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I bought Gungeon on impulse last night after seeing someone with Early Access play through a floor and fight Gatling Gull, who was devoured by birds when he died. I hope the rest of the game lives up to that.
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# ? Apr 5, 2016 20:35 |
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# ? Apr 27, 2024 07:20 |
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Well, the boss on the next floor was THE AMMO-CONDA, so, probably. Some enterprising gungeoneer has created a thread already!
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# ? Apr 5, 2016 20:58 |
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What I want to know is whether there are kamikaze bullets in Enter the Gungeon who run at you carrying a hammer, and then they fire themselves at you by smacking themselves in their primers. vvv that is acceptable doctorfrog fucked around with this message at 21:54 on Apr 5, 2016 |
# ? Apr 5, 2016 21:47 |
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doctorfrog posted:What I want to know is whether there are kamikaze bullets in Enter the Gungeon who run at you carrying a hammer, and then they fire themselves at you by smacking themselves in their primers. Nope, they're grenades instead.
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# ? Apr 5, 2016 21:53 |
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pssst, hey I made a new videos game It is not a roguelike and has no place in this thread, so please don't discuss it here, but I figure a few of the regulars here enjoy my stuff so I'll happily point you in the right direction: http://forums.somethingawful.com/showthread.php?threadid=3506853&pagenumber=609#post458341617 Support for this game goes into the same warchest that makes more Dungeonmans, so you really can't lose.
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# ? Apr 5, 2016 23:18 |
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Update: Enter the Gungeon owns. It is real drat hard but it's fun and cute as gently caress, and its lore is both gloriously ridiculous and weirdly cohesive if you're willing to accept its central "everything is guns" conceit.madjackmcmad posted:pssst, hey I made a new videos game That looks awesome
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# ? Apr 6, 2016 00:11 |
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I actually hadn't heard of Gungeon before today but I bought it and it's real fun.
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# ? Apr 6, 2016 06:12 |
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Ok roguelike geniuses. How would you fix Convoy combat to be not boring. It's like it has all the right components but the recipe comes out poo poo. To be more constructive, the pacing of combat feels plodding.
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# ? Apr 6, 2016 11:02 |
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I got Gungeon and I agree with a lot of the things people are saying here about it being pretty fun and clever, but although it's challenging in a lot of good and fun ways it's also very punishing in a lot of bad ones. 1. Enemies, including bosses, should have about 25-50% less health than they do. Ha ha, bullet sponges, gun joke. 2. The game is extremely stingy with health and ammo drops. 3. Basic items, such as health, ammo, keys, and so on, cost a lot more in the shop than they probably should. 4. Bosses will give you a heart container when you beat them... but only if you didn't take damage The result of this is that there tends to be a death spiral effect where if you start to lose, it becomes harder and harder to recover. The game also rewards you disproportionately for doing well and punishes you for the opposite, IE, bosses will drop a heart container only if you beat them without taking damage, in other words you get extra health only if you don't need it. This also means that the difficulty of the game is shifted away from the combat somewhat and becomes more reliant on luck.
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# ? Apr 6, 2016 19:19 |
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madjackmcmad posted:pssst, hey I made a new videos game VOTED!
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# ? Apr 6, 2016 19:41 |
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SpruceZeus posted:I got Gungeon and I agree with a lot of the things people are saying here about it being pretty fun and clever, but although it's challenging in a lot of good and fun ways it's also very punishing in a lot of bad ones. The big one here IMO is the ammo drop thing. It sucks to have a zillion cool guns, but no ammo for any of them. it's too luck-dependent right now.
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# ? Apr 6, 2016 19:55 |
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SpruceZeus posted:I got Gungeon Let me fricking shoot things!
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# ? Apr 6, 2016 19:59 |
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megane posted:My biggest gripe with this game is that, for a game entirely about guns and how cool they are, the guns are mostly very similar and feel weak. It doesn't help that, as others have said, bosses are just giant walls of HP that you empty dozens of clips into. And you're encouraged to not even use the cooler guns most of the time, since they're rare and ammo is so absurdly scarce. I mean, I played for several hours and saw one box of ammo the whole drat time, and it only refills one gun. So instead you go around killing everything with your crappy starting pistol. That sounds incredibly dumb
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# ? Apr 6, 2016 20:00 |
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orangelex44 posted:The big one here IMO is the ammo drop thing. It sucks to have a zillion cool guns, but no ammo for any of them. it's too luck-dependent right now. yeah exactly it's a game about cool toys where you can't actually use the cool toys. Also I forgot about how ammo and armor will actually disappear if you leave them lying on the floor and leave the room. Like, resource management is a big part of the game, which is fine, except for the part where it won't actually let you manage your resources. It's dumb and shouldn't be a thing. And like, it's not even like in Isaac where it's a huge chore to backtrack through the whole floor picking things up after you're done, since Gungeon has such a cool teleporter system which makes exploring and backtracking basically painless! e: again, i do really like this game, there's nothing really FUNDAMENTALLY wrong with it i don't think, it just needs some balancing tweaks and it'd be amazing SpruceZeus fucked around with this message at 20:05 on Apr 6, 2016 |
# ? Apr 6, 2016 20:02 |
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Unless you're having amazingly bad luck finding guns or are REALLY spraying and praying, you can usually keep using all your guns fairly consistently throughout a run - just place your shots carefully with more powerful guns to conserve ammo, and swap to your sidearm to mop up leftover enemies that don't pose a meaningful threat to you. Empty guns that you don't want to use ammo on can be given to a muncher or sold to the weird fish person, if you encounter one of them. There is a bit of luck involved, though, yeah. If you clear every room and just don't find any drat guns, welp
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# ? Apr 6, 2016 20:10 |
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Ammo and guns are a problem, though like Angry Diplomat says munchers and shops help out a little bit. Still no recourse if you get a streak of really bad luck. Or if you get bad guns that are only good for the novelty factor (thanks, starship engine). Another opinion I'm starting to incubate is that roguelikes with unavoidable bosses should probably have a way to practice them just because it sucks when your ability to learn a boss is spread over a dozen sessions each lasting about 15 seconds. This was definitely a problem with Lil' Hunter in Nuclear Throne, but I haven't unlocked the elevators in Gungeon yet so maybe that solves my issue. I'm just getting real sick of dying to Beholster while wiping the floor with Gorgun and Ammoconda guys.
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# ? Apr 6, 2016 20:18 |
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RoboCicero posted:Another opinion I'm starting to incubate is that roguelikes with unavoidable bosses should probably have a way to practice them just because it sucks when your ability to learn a boss is spread over a dozen sessions each lasting about 15 seconds. Christ, yes. "Oh look, something I've never seen before! And it splatted me instantly because I didn't recognize the .5s-long windup to its incredibly punishing attack! And it took me 20 minutes to get here!" Once again, Necrodancer shows you how it should be done. Practice rooms for every boss and miniboss so you can learn their movement, tells, etc.
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# ? Apr 6, 2016 20:27 |
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that complaint about ammo scarcity in gungeon reminds me of an update that nuclear throne did back when it was still in early access where they basically rebalanced how much ammo the pickups would give you and made a lot of enemies, especially early ones, take a little less damage to kill, because before that there was a legit concern that you could run out of ammo for even your starting pistol pretty early. it was determined that it's much more fun for players to actually be able to, you know, play the game and shoot poo poo instead of running out of ammo entirely in a game that is mostly focused on unloading into things constantly.
Johnny Joestar fucked around with this message at 21:03 on Apr 6, 2016 |
# ? Apr 6, 2016 20:36 |
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I would agree that my main complaints about Gungeon so far would be that ammo crates should refill all your ammo for every gun, and health drops should be more common (and it would be okay to balance that by making them disappear if left behind).
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# ? Apr 6, 2016 21:02 |
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RoboCicero posted:(thanks, starship engine) This is a legit awesome gun that does a fuckton of damage, just lightly tap the button to basically annihilate anything before floor 4.
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# ? Apr 6, 2016 21:06 |
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Yes, it's the best shotgun type weapon you can possess. Even better than Blooper.
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# ? Apr 6, 2016 21:15 |
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lmao, that makes sense -- the first time I used it on an actual enemy was when fighting the Beholster, sending me careening into multiple bullets and then off the side of the stage.
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# ? Apr 6, 2016 21:18 |
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I've never actually played this game, but it seem to me like a better mechanic would be regenerating ammo. That way ammo pressure is only felt when you are an expert and trying to do speed runs.
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# ? Apr 6, 2016 21:44 |
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I think people are overblowing the ammo thing. There are few ammo pickups but most of the weapons start with tons of ammo anyways -- it's not like you only have 1-2 spare clips. You only really have to use your lovely infinite-ammo pistol on the first and maybe the second floors when you only have one other gun, since you'll be finding new guns (and sometimes ammo crates) faster than your current guns will run dry. But the game's difficulty ramps up super fast so plenty of people (including me) end up repeatedly replaying the first level or two without getting much farther.
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# ? Apr 6, 2016 22:03 |
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Rutibex posted:I've never actually played this game, but it seem to me like a better mechanic would be regenerating ammo. That way ammo pressure is only felt when you are an expert and trying to do speed runs. Agreed
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# ? Apr 6, 2016 22:10 |
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An ammo goblin, following you around.
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# ? Apr 6, 2016 23:24 |
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Gatling Gull boss room with permanent cover = I win every time, Gatling Gull with just tables = run over. I'm extremely unskilled at this fun game.
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# ? Apr 6, 2016 23:45 |
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Floodkiller posted:Sometimes I wonder what roguelikes would be like today if IVAN was one of the classics instead of ADOM or Nethack. I think we'd probably see more games with combat in the style of Unreal World's or DF's adventure mode. That would be a good thing.
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# ? Apr 7, 2016 00:07 |
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pesty13480 posted:I think we'd probably see more games with combat in the style of Unreal World's or DF's adventure mode. That would be a good thing. Combat systems like DFs or IVAN's are funny, but I can't say I'm sad they're as rare as they are.
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# ? Apr 7, 2016 01:48 |
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Gungeon is amazing and everyone should play it.
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# ? Apr 7, 2016 02:32 |
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A HUNGRY MOUTH posted:Gatling Gull boss room with permanent cover = I win every time, Gatling Gull with just tables = run over. Yeah Library layout for Gull is like the only time I can do him without taking ruinous amounts of damage. Tables just are good enough against the constant stream of bullets he puts out to help in any reasonable fashion.
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# ? Apr 7, 2016 02:37 |
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I lucked into a black chest on the first floor and got a disintegrator. I suddenly understand how to get the bullet conponents without being touch. While it is totally doable to survive, it is easy to ace a boss if they melt in under a minute. The disintegrator got me perfect clears on all floors till 4. The boss there has a pattern that didn't allow for the disintegrator to finish the job in time. If I used something else at some points I would have survived. I was able to make it back later but without perfection. I basically got carried by that gun. I will probably never see a run like that again anytime soon.
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# ? Apr 7, 2016 10:11 |
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I found a lowercase r that spells "bullets" with its bullets when you fire a burst. It also says it out loud.
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# ? Apr 7, 2016 15:14 |
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andrew smash posted:I found a lowercase r that spells "bullets" with its bullets when you fire a burst. It also says it out loud. That and the wind-up gun that plays pop goes the weasel like a jack-in-the-box while you're reloading are some of my favorite cutesy gun effects. The barrel gun that shoots fish is pretty good too.
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# ? Apr 7, 2016 15:19 |
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andrew smash posted:I found a lowercase r that spells "bullets" with its bullets when you fire a burst. It also says it out loud. It's a shame that the damage on that thing is so wimpy, but it's still great for hitstunning annoying enemies or spraying and praying in the general direction of fast, fragile opponents. It's really good for quickly mowing down hordes of bullats (the little suicide bat things).
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# ? Apr 7, 2016 15:48 |
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The more I play Renowned Explorers the more I keep thinking the combat just gets in the way.
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# ? Apr 8, 2016 02:31 |
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it turns out the bloodmage gold class challenge in desktop dungeons is even worse than the silver, to the degree where i've come to realize i'm only going to beat it by attempting runs until the rng lines up and trickles out enough resources to defeat the boss
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# ? Apr 9, 2016 22:19 |
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Gungeon is a cool-rear end idea, and I'm clearly not good enough to get to play with most of its content. 7 hours on it and I haven't managed to even get to a level 2 boss. Starting to get Nuclear Throne vibes off it (I have 40 hours on that, never beaten the rogue hunter). Just put in an easy mode for people like me who suck. What's it hurt?
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# ? Apr 10, 2016 10:58 |
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PostNouveau posted:Gungeon is a cool-rear end idea, and I'm clearly not good enough to get to play with most of its content. 7 hours on it and I haven't managed to even get to a level 2 boss. Starting to get Nuclear Throne vibes off it (I have 40 hours on that, never beaten the rogue hunter). After half a dozen rounds of being killed by lovely collision detection and invisible bullets I uninstalled and got my refund. The game's a piece of poo poo, don't make excuses for it.
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# ? Apr 10, 2016 11:14 |
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# ? Apr 27, 2024 07:20 |
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Jedit posted:After half a dozen rounds of being killed by lovely collision detection and invisible bullets I uninstalled and got my refund. The game's a piece of poo poo, don't make excuses for it. Nah pretty sure I'm just bad at video games.
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# ? Apr 10, 2016 11:39 |