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Tortolia posted:Reading all the spergs projecting their hopes and dreams into Star Citizen really takes me back. It's like the great vaporware MMORPG days of Dawn and Horizons and the like, where communities grew and projected unrealistic game design goals upon pending MMOs and in many cases were strung along by developers taking advantage of a naive fan base. If the games ever did come out they sure as hell were nowhere near what was promised and often were buggy, boring messes like Anarchy Online or Star Wars Galaxies. When this goes belly up, the cult is going to explode in the largest self congratulatory circle jerk before fading back to insignificance. You're going to have a bunch of threads with people consoling each other about how brave they were Sure I've lost $5,000 I could have spent on my kids education but I learnt valuable life lessons and took a chance. The people who didn't spend any money on this are the real losers for being unsupportive and not daring to dream big.
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# ? Dec 8, 2015 01:18 |
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# ? Apr 30, 2024 16:39 |
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Star Citizen: where nothing is ever a serious issue. Do you believe this is a serious issue?
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# ? Dec 8, 2015 01:34 |
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This thread is an opsec disaster. Who's in charge here.
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# ? Dec 8, 2015 01:39 |
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Dusty Lens posted:This thread is an opsec disaster. Who's in charge here. Check the secret thread, we just updated the OP
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# ? Dec 8, 2015 01:40 |
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SpunkyRedKnight posted:Star Citizen: where nothing is ever a serious issue. Everything is fine!
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# ? Dec 8, 2015 01:40 |
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Tippis posted:Suddenly v ≠ ∫a dt, nor is J = ∫F dt . It's like a whole new paradigm of physics. Need to nitpick this. J = ∫F dx Joules are newton meters, not newton seconds.
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# ? Dec 8, 2015 01:44 |
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Dusty Lens posted:This thread is an opsec disaster. Who's in charge here. Octopode, duh!
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# ? Dec 8, 2015 01:48 |
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Jobbo_Fett posted:Octopode, duh! He's been playing his part way to eagerly if you ask me. I think he's about to go natives.
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# ? Dec 8, 2015 01:50 |
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aleksendr posted:He's been playing his part way to eagerly if you ask me. I think he's about to go natives. Considering his list of credentials, I wouldn't be surprised if he turned out to be a mailroom clerk.
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# ? Dec 8, 2015 01:51 |
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I know this was from like ten pages back but i had to do this to the gif AP posted: https://gifsound.com/?gif=www.ultraimg.com/images/g8PjLW.gif&v=saalGKY7ifU&s=56
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# ? Dec 8, 2015 01:52 |
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Jobbo_Fett posted:Considering his list of credentials, I wouldn't be surprised if he turned out to be a mailroom clerk. Octopode is the Star Citizen of people.
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# ? Dec 8, 2015 01:53 |
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xanif posted:Need to nitpick this. J as in the quantity impulse, which is kgm/s or Ns, not the unit Joule.
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# ? Dec 8, 2015 01:54 |
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Nostalgia4Infinity posted:Octopode is the Star Citizen of people. He's actually Croberts which explains why he knows so much about so many things and is also so wrong about all of it.
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# ? Dec 8, 2015 02:03 |
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Crash74 posted:I know this was from like ten pages back but i had to do this to the gif AP posted: Ghost ride the space-whip, the newest SC feature Also:
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# ? Dec 8, 2015 02:06 |
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comatose posted:He's actually Croberts which explains why he knows so much about so many things and is also so wrong about all of it. I'd he is Chris Roberts he should change his name from Octopode to Octopedo
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# ? Dec 8, 2015 02:07 |
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aleksendr posted:I know war is hell and the depravity of humanity know no bounds, but i think most soldiers would recoil at the idea of using those agaist infantry, kind of like white phosphorous today, what if I'm roleplaying as space Israel? then I demand to use my space
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# ? Dec 8, 2015 02:13 |
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Sarsapariller posted:https://www.reddit.com/r/starcitizen/comments/3vsav1/top_secret_new_tech_december_16_livestream_p/ I know what it is. It's bollocks. And Ben was just talking it up.
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# ? Dec 8, 2015 02:15 |
Nostalgia4Infinity posted:Octopode is the Star Citizen of people. This is an excellent post
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# ? Dec 8, 2015 02:16 |
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Atheist Sunglasses posted:So having played the Alpha 2.0 for a couple hours now, it's already better than boring pile of poo poo Elite: Dangerous which I wasted 15 bucks on. Of course! SC is designed for spergs with the attention span of a gold fish
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# ? Dec 8, 2015 02:18 |
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D_Smart posted:I know what it is. Well.. Don't leave us hanging, ruin it!
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# ? Dec 8, 2015 02:23 |
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MilesK posted:Well.. Don't leave us hanging, ruin it! He cant. Other peoples living wage are at risk.
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# ? Dec 8, 2015 02:24 |
Derek thank you for that special insight.
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# ? Dec 8, 2015 02:25 |
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CAPTAIN CAPSLOCK posted:what if I'm roleplaying as space Israel? then I demand to use my space
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# ? Dec 8, 2015 02:26 |
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tooterfish posted:This is clearly pre-alpha, it's perfectly normal and you just don't understand how procurement works. Well, it's made in China, and Sandi says they're of better quality than US made goods.
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# ? Dec 8, 2015 02:27 |
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I put $35 towards this two years ago. How do I get in on crashing ships into other ships? I probably have whatever the cheapest ship is, if that makes a difference. Also, sorry for never adding you on steam eonwe, my wife and I became hermits for awhile.
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# ? Dec 8, 2015 02:31 |
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Just gonna leave this right here: http://vmashup.com/zr5fBdTj
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# ? Dec 8, 2015 02:36 |
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New alpha patch just dropped. I updated and my client crashed within the first 2 minutes... time to mothball this thing until the next patch
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# ? Dec 8, 2015 02:38 |
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D_Smart posted:Well, it's made in China, and Sandi says they're of better quality than US made goods. For the same amount of money? Of course!
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# ? Dec 8, 2015 02:39 |
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Tippis posted:J as in the quantity impulse, which is kgm/s or Ns, not the unit Joule. Well then I'm just an idiot
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# ? Dec 8, 2015 02:40 |
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Dusty Lens posted:This thread is an opsec disaster. Who's in charge here. Truth be told there's not a lot of OP to SEC, just a couple of us lads enjoying a bit of the good old ultra violence. We're "organizing" - mostly just having a laugh really - on IRC if you want to drop by. But I'm afraid you'll be disappointed if you go in expecting some secret planing going on, it's just random trolling nothing that would ruin anything even if we talk about it here.
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# ? Dec 8, 2015 02:45 |
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Correct me if I'm wrong here. Seems like (correctly or not) multicrew is what everyone makes the biggest deal about in terms of technical difficulty and just overall awesomeness. Being able to have one sperglord and half a dozen of his sperghive cram themselves into one ship and then go tootling about the universe, walking around inside it while it's doing 300 RPM barrel rolls, manning the turrets, getting up in the middle of a battle to use the spaceshitter, etc. But by doing so it seems like you're indisputably gimping your effectiveness to actually do content. Maybe not in an Idris or a Javelin, but in any other ship, at the very least. Can anyone put forth an argument that, if you've got five guys, scenario A is going to be better at rolling content than scenario B or C: Connie scenario A: PC Pilot, PC copilot/engineering/shields dipshit/whatever, two PC turret gunners, one PC in the P52 Connie scenario B: Pilot, 3 or 4 hired NPCs in the Connie, 4 PCs each piloting Hornets (or even Auroras, for that matter). Connie scenario C: Five PCs, each in their own Connie, each with 3 or 4 hired NPCs. It seems like the gameplay that everyone is making GBS threads their pants over will be completely inefficient at doing anything, and after a month or two will be reserved almost solely for people that are RPing, or just goofing off and not really trying to do anything, or people that have kids they can force to man their turrets under threats of beatings.
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# ? Dec 8, 2015 02:52 |
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Take discussions of the Ramming Insurgency to the off-site forums, please.
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# ? Dec 8, 2015 02:57 |
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Imagine if you will, an adult in the future, laying on the therapists counch, "Well, I guess I really started feeling this way when dad found Star Citizen...." Spent a childhood currying for favor and love from a fat whale star citizen, who only showed you appreciation when you were able to shoot down an AI space ship. Lol
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# ? Dec 8, 2015 03:05 |
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Nostalgia4Infinity posted:Octopode is the Star Citizen of people. FrankieGoes posted:...people that have kids they can force to man their turrets under threats of beatings. Keep in mind someone already posted a picture of someone dedicating their young toddler as their gunner. I'm sure there are less stable people out there who would use their influence over the young and weak to maximize their sperg-per-second.
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# ? Dec 8, 2015 03:08 |
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1stGear posted:Take discussions of the Ramming Insurgency to the off-site forums, please. Are you in the ramming insurgency?
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# ? Dec 8, 2015 03:13 |
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FrankieGoes posted:Correct me if I'm wrong here. Supposedly players will be more effective than NPCs at certain tasks. The problem is that there is no way of knowing (nor is there any way it's feasible) that a PC manning a turret will be more effective than a PC manning a separate starship. Unless there are aspects that prevent multiple ships from being an option (perhaps range or endurance) then having more ships will always be the better choice. Now imagine how lovely boarding will be if your job is to wait for an assault to happen.
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# ? Dec 8, 2015 03:14 |
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https://www.reddit.com/r/starcitizen/comments/3vurls/10_for_the_chairman_episode_71/cxqvude Apparently I scared myself off.
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# ? Dec 8, 2015 03:17 |
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many people in the thread posted:Guns totally work in a vacuum Point thoroughly made. aleksendr posted:If portable laser where possible (And i mean actual laser gun you can give grunts with 2 weeks training and have them care for it without blowing themselves or damaging it) it would brobably be outlawed by some convention as "inhumane". From my rough understanding (and i'm no expert, feel free to clarify or expand) any laser powerfull enough to be deadly (as in 1-2 hit kill) for a human would not cause a clean, cauterized hole like we see in movies but more like a microsteam explosion from the water in your cells instanly vaporizing, killing you by exploding your tissue from inward. People survinvg laser hit would have hugle chunky holes in the muscle tissue and any grazing hit would have you look as if you had a clause encounter with a flammenwerfer. That's where the secondary issues come in - for one, the concept of "1-2 hit" doesn't really apply when you're talking about directed energy. Unlike a ballistic weapon, which fires a distinct projectile that packs (and delivers) its energy in a single flying chunk (aka, the bullet), a laser weapon delivers energy over a period of time. Whether that period of time is 1/10th of a second or two seconds or 1/100th of a second, a certain amount of energy is delivered over time and can be expressed as energy over time - typically, you'll see lasers classified by their wattage because of this (one watt being one joule over one second). Technically, you could describe a ballistic weapon's effects in the same way, but 1.) it would be very odd and not make a whole lot of sense except in an abstract way, and 2.) ballistic weapons deliver energy in discrete packages, unlike a laser (or similar directed energy weapon). If it helps, you can think of it as the difference between a BB or pellet gun versus a water pistol vs a hose. If you pull the trigger while sweeping the muzzle across a target, the BB gun will always fire a discrete BB. Whether you sweep faster or slower, the BB will deliver its energy all at once to a single point of impact, the size of which varies based on the BB. The water pistol will spray a discrete amount of water, sure, but the area and density of what gets wet will vary depending on the speed of rotation of the muzzle. The same is true of the hose - while the hose is a continuous stream, the density of water it sprays in any one particular spot will still be less as you sweep it faster across the area, even though the total amount coming out of the hose is the same no matter how fast you turn it. This is why, fundamentally, there isn't a real difference between a continuous laser versus one which "pulses", though there may be some advantages to be had from doing the latter. For amusement and a possible additional enlightenment for why thermal energy alone is inefficient, see a red hot nickel ball placed on top of a steak . Watched it? That's what a steak looks like after about a minute and a half in contact with a very hot (starting somewhere in the order of 1000 degrees C) ball of nickel. The thermodynamics involved are a bit beyond the scope here, and you're probably want a real physicist to ballpark some actual numbers, but there's some definite damage and injury to be had there from the transfer of thermal energy. You wouldn't need a ball of nickel; a sufficiently powerful laser pointed at that spot would do approximately the same thing, although it wouldn't dig itself a crater quite so neatly. For all practical purposes, to be effective the laser would have to be powerful enough to transfer energy to the target orders of magnitude more quickly than a thousand degree ball of metal in contact with the target would. As aleksandr point out, if the laser is hot enough it would essentially cause the water in the tissue to boil and rupture in very short order while the tissue itself blackens and crisps. This is actually a problem from the standpoint of being an efficient weapon, and this is where we get to the ablative issue - skin cells, water, fat, whatever, that ends up superheated to the point of boiling and evaporating doesn't go away right away. Do you remember the smoke coming out from under the nickel ball in the video? That smoke, against a laser, would serve as a kind of ablative shield, interdicting the beam of the laser where it passes through the smoke and absorbing some of the energy and preventing it from hitting the target. Eventually, as the smoke thickens enough, most of the laser energy is absorbed by the smoke which, while still very hot, no longer transfers heat efficiently to the underlying flesh (which has, in this process, been neatly and thoroughly cauterized). This means that the efficiency of the laser drops off pretty much instantly; much of the energy intended for the target ends up being wasted to ablation rather than transferring further in (it has poor "penetration") and even efficiency-saving measures, like "pulsing" a laser beam (transferring the same amount of energy over time, but using a repeating shorter duration, higher-intensity beam rather than a continuous lower-intensity one) don't fix the underlying problems, only mitigate them to some degree. Such a weapon would be exceedingly painful to be struck by, leave difficult to treat, disgusting, and slow-healing wounds, and be grossly inefficient in terms of transferring energy to your target. Also pointless - if you've got the kind of power source to power (and cool) a hand-held laser of that magnitude, you've got the power source necessary to operate a rail gun or similar weapon that doesn't have all the nasty little war crime flavoured drawbacks.
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# ? Dec 8, 2015 03:27 |
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D_Smart posted:I know what it is. It's bollocks. And Ben was just talking it up. Was my prediction close at least?
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# ? Dec 8, 2015 03:27 |
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# ? Apr 30, 2024 16:39 |
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Poor Zuri595.
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# ? Dec 8, 2015 03:28 |