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Stretch Goal: Hire Nick Smith and make 'Platform Masters' a game you can play while your spaceship is traveling between stars
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# ? Oct 3, 2015 14:14 |
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# ? Apr 26, 2024 06:38 |
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The problem with this comic is that your average
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# ? Oct 3, 2015 14:14 |
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The Battletech kickstarter really puts things in perspective when the initial goal for all Star Citizen was $500k whereas HBS's pitch is 'for 250k we can make a barebones random skirmish game, for $1m we'll can actually throw together a single player campaign'.
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# ? Oct 3, 2015 14:15 |
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Tokamak posted:They got the high poly model of the claymore and are asking the artist to completely change the design. Instead of the flat plastic cover, the boss copy/pasted the grenade design on the claymore and said 'make it look like this', and blamed 'distributed development' for the mistake. That is loving hilarious. Seriously that's such a confirmation, nothing like that should happen in game development at that stage. Changing the (finished?) high poly model with drastic changes, and ones that would be simple to add if done from the start, is such a bad sign of development. It shows they don't stick to the approved concept, they don't care about artists/company time being wasted on needless revisions, and a basic lack of understanding how art is created for a game. It's also just a plain stupid creative decision; why would there be a little tiny window cut out on a claymore mine? So you can see the explosives and metal balls inside? Why would that even be a thing? If this is straight from Croberts than loving
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# ? Oct 3, 2015 14:16 |
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KiddieGrinder posted:That is loving hilarious. I think the idea is that it's not just a tiny window, but covering the whole front. The...whoever was just too lazy to stretch it, or copy paste it.
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# ? Oct 3, 2015 14:20 |
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Then that's even dumber.
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# ? Oct 3, 2015 14:21 |
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Michaellaneous posted:I think the idea is that it's not just a tiny window, but covering the whole front. The...whoever was just too lazy to stretch it, or copy paste it. its a thing, that explodes. Its just not fancy enough. Wait till you hear the 5.1 soundtrack when you activate that bitch.
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# ? Oct 3, 2015 14:22 |
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KiddieGrinder posted:Then that's even dumber. Because practically it would be smart to not put something like metal between the source of an EMP and what you want to disable. The whole concept of an "aimed" EMP is rather silly, so you would need a material that can stop the waves to pass through. Thus the whole front would really need to be plastic or something else. Although I think I put more thought into this than the actual manager making this decision.
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# ? Oct 3, 2015 14:23 |
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that whole process can be summed up as: *fart*
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# ? Oct 3, 2015 14:23 |
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SneakyFrog posted:its a thing, that explodes. It's not even supposed to explode. If you want to cause an EMP by an explosion you would need a nuke.
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# ? Oct 3, 2015 14:25 |
KiddieGrinder posted:It's also just a plain stupid creative decision; why would there be a little tiny window cut out on a claymore mine? So you can see the explosives and metal balls inside? Why would that even be a thing? It is an IED an irony explosive device. If an enemy detects the mine they might want to peer inside the window, inside they would find a tiny sheet saying "This mine is about to make make you its bitch" just before exploding causing between 20 and 100 points of damage depending on how much real life money you spent on it.
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# ? Oct 3, 2015 14:25 |
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Really the best possible option here is for them to include a chaff grenade that makes that cool MGS sound.
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# ? Oct 3, 2015 14:26 |
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Michaellaneous posted:Really the best possible option here is for them to ftfy
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# ? Oct 3, 2015 14:27 |
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Agrajag posted:that whole process can be summed up as: *fart* Yep. A long, drawn out, wet fart of a man that lives on a diet of cabbage.
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# ? Oct 3, 2015 14:27 |
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really, though, it doesn't matter if the design is impractical or whatever, it's a dumb scifi game things can look however you want the real issue is that they paid an artist to do an entire high-poly model for them and then scrapped it for no reason
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# ? Oct 3, 2015 14:29 |
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AP posted:http://www.escapistmagazine.com/articles/view/comicsandcosplay/comics/critical-miss/14724-The-Kickstarter-Burger no this is not star citizen star citizen was supposed to be like this but with the influx of sperg cash + CRs infinite vision it became like this but is currently like this EminusSleepus fucked around with this message at 14:44 on Oct 3, 2015 |
# ? Oct 3, 2015 14:29 |
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KiddieGrinder posted:That is loving hilarious. Makes perfect sense if you consider they are selling jpgs instead of making a game
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# ? Oct 3, 2015 14:31 |
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corn in the bible posted:really, though, it doesn't matter if the design is impractical or whatever, it's a dumb scifi game things can look however you want It's not even that. The original design was good enough and probably did not require a too large amount of polygons. Now if you want to make it like that, they probably expect the designer to not only put a picture of that see-through thing on it. They want him to actually model the inside of the mine. For no reason other than "SC will be the best game ever!"
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# ? Oct 3, 2015 14:31 |
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who is even gonna look inside the claymore? if you see the front of a claymore in an fps it's probably exploding and killing you
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# ? Oct 3, 2015 14:32 |
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Is the
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# ? Oct 3, 2015 14:33 |
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corn in the bible posted:who is even gonna look inside the claymore? if you see the front of a claymore in an fps it's probably exploding and killing you that was pretty much my point. so much work for something so utterly inconsequential.
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# ? Oct 3, 2015 14:33 |
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wtf? RSIGate?
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# ? Oct 3, 2015 14:33 |
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corn in the bible posted:who is even gonna look inside the claymore? if you see the front of a claymore in an fps it's probably exploding and killing you That's my whole point as well.
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# ? Oct 3, 2015 14:34 |
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what does this mean?
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# ? Oct 3, 2015 14:35 |
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Agrajag posted:what does this mean? https://archive.org/about/exclude.php
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# ? Oct 3, 2015 14:36 |
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https://robertsspaceindustries.com/robots.txt lol edit: it does specifically say /media/, I wonder why.
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# ? Oct 3, 2015 14:37 |
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Agrajag posted:what does this mean? Looks like they're going full North Korea over there to make sure no one can disturb their prize whales before milking time is done.
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# ? Oct 3, 2015 14:38 |
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Agrajag posted:what does this mean? archive.org automatically archives old versions of websites. putting robots.txt in your website is the standard sign that you don't want your site's contents analyzed or copied, which is a good thing for privacy but also means he can do poo poo like change the release date and get away with it unless someone personally saved proof that it was different before.
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# ? Oct 3, 2015 14:38 |
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tooterfish posted:So no one can use archive.org to find out where they've changed their story. yep archive.org does not or cannot archive that site anymore.
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# ? Oct 3, 2015 14:39 |
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All is well, nothing to see here! Buy more jpegs!
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# ? Oct 3, 2015 14:39 |
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EminusSleepus posted:no this is not star citizen star citizen was supposed to be like this The vision became that, perhaps, but in practice, most trays are still missing and the one or two that are there so far only contain some half-cooked unpeeled tomatoes that are supposed to be the base sauce for an undefined meat dish, and the celery that is supposed to go in the next tray over has been sent back to the geneticist to make it look more like a juniper bush. Meanwhile, the customers have managed to convince themselves that warmed-over meatloaf that has been sitting out in the open for an hour is vastly superior to a well-made burg.
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# ? Oct 3, 2015 14:40 |
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KiddieGrinder posted:All is well, nothing to see here! Buy more jpegs! Not entirely sure how true this all is since the last snapshot RSi is from today.
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# ? Oct 3, 2015 14:41 |
That's pretty damning actually
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# ? Oct 3, 2015 14:41 |
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Alchenar posted:The Battletech kickstarter really puts things in perspective when the initial goal for all Star Citizen was $500k whereas HBS's pitch is 'for 250k we can make a barebones random skirmish game, for $1m we'll can actually throw together a single player campaign'. Shocking what "Having actual recent experience with 4 successful kickstarter releases" does for a studio.
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# ? Oct 3, 2015 14:42 |
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Next stop: the Nigerian prince scam, reformatted into Star Citizen language.
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# ? Oct 3, 2015 14:42 |
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corn in the bible posted:really, though, it doesn't matter if the design is impractical or whatever, it's a dumb scifi game things can look however you want Impracticality isn't the problem thought. The problem is that Star Citizen's art design is utterly incoherent. It's an insane mixture of Alien Isolation style retro (tube monitors), contemporary tech (claymores and Assault rifles) and actual future gizmos. The ships range from "WW2 plane in space" to "Actual star ship". This is really ruining my immersion.
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# ? Oct 3, 2015 14:43 |
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kikkelivelho posted:This is really ruining my immersion.
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# ? Oct 3, 2015 14:44 |
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kikkelivelho posted:Impracticality isn't the problem thought. The problem is that Star Citizen's art design is utterly incoherent. It's an insane mixture of Alien Isolation style retro (tube monitors), contemporary tech (claymores and Assault rifles) and actual future gizmos. The ships range from "WW2 plane in space" to "Actual star ship". At this point W40K is more consistent with their art- and technology-style.
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# ? Oct 3, 2015 14:44 |
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Tippis posted:The vision became that, perhaps, but in practice, most trays are still missing and the one or two that are there so far only contain some half-cooked unpeeled tomatoes that are supposed to be the base sauce for an undefined meat dish, and the celery that is supposed to go in the next tray over has been sent back to the geneticist to make it look more like a juniper bush. thanks I have edited my original post
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# ? Oct 3, 2015 14:45 |
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# ? Apr 26, 2024 06:38 |
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Chalks posted:A giant hamburger that they discover is too big to cook but man does the concept art look tasty. They remake the "world's biggest meat patty" multiple times because they keep changing the mince.
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# ? Oct 3, 2015 14:46 |