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Galaga Galaxian posted:Welp, suffered my first major death in Caves of Qud. Was told to head on down to Golgotha to find and fix some droid. Ended up going down a one-way(?) stair that deposited me in some weird place where I was accosted by a seemingly unending tide of "Chute crabs". Tried to run and find an exit, but got trapped. 4 salve injectors, 2 fragmentation grenades, and I dunno-how-many shotgun shells later I was eaten alive by the drat things. Golgotha is the game's first big difficulty spike, it's Caves of Qud's ToEF. The chute crab entrance is the nastiest of all the possibilities, too. A good plan is to use a sphinx salt injector before going into Golgotha and if you get chute crabs, rewind time and try a different way in. Having a flamethrower also helps a lot. Anybody got any early impressions of Cogmind to share? I've been watching that with interest for a while now but $30 is kinda steep for an alpha.
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# ? May 26, 2015 18:41 |
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# ? Apr 26, 2024 07:39 |
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"Chute crabs" continues to sound like the worst possible STD.
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# ? May 26, 2015 18:44 |
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Whoa what, the new Monster Den game is on Kickstarter with only 9 days left? drat, I loved that game and played it endlessly. Kind of sad that the kickstarter isn't doing too well, and that I only found it by chance. I recommend the previous Monster Den games, you can find links on their website: http://www.monstrumgames.com/games/
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# ? May 26, 2015 19:58 |
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moot the hopple posted:Is there any up to date beginner's guide or let's play series for this? I haven't played since the dev made it free, and my one time purchased version was even older than that and didn't have all the new changes. I think all the big new changes recently have been related to diplomacy and trading, and also the stamina system. Cannibalism is out of the latest version unless your dude is starving, sadly. Generally the easiest starting point is to take the fisherman start and start off in the southwest in Driikilanen territory, near a river and as close to rapids as possible. Rapids never freeze and contain super-nutritious salmon and trout. If you fish for two to three days and only catch one you've still basically broken even. The Driik have the best storehouses, so in your spare time split up a few trees for boards and make fox-traps out of the best boards, then trade them for smoked/dried meat cuts and anything else you need. Personally I play with a mod-pack that gives me way more stuff to craft, including primitive tools, pottery, metalworking and the ability to make cords out of natural materials, but I can understand if some people think that makes the game too easy. Also milk is rejiggered so you don't autofill whatever container you use to milk said cow/sheep, sadly.
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# ? May 26, 2015 20:27 |
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Inadequately posted:I think all the big new changes recently have been related to diplomacy and trading, and also the stamina system. Cannibalism is out of the latest version unless your dude is starving, sadly.
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# ? May 26, 2015 20:39 |
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ToxicFrog posted:Ok, I posted this in the LPRL thread last night as my third DoomRL update, but I need to crow about it in here a bit. What does "he saved himself" mean?
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# ? May 27, 2015 01:13 |
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chiefnewo posted:What does "he saved himself" mean? Literally that: you saved and quit the game.
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# ? May 27, 2015 01:36 |
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Slaapaav posted:im playing the armored commander alpha 7 but i keep crashing so loving much. Hey, Rev_sudasana might've fixed that crash bug. Try downloading the latest version if you want. quote:Alpha 7 had a nasty bug where the game would crash when your tank is knocked out. Had to do with how the sector from which the knock-out hit came from was stored. Alpha 7.1 fixes this and adds some new updates to the campaign day map, but savegames from 7 will likely not transfer over to 7.1 since many of the variables in the campaign day map object have been changed. Oh, and he added in the option to call in air strike support instead of just an artillery barrage.
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# ? May 27, 2015 03:31 |
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Galaga Galaxian posted:Since I've been on a bit of a Roguelike binge the last week or so, I'm looking for suggestions. What are some interesting non-fantasy Roguelikes out there? Stuff like Cataclysm, ArmCom, DoomRL, Invisible Inc, and Caves of Qud. They can be complex or simple, it doesn't matter, but after sampling Rogue, Brogue, Dungeonmans, Sproggiwood, ToME4 and the like I'm looking for something besides the semi-standard fantasy premise. ZapM.
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# ? May 27, 2015 03:44 |
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The Qud LP in the other thread is making me want Qud to exist. e: More specifically, I'm intrigued by the character creation and it seems the interface/gameplay will be way better than Dredmor. I wanted so much to like that game, but couldn't stand it after making a character, after playing games like DoomRL / DCSS. rchandra fucked around with this message at 04:10 on May 27, 2015 |
# ? May 27, 2015 03:58 |
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Anybody (two anybodies, actually) want to go in $20 on a Cogmind three-pack? We could get it for $20 instead of $30 that way.
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# ? May 27, 2015 05:09 |
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What weapon is Gunrunner usually used with? Shotguns? That seems dangerous.
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# ? May 27, 2015 05:33 |
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Dross posted:What weapon is Gunrunner usually used with? Shotguns? That seems dangerous. It only works with shotguns, pistols, rockets, (not counting storm bolter or GCB) and BFGs that aren't the BFG10k. Shotguns and rockets benefit from Shottyman during this, though doing this with rockets is probably not the best idea most of the time.
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# ? May 27, 2015 05:45 |
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Dross posted:What weapon is Gunrunner usually used with? Shotguns? That seems dangerous. It's really fun to do Gunrunner with the SSG against the cyberdemon. It's impossible to get hit unless you do something completely idiotic like stand still.
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# ? May 27, 2015 07:03 |
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This just showed up on my Steam catalog: The Curious Expedition http://store.steampowered.com/app/358130/ http://www.curious-expedition.com/ quote:Curious Expedition is a roguelike expedition simulation set in the late 19th century. Together with famous personalities you will venture on unprecedented expeditions to regions never explored before for fame, science and treasures. quote:About This Game The overland looks like a hex version of Prospector. RPS review: http://www.rockpapershotgun.com/2015/05/22/steam-the-curious-expedition/
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# ? May 27, 2015 10:49 |
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Galaga Galaxian posted:Since I've been on a bit of a Roguelike binge the last week or so, I'm looking for suggestions. What are some interesting non-fantasy Roguelikes out there? Stuff like Cataclysm, ArmCom, DoomRL, Invisible Inc, and Caves of Qud. They can be complex or simple, it doesn't matter, but after sampling Rogue, Brogue, Dungeonmans, Sproggiwood, ToME4 and the like I'm looking for something besides the semi-standard fantasy premise. Prospector is a planet explorer roguelike http://www.prospector.at/forum/about.php ---- Sproggiwood is 35% off on Steam. http://store.steampowered.com/app/311720/ ---- Reposting question Helical Nightmares posted:I'm trying to remember the name of a roguelike. It was a cyberpunk - warhammer 40K game where you were in a hive city or something. I think it was based on the pen and paper role playing game Dark Heresy. It may not have been finished. Anyone have a clue? Helical Nightmares fucked around with this message at 11:01 on May 27, 2015 |
# ? May 27, 2015 10:55 |
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Helical Nightmares posted:Reposting question Warp Rogue maybe? Seems very unfinished and development is dead, but at least it starts out in a hive city. Almost all download links seem to be dead, but I found the sources: http://gentoo.cs.utah.edu/distfiles/wrogue-0.8.0b.zip
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# ? May 27, 2015 11:56 |
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P.R.I.M.E will do you well on crazy futuristic Roguelike wranglings, especially if you were down with Nethack. Been awhile since the last update, but generally they are big updates as they happen. http://pesky-reticulans.org/
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# ? May 27, 2015 14:33 |
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Helical Nightmares posted:This just showed up on my Steam catalog: Wasn't this free to play or a demo a while back ago? It was really fun for the short time I played it.
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# ? May 27, 2015 16:02 |
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Been playing it all of today. I would probably stab someone clean in the eye for a party of 6/7. The 5 that you have is too small to carry everything and it is nigh on impossible to defeat the higher toughness foes in the game. Game is very fun though, bar a few annoyances like getting stuck when you don't have enough keys to unlock pyramids and some of the starting line ups are just terrible.
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# ? May 27, 2015 16:40 |
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Dackel posted:Wasn't this free to play or a demo a while back ago? It was really fun for the short time I played it. It was! To both statements.
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# ? May 27, 2015 17:58 |
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Pladdicus posted:It was! To both statements. Reminded me of Conquistador without the fancy graphics and combat. Felt a lot smoother with overworld too.
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# ? May 27, 2015 17:59 |
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Dackel posted:Reminded me of Conquistador without the fancy graphics and combat. Felt a lot smoother with overworld too. Feels like a Desktop Dungeons approach to it. (puzzley, but obviously lots of random elements take away from that comparison)
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# ? May 27, 2015 18:03 |
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dis astranagant posted:It only works with shotguns, pistols, rockets, (not counting storm bolter or GCB) and BFGs that aren't the BFG10k. Shotguns and rockets benefit from Shottyman during this, though doing this with rockets is probably not the best idea most of the time. I was thinking more along the lines of barrels/items being uncontrollably blasted if you're firing a shotgun every time you move.
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# ? May 27, 2015 18:10 |
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Dross posted:I was thinking more along the lines of barrels/items being uncontrollably blasted if you're firing a shotgun every time you move. It only works every time you run by pressing tab. I was confused by this too.
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# ? May 27, 2015 18:18 |
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Helical Nightmares posted:Prospector is a planet explorer roguelike Prospector is neat, but last time I played it it was extremely crashy and some endgame stuff was bugged to not work. You can eventually find an ancient alien scout ship, but its stats are all 0 and taking command of it instantly crashes the game. Oh yeah, and the code that causes planets to eventually flood also works on space stations, so eventually all of the shops and most sources of refueling just get replaced with water tiles and disappear forever. On the bright side it has pretty good autosave, so when it crashes repeatedly you don't lose much/any progress. And I had a lot of fun playing around until I got to the point where I could consistently reach the bugged endgame stuff. RPATDO_LAMD fucked around with this message at 18:32 on May 27, 2015 |
# ? May 27, 2015 18:30 |
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Hey, Sproggiwood Android is live! (Though search indexes haven't updated yet.) Figured I'd drop the link here first on the down-low, cause you guys are cool peeps who contributed a lot of the testing to Sproggi. https://play.google.com/store/apps/details?id=com.freeholdgames.sproggiwood
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# ? May 28, 2015 02:54 |
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Unormal posted:Hey, Sproggiwood Android is live!
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# ? May 28, 2015 04:29 |
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Desideratus posted:NOW RELEASE CAVES OF QUD For the first time ever, I can officially say that's next on the docket, baby.
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# ? May 28, 2015 04:34 |
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Unormal posted:For the first time ever, I can officially say that's next on the docket, baby. Oh man, when's the release date on Qud?
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# ? May 28, 2015 04:44 |
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Sergeant_Crunch posted:Oh man, when's the release date on Qud? A few weeks, maybe 4-6? That is a very not-durable date. Depends on both marketing, and how long we leave the guts of it cracked open messing with stuff. We're adding a ton of awesome global encounters right now, and I'm starting to get a hankering to re-do some of the higher end, badly-designed tinkering skills like advanced disassemble, that only serve to make you think 'I guess I should wait to disassemble stuff'. We have some cool ideas for replacement skills.
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# ? May 28, 2015 04:58 |
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Put in a sawn off shotgun so I can pretend to be The Road Warrior. Seriously, though, looking forward to the stuff you just mentioned. Not that I've gotten too far into the game, but more stuff never hurts! Also how many towns are there? Joppa is obvious and I saw that mushroom place on the map. I'm guessing Grit Gate might be a town (once they let you in) but anywhere else? My last dude ended up carrying a ton of nuggets and bracelets with nothing to spend them on. Need to find more shops!
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# ? May 28, 2015 05:10 |
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Galaga Galaxian posted:Put in a sawn off shotgun so I can pretend to be The Road Warrior. There's 3 towns. Grit Gate and the random misfit mutants town have roughly the same level of equipment to buy. Real gear is found on wandering merchants, in the ruins north of Grit Gate, or especially the Asphalt Mines.
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# ? May 28, 2015 05:38 |
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Unormal posted:A few weeks, maybe 4-6? That is a very not-durable date. Depends on both marketing, and how long we leave the guts of it cracked open messing with stuff. We're adding a ton of awesome global encounters right now, and I'm starting to get a hankering to re-do some of the higher end, badly-designed tinkering skills like advanced disassemble, that only serve to make you think 'I guess I should wait to disassemble stuff'. We have some cool ideas for replacement skills. Literally CoQ teasing
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# ? May 28, 2015 14:23 |
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Unormal posted:Hey, Sproggiwood Android is live! (Though search indexes haven't updated yet.) That reminds me, I bought Sproggiwood awhile ago and have still only completed the first dungeon. Maybe I should do a playthrough of it for the megathread.
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# ? May 28, 2015 14:25 |
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Floodkiller posted:That reminds me, I bought Sproggiwood awhile ago and have still only completed the first dungeon. Maybe I should do a playthrough of it for the megathread. Try it on Savage
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# ? May 28, 2015 14:30 |
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Unormal posted:A few weeks, maybe 4-6? That is a very not-durable date. Depends on both marketing, and how long we leave the guts of it cracked open messing with stuff. We're adding a ton of awesome global encounters right now, and I'm starting to get a hankering to re-do some of the higher end, badly-designed tinkering skills like advanced disassemble, that only serve to make you think 'I guess I should wait to disassemble stuff'. We have some cool ideas for replacement skills. I need to get back into Qud once I'm done my current DoomRL frenzy for the LPRL thread. I think I still have an axecrab in progress. (Please tell me that fixing the combat log is on the roadmap.)
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# ? May 28, 2015 14:34 |
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As soon as SteamCoQ comes out I'm gonna waste hours and hours trying to fill out that goddamn wiki again, I know it
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# ? May 28, 2015 14:52 |
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Unormal posted:Try it on Savage I tried savage difficulty and Im regretting it immensely. I was able to pretty reliably clear normal, but this is painful.
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# ? May 28, 2015 15:05 |
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# ? Apr 26, 2024 07:39 |
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Dackel posted:Whoa what, the new Monster Den game is on Kickstarter with only 9 days left?
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# ? May 28, 2015 17:09 |