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Chin posted:They think they will be pioneers discovering new worlds in a simulated universe, walking around on them singing disney soundtracks while birds land on their outstretched fingers. If you remember rotten.com I think it'll be more like that parrot picture
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# ? Jan 3, 2016 11:03 |
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# ? May 10, 2024 06:04 |
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Berious posted:I'm sure at least one formally reports to the wicked witch about every 2 weeks quip or funny picture They should totes link her the Ben photoshop a couple pages back this time around. They'd be crazy to miss this kind of opportunity.
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# ? Jan 3, 2016 11:04 |
Chin posted:They think they will be pioneers discovering new worlds in a simulated universe, walking around on them singing disney soundtracks while birds land on their outstretched fingers. Considering that No Man's sky, a game exclusively about simulated worlds/landscapes for exploration, can't even make that seem interesting or worthwhile, there's no way this game will. Also, what am I missing about Wing Commander? It looks like an old lovely space game where 75% of the screen is retarded pointless cockpit view. Is Chris Roberts Ullillillia's secret older brother and he is just trying to make Star Citizen match up to his "mind game" where you imagines himself as a camera stuck where someone's head might be inside of some dorky imaginary cockpit?
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# ? Jan 3, 2016 11:24 |
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this is for those who don't know it yet. if you think that giving CIG $15,000 to buy the Completionist Package gives you all the ship then you are mistaken its the only completionist that is not complete
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# ? Jan 3, 2016 11:29 |
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EminusSleepus posted:this is for those who don't know it yet. Star Citizen - Buying the $15,000 completionist package unlocks the Javelin for purchase at the store
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# ? Jan 3, 2016 11:31 |
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heres some dude that was inside a space station, a freelancer attempted to ram into the station but flew right through it.... picking him up in the process. http://www.twitch.tv/twerk17/v/33158255 what kind of code even allows this to happen?
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# ? Jan 3, 2016 11:34 |
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Chalks posted:Star Citizen - Buying the $15,000 completionist package unlocks the Javelin for purchase at the store yep that would be around $17500 all in all if you wan't to buy that Javelin Destroyer class ship.
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# ? Jan 3, 2016 11:35 |
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WebDog posted:What he seems to want to do is put you right in the center of all these fantastic effects sequences from movies and is assuming the playerbase will create these with the tools he gives them. So he obsesses over all these things like dynamically exploding interiors and immerse landing bays without really parsing how they operate as a game. There's another side to that as well that I think he's completely missed or just forgotten about. Action games such as those are meant to evoke the same kind of spectacle as a Michael Bay action movie: in other words, it'll look and sound big but be absolutely nonsensical from any kind of realistic point of view. That's not a bad thing — spectacle is fun and there's a reason why both Hollywood and the games industry spend bajillions to provide it: because it sells like nothing else. The problem is when you forget about that and try to marry the same spectacle to anything remotely resembling a simulation. The whole “fidelity” claim is inherently incompatible with the kind of silliness he wants to produce. Of course, the backers eat it up because they have the same skewed frame of reference; they want something that simulates an action movie, not the real world. Again, this would be fine if they could just realise what it is they're going for and be honest about it. It's not a space sim; it offers no fidelity — it's a dumb WWII-influenced space action B-movie-game in the same vein as everything else from 1977 and afterwards. But as long as the devs and the community brandish the words “sim” and “fidelity” as if they were actually trying to make a proper simulation, they can only ever come off as deluded and totally lacking any self-awareness.
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# ? Jan 3, 2016 11:35 |
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redwalrus posted:what kind of code even allows this to happen?
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# ? Jan 3, 2016 11:38 |
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Chalks posted:Star Citizen - Buying the $15,000 completionist package unlocks the Javelin for purchase at the store Chris Almighty, if EA tried something like this, they'd be chased out of town in a heartbeat. But because it's an "open development" and the money is "donations", it's fine.
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# ? Jan 3, 2016 11:42 |
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Khanstant posted:Also, what am I missing about Wing Commander? It looks like an old lovely space game where 75% of the screen is retarded pointless cockpit view. Is Chris Roberts Ullillillia's secret older brother and he is just trying to make Star Citizen match up to his "mind game" where you imagines himself as a camera stuck where someone's head might be inside of some dorky imaginary cockpit? You're probably missing historical context. WC1–3 came out at a time when PC gaming was in the process of defining a whole bunch of genres, and were instrumental in establishing some of the conventions we see in story-telling arcade games today. It was something new and refreshing that hadn't been seen before — at least not in terms of presentation quality. The actual content was derivative and not all that impressive, and even the things it did right were soon iterated and improved upon. However, for a time, it was a very unique and pretty package that wasn't available anywhere else. Hell, it was hardly even available on PC due to how much it strained the hardware. It was a genre-defining mashup that stuck in people's memories due to how different it was.
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# ? Jan 3, 2016 11:47 |
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redwalrus posted:heres some dude that was inside a space station, a freelancer attempted to ram into the station but flew right through it.... picking him up in the process. "Hey check out this awesome system we've got with multiple gravity fields, it's basically a bunch of mini levels flying around inside of one large level, each with their own physics grid!" "So what happens when one of these levels lag-clips into another one? How does the game decide which level you're standing in when the situation makes no logical sense?" "gently caress"
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# ? Jan 3, 2016 11:48 |
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Tippis posted:That's one of the most baffling thing about the citizens (and about CRobber as well): they just seem to be so utterly and completely oblivious to the current state of gaming, as if they haven't actually played anything that came out this century. That's what I think annoys me, they talk like everything promised in Star Citizen is groundbreaking cutting edge ideas and tech, but in reality Chris Roberts is just chasing the tails of every other space sim out there, but their blinders are so thick they can't even notice it.
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# ? Jan 3, 2016 11:54 |
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Omi-Polari posted:My dad is extremely into Second Life with dedicated servers running an OpenSim world. Disclaimer: He does not have sex in it and he is not a creep. I've got a friend whose still really big into it. She kinda a spinster IRL and grew up and out of the club scene in the '90s, so she does DJ sets in a club sim in SL. But yeah, the whole virtual economy is totally broken now, has been since the casinos packed it up because of Linden Labs didn't want run afoul of internet gambling regulations and the cash-money incentives they used to entice members to build popular stuff went away. There's still real-money transactions, but you can only take money out now if you have a monthly subscription. Funny thing is that the Russian ruble is now almost on par with the L$, so the economy isn't doing that bad. mike12345 posted:So he just uses it as a chat room with 3d avatars? Asking because I could never get into SL, but I liked the original idea of an open world building toolset. The big problem with these days is that all the best made content is made outside the game, since Linden Labs allow for mesh uploads, with fitted meshes have completely changing the game of avatar modification and clothing and most architecture and objects being done in Blender or another 3D program then being built in SL, since it cuts down on prim costs. It still has a robust scripting engine, so people are still making things in-game. Supposedly there's still organized combat and vehicle sims in the Grid, despite SL's janky and laggy physics engine, so there's people still getting satisfaction actually playing games out there. evilmiera posted:An online Sims-like world was always a really cool concept to me as a kid, where people just hung out, built cool things and weren't particularly challenged beyond trying to show their friends new things. Yeah, I see SL and Minecraft being kinda linked at the hip, just because of the open-world and freeform play. I'd actually SL would probably be more successful if it became something like Minecraft, because there's really nothing for new players to get their hands on and start building or experimenting unless they want to fork over real cash money.
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# ? Jan 3, 2016 11:56 |
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Smorgasbord posted:My brother is sucked deep into this ponzi scheme of a 'game', last I heard it was dead in the water but he insists that was just some malcontents stirring up trouble and everything is on track and he's making megabux selling jpgs of spaceships.... He's going to end up a homeless shell of a man clutching pictures of fake spaceships, right? That might have been true a year ago but since CIG started selling older ships again that is all in the past and anything he has in stock he'll only be able to sell at a loss.
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# ? Jan 3, 2016 12:01 |
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Second Life trolling was some of the best goon shenanigans. That poo poo was bananas
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# ? Jan 3, 2016 12:02 |
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BigglesSWE posted:Chris Almighty, if EA tried something like this, they'd be chased out of town in a heartbeat.
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# ? Jan 3, 2016 12:02 |
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Smorgasbord posted:My brother is sucked deep into this ponzi scheme of a 'game', last I heard it was dead in the water but he insists that was just some malcontents stirring up trouble and everything is on track and he's making megabux selling jpgs of spaceships.... He's going to end up a homeless shell of a man clutching pictures of fake spaceships, right? Almost certainly, on the plus side his foolishness really takes the pressure off if you're worried about being the failson
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# ? Jan 3, 2016 12:04 |
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There is absolutely no way to justify that price tag, no way at all. Can we name our ships in SC? I'd like to buy a cheap one and name it "Pequod". I got some whaling to do...
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# ? Jan 3, 2016 12:14 |
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https://www.reddit.com/r/starcitizen/comments/3z78fr/what_is_the_essential_difference_between/
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# ? Jan 3, 2016 12:17 |
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Well GTA V was shock filled with tedious and boring mini-games, so perhaps it is a valid comparison....when SC goes gold, that is. Right now, SC looks more like a virtual money sink.
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# ? Jan 3, 2016 12:20 |
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BigglesSWE posted:Well GTA V was shock filled with tedious and boring mini-games, so perhaps it is a valid comparison....when SC goes gold, that is. It just cracks me up the way the cultizens talk about these things. For them anything Croberts ever mentioned is considered already a game feature. See also You even get a side of "open development".
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# ? Jan 3, 2016 12:22 |
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brb, renaming my Endeavor "SS Ponderosa".
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# ? Jan 3, 2016 12:25 |
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Well gee, looks like someone saw The Force Awakens, saw Han Solo do a thing, and then thought "that's a perfect feature in SC!" The bigger question now is: do we have lightsabers in SC, and when will they be implemented.
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# ? Jan 3, 2016 12:32 |
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BigglesSWE posted:Well gee, looks like someone saw The Force Awakens, saw Han Solo do a thing, and then thought "that's a perfect feature in SC!" They did it better in Firefly…
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# ? Jan 3, 2016 12:34 |
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If you blow open the farm module on an Endeavor do the jettisoned vacuum frozen cows become navigation hazards?
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# ? Jan 3, 2016 12:34 |
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MeLKoR posted:
I'm kind of jealous that cultists have been able to maintain their child like imaginations well into fat middle age. They don't even need Chris or jpegs to start dreaming whole new games up - just a cardboard box and maybe a toy gun
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# ? Jan 3, 2016 12:38 |
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I hope they tie it with the research module so I can gently caress off to a deserted area of the Verse and peacefully work on my pig-whale hybrids in solitude.
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# ? Jan 3, 2016 12:40 |
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MeLKoR posted:If you blow open the farm module on an Endeavor do the jettisoned vacuum frozen cows become navigation hazards? More importantly if you chop up your space slaves and mix them in with the steaks do the space police only fine you for improperly labelled meat
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# ? Jan 3, 2016 12:40 |
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Berious posted:More importantly if you chop up your space slaves and mix them in with the steaks do the space police only fine you for improperly labelled meat For the love of god man, I swear I'll pay you back just give me two more weeks! No Doobie, NOOOOOOOOOOOOOOOOOOOOOOOO!
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# ? Jan 3, 2016 12:44 |
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MeLKoR posted:I hope they tie it with the research module so I can gently caress off to a deserted area of the Verse and peacefully work on my pig-whale hybrids in solitude. "The Grox are attacking your home planet!"
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# ? Jan 3, 2016 12:59 |
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# ? Jan 3, 2016 13:01 |
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EminusSleepus posted:It seems CIG is hellbent is silencing critics lol Dude ima be honest... I like Disco Lando. He's infinity less of an awkward cringe-cultist than Ben. He trolled CR in a Santa outfit during the holiday failstream, and that massive RtV eyeroll at the wulge, followed by "Dude, it's not all about buying ships..." was A+ in my book. Yeah he's a part of a giant money laundering scheme but he just seems like he doesn't give much of a gently caress, and is just happy to have a job in gaming. I bet money he's alright to hang out with. Ben would be a horrorshow to roll with. I mean, aside from enduring hours of frothing adulation about a poo poo FMV game from behind a spit-shield, you would literally have to roll him to the bathroom and wipe his rear end for him. Sandi would be uttterly insufferable. She'd just sit there texting Gillian "hey is your cellphone off? Haven't heard from you since the shoot, miss you! lol" and reply to any/all conversational efforts with "HUH?" and a laser bitch-glare that could melt glass. But you gotta admit: Chris would be a loving blast. You'd just get completely geeked on Kinison levels of coke, drop old-school 70's blotter acid, and everything he said would make perfect loving sense, culminating in the beatific vision that we are all perfect manifestations of love on an endless wave of infinite possibilities right before your heart exploded.
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# ? Jan 3, 2016 13:02 |
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redwalrus posted:heres some dude that was inside a space station, a freelancer attempted to ram into the station but flew right through it.... picking him up in the process. In any other game that would have been such a highlight "Oh i'm in your ship now! time for hijinks!" "Oh no there's someone in my ship isn't this cray cray? hope you don't shoot me or blow me up or anything" tee hee BUT NOOOOOOO you can't do anything!! There aren't explosives so you can't be like "Uh oh there's explosives on your ship better find the-e-m!" You can't shoot them and hijack their poo poo unless they get out of the seat (right?) So something that should have been "Ohh this game is awesome" is just "Oh the game glitched because it's a piece of sh- I mean ALPHA"
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# ? Jan 3, 2016 13:10 |
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Toops posted:I bet money he's alright to hang out with. There's a funny joke to be had here, but I'm far too tired to work it out.
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# ? Jan 3, 2016 13:13 |
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Berious posted:More importantly if you chop up your space slaves and mix them in with the steaks do the space police only fine you for improperly labelled meat haha shades of old elite. did you fill up your hold with imperial slaves and NOT have a life support back there? enjoy your 'meat' or 'fertilizer'!
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# ? Jan 3, 2016 13:24 |
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Brazilianpeanutwar posted:In any other game that would have been such a highlight I liked that he tried to shoot the pilot and some how hit the shield on the outside of the ship. The bullet didn't bounce off the pilot as if it was part of the ship, it didn't go through the pilot and hit the window, no, it hit the shield as if the shield is the only element of the scene that projectiles can interact with. I wonder if that's how they've hacked shields to work, tbh. While the ship shield is up, the rest of the entire ship is invulnerable and all projectiles and damage pass straight through it to the shield.
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# ? Jan 3, 2016 13:27 |
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Toops posted:But you gotta admit: Chris would be a loving blast. You'd just get completely geeked on Kinison levels of coke, drop old-school 70's blotter acid, and everything he said would make perfect loving sense, culminating in the beatific vision that we are all perfect manifestations of love on an endless wave of infinite possibilities right before your heart exploded. Chris should be fed acid and made to read Ancillary Justice or the Three Body Problem. Maybe then he'd come up with a slightly more interesting setting than Roman Empire in space. If there's one aspect of this project that needs to cop more flak, it's the dull space opera at its heart.
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# ? Jan 3, 2016 13:28 |
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Chalks posted:I liked that he tried to shoot the pilot and some how hit the shield on the outside of the ship. The bullet didn't bounce off the pilot as if it was part of the ship, it didn't go through the pilot and hit the window, no, it hit the shield as if the shield is the only element of the scene that projectiles can interact with. Does it not have anything to do with the fact that the ship counts as the "character" (just reiterating what I've read from other people)
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# ? Jan 3, 2016 13:31 |
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# ? May 10, 2024 06:04 |
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Keep fighting the good fight, citizen.
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# ? Jan 3, 2016 13:35 |