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immediately went to youtub history and deleted it
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# ? Jan 22, 2016 19:00 |
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# ? Apr 27, 2024 22:23 |
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I keep hoping gabz is just doing a bit.
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# ? Jan 22, 2016 19:01 |
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Gwaihir posted:Cryengine has been used for MMOs before.
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# ? Jan 22, 2016 19:03 |
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Disco Lando needs to stop appropriating a proud black man's hard work as his personal brand imo
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# ? Jan 22, 2016 19:03 |
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Rhubarb94 posted:I think they've already gone full blown pay2win. Look at the limited ship sales, they have money thrown at them by slavering buyers every time and they can add more of the "limited stock"at any time by changing some numbers on a spreadsheet. Yes, but for it to be "pay2Win" and survive you have to have somethign to win. All the big "Pay2Win" title are based on constant conflict between players at every levels, be it for drops, control of territory, bragging rights, shop space, leaderboard titles ect. Look at Age of Wushu (a poo poo game, i know, but they did P2W and open world PvP half decently). Nearly every activity outside the very basic progression has you in competition with other players. Market & Crafting ? Shop spots are sold at auctions. You can fight over ressources spot. PVE raidings ? Other players can come in as "Assasins" to help the boss and if they win they reduce your drop quality and rate. Territory control (self explanatory) World boss monsters only give rewards to the group landing the last blow, turning the last 5% of the boss healthbar into a full blown PVP free for all where you want to kill the other group to ensure you get the loot. Extra or new Skills ? Fight other players for a chance to learn them. Tournaments every evening, cross server fights, ect. For everything worth a dam, your choices are always 1)pay or 2)fight other players and grind. SC has nothing worth fighting for right now and by all account wont have more by 2017.
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# ? Jan 22, 2016 19:04 |
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Gwaihir posted:Cryengine has been used for MMOs before. https://en.wikipedia.org/wiki/List_of_CryEngine_games Archeage is the only one that springs out at me. But a previous poster pointed out that you need to write coherent extension to the engine to allow more people to connect, and that requires solid netcode and veterens with the engine, something that CiG didn't manage. Given long enough they should amass the experience required, but that might not intersect with player expectation.
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# ? Jan 22, 2016 19:04 |
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Booblord Zagats posted:Disco Lando needs to stop appropriating a proud black man's hard work as his personal brand imo Does Billy Dee Williams qualify as "proud" anymore?
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# ? Jan 22, 2016 19:06 |
Hav posted:https://en.wikipedia.org/wiki/List_of_CryEngine_games Also Archeage was hot rear end in a top hat that basically trusted the client for everything
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# ? Jan 22, 2016 19:08 |
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The Kins posted:Weren't those games all developed by studios that had made MMO games in the past? They probably completely ditched CryEngine's existing netcode and hooked it up to their pre-existing infrastructures. It's a mix bag. On the one hand, we have stuff like Aion, which was made by NCSoft, which has some experience (mainly in making bad games). On the other, we have Entropia, which was mainly made by insane people. It becomes more a question of what you think qualifies as an MMO, really.
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# ? Jan 22, 2016 19:09 |
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Eonwe posted:Also Archeage was hot rear end in a top hat that basically trusted the client for everything trap sprung. What level was your underage catgirl?
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# ? Jan 22, 2016 19:11 |
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Inverness posted:I played Evochron Mercenary for a bit. My problem with it was the same as with Elite: a shallow game experience. The best thing comming out of SC abd CIG is showing all the other talented folk out there that there still is a public and demand for space games and not only FPS and 3rd person half filled sandboxes.
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# ? Jan 22, 2016 19:11 |
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Booblord Zagats posted:The idea of these spergs melting down while some 13 year old just starts mag dumping on a news caster at the space aquarium honestly fills me with some Grinch-seeing-whoville-sing type joy Yeah, me too. Or people strapping explosives to themselves and jihading the space aquarium. Colostomy Bag posted:Does the newscaster have loving shields and poo poo to defend himself and his camera? I hope not. But even if it does you could just ram into it. I also imagine a space reporter interviewing someone on a space dock about space loading (these people are just that boring) while a ship kamikazes into the interviewer and interviewee in a massive fireball. And then the game crashes.
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# ? Jan 22, 2016 19:13 |
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aleksendr posted:The best thing comming out of SC abd CIG is showing all the other talented folk out there that there still is a public and demand for space games and not only FPS and 3rd person half filled sandboxes. I'm not sure if the community is a selling point, dealing with them probably isn't worth the 105 million.
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# ? Jan 22, 2016 19:17 |
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Dapper Dan posted:Yeah, me too. Or people strapping explosives to themselves and jihading the space aquarium. Of for gods sake, you are forgetting there is another newscaster filming the demise of the original newscaster. One just needs to tune into a sub-channel to get alternate feeds.
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# ? Jan 22, 2016 19:18 |
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GetWellGamers posted:To be fair, there are a lot of reasons why a weapon firing could crash the game that aren't pants-on-head retarded. If you have a custom particle effect that's been attached to the bullets but the effect has been moved or deleted, if you have a unique sound effect called that isn't there, if you have a projectile speed that missed a decimal point and breaks physics, any one of those things could cause the game cycle to just go "FUUUUUUUUU " and hit a fatal error. So yeah, this game taught me something about client/server mismatching and how it can cause breaks. Basically the shotgun exists on the server spawns and when the client "sees" it, a mismatch ID happens or something I have read. So I guess if you went to that certain area the server would spawn the loot or whatnot in that instance and cause the game to eat itself. I wonder if that's why they had troubles with the elevators too? Wrong asset used and it mismatched? The ways this game breaks itself makes me laugh though, cause it's weird from left field poo poo.
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# ? Jan 22, 2016 19:19 |
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Eonwe posted:Also Archeage was hot rear end in a top hat "Oh, indeed." -- Omar Little
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# ? Jan 22, 2016 19:20 |
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Another Open House is in session. Will pop in later. https://www.youtube.com/watch?v=QcPT0HZD83A&feature=youtu.be
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# ? Jan 22, 2016 19:21 |
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Colostomy Bag posted:Of for gods sake, you are forgetting there is another newscaster filming the demise of the original newscaster. One just needs to tune into a sub-channel to get alternate feeds. Oh god how many of them want to do this stupid poo poo
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# ? Jan 22, 2016 19:22 |
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what the gently caress is a stimpire?
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# ? Jan 22, 2016 19:25 |
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Nostalgia4Infinity posted:what the gently caress is a stimpire? Gorn fanfiction.
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# ? Jan 22, 2016 19:26 |
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Nostalgia4Infinity posted:what the gently caress is a stimpire? I want to say its fantasizing about cutting up women's vaginas, but I honestly don't know.
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# ? Jan 22, 2016 19:27 |
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trucutru posted:This is my area of research and there are plenty of ways to deal with this specific issue, just like Eve or any other competently programmed multiplayer game shows. Of course, each one has its own compromises but they tend to be reasonable using the proper techniques. They could even directly implement a simple interest management algorithm they find in some published paper and immediately improve their performance (The fact that players received updates from Vanduul ships thousands of kilometers away show that they are not doing any interest matching worth a crap, they probably just extended the range on the default values in cryengine). Doing that is feasible but your replication engine has to be built around it, so they are hosed unless they get a couple of capable people in there and give them the time and resources to address the issue. If SC wasn't poo poo it would still have to make compromises that any similar type of game has to make. Doesn't Eve basically just slow down time once there is too much going on in one area and the server can no longer keep up? Fundamentally the only way to make such a game that plays in real time is to limit the maximum number of players that can interact with each other at once. Yes you can do clever things to exclude players from the calculations if it is impossible for them to interact but that isn't going to save you if they all the players decide to occupy the same area of space. I suspect this is partially why space games fell out of favour for so long. With something like battlefield there are a lot of tricks you can use with level design and things like vehicle availability to spread the players in a manageable distribution and still keep the game fun. For a space game where the environment is mostly empty, good luck.
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# ? Jan 22, 2016 19:27 |
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Dapper Dan posted:Oh god how many of them want to do this stupid poo poo You guys are missing the big picture. A whole instance of space reporters trying desperately to report on one another.
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# ? Jan 22, 2016 19:27 |
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Mendrian posted:You guys are missing the big picture. Id watch a livestream of that.
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# ? Jan 22, 2016 19:31 |
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Berious posted:Dayz is a monstrous piece of poo poo but thats normal for survival games. Also afaik it doesn't have any 15k DLC or promise the mentally ill a replacement life in the zombie apocalypse. Fart shitizen really is in a league of it's own for this stuff Yes.
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# ? Jan 22, 2016 19:31 |
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Nostalgia4Infinity posted:what the gently caress is a stimpire? fanfic around a large scale organisation that likes to multilate it's people because *reasons*. Actually there were multiple versions of degrees of WTF. We did float the idea of a Stimpire that was utopian, but you don't want to get too close to the poop. stinch posted:Doesn't Eve basically just slow down time once there is too much going on in one area and the server can no longer keep up? Time dilation is a relatively new thing, but yes. One of the other things that you used to do was *inform* CCP of an upcoming POS Shot, and they would reinforce the node - IE shunt the 'system' to it's own blade rather than have the constellation on one. They went from supporting 400 in a system, to 800, to around 1200. I have no idea what Dilation's upper limit currently is, but the biggest problem have always been and always be the scaling out of positional information. Once your bandwidth is _full_, you can only adjust other metrics and time is one. The vast differences between this and SC are that in Eve, you hit a gun, that gun registers against the target and then it's evaluated. In SC, you're going to do that with multiple shots. In the former, the shot has no positional data, in the latter, they're phsyically in the universe and require positional updates. I've mangled this, but there's food nearby and I must eat... Hav fucked around with this message at 19:38 on Jan 22, 2016 |
# ? Jan 22, 2016 19:31 |
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Mendrian posted:You guys are missing the big picture. Space reporter recursion. Another day in the Verse.
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# ? Jan 22, 2016 19:32 |
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D_Smart posted:Another Open House is in session. Will pop in later. Awwww yiss...
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# ? Jan 22, 2016 19:33 |
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So I mentioned it back when that guy was all "SC could be used to cure cancer!" CCP put out a dev blog recently about their ~real science gamification thing with some university/institute - http://community.eveonline.com/news/dev-blogs/project-discovery-needs-you/ quote:Together with Swiss startup company Massively Multiplayer Online Science and Reykjavík University, CCP has been working on bringing real world scientific research into the EVE game experience. For the launch of Project Discovery we are collaborating with The Human Protein Atlas (HPA), a swedish research group that builds and provides a public database of human proteins that gets used by thousands of medical research groups. By participating in Project Discovery you will be helping HPA to analyze new protein images to expand their database and in turn contributing to the wellbeing of future patients being treated around the world. So basically even if SC tries to do it, it'll be funny pointing out to the Citizens that EVE was doing it before them.
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# ? Jan 22, 2016 19:33 |
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Booblord Zagats posted:I honestly thought this was just building up to be a fun gimmick about SC nerds killing your acquaintances or some poo poo Aion is the one that comes to mind most readily. I think it was 2009? ish. It was a typically korean grindfest style MMO, but it was pretty at least. Also, yea, NCSoft does have experience in the MMO area in the first place, too. You could tell it was cryengine based because the movement always felt not quite right Gwaihir fucked around with this message at 19:36 on Jan 22, 2016 |
# ? Jan 22, 2016 19:34 |
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Dapper Dan posted:Oh god how many of them want to do this stupid poo poo The space ship factory on Globlox 7 was attacked today during the filming of popular children's space show "Everyone's Glorbglax" when a suspected pirate known as "Sep1r0th_KillA" opened fire on the filming crew taking the lives of 22 NPCs and 4 PCs before he was IP banned by CIG Corps. Fortunately, all the ships had 6X shields equipped and they never turn off so no spaceships were damaged. In related news, you can now buy the spaceships in question with LTI for $500
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# ? Jan 22, 2016 19:37 |
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Booblord Zagats posted:The space ship factory on Globlox 7 was attacked today during the filming of popular children's space show "Everyone's Glorbglax" when a suspected pirate known as "Sep1r0th_KillA" opened fire on the filming crew taking the lives of 22 NPCs and 4 PCs before he was IP banned by CIG Corps. Fortunately, all the ships had 6X shields equipped and they never turn off so no spaceships were damaged. An obvious government attempt to take our guns, this event never happened.
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# ? Jan 22, 2016 19:39 |
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man someone posted a picture of erriss or whatever wearing a bowtie and a fez cap somewhere in the past 10 pages and that got me irrationally mad, edited out something I feel bad about saying CHICKEN SHOES fucked around with this message at 20:00 on Jan 22, 2016 |
# ? Jan 22, 2016 19:40 |
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Hav posted:An obvious government attempt to take our guns, this event never happened. Guns which can be purchased on the Voyager Direct for the low price of 220 Imperial Credits!
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# ? Jan 22, 2016 19:46 |
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Unfunny Poster posted:So I mentioned it back when that guy was all "SC could be used to cure cancer!" That's pretty cool but knowing CCP you'll have to actually cure cancer to get any worthwhile in-game reward out of it
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# ? Jan 22, 2016 19:46 |
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Berious posted:That's pretty cool but knowing CCP you'll have to actually cure cancer to get any worthwhile in-game reward out of it knowing how spergs care about maxing their poo poo that might be the breakthrough we need
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# ? Jan 22, 2016 19:48 |
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Berious posted:That's pretty cool but knowing CCP you'll have to actually cure cancer to get any worthwhile in-game reward out of it True. I'm gonna try it out on the test server when it goes live and see how it is.
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# ? Jan 22, 2016 19:48 |
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Based on what Roberts and his PR team have been doing so far, in-game news reporters will be primarily focused on producing ads to sell more ships
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# ? Jan 22, 2016 19:49 |
Hav posted:trap sprung. What level was your underage catgirl? lol you joke, but the Goons had a literal pedo in the guild that the officers tried to sweep under the rug and sneak back into the guild after he was finally kicked
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# ? Jan 22, 2016 19:50 |
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# ? Apr 27, 2024 22:23 |
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peter gabriel posted:Have these people who want 25 people on a ship never done a raid in an MMO?
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# ? Jan 22, 2016 19:52 |