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The Cheshire Cat posted:Yeah the genetic traits thing is kind of annoying. I feel like there should be distinct, non-congenital equivalent traits that are given as the result of events, and save the genetic ones for a random chance on birth alone. heritage is the i dont care for early childhood after that when they reach twelve just close ur eyes and pick one of the 5 the courtier poo poo is dumb i dont care about that unless i have them special marked which i dont so stopppp
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# ? Feb 5, 2016 07:19 |
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# ? May 7, 2024 16:44 |
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cock hero flux posted:It's honestly still incredibly trivial to raise superkids because if you just give every child the Struggle focus, and have a bunch of children, you will almost certainly end up with one that becomes Strong and Strong is like the second best trait in the entire game. I mean, I don't want to be able to make every ruler in line a brave, just, ambitious genius. But I would prefer more control than what this really seems to offer.
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# ? Feb 5, 2016 07:24 |
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all my daughters are running off with mercenary captains twice their age, why is this happening one captain got both of my twin daughters Lord Cyrahzax fucked around with this message at 07:38 on Feb 5, 2016 |
# ? Feb 5, 2016 07:35 |
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Post from Doomdark on the forums about the future of Conclave and 2.5 mechanics:Doomdark posted:Hi everyone!
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# ? Feb 5, 2016 07:40 |
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Lord Cyrahzax posted:all my daughters are running off with mercenary captains twice their age, why is this happening
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# ? Feb 5, 2016 07:41 |
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hooray thats all i needed
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# ? Feb 5, 2016 08:00 |
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alcaras posted:TL;DR: tips for being elective Gavelkind tribal (apart from reform asap) Personally I have one son and then divorce the wife and don't remarry. Then you just pray some asswipe doesn't happen to successfully murder your sole heir!
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# ? Feb 5, 2016 09:26 |
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yaaaay
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# ? Feb 5, 2016 09:43 |
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Ahahaha what the hell I just got an event where my king and a bunch of random courtiers were capering about dressed as wildmen, and someone set everyone involved on fire, causing a profusion of wounds and maimings (my king escaped with just a wound).
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# ? Feb 5, 2016 11:08 |
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-Troika- posted:Ahahaha what the hell It was a real thing, the Bal des Ardents:
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# ? Feb 5, 2016 11:18 |
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I thought I was safe in hesitating to pick up the new expansion but unfortunately as I booted up my game to check up on it, it seems that I'm seeing new bells and whistles that seem tied to the conclave expansion. I took a look at some of the reviews and the reaction seems mixed, like some BS with if you grow too fast you get the entire world on you, such as muslims and catholics uniting to stop you and other such bullshit. Should I just wait now until they balance it out before trying to play again? Can anyone give me a rundown of the expansion, like legitimate concerns or overblown whining and everything in between?
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# ? Feb 5, 2016 11:44 |
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Blackray Jack posted:I thought I was safe in hesitating to pick up the new expansion but unfortunately as I booted up my game to check up on it, it seems that I'm seeing new bells and whistles that seem tied to the conclave expansion. I took a look at some of the reviews and the reaction seems mixed, like some BS with if you grow too fast you get the entire world on you, such as muslims and catholics uniting to stop you and other such bullshit. Yeap. See a few posts above, they are already preparing a major update to fix and balance coalitions, infamy and the shattered retreat thing. These are the features most people are complaining about. I hope they change the new education thing a bit too. From what Im reading here, it seems disappointing for the lack of interaction and the fact that, apparently, your kid can develop new genetic traits during childhood. Other than that, the conclave council mechanics in itself seems awesome and most people have approved it. Elias_Maluco fucked around with this message at 12:18 on Feb 5, 2016 |
# ? Feb 5, 2016 12:08 |
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Man, some people are hilariously mad over even the concept of coalitions even existing.
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# ? Feb 5, 2016 12:17 |
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One rear end in a top hat vassal manipulating the rest of the Council blocked slight levy focus on noble Obligations. Several bribes and sackings later I have passed it, and ended up sacking rear end in a top hat advisor anyway. He decided on an independence faction. Still loving it.
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# ? Feb 5, 2016 12:25 |
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The Cheshire Cat posted:Yeah the genetic traits thing is kind of annoying. I feel like there should be distinct, non-congenital equivalent traits that are given as the result of events, and save the genetic ones for a random chance on birth alone. I think whoever wrote the new childhood events must have forgotten that these are supposed to be congenital/inheritable traits, because the whole thing is dumb as poo poo. It was cool when Zunbils could spontaneously generate those traits, because ~*~*~mystical sun god power~*~*~, but when everyone's doing it it's just gibberish. The traits screen is getting a bit crowded, though, so I'm not sure actual fit/flabby/incorrigible dipshit traits are the way to go here. Give one-time bonuses to base stats, maybe? Or just rejigger the interface so the trait bar has room to breathe. cock hero flux posted:Strong is like the second best trait in the entire game. It's more like fourth, behind genius, quick and ambitious, maybe fifth depending on how you rate patient.
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# ? Feb 5, 2016 12:47 |
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Backed by the zionist conspiracy fund, Aethon II 'The Great', of House Circinn, King of Scotland, Ireland, France, Saxony, Germany, and Frisia created the mighty Scottish Empire. Soon the world will tremble before the ice blue as it floods the realm unrestricted by vassal limit now that I can dump off kingdom titles.
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# ? Feb 5, 2016 13:00 |
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Blackray Jack posted:I thought I was safe in hesitating to pick up the new expansion but unfortunately as I booted up my game to check up on it, it seems that I'm seeing new bells and whistles that seem tied to the conclave expansion. I took a look at some of the reviews and the reaction seems mixed, like some BS with if you grow too fast you get the entire world on you, such as muslims and catholics uniting to stop you and other such bullshit. The main problem with coalitions is that Paradox severely overshot. There are screenshots with the entire world without India uniting against Charlemagne for taking Saxony, or the Emperor of HRE inheriting ERE and languishing several hundred years with 100% infamy. As for shattered retreat, it doesn't mesh well with some specific game features - raiders and adventurers are very hard to defeat now. There are also AI bugs causing it to not do anything productive.
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# ? Feb 5, 2016 13:00 |
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Paradox was also not very transparent on the coalition/infamy system so there's a fair bit of confusion.
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# ? Feb 5, 2016 13:08 |
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Gantolandon posted:The main problem with coalitions is that Paradox severely overshot. There are screenshots with the entire world without India uniting against Charlemagne for taking Saxony, or the Emperor of HRE inheriting ERE and languishing several hundred years with 100% infamy. The Charlemagne stuff is going to be fixed but HRE taking ERE was not inheriting, it was through cheat a claim to the entire Empire which will no matter what generate ton of Infamy(this is WAD). Inheritance generate a lot lot lot less. There is also the matter of that you do not get infamy above 100%, which means it will decay from 100% no matter how much infamy you actually generated. So you will never have an amount where you will have infamy capped for hundreds of years unless you keep conquering for hundreds of years. If you actually play the game without cheating and actually experience the system (bar the Charlemagne problems) it isn't anything like what is acclaimed.
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# ? Feb 5, 2016 13:14 |
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Would cheating to claim the empire have the same effect as using the tribal invasion CB to scoop up an empire or a large amount of land? I think the whole concept is really great though. It always felt silly to me that people wouldn't gang up on you. Like if you were a norse pagan and started conquering into England, no one gave a poo poo. Even after you'd conquered half of England, people still would only support their allies, despite me being an existential threat to them. It makes more sense now.
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# ? Feb 5, 2016 13:20 |
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Groogy posted:The Charlemagne stuff is going to be fixed but HRE taking ERE was not inheriting, it was through cheat a claim to the entire Empire which will no matter what generate ton of Infamy(this is WAD). Inheritance generate a lot lot lot less. There is also the matter of that you do not get infamy above 100%, which means it will decay from 100% no matter how much infamy you actually generated. So you will never have an amount where you will have infamy capped for hundreds of years unless you keep conquering for hundreds of years. My bad then. I thought that Infamy is capped only at the display control.
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# ? Feb 5, 2016 13:45 |
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-Troika- posted:Ahahaha what the hell How do I trigger this, I need to know or better yet, how do I trigger this on my enemies
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# ? Feb 5, 2016 14:29 |
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Hey Groogy, I think something is wrong with the carousing mechanics. I'm a Buddhist king in India, and I'm non-stop partying. I have the business focus, but my vassals are constantly inviting me to carouse with them. I accept, go to the party, everything is normal. At the end I take my 30 prestige and get the "recently caroused" temporary modifier. And then, without fail, after about 10 days I get an invitation to carouse from another vassal. Is that working as intended? I also got the game master lifetime trait, even though I have the business focus.
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# ? Feb 5, 2016 14:37 |
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Torrannor posted:Hey Groogy, I think something is wrong with the carousing mechanics. I got the same from one of the other patricians in my current Venice game. Didn't really seem out of whack to me though, the guy was vying to be the next doge so I assumed he was using the hell out of carousing to raise his prestige. No traits from it though. Also keep in mind that carousing can result in friendships, so that may also be a goal of the party animal in question. I just partied along with him for my own prestige since I knew I was later going to have him murdered to take him out of the election. I win most elections more from murder than money lol. I first had Doge Maurizio the Impaler followed by Doge Leone the Devil. The current doge hasn't gone on his murder spree yet since I don't usually bother until my guy hits his fifties. Honky Dong Country fucked around with this message at 15:08 on Feb 5, 2016 |
# ? Feb 5, 2016 15:03 |
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Groogy posted:The Charlemagne stuff is going to be fixed but HRE taking ERE was not inheriting, it was through cheat a claim to the entire Empire which will no matter what generate ton of Infamy(this is WAD). Inheritance generate a lot lot lot less.
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# ? Feb 5, 2016 15:18 |
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lurksion posted:Cool, the game is able to distinguish between legitimate inherited and faked claims now? No, the game distinguishes between inheriting titles and pressing a claim on said title. The former method generates a lot less infamy.
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# ? Feb 5, 2016 15:19 |
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Hey, what's up with the AI destroying titles when they're a grand mayor? Current Ironman game, Viking merchant republic of Denmark. I had formed the kingdoms of Denmark, Norway and Sweeden (and Finland, Scottland, Ireland, England and Wales but I gave those out to family that I hoped might be good heirs one day.) Anyways, one troublesome death and I lost control of the republic for a short while but in this short amount of time the AI was in charge they decided to destroy all those titles. Not that I'm complaining too much since they were no longer necessary, but why did the AI do that instead of handing them out?
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# ? Feb 5, 2016 15:30 |
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I struggle years and years to change a law so that my vassals provide slightly more levies, with councillors constantly sniping each other's favours. This is all I ever wanted.
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# ? Feb 5, 2016 15:47 |
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Why would a council ever vote to abolish its own power? Also, the only complaint I have about the infamy system is that I wish it were easier to find out your infamy level. I'm having the darndest time finding it, I keep forgetting!
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# ? Feb 5, 2016 16:11 |
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Torrannor posted:Hey Groogy, I think something is wrong with the carousing mechanics. You're basically the most popular guy in the world, constantly being invited to parties and festivals across the continent.
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# ? Feb 5, 2016 16:13 |
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Would coalitions make sense if instead of everybody joining one, there could be multiple small coalitions? Like like if you're causing trouble in Iberia, you might get a Catholic coalition on one side and a Muslim coalition on the other side.
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# ? Feb 5, 2016 16:34 |
What kind of psychopath ruler is opposed to parties? Truly, the world is not ready for such a darkness.
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# ? Feb 5, 2016 16:38 |
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Anyone figure out how to peel away power from the council? After just one change I've already got a looming council power faction.
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# ? Feb 5, 2016 16:40 |
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DrSunshine posted:Why would a council ever vote to abolish its own power? 'Emergency powers for the duration of the crisis'. What that crisis would be, who can say? Goes back to Rome: the dictators got given their extreme powers for the duration, and willingly handed it back. Probably because it was too much work. Only later did it get truly seized, and even then there were bribes and things to keep peopel sweet and loyal. Though at this point I think I'm making things up...
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# ? Feb 5, 2016 17:05 |
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Coalitions in CK2: the Domino Theory comes to the Middle Ages
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# ? Feb 5, 2016 17:28 |
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Autonomous Monster posted:I think whoever wrote the new childhood events must have forgotten that these are supposed to be congenital/inheritable traits, because the whole thing is dumb as poo poo. It was cool when Zunbils could spontaneously generate those traits, because ~*~*~mystical sun god power~*~*~, but when everyone's doing it it's just gibberish.
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# ? Feb 5, 2016 17:41 |
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Yeah I think some interface rejiggering for traits would be a good idea anyway. It's been getting crowded for a while now even without a distinction between genetic traits and "learned" strong/slow/stutter/etc.BravestOfTheLamps posted:It was a real thing, the Bal des Ardents: History is always crazier than video games.
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# ? Feb 5, 2016 17:59 |
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Honky Dong Country posted:I got the same from one of the other patricians in my current Venice game. Didn't really seem out of whack to me though, the guy was vying to be the next doge so I assumed he was using the hell out of carousing to raise his prestige. No traits from it though. Also keep in mind that carousing can result in friendships, so that may also be a goal of the party animal in question. I went to a carouse with one of my strongest vassals and ended up getting into a fight with him and becoming rivals. This did not stop him inviting me to carouse with him again every six months. Still, it's nice that the AI is at least now trying to spend time with me, instead of with my wife.
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# ? Feb 5, 2016 18:12 |
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Do the Mongols trigger coalitions?
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# ? Feb 5, 2016 18:21 |
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# ? May 7, 2024 16:44 |
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Goddammit, how the hell do I access the laws of others than my primary duchy? Why do newly created duchies not copy the laws of my primary one?
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# ? Feb 5, 2016 19:12 |