Have they even acknowledged rubber banding?
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# ? Oct 10, 2015 19:48 |
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# ? Apr 29, 2024 10:27 |
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Methylethylaldehyde posted:The shotgun does 30 damage per pellet, with 10 pellets per shell. Simple shotgun is a dual barrel coach gun, so in theory, that's 600 damage raw. Most guns are 115-130% damage. Now add a 40% bonus to that. Suddenly the shotgun is doing ~1k per reload. Birds take 3x damage. Even with a good saddle dropping the DPS in half, that's 1500 damage to a bird that generally only has 2-5k HP. At that point you either drop the guy and gently caress off, or die like a scrub. Except you massivley underestimate how much reduction armor provides. At 25 saddle armor, each pellet's damage is reduced by ~67%, at 50 armor about 82%. If they're using battle tartare, 97%. I've pumped half a dozen rounds into the face of an argie with a ~150% shotgun and it wasn't even bloody. Explosives are all but useless too. Birds need to not gain armor from the saddle. They'd be tolerable if they actually took the damage they're meant to.
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# ? Oct 10, 2015 21:37 |
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It's not at all practical, but explosives are not useless against birds damage-wise. Semi-beefy warbirds with ~6000hp can nearly be one-shot by a single chunk of C4 which someone on 82 learned the hilarious way. I think Bootman flew away at the last second with barely 1k health left on his bird, if that.
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# ? Oct 10, 2015 22:26 |
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quote:Engrams now longer count against maximum inventory item limit
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# ? Oct 11, 2015 10:30 |
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I started playing this again recently. I'm on 82 and playing semi solo but will want to join up with goons for shenanigans eventually. Look out for Baby-Legs Mc.Gee you can recognize him by his tiny little legs.
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# ? Oct 11, 2015 17:31 |
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Jackard posted:What does this mean? That blueprints no longer use up inventory slots on workshops? Or that there was some strange bug where the engrams you learn count as items? I'm pretty sure that your inventory has 300 slots (max) so maybe they were counting engrams in those 300 slots and it was stopping you from filling your inventory with idk... 300 stacks of hide? I don't think is talking about blueprints but if it is, that's cool.
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# ? Oct 12, 2015 00:54 |
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Also the goon tribe must be the re named to the rowdy trouts.
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# ? Oct 12, 2015 00:57 |
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Carousing Coels
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# ? Oct 12, 2015 02:35 |
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# ? Oct 12, 2015 03:53 |
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# ? Oct 12, 2015 04:00 |
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MrDewitt posted:300 stacks of hide? 300 single units of raw meat to use up the 1500 narcoberries that your mammoth accidentally picked up. I didn't actually realise that there was an inventory cap and am kinda surprised that I've never hit it while splitting meat.
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# ? Oct 12, 2015 10:48 |
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Is there somewhere in particular the Quetz is more likely to spawn? After capturing the first one I saw at level ~4, I've flown around the volcano and other mountains for many hours now looking for another one at a higher level. Nothing. I even nuked all non-tame dinos on the server after that patch came out to give them a chance to spawn properly.
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# ? Oct 12, 2015 14:23 |
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# ? Oct 12, 2015 14:30 |
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Last night we found a Quetz flying around the biome change to the north-west of the volcano. She flew herself into the mountain, got stuck, and then we tamed her halfway up a cliff. Just after that I saw another one flying around between the grand peak and the writhing swamps. They were both flying at an altitude twice as high as the tree tops. Those are the only Quetzs we've seen on the server. Octavion fucked around with this message at 14:50 on Oct 12, 2015 |
# ? Oct 12, 2015 14:48 |
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And yet, cuddly and adorable aren't words normally associated with raptors.
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# ? Oct 12, 2015 15:01 |
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What are going to be the advantages of breeding?
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# ? Oct 12, 2015 15:26 |
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TescoBag posted:What are going to be the advantages of breeding? Word is, babies level is based on parents, though the mechanics aren't enumerated yet. Beyond that, based on what's been seen so far in this thread, we can assume cuddly raptors and maybe dino porn. https://www.youtube.com/watch?v=91_lR0BjBCI
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# ? Oct 12, 2015 15:33 |
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TescoBag posted:What are going to be the advantages of breeding? Infinite dodos? e: Assumptions wrong
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# ? Oct 12, 2015 15:34 |
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TescoBag posted:What are going to be the advantages of breeding? It will be interesting to see how this is implemented. 1. Baby has level based on the starting level of both parents. The guys with high level tames continue to dominate the breeding game and everyone cries. 2. The baby has level based on the current level of parents. Everyone will be two generations away from having 220 Rexes and everyone cries. 3. Something else?? ...everyone cries.
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# ? Oct 12, 2015 15:59 |
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New player here: When you "Host Non-Dedicated Multiplayer Session" is that session persistent across plays, or does it basically wipe when you quit? What I'm looking to do right now is just gently caress around with 2-3 others in a private setting and not get ganked by eurotrash.
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# ? Oct 13, 2015 00:50 |
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sushibandit posted:Is there somewhere in particular the Quetz is more likely to spawn? After capturing the first one I saw at level ~4, I've flown around the volcano and other mountains for many hours now looking for another one at a higher level. Nothing. I dont know but I've seen one near the red ark and since then nada despite hours and hours of searching over multiple days.
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# ? Oct 13, 2015 01:21 |
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SERPUS posted:New player here: Persistant I believe. Also, if you dont want to be ganked , why not try a PVE server?
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# ? Oct 13, 2015 01:22 |
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The other option is getting a low pop private server so you can fiddle with the settings as well. Me and a few friends did that and it turned out great since we have times where some people want to play when no one else is on.
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# ? Oct 13, 2015 01:27 |
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SERPUS posted:New player here: It is persistent and in that situation yes, it's exactly what you'd want. The game is saved and loaded from the host's machine. They gave one of the most boring dinosaurs ever (iguanodon) a legitimately interesting in-game gimmick: http://steamcommunity.com/sharedfiles/filedetails/?id=534357679 It can change stances. On all fours it has endless stamina, and when bipedal it's faster and can stab with its thumb-spikes. Neat. Colapops fucked around with this message at 05:40 on Oct 13, 2015 |
# ? Oct 13, 2015 01:31 |
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Colapops posted:It is persistent and in that situation yes, it's exactly what you'd want. The game is saved and loaded from the host's machine. I like that a lot. I mean, the seeds thing is a bit odd - the one thing that you don't really need more of in this game is seeds (except for very early on, I guess) - but the stance toggle is quite interesting. Hopefully it'll be an alternative early game mount to the parasaur (and similarly easy to tame), and one with a little bit more staying power. I'm going to be torn between this and the procoptodon for a "wandering around" mount, I just know it.
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# ? Oct 13, 2015 11:08 |
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The first thing I thought was "they should probably modify seed drops or something to make that actually useful."
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# ? Oct 13, 2015 11:20 |
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I struggle to comprehend how these devs put out so many updates with so much new content so quickly, did they maybe have a lot of the assets and data in various stages of preparedness before EA? Or is it simply good design from the models that they can be adapted and turned into new dinos without too much hassle? Haven't enjoyed a survival/builder game this much since Spergineers and Minecraft, building a castle in the snow biome is a real challenge, especially since sabertooths and wolves are such assholes, but that sweet sweet oil.
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# ? Oct 13, 2015 11:33 |
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I've noticed they have improved a lot since the last time I played it.
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# ? Oct 13, 2015 11:41 |
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Colapops posted:They gave one of the most boring dinosaurs ever (iguanodon) a legitimately interesting in-game gimmick: the most useless gather. Nice travel/combat toggle, though.
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# ? Oct 13, 2015 12:59 |
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Prawned posted:I struggle to comprehend how these devs put out so many updates with so much new content so quickly, did they maybe have a lot of the assets and data in various stages of preparedness before EA? Or is it simply good design from the models that they can be adapted and turned into new dinos without too much hassle? From what I understand, the engine makes things like dropping a new dino in very easy, since you're basically just applying existing templates for behaviour etc. to a new model and dropping it in. They don't have to do anything like testing how the new dino affects the ecosystem, because that's what the whole EA environment is there to test. It's conversely quite difficult to add a new thing in - like an object with a completely new interface, for example. Incidentally, does anyone else hate cooking pots? I am constantly setting fire to myself on those things because the distance required to interact with them is very close to the distance required to start cooking yourself, and there's no step or anything to stop you from just running up one of the poles. It's not a big deal, but when you're doing a kibble marathon and you're rushing from taps to any of the pots you've got going, bad stuff happens. Have no hair on my lower legs any more.
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# ? Oct 13, 2015 13:34 |
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Can't say I've ever had an issue with the interaction distance on cooking pots tbh.
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# ? Oct 13, 2015 13:41 |
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I did have the pleasure of simultaneously freezing to death and burning to death while standing on a cooking pot. I was just trying to get warm
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# ? Oct 13, 2015 14:17 |
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Perfectly Safe posted:Incidentally, does anyone else hate cooking pots?
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# ? Oct 13, 2015 14:28 |
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There should be an industrial cooker version that has a water inlet, and takes gas.
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# ? Oct 13, 2015 14:36 |
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Jackard posted:Didn't one of the digests mention irrigated cooking pots, or was that a fan suggestion? I know devs mentioned updating them to respect water jars and canteens. Anyhow, yes, huge pain in the rear end. I hope so (that it was in one of the digests) - it certainly seems that it's something that should quite obviously happen, since the manually decanting game is not one that anyone cares to play. Would happily take either cooking pots being irrigated like crop plots or a stove item that actually gets linked to your water supply. Or even cooking pots only using 25% of the water in a skin/jar/canteen rather than the whole thing no matter how full it is, for that matter. e: or what he said ^
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# ? Oct 13, 2015 14:49 |
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e: dev comment on this was "babies are a good source of prime meat" turtlecrunch fucked around with this message at 16:03 on Oct 13, 2015 |
# ? Oct 13, 2015 15:52 |
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turtlecrunch posted:
I'm now very sad they grow up at all because THEY ARE SUCH PRECIOUS BABIES
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# ? Oct 13, 2015 16:10 |
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turtlecrunch posted:
I am not killing this adorableness for prime meat. Just look at them!
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# ? Oct 13, 2015 16:19 |
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Need a way to stunt their growth with narcotics or spoiled meat. I want widdle waptors
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# ? Oct 13, 2015 16:23 |
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# ? Apr 29, 2024 10:27 |
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Foehammer posted:Need a way to stunt their growth with narcotics or spoiled meat. I want widdle waptors Bonsai raptors
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# ? Oct 13, 2015 17:21 |