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bloodychill posted:As someone who historically couldn't stand Nomura and has been posting about it for over a decade, I can tell you it started in heavily around when FFX was in development and FF8 was a recent memory that he was heavily associated with. He started talking about mixing popular Japanese fashion into his designs and what he wanted the games to be about and Squaresoft outright said they were entrusting him with the series because he was "tapped into what's hip." Jokes about Nomura have gone through a lot of iterations but the big ones were always about him putting zippers and belts on everything and mocking some quotes from him about his design process where he talks about how hatred and sadness are his biggest motivations when it comes to work and design. Some seriously emo poo poo.
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# ? Apr 3, 2016 05:36 |
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# ? Apr 29, 2024 16:44 |
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Endorph posted:
Glad you made sure to include the 15-year-old.
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# ? Apr 3, 2016 05:37 |
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Almost finished Nights of Azure, if you want an okay ARPG about two girls who were the bestest friends there ever were you won't find okay-er.
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# ? Apr 3, 2016 05:37 |
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8-Bit Scholar posted:Glad you made sure to include the 15-year-old. i have a different chart for that
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# ? Apr 3, 2016 05:37 |
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Endorph posted:*looking at the greatest combat systems ever put into a video game* What does any full 3D Tales game I didn't list gain from being in 3D? In particular what do they gain that counterbalances taking away the ability to properly protect mages and letting enemies attack you from angles you can't directly do anything about?
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# ? Apr 3, 2016 05:40 |
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for real though you can just switch targets, and minus zesty (which is one of the games you listed as an exception) enemies don't really much in such a way that full 3d movement would be needed to react to them.
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# ? Apr 3, 2016 05:41 |
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Endorph posted:nomura tapping into what's hip, putting zipper and belts on everything, and making hatred and sadness his biggest motivations when it comes to work and design led to The World Ends With You, the best game square ever made. I never played it because it screamed "a Nomura joint" and I still hated him at the time. One of these days I might put in the DS cart I bought a few years back.
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# ? Apr 3, 2016 05:43 |
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https://www.youtube.com/watch?v=NXcsYkotBeI
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# ? Apr 3, 2016 05:44 |
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One kind of thing that's never going to happen in 3D is a little boss mechanic from Eternia: Undine, the first Greater Craymel, is a "don't just keep firing artes" tutorial. She has an attack, Spear of Baptism, that will gently caress up everybody on the line, but it can be stopped at Reid by his shield. I've always thought that was cool.
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# ? Apr 3, 2016 05:44 |
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bloodychill posted:I never played it...One of these days I might put in the DS cart I bought a few years back.
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# ? Apr 3, 2016 05:48 |
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Star Ocean 3 has a pretty great 3-D combat system, even if some of the mechanics, like MP death, are just...ugh. But overall it was maybe the one example of a 3-D action RPG combat system in that sort of style that worked well as intended. I never felt like I was fighting against the movement system to move around, and I even got to the point where I can cancel moves into other moves and rack up side kick combos all day long.
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# ? Apr 3, 2016 05:50 |
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Caphi posted:One kind of thing that's never going to happen in 3D is a little boss mechanic from Eternia: Undine, the first Greater Craymel, is a "don't just keep firing artes" tutorial. She has an attack, Spear of Baptism, that will gently caress up everybody on the line, but it can be stopped at Reid by his shield. Huh, that's what you were supposed to do? I always thought it was a tutorial for the obscure "make everybody jump at once" command. The one that had like one other use in the game at all.
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# ? Apr 3, 2016 05:50 |
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Endorph posted:
Where does Repede fit on this chart.
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# ? Apr 3, 2016 05:51 |
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Dr Pepper posted:Where does Repede fit on this chart. Everybody loves Repede.
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# ? Apr 3, 2016 05:53 |
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Endorph posted:*looking at the greatest combat systems ever put into a video game* SH:FTNW improved on the Shadow Hearts:Covenant combat system though...
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# ? Apr 3, 2016 05:54 |
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When I got a good career-type job and first had a lot of extra money, early I on I did some stuff that doesn't make much sense like go into a game store and look through their used DS carts and just grab anything under a certain price that I knew wasn't shovelware.
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# ? Apr 3, 2016 05:55 |
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Phantasium posted:Huh, that's what you were supposed to do? I always thought it was a tutorial for the obscure "make everybody jump at once" command. The one that had like one other use in the game at all. It might be that too but it's probably easier and cooler to just stop it. Unless I'm full of poo poo, I guess. Eternia is one of those games I'm afraid I'll be disillusioned with if I play again.
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# ? Apr 3, 2016 05:55 |
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TWEWY was a good game about an insufferable anime protagonist slowly becoming a better dude, and also algebra.
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# ? Apr 3, 2016 05:55 |
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Twewy is a game aimed at lovely teens but I didn't realize that it was good until I was no longer a lovely teen
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# ? Apr 3, 2016 05:56 |
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I haven't played it since I was a lovely teen tbh, but I remember it being pretty good and the soundtrack still owns.
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# ? Apr 3, 2016 05:57 |
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twewy is amazing and by far the best game square ever made
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# ? Apr 3, 2016 06:06 |
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I didn't really like the gameplay but I kept going so I could hear Calling, Three Minutes Clapping and Hybrid more.
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# ? Apr 3, 2016 06:07 |
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I actually really hated the split screen battle thing because I felt like I was supposed to be paying full attention to both at once and I just couldn't do it. The stress was terrible until I started basically ignoring the top screen but still mashing its buttons randomly to make things happen faster. I have no idea if that was a good plan, but it took the stress away.
Clarste fucked around with this message at 06:26 on Apr 3, 2016 |
# ? Apr 3, 2016 06:12 |
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https://www.youtube.com/watch?v=-LK01R-sCNg
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# ? Apr 3, 2016 06:14 |
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Clarste posted:I actually really hated the split screen battle thing because I felt like I was supposed to be paying full attention to both at once and I just couldn't do it. The stress was terrible until I started basically ignored the top screen but still mashing its buttons randomly to make things happen faster. I have no idea if that was a good plan, but it took the stress away. Follow the Light Puck, ignore whoever's not holding it.
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# ? Apr 3, 2016 06:16 |
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the only involvement nomura had with twewy was hours spent scanning pages from FRUITs
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# ? Apr 3, 2016 06:18 |
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https://www.youtube.com/watch?v=axwLLYuHd5Q
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# ? Apr 3, 2016 06:20 |
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Just started playing Tactics Ogre LUCT (mostly to give myself a break from Fates so I can play a SRPG without the constant threat of resetting) and I'm really digging how it's giving throwaway bosses with generic portraits a surprising amount of backstory. I just killed a former art professor fighting on some godforsaken hill of no absolutely tactical importance!
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# ? Apr 3, 2016 07:18 |
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Endorph posted:
oh youre solitary-sora? i love your fanfics
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# ? Apr 3, 2016 07:21 |
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Cake Attack posted:twewy is amazing and by far the best game ever made
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# ? Apr 3, 2016 07:58 |
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8-Bit Scholar posted:Star Ocean 3 has a pretty great 3-D combat system, even if some of the mechanics, like MP death, are just...ugh. But overall it was maybe the one example of a 3-D action RPG combat system in that sort of style that worked well as intended. I never felt like I was fighting against the movement system to move around, and I even got to the point where I can cancel moves into other moves and rack up side kick combos all day long. Some of the more dedicated players figured out how to juggle. https://www.youtube.com/watch?v=4EqkZ8OEXko Also, Roe Tablet abuse. They make you temporarily invincible, but you cannot attack. However, you can use it during certain spammable skills and the attack keeps going. https://www.youtube.com/watch?v=Obk-oMU1JR0
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# ? Apr 3, 2016 08:00 |
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Cake Attack posted:twewy is amazing and by far the best game square ever made I didn't like anything about that game and still don't understand why people get such huge boners over it.
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# ? Apr 3, 2016 14:36 |
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Endorph posted:backstep Hard. Backstep doesn't really help when I'm surrounded and the AI is doing gently caress all and Tear runs out of mana so she dies getting mana if she tries at all (she doesn't)
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# ? Apr 3, 2016 14:46 |
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Verranicus posted:I didn't like anything about that game and still don't understand why people get such huge boners over it. Shockingly, people like things they find to be good.
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# ? Apr 3, 2016 14:48 |
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Kild posted:Hard. Backstep doesn't really help when I'm surrounded and the AI is doing gently caress all and Tear runs out of mana so she dies getting mana if she tries at all (she doesn't) Your mistake was playing hard. That mode is basically new game+ because the scaling on those old Tales games are like double the stats of Normal.
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# ? Apr 3, 2016 14:56 |
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Tae posted:Your mistake was playing hard. That mode is basically new game+ because the scaling on those old Tales games are like double the stats of Normal. Then whys the exp gently caress all.
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# ? Apr 3, 2016 15:17 |
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because it's for new game + not for a new game
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# ? Apr 3, 2016 15:21 |
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corn in the bible posted:because it's for new game + not for a new game if its new game+ that would imply I'd have higher level chars which would in turn require more exp to level up?
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# ? Apr 3, 2016 15:27 |
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theyre not supposed to level up, theyre supposed to be strong enough to not have to
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# ? Apr 3, 2016 15:28 |
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# ? Apr 29, 2024 16:44 |
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New Game + doesn't automatically let you keep all your levels but it will still let you do stuff like get experience bonuses and start with end game Cores.
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# ? Apr 3, 2016 15:32 |