I feel like im the only one here that got what i expected out of broken age. A modern day adventure game. Did it have awesome plot? Nope to everyone's surprise writing game plot can be hard. Is it okay game? Yes, but its not a block buster. Is it aimed for original backers? nope its clearly aimed for kids. Was the development open? It was open enough to talk about its problems in the documentary. Did Tim do a horrible mistake with other game just to get broken age finished without bankrupting his company? yes The biggest problem broken age had was the fact that tim schafer didnt really have clear idea for the plot soon enough. And that caused the game to have major delays. And major cost increases. Its also the main reason why the game was so mediocre in the end. But i got money worth of entertainment out of the documentary that followed the development of the game from start to finish. https://www.youtube.com/watch?v=zVwg-9WL3dE
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# ? Nov 29, 2015 09:46 |
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# ? Apr 27, 2024 08:10 |
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tim "Spacebase DF-9" schafer and croberts are 2 people that 100% need publishers to keep their retardation in check
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# ? Nov 29, 2015 09:52 |
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Almost 600 pages in a month? Aside from the OP did anything happen? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Nov 29, 2015 09:55 |
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FRINGE posted:Almost 600 pages in a month? Game's out, best in the history of everything. Even Famitsu gave it a 100/100. The editor has since died and, in a statement, told others that he would never be able to experience such exquisite beauty in a video game ever again.
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# ? Nov 29, 2015 09:58 |
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Jobbo_Fett posted:Game's out, best in the history of everything. Even Famitsu gave it a 100/100. The editor has since died and, in a statement, told others that he would never be able to experience such exquisite beauty in a video game ever again. A brilliant example of Sandi's competence. Only the greatest gaijin marketing VP's know that you are supposed to pay off Famitsu for high scores.
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# ? Nov 29, 2015 10:12 |
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Lochness_Hamster posted:Ben is a Japanese Tv Star More like, the Japanese have never seen such a giant in real life before.
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# ? Nov 29, 2015 10:21 |
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Amun Khonsu posted:More like, the Japanese have never seen such a giant in real life before.
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# ? Nov 29, 2015 10:34 |
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There are some negative articles and comments starting there rounds again! So... I pledge and continue to pledge because i think Chris Roberts is an absolute nutcase! If this games vision was built around mediocrity i would never have supported. But the fact that Chris has a vision which is so preposterous and ambitious compels me to support this man! Nothing great has ever come from mediocre ideas ... after all Dream are the Blueprints of reality! PS: Could you please setup a $1 pledge option!
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# ? Nov 29, 2015 10:37 |
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Jobbo_Fett posted:Game's out, best in the history of everything. Even Famitsu gave it a 100/100. The editor has since died and, in a statement, told others that he would never be able to experience such exquisite beauty in a video game ever again. Truly the Navidson Record of video games.
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# ? Nov 29, 2015 10:46 |
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Dapper Dan posted:But yeah, if anything is going to cause legislation for Kickstarters, it'd be Star Citizen. It might not be a bad thing, because consumer protection for these products is sorely lacking. If you have an unknown quantity, you are gambling with your money. Some rear end in a top hat could decide to become psychotic and burn the thing you paid for or never develop something and pocket the money while giving the finger to your backers. Its hard for class action lawsuits, it'd be much easier for the FTC to fine people like that. Somebody already gave an awful lot of thought to the current loopholes for exploiting people through crowd funding and gave some predictions that also conclude with legislation being inevitable. How indie film financing could shape the future of games quote:The collected funds should be handled by a collection agent or the insurance company itself, to be paid out pursuant to an approved cash flow. Any unforeseen changes in the development process would be reviewed and approved by experienced specialists who monitor that process - something very familiar in the film production process as well. The completion guarantor would assure that the project will either be delivered to the early buyers as promised, or return the funds. Based on the fees charged in the film business, the insurance premium for such a completion guarantee and associated monitoring would probably be around 5 to 7 percent of the development budget.
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# ? Nov 29, 2015 10:47 |
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So basically crowd funding should be paid out to the developer like publisher milestones.
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# ? Nov 29, 2015 10:49 |
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Loiosh posted:When I first started posting in this thread, people were discussing how 2.0 would never see the light of day. On the day of announcement, people said CIG was lying about the 1,000 people who were brought in. When some of those started streaming, there were a lot of crashes, people said those could never be fixed. A patch later, it was stable and they invited 15,000 more. 3 patches later, 15,000 was stabilized. So they invited 50,000 more. It's crashing again, there's a patch coming tomorrow or Monday. You remember me saying I half expected AC 2.0 to get pushed out the door on the 19th and you telling me I was wrong right? Or me saying I wasn't at all worried about crashes at this stage? You've got over $1k in this, I don't buy that you don't care what happens and I generally think your posts are loving terrible as you'll rationalise anything away. You didn't want to believe AC 2.0 would ship on the 19th as your whole gimmick is to lower expectations and it's more tricky to do that if you predict something wrong. I don't have any money in this shitshow anymore, I made all my money back and more and have 1 low end game package just so I can play any crap version of Star Citizen that somehow magically does appear. I make predictions and think it's funny when I'm often wrong. I don't know why some people here like your posts, that's their problem, but if we're honest the only reason you're here is for damage control. You're far smarter than Karl but that's not something to boast about imho AP fucked around with this message at 11:30 on Nov 29, 2015 |
# ? Nov 29, 2015 11:04 |
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Loiosh posted:That wouldn't even be much of a story. People were already murdering each other over Linage 2: http://www.engadget.com/2008/01/20/lineage-ii-clan-rivalry-ends-in-real-life-murder/ Nobody fucks with the Coo-clocks Clan.
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# ? Nov 29, 2015 11:09 |
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The joke is that every star citizen fanboy has a massive victim complex, which makes absolutely no sense.
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# ? Nov 29, 2015 11:10 |
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Loiosh posted:So to be clear here, the point I was disputing was that: Shut up Octo- wait
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# ? Nov 29, 2015 11:15 |
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Fil5000 posted:So basically crowd funding should be paid out to the developer like publisher milestones. Yes but more so. Ortwin Freyermuth , "it (crowdfunding) will ultimately need to include safeguards against insufficient planning or plain abuse"
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# ? Nov 29, 2015 11:28 |
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AP posted:You remember me saying I half expected AC 2.0 to get pushed out the door on the 19th and you telling me I was wrong right? Or me saying I wasn't at all worried about crashes at this stage? Well to be fair anyone not in the hate wagon will by definition be posting here as damage control, people that don't care don't bother to make posts. The question is would this be a better thread if only people on the hate wagon posted and personally I think not.
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# ? Nov 29, 2015 11:30 |
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MeLKoR posted:Well to be fair anyone not in the hate wagon will by definition be posting here as damage control, people that don't care don't bother to make posts. The question is would this be a better thread if only people on the hate wagon posted and personally I think not. No that's true, but on the other hand he slipped up making that quoted post by putting himself in confrontation with the "people" of the thread and their generalised views. The thread is overly negative but not totally so, it's always been people posting whatever poo poo they want even back when the thread was almost entirely positive in 2013, I quoted my views as an example showing what he said wasn't true. If he doesn't slip up and do that again I'll just go back to ignoring him. If he wants to get into some nerd slapfight about the impacts of Star Citizen on future crowdfunding then he should be aware a lot of people here don't give enough of a crap about that to even read it, nevermind argue about it. Basically I just want him to go back to being a tolerably bad poster, instead of trying to represent himself as someone proving the thread wrong. The first is acceptable while the second is so stupid it hurts.
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# ? Nov 29, 2015 11:48 |
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lol. good one
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# ? Nov 29, 2015 11:58 |
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I was playing fallout 4 yesterday and ran into a pre war ghoul mafioso talking about a known scam where they would make something with no intentions of finishing that way they could have people on payrolls throughout the whole thing. I immediately thought about SC.
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# ? Nov 29, 2015 12:09 |
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Loiosh posted:It's hard to see it the same way you guys do. I see progression and improvement and an honestly amazing change for CryEngine 3. You guys see a broken mess that took too long and cost too much. I'll be curious to see what people here think over the next month. It'll be fascinating to see, both what CIG does and what everyone here does. They've certainly come quite a ways from 'Guaranteed' failure by the end of December and never being able to deliver 2.0. The state of 2.0 makes me think that either this game isn't what people think it's going to be, or that 2.0 is just a bunch of features that they've managed to get working, stuck together in order to produce the illusion of progress. There's no way 2.0 is an alpha of an MMO. There's no way it's an alpha of a deep and varied space-life simulator. It's an alpha of a dogfighting and fps game with basic multiplayer. That sounds like something that could be a fun game, but it's not what SC promises to be... so what's happening here? Why doesn't it have fundamental MMO foundation elements? Why doesn't it have any persistence? I hope it's because SC isn't the game people think it's going to be and it'll actually be a fun dogfighting and fps game. That'd be really cool. The other option is that it's a money vortex that has farted out an "alpha" of something that isn't representative of the game at all in order to reassure backers that progress is being made when in reality it is not.
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# ? Nov 29, 2015 12:14 |
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At this point, we hear a gently caress ton from Santa Monica, some poo poo from Austin, and very little poo poo from Manchester. And in terms of production, that's from least to most.
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# ? Nov 29, 2015 12:18 |
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Bootcha posted:At this point, we hear a gently caress ton from Santa Monica, some poo poo from Austin, and very little poo poo from Manchester. And in terms of production, that's from least to most. That's always been my #1 complaint with their communication. All the actual work is going on with Manchester - why aren't we getting more info directly from over there, while Santa Monica spergs about bullshit? Of course, in light of recent events it might make a lot more sense when you consider that if they actually went that route, we'd be getting weekly reports of how they're re-doing the base starter ships for the 3rd or 4th time already and how nothing genuinely new is being heavily worked on. And suddenly the picture would become a lot clearer as to what CIG is like to the majority, as opposed to just the minority.
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# ? Nov 29, 2015 12:22 |
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So we're expecting departures before Christmas?
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# ? Nov 29, 2015 12:23 |
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Dark Off posted:I feel like im the only one here that got what i expected out of broken age. Pretty much this. The documentary alone was worth it alone, and then you got a neat adventure game as well. It also prematurely and violently murdered any suggestion that SC's development could in any sense be categorised as “open”. Tippis fucked around with this message at 12:30 on Nov 29, 2015 |
# ? Nov 29, 2015 12:26 |
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Cao Ni Ma posted:I was playing fallout 4 yesterday and ran into a pre war ghoul mafioso talking about a known scam where they would make something with no intentions of finishing that way they could have people on payrolls throughout the whole thing. Chris and Ortwin, pictured in the office: http://41.media.tumblr.com/5d72174e3c2e600f55d0badd91713b38/tumblr_mywxxzml671t8s5puo1_500.jpg
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# ? Nov 29, 2015 12:27 |
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Cao Ni Ma posted:I was playing fallout 4 yesterday and ran into a pre war ghoul mafioso talking about a known scam where they would make something with no intentions of finishing that way they could have people on payrolls throughout the whole thing.
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# ? Nov 29, 2015 12:28 |
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Looking at CRobber's history, I feel fairly confident that he's not creative or innovative enough to come up with such a scheme. Of course, that tells us nothing about the other executives and SOs at the top…
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# ? Nov 29, 2015 12:33 |
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Bootcha posted:At this point, we hear a gently caress ton from Santa Monica, some poo poo from Austin, and very little poo poo from Manchester. And in terms of production, that's from least to most. It was interesting to see Erin when he was asked about the motion capture stuff in that Around the Verse episode, he has no interest in being part of it at all, he refused to even have his face scanned. With the number of lego games he's shipped out the door I can easily imagine him just focusing on getting poo poo done and trying to stay out of the drama as best he can. Considering the whole UK character team quit a while back obviously the drama is unavoidable sometimes but that probably just makes him try even harder to keep his people out of it. If there wasn't much motion capture in SQ42 it might have been interesting to see what he could have done with lego devs, ex-Crytek Nottingham guys and German big brain ex-Crytek devs. Whatever SQ42 ends up being like I think the motion capture is going to be the absolute worst part.
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# ? Nov 29, 2015 12:35 |
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Tippis posted:Looking at CRobber's history, I feel fairly confident that he's not creative or innovative enough to come up with such a scheme. Of course, that tells us nothing about the other executives and SOs at the top… I have a feeling they lock him away with some VR headset while he makes laser sounds while the rest spend money on cocaine and ladyboys.
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# ? Nov 29, 2015 12:37 |
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Chris Roberts? More like Cash Robber
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# ? Nov 29, 2015 12:45 |
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Crib Robbers.
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# ? Nov 29, 2015 12:48 |
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good poo poo
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# ? Nov 29, 2015 12:51 |
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Lochness_Hamster posted:Ben is a Japanese Tv Star
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# ? Nov 29, 2015 13:15 |
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Lochness_Hamster posted:Ben is a Japanese Tv Star is this real?
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# ? Nov 29, 2015 13:20 |
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Japanese man is boiling with rage because Ben didn't wait to be seated.
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# ? Nov 29, 2015 13:22 |
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Honey, I swear I can fit my finger thiiiis deep!
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# ? Nov 29, 2015 13:22 |
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Dusty Lens posted:Don't forget the omnipresent threat of all that evaporating if the funding ever stops. CIG never has quite enough money to finish the game. I think they'd pull a doublefine soon as the funding clearly dries up. Can't see Chris blowing his last ever big payday on fulfilling the Wulge's space dreams.
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# ? Nov 29, 2015 13:24 |
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Berious posted:I think they'd pull a doublefine soon as the funding clearly dries up. Can't see Chris blowing his last ever big payday on fulfilling the Wulge's space dreams. Is there a summary of all the doublefine drama somewhere, I don't mean a general summary of the whole thing I'd have to spend ages reading or watching on youtube but a terrible highlights thing?
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# ? Nov 29, 2015 13:35 |
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# ? Apr 27, 2024 08:10 |
AP posted:Is there a summary of all the doublefine drama somewhere, I don't mean a general summary of the whole thing I'd have to spend ages reading or watching on youtube but a terrible highlights thing? Doublefine did amnesia fortnight game jam and ppl could vote with their wallet on which game would be made outside the prototype. Spacebase df-9 won it. and they started making it. fastforward 2 years because of publisher cancelling a game deal. Doublefine was running out of money, and they were pondering if they should start content cutting broken age to save cost's. soon after that documentary episode release the spacebase df-9 suddenly popped out of early access into full release ( it was still in alpha status). And ppl got angry at doublefine because spacebase 9 lacked promised features. It was also sold in discount month before the release still promising feature completeness of the game on release.
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# ? Nov 29, 2015 13:54 |