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That's a bummer, turning into a crazy mushroom man was how I wanted to wrap up my old save. Oh well.
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# ? Jun 20, 2015 03:45 |
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# ? Apr 26, 2024 03:57 |
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Is there a list of what Map Icons mean? I just found a odd looking base that shows up as Pink X's on the map.
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# ? Jun 20, 2015 03:48 |
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Gridlocked posted:Is there a list of what Map Icons mean? You should be able to move your cursor around the map and it will tell you what the icon under it means. I suspect that is a hazardous waste sarcophagus.
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# ? Jun 20, 2015 03:54 |
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Heavy Survivor Set + Survivor Hood. All lined with kevlar. Plus assorted elbow pads and such worn to avoid stacking penalties on encumbrance. If this isn't enough to protect me against the bullets from the Science Lab turrets, I don't know what will. Edit: Turns out you can't wear the Hood with the Heavy Survivor Helmet. Oh well. Carrying on. Artificer fucked around with this message at 04:38 on Jun 20, 2015 |
# ? Jun 20, 2015 04:32 |
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Artificer posted:Hmmm. I'm supposing a set of Heavy Survivor Armor, boots, and such is sufficient? I COULD line it with more Kevlar. A full set of light survivor armour with knee and elbow pads and a kevlar vest is enough to face-tank the sort of turrets you find in labs - in fact, I think the light survivor armour alone would do the trick, but I can't attest to it with personal experience. Also don't forget to check the temperature after you enter - some labs are refrigerated or outright frozen, making spelunking in them difficult as hell.
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# ? Jun 20, 2015 04:42 |
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Tehan posted:A full set of light survivor armour with knee and elbow pads and a kevlar vest is enough to face-tank the sort of turrets you find in labs - in fact, I think the light survivor armour alone would do the trick, but I can't attest to it with personal experience. Oh. Well I guess I'm going in super safe then.
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# ? Jun 20, 2015 08:21 |
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Tuxedo Catfish posted:Electrohacks do very little good in labs, as they don't actually work on computers. Can an electric jackhammer or acetylene torch get past a reinforced glass window? I don't think so, right? I need to find some explosives, maybe... Edit: poo poo, double post. Artificer fucked around with this message at 08:28 on Jun 20, 2015 |
# ? Jun 20, 2015 08:23 |
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Artificer posted:Can an electric jackhammer or acetylene torch get past a reinforced glass window? In addition to jackhammers, you can also use a fusion blaster, just make sure you're well out of the blast radius. Match-head bombs might also do the trick.
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# ? Jun 20, 2015 08:24 |
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Artificer posted:Can an electric jackhammer or acetylene torch get past a reinforced glass window? I don't think so, right? I need to find some explosives, maybe... Depending on your strength it could be possible to sledgehammer reinforced glass windows. If you've got hydraulic muscles it'd definitely be possible.
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# ? Jun 20, 2015 09:11 |
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Mzbundifund posted:What ARE the ways to smash or cut a metal door? Do I need explosives or can I build some sort of super sledgehammer thing? The Sonic Resonator is particularly effective and cheap to use. As a bonus it also breaks reinforced glass.
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# ? Jun 20, 2015 09:44 |
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Is there an easy way to craft lots of 'reversible' items at once? It really sucks to craft, say, lots of hard plating because you have to make a shitload of lumps, and it doesn't let you use the batch feature.
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# ? Jun 20, 2015 09:52 |
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Hammer the 'repeat last crafted' button - it's hyphen by default, IIRC. Though in that specific scenario, you're probably better off approaching it from the other direction, by disassembling the steel frames off the closest car.
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# ? Jun 20, 2015 09:56 |
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The only fast way is to use craft last item over and over, I think it's '-' and just blast through. e: they're making hard plating, though
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# ? Jun 20, 2015 09:56 |
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Tehan posted:Hammer the 'repeat last crafted' button - it's hyphen by default, IIRC. I only have a tiny solar van. I can't really lug a shitload of steel back home quite yet. I do have a helicopter's wreck worth of chunks though. Kinda trying to get rid of it all.
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# ? Jun 20, 2015 09:57 |
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nftyw posted:e: they're making hard plating, though Steel frames disassemble into steel lumps, which are what you use to make hard plating.
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# ? Jun 20, 2015 10:02 |
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How the heck do you refill the water tanks on a vehicle?
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# ? Jun 20, 2015 11:29 |
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Larry Parrish posted:How the heck do you refill the water tanks on a vehicle? Select them in the vehicle view and 'f'ill them. You need clean water in your inventory.
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# ? Jun 20, 2015 11:33 |
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Thanks
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# ? Jun 20, 2015 11:35 |
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I have been having tonnes of fun with Mutant starts. Can anyone provide some good ones they have done?
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# ? Jun 20, 2015 13:49 |
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Can't you batch craft and choose how many items you want to make?
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# ? Jun 20, 2015 13:51 |
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Not items that can then be dissasembled back into component parts, for whatever reason
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# ? Jun 20, 2015 13:56 |
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I shot a thermobaric rocket into a military bunker, watched the flames consume the whole thing, and then immediately died to the last, extremely damaged turret on the first turn I saw it. At least it's outside the only city I seem to spawn in.
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# ? Jun 20, 2015 14:07 |
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Wouldn't you have destroyed just about anything useful in the fire?
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# ? Jun 20, 2015 14:21 |
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Carcer posted:Wouldn't you have destroyed just about anything useful in the fire? The actual useful stuff is downstairs, remember.
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# ? Jun 20, 2015 14:24 |
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Tehan posted:A full set of light survivor armour with knee and elbow pads and a kevlar vest is enough to face-tank the sort of turrets you find in labs - in fact, I think the light survivor armour alone would do the trick, but I can't attest to it with personal experience. It emphatically is not enough by itself. You probably won't get killed, but you'll be taking damage every time. With a heavy suit it all just bounces off unless you're incredibly unlucky, and you can layer other stuff over it if you want to be sure.
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# ? Jun 20, 2015 14:48 |
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Larry Parrish posted:I shot a thermobaric rocket into a military bunker, watched the flames consume the whole thing, and then immediately died to the last, extremely damaged turret on the first turn I saw it. At least it's outside the only city I seem to spawn in. I survived nearly an entire season from a mall cop start (By re-murdering the entire mall), cleared an entire (not ice) lab, had a nice little deathmobile... Then got one-shotted in the head by a turret in a military bunker the moment I opened it.
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# ? Jun 20, 2015 15:41 |
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Is it possible to use / apply items in adjacent spaces? I got a mission to analyse blood at the hospital and I found the centrifuge but can't seem to do anything with it. I have the vial of zombie blood. e: Nevermind, was supposed to use the console next to it
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# ? Jun 20, 2015 15:43 |
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I've done a lot of stupid poo poo in Cataclysm. I punched mi-gos and moose to death with my bare hands. I let out a shoggoth to see if I could kill it (massed Sniper FAL fire does the trick). I rammed a flaming eye with a car. I rammed tank drones with a car. I rammed a chicken walker with a car. I still don't gently caress with military turrets. Just use a card on the door, it's 1000x easier. Unless you've got an optic cloak or the stealth CBM, in which case you can just Molly Millions your way in and then use a hacking laptop a few times. Then disable the remaining turrets and you should get a shitload of 5.56 ammo and M4s.
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# ? Jun 20, 2015 15:48 |
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Dareon posted:I survived nearly an entire season from a mall cop start (By re-murdering the entire mall), cleared an entire (not ice) lab, had a nice little deathmobile... I think the worst part is I came across myself pretty quick, but I failed to butcher my integrated toolset CBM and saved every single other one. This better be one freaking good bunker.
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# ? Jun 20, 2015 15:53 |
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Some extra care need to be taken with outposts, they can have automated spotlights that light you up for the turrets to see and fire at.
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# ? Jun 20, 2015 16:14 |
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Goddamn, the morale penalty for wanton murder does not gently caress around. -100 from killing an innocent.
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# ? Jun 20, 2015 16:28 |
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Does anyone know how the damage vs. armor (and in particular, armor-piercing) formula works? I'm trying to figure out what should be enough protection to completely negate a milspec turret opening up on you, but I can't figure it out by observation alone. It can't be that armor-piercing goes through all armor non-negotiably, because regular lab turrets use 9mm rounds and those still have an armor-piercing value of 2. But it can't be a simple bonus against armored targets, either, because milspec turrets use 5.56 NATO rounds which have 40 damage + 8 armor piercing + 4 bonus damage from the M4 carbine stats, which is still less than the 70 cutting protection offered by a heavy survivor suit. (If turrets have weapon skills and ranged weapon skills affect penetration that might invalidate what I just said, but I'm pretty sure ranged weapon skill only affects accuracy and other peripheral stats, not direct damage.)
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# ? Jun 20, 2015 16:33 |
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Military turrets do not gently caress around. I happened upon an outpost at night and was able to snipe the turrets from afar. Before I took the last one down, I watched it catch sight of a soldier zombie wandering around a corner and loving gib it with a close-ranged burst. Don't gently caress with military turrets. re: Cryo labs, a thermoelectric suit (the full-body one) with fur lining has 0 encumbrance and like 100 warmth when active, covers every body part, and is worn close to the skin so it doesn't interfere with armour or storage clothing at all. One of those, nomad gear, a fur coat, and various armour+socks+gloves had me overheating slightly until I reached the really deep floors where it was negative fifty billion trillion degrees. I imagine if I lined it with wool too, it would be warm enough to help me defeat even the deepest ice labs. I do recommend a UPS conversion for long delves though.
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# ? Jun 20, 2015 16:34 |
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Angry Diplomat posted:Military turrets do not gently caress around. I happened upon an outpost at night and was able to snipe the turrets from afar. Before I took the last one down, I watched it catch sight of a soldier zombie wandering around a corner and loving gib it with a close-ranged burst. If you don't have the UPS conversion bionic and don't want to waste batteries, the an extra battery mod+rechargable battery mod combo is more than enough to last a whole ice lab.
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# ? Jun 20, 2015 18:32 |
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I don't seem to remember getting a morale penalty for going Mad Max on a couple random NPCs with a stolen RV. Highly recommended, btw. You get all their stuff in perfect condition.
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# ? Jun 20, 2015 18:42 |
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Angry Diplomat posted:Military turrets do not gently caress around. I happened upon an outpost at night and was able to snipe the turrets from afar. Before I took the last one down, I watched it catch sight of a soldier zombie wandering around a corner and loving gib it with a close-ranged burst. The first turret I ran into didn't actually hurt me, but it shredded my fullmod thermoelectric suit. I hate my life.
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# ? Jun 20, 2015 18:48 |
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The sorting order of your clothing is important -- wear that kind of stuff under your armor. (Which is to say, above it on the list.)
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# ? Jun 20, 2015 18:51 |
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Tuxedo Catfish posted:Does anyone know how the damage vs. armor (and in particular, armor-piercing) formula works? I'm trying to figure out what should be enough protection to completely negate a milspec turret opening up on you, but I can't figure it out by observation alone. Before it checks armor, the bullet gets a damage bonus based on the shooter's accuracy roll. A headshot does up to 3.75x damage (depending on RNG), or a non-headshot critical hit can do up to 2.3x.
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# ? Jun 20, 2015 18:56 |
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Funny thing about that is, despite being at the very top of the list. My underwear gets damaged all the time. But yeah, generally it works pretty well.
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# ? Jun 20, 2015 18:56 |
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# ? Apr 26, 2024 03:57 |
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Galaga Galaxian posted:Funny thing about that is, despite being at the very top of the list. My underwear gets damaged all the time. But yeah, generally it works pretty well. Yeah I notice it's totally random what gets damaged. I just think union suits/thermoelectric suits get damaged really easily so it fails the roll to not take damage more often or something. I notice it happens with lovely non-armor clothes underneath real armor just as often.
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# ? Jun 20, 2015 19:00 |