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Google Butt posted:list reasons why sandi keeps wearing those terrible glasses (I refuse to believe weed because eye drops exist) My sources tell me that it's for religious reasons. She worships her spirit animal on Fridays, and I know three people who know this to be the truth.
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# ? Feb 21, 2016 01:38 |
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# ? Apr 27, 2024 04:47 |
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"What's the color of the boathouse at Hereford?"
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# ? Feb 21, 2016 01:39 |
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Tippis posted:Fun fact: X³:TC has 229 “systems” (really map pieces) containing 1,691 stations, 100 docks, 42 shipyards, and 3096 asteroids/mining spots. Did you? I must have missed it. I skip thousands of posts during the week when I'm at the hospital.
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# ? Feb 21, 2016 01:39 |
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D_Smart posted:Yes. I know. It's completely and utterly unrelated. It's a Red Herring. i bet he wont answer
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# ? Feb 21, 2016 01:40 |
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No you see this space ship entertainment device obviously didn't make a reference to an iconic part of some other space ship entertainment device And this matters because
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# ? Feb 21, 2016 01:40 |
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you guys ever feel like you are reading the same posts over and over again?
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# ? Feb 21, 2016 01:40 |
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https://robertsspaceindustries.com/comm-link/transmission/13626-Letter-From-The-Chairman-40-Millionquote:Per tradition, we are announcing the $42 million stretch goal today. 42 is a celebrated number for Star Citizen. Before the crowd funding campaign launched, I teased the game to my oldest fans with the RSI website. To enter you had to guess the password. The hint was “Life, the Universe and Everything”. We expected most Sci-Fans to get the reference to Douglas Adams “Hitch Hikers Guide to the Galaxy”. We planned to launch the teaser site 42 days out from the announcement however the realities of web development intervened but we did manage to work in a lasting reference to the project’s humble beginnings by using 42 in the name of the legendary fighter squadron you aspire to join in the single-player adventure, Squadron 42! We've been played since the beginning
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# ? Feb 21, 2016 01:40 |
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Berious posted:A citizen dares to mention the diarrhea spewing elephant in the room. The cheapest ship is one of the best. The whales just can't get a break.
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# ? Feb 21, 2016 01:40 |
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Happy Sisyphus posted:you guys ever feel like you are reading the same posts over and over again? You're reading quotes.
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# ? Feb 21, 2016 01:41 |
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Even when I was "developing" a game in UE4, actual models and assets and art poo poo were like the very very last thing on my mind. I was concerned with getting movement feeling right for the gameplay I envisioned, getting all the systems in place for weapons and stuff, standardizing how maps should be greyboxed for player crouch/jump heights and lines of sight (it was a team-based survival horror shooter in the same vein as The Hidden: Source). I can only imagine how much it would loving suck to work at CIG where art comes first and it's basically just taking a big bucket of pretty looking models and saying "make a game with this stuff". In a just world, Star Citizen would be fully-functioning right now with a bunch of untextured sphere planets and cube spaceships and an ugly as gently caress yet serviceable UI but it all actually worked the way it was supposed to. You can tell CR isn't really a "game developer" in the traditional sense, he's totally a Hollywood type. He doesn't have any idea how he wants the game to play, just what would sound cool and look cool. The man didn't even know what the chat box looked like in his own AAA production. Like, is this game going to have an inventory system or what???? HELLO? It's been like four loving years and there's not even a loving inventory system in place??? Basic features???
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# ? Feb 21, 2016 01:41 |
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Dusty Lens posted:https://robertsspaceindustries.com/comm-link/transmission/13626-Letter-From-The-Chairman-40-Million Haven't you ever heard of a false flag operation? That's obviously faked to cover up the true meaning of the number, which is that one of the founders kind of likes it. But this information could destroy the very basis of civilization as we know it!!!
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# ? Feb 21, 2016 01:43 |
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Dusty Lens posted:https://robertsspaceindustries.com/comm-link/transmission/13626-Letter-From-The-Chairman-40-Million Boom. Headshot.
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# ? Feb 21, 2016 01:44 |
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WhiskeyWhiskers posted:You're reading quotes.
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# ? Feb 21, 2016 01:45 |
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Variable 5 posted:Haven't you ever heard of a false flag operation? Sandi is a crysis actor. fuctifino fucked around with this message at 01:48 on Feb 21, 2016 |
# ? Feb 21, 2016 01:45 |
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Variable 5 posted:Haven't you ever heard of a false flag operation? That's obviously faked to cover up the true meaning of the number, which is that one of the founders kind of likes it. But this information could destroy the very basis of civilization as we know it!!! Clearly I know nothing about videogame counter intelligence.
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# ? Feb 21, 2016 01:46 |
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The most tormenting thing about the whole Star Citizen project is that in the course of development nobody bothered to make a way for players to pick up useful items or, like, make space things like stars and planets using any sort of system, in the several years its been active. Are they going to make all 100 systems be completely hand-textured or have they made a tool to do it rapidly? Will players be able to keep their real-life-money $5 alcoholic drinks (or maybe something more pertinent, like spaceship parts or whatever) in their bag to save for later? Will ships have an inventory system too? who the gently caress knows! Check out this 100,000 poly pilot chair in this loving farce of a game!
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# ? Feb 21, 2016 01:47 |
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kordansk posted:Did you? I must have missed it. I skip thousands of posts during the week when I'm at the hospital. Some others have suggested slightly different start time — I went with the ones mentioned on wikipedia or articles linked from it that discuss the development of the games. Quite a few of them have actually gone through the process that Citizens use as an excuse to arbitrarily shorten SC's development time (e.g. CCP was founded in 1997 for the purpose of creating an MMO, but for over a year they made a boardgame to get some seed money, then hunted financiers and publishers druing '98–'99, only getting solid financial backing in early '00… but I still list 1997).
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# ? Feb 21, 2016 01:48 |
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D_Smart posted:Yes. I know. It's completely and utterly unrelated. It's a Red Herring. Now the countdown begins until they start literally selling these for the loving fishtank.
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# ? Feb 21, 2016 01:48 |
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Tippis posted:
No, I was referring to poo poo like Shenmue saying 1996-2004 only being 6 years, and there was another egregious error in it as well.
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# ? Feb 21, 2016 01:51 |
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you guys ever feel like you are reading the same posts over and over again?
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# ? Feb 21, 2016 01:52 |
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Shenmue 1994-2006 = 6 years?!?! Morrowind 1996-2004 = 6 years?!?!
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# ? Feb 21, 2016 01:54 |
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KM Scorchio posted:you guys ever feel like you are reading the same posts over and over again? You're reading quotes.
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# ? Feb 21, 2016 01:55 |
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Shitizens can't deal with accurate graphs, it'll ruin the narrative.
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# ? Feb 21, 2016 01:55 |
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fuctifino posted:You're reading quotes.
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# ? Feb 21, 2016 01:56 |
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kordansk posted:No, I was referring to poo poo like Shenmue saying 1996-2004 only being 6 years, and there was another egregious error in it as well. Well… yeah? I put the right years in so the numbers are actually accurate. What's the point of having the “right” bar length if the numbers that length is based on are wrong?
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# ? Feb 21, 2016 01:59 |
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Justin Tyme posted:Are they going to make all 100 systems be completely hand-textured or have they made a tool to do it rapidly? Good question! And I've heard both answers from multiple sources in CIG. Maybe it's hand-textured AND procedurally generated!
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# ? Feb 21, 2016 01:59 |
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Happy Sisyphus posted:you guys ever feel like you are reading the same posts over and over again? We cant laugh faster than CIG is making the game. By my account we have made "full circle" at least twice already. Unless CIG release something meaningful we can only look a the growing anger of the brown sea and play E:D or Darkest Dungeons
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# ? Feb 21, 2016 02:09 |
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And what the gently caress happened to the thread title while I was gone? This one doesn't even make sense. There have been lots of good replacement ideas in the last few pages - pick one at random, or just do a random search on Google and select practically anything you see and it will be better. We should be mocking Star Citizen, not appropriating their quality control measures. E: Random example: Games > Star Citizen - The Butterfly Nebula NGC 6302 Scruffpuff fucked around with this message at 02:13 on Feb 21, 2016 |
# ? Feb 21, 2016 02:09 |
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We need something funny to happen
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# ? Feb 21, 2016 02:13 |
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https://forums.robertsspaceindustries.com/discussion/319160/i-hate-mmo-players
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# ? Feb 21, 2016 02:15 |
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Kakarot posted:We need something funny to happen The entire thing is What else do you need?
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# ? Feb 21, 2016 02:15 |
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Ooh I'm hoppin mad it's not crashing fast enough *drives truck bomb into CIG because I am a child*
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# ? Feb 21, 2016 02:15 |
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I too am a monkey
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# ? Feb 21, 2016 02:17 |
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Kakarot posted:We need something funny to happen Indeed. I'm afraid this is only going to get worse as the bait and switch that is Squadron 42 uses up all the remaining funds to get pushed out the door. I suspect, as I'm sure others do, that the reason nobody has seen SQ42 footage is a) there is nothing to show yet, b) what there is looks like complete poo poo. This game is going to be the "meh" heard round the world.
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# ? Feb 21, 2016 02:17 |
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Justin Tyme posted:Even when I was "developing" a game in UE4, actual models and assets and art poo poo were like the very very last thing on my mind. I was concerned with getting movement feeling right for the gameplay I envisioned, getting all the systems in place for weapons and stuff, standardizing how maps should be greyboxed for player crouch/jump heights and lines of sight (it was a team-based survival horror shooter in the same vein as The Hidden: Source). I can only imagine how much it would loving suck to work at CIG where art comes first and it's basically just taking a big bucket of pretty looking models and saying "make a game with this stuff". In a just world, Star Citizen would be fully-functioning right now with a bunch of untextured sphere planets and cube spaceships and an ugly as gently caress yet serviceable UI but it all actually worked the way it was supposed to. In my humble experience, there's an interplay between asset creation and the controller logic. This is especially true once animations come into play. Your code has to manage when animations play, what triggers them, how game state effects transitions, etc. The first game I ever made I just used blobs for player characters, etc. My main guy was named "bass head" because I was drunk coding, and randomly downloaded a bass guitar from the asset store and used that as the head object. But once I got a rigged/animated character animation, I had to re-write the player controller because it needed specific "game state" at different animation trigger points (running -> jumping, stopped -> strafing, running -> strafing, etc). Designing assets before the code is ok... as long as you don't do stupid poo poo like making the art asset actually dictate center of mass, or making thruster placement actually determine where forces are applied to your physics object... Oh wait. LOL CIG is so hosed.
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# ? Feb 21, 2016 02:17 |
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Douglas Adams would be able to write some really biting satire about the doings of CIG, bless his soul. He left us too soon, while SC will be around for far too long.
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# ? Feb 21, 2016 02:17 |
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Dusty Lens posted:https://robertsspaceindustries.com/comm-link/transmission/13626-Letter-From-The-Chairman-40-Million so they didn't even manage to make their deadline for getting their website up?
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# ? Feb 21, 2016 02:19 |
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BigglesSWE posted:Douglas Adams would be able to write some really biting satire about the doings of CIG, bless his soul. He left us too soon, while SC will be around for far too long. In a way he already did comment on Star Citizen. The Golgafrinchans are basically running CIG right now.
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# ? Feb 21, 2016 02:20 |
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I'm keeping it high brow tonight with an idea on how to make the immersion better https://www.youtube.com/watch?v=9wwIv18RN80
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# ? Feb 21, 2016 02:25 |
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# ? Apr 27, 2024 04:47 |
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Scruffpuff posted:In a way he already did comment on Star Citizen. The Golgafrinchans are basically running CIG right now. Does this man really look like he has a hygienic telephone? Also lol at the 'don't panic', and Around the 'Verse's tagline being the chatshow at the end of the universe. 42 is definitely just Sandi's lucky number though.
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# ? Feb 21, 2016 02:28 |