going to play watch dogs again Because of this thread Please help
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# ? May 9, 2015 03:56 |
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Agent Interrobang posted:I know it's been said a lot, but Aiden is possibly the single most unappealing protagonist I've ever seen in this particular genre of game. And the thing is, it would've been so easy to MAKE him compelling, if not pleasant or likeable, if they'd just gone more whole-hog with him being a loving nutcase and made his failings as a person the crux of the plot instead of something it continually excuses with increasingly bullshit justifications. Aiden reminds me of Jack Slate from the Dead to Rights reboot with his justice being basically a huge crime of itself as well. But I think that was quaint in comparison to this poo poo.
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# ? May 9, 2015 04:08 |
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This game would make more sense if it took place in Santa Destroy. Aiden would be, what, number 11 on the list?
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# ? May 9, 2015 04:22 |
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Agent Interrobang posted:I know it's been said a lot, but Aiden is possibly the single most unappealing protagonist I've ever seen in this particular genre of game. And the thing is, it would've been so easy to MAKE him compelling, if not pleasant or likeable, if they'd just gone more whole-hog with him being a loving nutcase and made his failings as a person the crux of the plot instead of something it continually excuses with increasingly bullshit justifications. Taken in isolation, without knowing about the many problems that the game went through in development - especially, in this case, the script revisions that left everything so hollowly inconsistent - Aiden almost works as a character. Not a particularly good one, but at least one with a consistent personality, given a better script. On the principle of "the best villains believe that they're the heroes", Aiden comes close to almost being a good villain. He's tries to be a big-picture vigilante, letting crimes escalate for the sake of stopping them in progress so his reputation as a brutal justice machine can grow. One person with a broken leg, a hundred extra frightened criminals. To Aiden, this is an acceptable trade. He's not interested in just stopping individual crimes - he's interested in intimidating criminals in general. "Weird Uncle Pretends to be Batman" is a pretty drat accurate assessment of what Aiden thinks he's doing. He thinks that the system of justice is corrupt, slow, and ineffective, and his decision in the face of that is to bypass it. A few dozen people get hurt when he does, but he causes more damage to the enemy at large. In his assessment of the situations, it's always for the greater good. He's adopted a scorched-earth policy about the lives and well-being of the citizens of Chicago. Aiden sees The Vigilante as a means by which he can circumvent the letter of the law in order to uphold the spirit of the law. Sort of like the version of Kingpin that's in the new Daredevil, someone who believes they're saving the city despite being one of it's worst elements. Aiden is sure he's doing good, because he sees terrible things happening and nobody stopping them from happening. He buys drinks and clothing completely legitimately, because he doesn't feel like he needs those things to do his Important Vigilante Work. He's operating under an intense cognitive dissonance about his desire for justice and the unfairness of the random destruction he causes, and being an upstanding burger-consuming citizen is one of his ways of ignoring it. "See," he says to himself, "I only act that way when bad people force my hand. I'm a good guy. Sure sometimes people get hurt, but they'd be worse off without me." But then he goes around stealing money from his sister's glovebox and just doesn't think about it, because he can figure out how to justify that to himself, too. He's trying to do good, but he ends up being a destructive maniac that might've worked as a recurring miniboss "flawed, brutal version of the main character" who's disillusioned with trying to take the high road, than as an actual protagonist. But that's giving the writers waaaaay too much credit, and the Aiden Pearce that almost exists as a character is still just a crazy shithead. Given the context of the game being pulled in different directions, there's no way that it was intentional, and that they just missed the mark in implementation. Aiden's clearly just a lovely, inconsistent garbage truck character, a bingo machine of 80% lovely person traits, 20% Weird Uncle. e: that's way more words than I ever wanted to write about Vash the Stampuncle.
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# ? May 9, 2015 04:37 |
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Jonad posted:I'm going to play watch dogs again I'm well ahead of you on this. Also, at certain points (some it seems random, at other times it's related to missions), Aiden won't generate an error, but will pull up a different identity. I haven't been playing the game long enough to be sure but in the prison and at the auction Aiden's name changes to those fake identities and when I was playing earlier and dicking around with some random poo poo, while looking at Aiden, while he did get pixelated, it pulled up some random ID information instead of saying ERROR ERROR ERROR. Also, if you don't like trying to gently caress with the vehicle take downs, Focus is amazing for shooting out tires. Chip should do this soon, so you can see how laughable the AI drives with no tires and how rapidly the game just says "gently caress it, crash the car".
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# ? May 9, 2015 04:42 |
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gnome7 posted:Also his voice is just the worst and I cannot handle it. Aiden swallowed an entire gravel road before recording. I'd rather deal with high pitched anime pre-teens than Aiden's awful narration any day. At least anime pre-teens sound slightly different at times. Try and imagine Aiden excited about something. Because for me, the gravel overpowers everything and I don't think he can turn it off.
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# ? May 9, 2015 04:44 |
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That party might be nice, but it's not great. I expect better out of an Event Planner, which our Sister Wife apparently is.
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# ? May 9, 2015 05:09 |
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Loki_XLII posted:That party might be nice, but it's not great. I expect better out of an Event Planner, which our Sister Wife apparently is. I got confused by it. Sisterwife said that Sonephew wasn't talking to anybody after Daughterniece died, and it certainly didn't look like the party was very big, but somehow there were a plurality of kids, enough to be playing Vigilante?
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# ? May 9, 2015 05:20 |
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Cleretic posted:I got confused by it. Sisterwife said that Sonephew wasn't talking to anybody after Daughterniece died, and it certainly didn't look like the party was very big, but somehow there were a plurality of kids, enough to be playing Vigilante? How do you play a game if you won't talk to anyone else? Games don't work like that. Especially pretend games.
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# ? May 9, 2015 05:23 |
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Why are they having cake after all his classmates have left the party....?
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# ? May 9, 2015 05:32 |
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VoidBurger posted:Why are they having cake after all his classmates have left the party....? Probably because everyone heard Aiden coming and go the hell out of there.
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# ? May 9, 2015 05:34 |
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bobjr posted:Probably because everyone heard Aiden coming and go the hell out of there. "Is...is that somebody revving a motorcycle out front?" *dozens of party guests scramble over the back fence in a desperate attempt to avoid being within fifteen feet of Aiden Pierce*
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# ? May 9, 2015 05:44 |
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The worst part about the game for me was participating in the lead-up to its release. Speaking on a personal level, I was really intrigued by the potential in the crime-stopping events... obviously before the curtain was pulled back to show Watch_Dogs in an honest light. You can do a lot of interesting stuff with that mechanic alone, assuming that you don't treat it as a YES/NO quest reward like in the game proper. Do you stop a crime as soon as possible, or do you wait? In the game, that's not even a question- you have to wait, or it is seen as a failure because you didn't get to play Batman. But if it allowed players to stop the crime before it escalated and didn't treat that like a mini game-over, there is a fuckton of possible nuance right there. If you take the responsible approach and intervene immediately (once the magic percentage makes it clear that it's inevitable), to everyone watching the scene unfold... you're just some psychopath who started beating a guy with a baton out of nowhere. You may know the truth of what would have happened, but to those witnessing it, you just assaulted an innocent man. With that in mind, do you hang back and wait for it to become a clear, undeniable threat? Do you actively make the decision to put someone's life at risk just for the sake of appearances? The whole tech-psychic vigilante angle already assumes that you WILL intervene to stop a crime, so you kinda just have to roll with the basic approval of vigilantism from square one, but what is more important to you as the player and the character? The safety of the people that you want to help either way, or the public's view of you? Are you willing to look like a monster and have the city hate you for it just to save as many people as possible? Or do you want the reputation and feel like a hero, even if it means you have to juggle innocent lives in the process? But the game really has none of that. The victims are irrelevant to Aiden- you can save them, or you can let them die. All that truly matters is whether you get to show some bad guy how awesome you are.
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# ? May 9, 2015 05:50 |
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# ? Jun 7, 2024 10:15 |
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Or they could have given you more options to resolve that sort of scenario than "beat mans with baton".
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# ? May 9, 2015 05:52 |