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Kralman's Knoll The fires are spreading from the hilltop, heading for the forest to the north. If they aren't contained soon, the entire wood might catch alight - and all the people and beasts living in it will be in big trouble! Too bad that's not theo nly problem immediately leaping to the fore. The hobgoblins of the knoll have decided that the sudden fire is a sign from their gods, or perhaps just a good omen, and have come out en masse to dance around and perform their dark ritual - something that, back when it was a game, was supposed to be the culmination of a three day quest chain involving at least one full party to stop. And if that wasn't enough, the hill itself is stirring. The heat and the noise must be waking Kralman itself up. Normally, that wouldn't be a problem. [i[Normally.[/i] But Kralman's not the brightest of creatures, and right now is the worst possible time for it to awaken. Everyone, as you post, try to pick and answer one question, or add details to an answer already provided if you don't have one on your own. 1. Why is everything on fire now? 2. What's got the hobgoblins so riled up? 3. What is Kralman? 4. Why is now the worst possible time for Kralman to wake up? 5. Whose fault is this? And, of course, what are you doing?
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# ? Apr 9, 2016 20:20 |
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# ? May 4, 2024 15:36 |
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quote:Look: Glowing Eyes, Expensive Clothes, Unassuming Figure, Commanding Attitude
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# ? Apr 9, 2016 20:21 |
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Sephilia Lampbright "It's not my fault!" Sephilia wails, convincing no one. "How was I supposed to know that was going to happen?! That never normally happens!" The panicked girl is looking for some way of putting out the flames, but doesn't seem to be having much luck against a raging forest fire.
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# ? Apr 9, 2016 22:27 |
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Grid Nótt Obviously, what the goblins needed was a good stiff drink. That'd chill them out. It did not chill them out. Why did Grid think that? It doesn't chill her out, at least not until she's at least a full jug to the wind on stacked debuffs. Speaking of which, that's how she was in everybody else ran across this sorry scene. "Lul.", she says, still sitting down where she is. "Oh, ah, hey, join the party!", she starts, waving over to Sephilia cheerfully, seemingly heedless of the spreading fire. "It's... okay, everybody's /dancing-", she starts, before the shaking begins. Putting her hand to her head, she looks at her drink, as if blaming it for the sudden shift of the earth. Going to use a use of alcohol for drunk: sense / vigor: blood. Two giant-sized uses = six uses for most purposes right now, so that's down to five.
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# ? Apr 10, 2016 04:22 |
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Luc1na of the Raiding Rainbows Luc1na follows along after Sephilia, the First Sword in her hand, looking remarkably unconcerned for someone in the middle of a raging inferno cum hobgoblin riot. "You threw a giant switch on some kind of ancient clock thing we didn't know anything about. The fact that it only caught on fire is kind of a surprise to me." She takes a moment to shove a hobgoblin that rushes up towards them into one of its fellows, sending both tumbling over a ledge and out of view. "On the plus side, looks like we're finally going to have a real fight!" Luc1na's wolfish grin is even more off-putting than usual, with the dance of light and shadow from the fires. "I haven't gotten to take on a Colossus in forever! Not since they nerfed Titan armor and we stopped running the Monoliths. Hey Sephy-Seph, Kralman's the broken Colossus, right? The one that got blown up while it was marching towards the Dromon Wall by that wizard lady with the funny hair." She tries to remember the name, but gives it up after a second. "Anyways he should be easy to out maneuver. Regular Colossi are slow. Oh, but is he going to be harder to scale? That could be annoying."
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# ? Apr 10, 2016 05:27 |
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Sephilia Lampbright "Giant fire breathing cuckoo clocks are not in the lore!" sobs Sephilia, too frazzled even to object to being called Sephy-seph. She grabs Grid's arm and tugs. "Come on, Grid, we gotta keep moving!" she pleads with the oni woman. "We can sit later, okay?" MollyMetroid fucked around with this message at 07:29 on Apr 10, 2016 |
# ? Apr 10, 2016 06:26 |
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Vivi Cursender of the Eighteenth Circle Divination is a precise art. Sigils must be traced. Incense must be burnt. The divinatory implements must be prepared. In short, it is something that, should you be interrupted halfway through your ritual by everything happening at once, you would be slightly annoyed. "Kralman isn't just a broken Colossus, we've been over this." Vivi stomps after Luc1na, a bundle of half-burnt incense clutched in her hand. "Kralman is the First, the basis for all other Colossus designs. The prototype that refused to be decommissioned. It's not something you just fight."
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# ? Apr 10, 2016 08:28 |
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Grid Nótt Grid doesn't move easily, but she's pulled up more by Sephilia's words than her tugs. She has a frown as she looks down at her legs, apparently not thrilled with her new posture, and looks past the goblins and the fire, as if they weren't even concerns for her. "I'm up now.", she says, with the sour subtext of and there better be a good reason for it. Looking vaguely over to Luc1na's direction, it seems like she might even be listening before looking over to Vivi's assertion. Yes, she's listening, but how much is she receiving? Lifting her chin, she states firmly. "Id gaff.", she retorts firmly to the arcanist, and starts to march in the direction of the rumbling, heedless of the goblins or the flames. As she comes near them, some of them launch themselves at her. Lifting her foot high, she quickly slams it down into the earth, red energy spiking up through cracks in the ground, searing them for a halting moment before launching their suddenly red-hot pieces across the landscape. Then, not really pausing for more than that one stomp, she keeps moving.
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# ? Apr 12, 2016 01:11 |
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Luc1na of the Raiding Rainbows Luc1na splits off a moment to barrel into a group of hobgoblins trying to get themselves organized to come after the party. A few swipes of the First Sword makes it very clear this is a really bad idea. Then she sees that Sephy's gotten Grid moving and hurries to catch up. "Now that's the kind of attitude I can get on board with!" She shies away half a step when she gets closer. "What the hell have you been drinking? Jet fuel?" Luc1na shrugs at Vivi. "Yeah yeah, it's big and scary. Look, between you and Sephy-seph I'm sure you can explain where it's weak point is! I mean, you two keep acting like this is some huge disaster. We stumble over giant monsters all the time, what's the big deal?" Luc1na glances up at Grid. "Uh, no offense."
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# ? Apr 12, 2016 02:30 |
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Sephilia Lampbright "Huge monst--Luc1na, you never listen when I tell you the lore! Kralman's story was really sad, too!" Sephy considers repeating the story again for her sister's benefit, then sighs. "It's like Vivi said, he was the prototype, but he was overdesigned and didn't really have particular weak points. They couldn't stop him, but eventually he got lonely and demanded that a bride be built for him. In exchange for that, he would agree to go into standby mode until his bride was completed. The problem is, nobody ever did finish her, and the Old Nisse civilization fell and the knowledge how was lost. If he wakes up now, with no bride and nobody able to build him one, he'll never stop again!"
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# ? Apr 12, 2016 04:56 |
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Kawaii Kokoro "You're missing the bigger problem." The "That hobgoblin ritual is what creates the Bonesplosion Disease debuff. Remember that? The one that spreads? The Forge's Fire auction house debacle? The server resets? Except there won't be a server reset this time. If they pull that off, Kralman's the least of our worries. Fortunately, there's also a bit of good news." He gives the biggest, cheesiest grin he can. "NOBODY in this game is better at training a mob then I am. Hey Grid, remember that time we lead you into Seadog's Bay and proclaimed you were our scurviest pirate yet? Probably not, it was before, you know, this. Trust me, I'm a natural. I'll keep Kralman off our backs while you lot take out those hobgoblins and figure out how to stop Stompy here! Bet'cha he won't even hit me once with his staff!" quote:Look: Twinkling eyes, luscious curls, sunday best clothing, rotund body ProfessorCirno fucked around with this message at 05:23 on Apr 13, 2016 |
# ? Apr 13, 2016 05:19 |
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"We want Kralman not to wake up at all! No matter where you train him to, he won't stop, ever!"
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# ? Apr 13, 2016 16:26 |
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Grid Nótt Offering the jug- which somebody cared enough to model after her fashion, incongruously black with lacy ribbons- towards Luc1na without looking to her, the oni still seems a little sour from having to get up. "I don't think they need to learn a lesson-", she says, before pausing. "- wait.", she says, as if processing the meaning of 'train'. She fixes her attention on Sephilia for a moment with her red eyes. "What if Kralman went away?" Meanwhile, a single goblin has marched up and is hacking away at her. It takes her a moment to even notice while she's trying to process the stream of seeming nonsense coming from the others, and she looks at it like one might look at an animal going through some strange gyration. "No, I'm not going to dance..." she then replies before reconsidering. "... well, maybe a little." Would Grid be considered to have advantage over the goblins, given the fiction? Or does she have to do something extra? I'm a little new to Fellowship here.
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# ? Apr 15, 2016 04:41 |
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Luc1na of the Raiding Rainbows Luc1na accepts the jug from Grid, having a bit of an issue initially balancing it with the sword in other hand. After a moment she figures it out and takes a long draw from it. "Wow!" Her voice is more than a little hoarse. "That is rocket fuel!" Luc1na passes it back to Grid, shaking her head and blinking from the strength of the stuff. "That's what Kawaii's saying, draw him off somewhere we don't have to deal with him. I think. Right?" Drunk: Sense, Vigor: Blood for this scene. By the way, how big is Grid exactly? Comrade Gorbash fucked around with this message at 18:07 on Apr 15, 2016 |
# ? Apr 15, 2016 17:58 |
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Alien Rope Burn posted:Would Grid be considered to have advantage over the goblins, given the fiction? Or does she have to do something extra? I'm a little new to Fellowship here. They are unable to harm her, but unless you find a way to leverage that into defeating them directly, it is not Advantage.
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# ? Apr 15, 2016 18:01 |
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Arduino Mapleleaf Arduino finally comes back from his headspace at the mention of "...where we don't have to deal with him." He's just figured out how to 'turn down' his shamanic connection to nature, so now the screaming of the burning trees is more like background static. He turns to Luc1na, and points and accusing finger at her. "Just because YOU won't have to deal with it, doesn't mean that the issue just goes away! This 'Kralman' would be an ecological disaster in any zone you train him to! The last time I checked, I was here as a representative of the wild places and wild people. Releasing the equivalent of a dirty bomb is the Exact Opposite of my beliefs!" By the end of his rant, Arduino has gone into his "Outside Voice" as his mom used to call it, and a voice in the back of his head is freaking out at how easily he's started to identify with the game's lore... A thought crosses his mind as the rest of the group stares. "Maybe we can put him back to sleep? I know I loved hitting the snooze button..." FewtureMD fucked around with this message at 22:47 on Apr 15, 2016 |
# ? Apr 15, 2016 22:32 |
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Vivi Cursender of the Eighteenth Circle "It's not really like a dirty bomb. More like a mechanical hurricane." Alright, maybe not the most tactful thing to say at the moment. But everyone's shouting and Vivi's watching a guild leader get drunk with her creation, so Vivi doesn't particularly care about tact right now. "Anyway, Arduino's right. Kralman wakes up, we have a very tricky situation to deal with. Kralman stays asleep, there is no situation in the first place. One of these is much easier to deal with than the other."
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# ? Apr 16, 2016 00:54 |
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Grid Nótt Taking the jug back, Grid returns it to her inventory, which is to say nowhere. That looks a little odd in the "real world", but there you have it. She watches the other members talk, her eyes staring past them, unfocused, and it's unclear how much she's actually listening to. The goblin is still hitting her. And then, with no preamble, she starts off towards the burning forest, vanishing into the smoke. The goblin vanishes after, and then shortly after there's a rumbling sound as the earth seems to vibrate and shake. Suddenly, some of the burning trees rise up into the air, smoke rising higher, and it's a moment before the silhouette of a rising shadow makes it clear that she's hefting up a small patch of land, trees and all. And on that patch of land, one alarmed goblin clings to the base of a tree, looking down as it panics. Below the patch, Grid's red eyes burn through the haze. A sharp eye might make it look like there are more forms holding up the crumbling piece of land, but it could just be a trick of the smoke. Looks like somebody's planning to deal with the goblin issue directly. Of course, this might wake up the automaton. But it'll solve one problem out of two!
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# ? Apr 18, 2016 00:09 |
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Arduino Mapleleaf "Holy crap!" Arduino had forgotten about Grid's 'special origin', as he had never faced her in her previous state, but looking at the burning eyes cutting through the smoke, a shiver crawls down his spine. What if she reverts before we fix everything... The idea leaves his head as quickly as it arrives, since there are more pressing issues to solve. He turns to Vivi. "You used to be a dev, right? So you'll know what I mean when I say that I have max skill ranks in Morphean Spores. Do you think that would be enough to put Kralman back down, and can you work with me and Kawaii to do it? I think he'll be down for whatever scheme he comes up with..." Morphean Spores is my reflavoring of the Elder Art: Special Stardust.
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# ? Apr 21, 2016 09:42 |
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Kawaii Kokoro "You got that right. I told you - I'm the best in the server at training. I'll dance RINGS around him and do whatever is needed with these spore things of yours, no problem at all. You just give me the goods and say the word!"
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# ? Apr 24, 2016 14:14 |
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The ground rumbles, and part of it begins to sit up. Kralman's face emerges from the hillside, loamy earth and moss falling from it. His eyes are massive gemstones, and his face is blocky and overgrown. Moss hangs like a moustache and beard around his harsh, chiseled mouth. The light in the gemstones is bleary yet - that's good. It means he's not fully awake yet. But it can't be long.quote:Kralman, the First Colossus Grid Nott expands and multiplies. The hobgoblins vary in response - those that notice cower back in fear, but so many fail to glance up from their ritual. They will likely regret this, in time. However, time is something of a commodity right now - if their ritual goes on too much longer, things are going to get much worse. Bonesplosion's no joke! The real problem is numbers - there must be twenty or more hogoblins taking part in the ritual right now! quote:The Hobgoblins of Kralman's Knoll
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# ? Apr 25, 2016 19:08 |
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Luc1na of the Raiding Rainbows Luc1na watches Kralman begin to rise, head tilted back. For a moment, she bears her teeth into something halfway between a smile and a snarl, her hand tight on the grip of the First Sword. But then she glances around at the others. "That would be one hell of a fight, but you've all been talking about this as a lore thing." She sighs. "I guess I better leave it to you." She salutes Kralman with the blade. "Next time, big guy" Then Luc1na's off to help Grid deal with those goblins, rushing into a cluster of them with a shout, the dark blade of the First Sword lashing out with speed and power as she piles into them. She wields the heavy blade of meteoric iron with practiced ease, and for the moment presses her foes hard. But the goblins are numerous, and Luc1na's head on attack is sure to draw a counter before too long. Keep Them Busy [+Courage]: 2d6 8 I can keep them busy for a short time, but then they're going to retaliate. However, I do create Advantage, so someone else should use that! Also, since my weapon is supposed to have a long and storied past, here's the origin: The First Sword posted:The First Sword. There are finer blades, and more famous swords, but no weapon has more history. Long eons ago, at the end of the Dawn Age, the world was in chaos. The Titans had fallen, and with them the Eternal Empire. Amid the ruins, the tribes of the Anth and the Jaan struggled for survival. Pressed from all sides by fearsome enemies, they sought some sign of hope. Comrade Gorbash fucked around with this message at 04:51 on Apr 26, 2016 |
# ? Apr 26, 2016 04:08 |
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Sephilia Lampbright Sephy's momentarily unsure of where she can be the most help, but she sees her big sister rushing into the fray and that settles it right quick. Taking careful aim, Sephilia begins to pick off goblins that are trying to creep around to flank Luc1na, or that look like they're going to get past, each shot felling one--if only she had some kind of automatic weapon! [23:29] <Morphball> MollyMetroid: Keep them Busy (courage): 9 = 2d6(4,6)-1 Since they can act against two of us, I'll help keep them busy while the big stuff happens.
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# ? Apr 26, 2016 04:32 |
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Vivi Cursender of the Eighteenth Circle Meanwhile, Vivi's grinding her teeth. Arduino's magic is key to this plan. Arduino's magic doesn't work if the hobgoblins keep putting out this much arcane interference. The arcane interference doesn't stop until the hobgoblins stop. That isn't going to happen soon enough. So... Vivi will need to deal with this. And she just might be able to. "Alright. I got a plan. Aruidno, get ready to cast. If this works, you'll get about ten seconds to get a spell off. If it doesn't... well, it better work." And so, Vivi Cursender begins to draw power. Breath in. Breath out. Feel the power of the ley lines, thrumming beneath the surface no matter how thick the static seems. Draw the power up. Not a lot, just enough to cut through the interference. Breath in. Breath out. Hope nothing goes wrong. Going to try to Overcome the magical interference, using whatever brute force power I can muster. It feels like a bit of a stretch given the wording of Magical Interference, but I'm the Harbinger. If anyone's going to call forth just enough ancient power that's nowhere near refined enough to be called magic to try to cut through this interference for ten seconds, it'd be the Harbinger. Overcome: 2d6 6 Well, someone had to fail eventually. At least I can feel better about the stretching this way.
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# ? Apr 26, 2016 06:10 |
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Grid Nótt + Blood | - Sense There's a crunching, grinding sound that spikes, the tremendous hunk of earth and forest being launched through the air. It tumbles, end over end, logs and stones falling like rain in its wake as the singular goblin holds on for dear life upon the tree. It arcs over towards the ritual site. The impact spreads out a shockwave for hundreds of feet, with leaves, dust, and dirt billowing up all over. Though the dust, something seems to be following in the arc of the thrown object, and that's Grid, her red eyes blazing as she pulls her fist back, laughing maniacally as she slams down on the earthen pile, shattering it in every direction as the earth fissures open like a cracked egg. "Gyahahahahahahaha! You still want to dance? Try to keep up!" The goblin, somehow, is still left clinging to the tree, which landed branches down. Sliding off, he looks in fright at the oni, and then starts to dart off. Rolling Blood to Finish Them using a Huge Object, with an11! Bear in mind that's Dangerous, so it carries some consequence with it, thematically.
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# ? Apr 29, 2016 18:28 |
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Kawaii's waitin' to see the results of what the others have done!
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# ? May 6, 2016 08:22 |
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Luc1na and Sephilia rush into the hobgoblin horde, distracting them well. Their blade and shots are put to good use, giving Grid Nott the chance to get into position - and get into position she does, tearing up a huge stone. But still, she isn't quite fast enough to forestall all of the problems. Vivi releases her own power...but while she has a lot of it, and a lot of control over it, she has unfortunately underestimated the chaos put forth by the hogoblins. The power is released into the air, and it warps horrifically, twisting and surging backwards along its path. It flows back into her, tearing through her - she has but the briefest instant to choose how she will ground it. Vivi must pay a high price - ie, two prices. It is only after this, in the grand display of light and sound that the magic becomes, that Grid Nott acts. She hurls her stone, and the force of it all shatters the hillside. The ground shatters from the force of the blow, sending the entire hobgoblin tribe down. Those that survive - and that's not as many as the hobgoblins would want - flee in terror. Those that do not are buried in the cavalcade of stone and earth that falls after them. What is left is a massive steel structure, as Kralman's 'tomb' is revealed. The giant itself keeps rising, its awakening continuing. Even if it's put back to sleep now, it will never be hidden again.
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# ? May 10, 2016 18:00 |
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Luc1na of the Raiding Rainbows Luc1na cuts down a fleeing hobgoblin that strays too close, then looks around at the devastation. "Now that's how its done! Nice work, Grid!" She holds up a hand to high-five Sephilia. "You okay over there, Vivi?" She doesn't sheathe the First Sword yet, though. That colossus still has to be dealt with.
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# ? May 12, 2016 00:57 |
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Kawaii Kokoro "Alright, well, I'll keep the big guy's attention on me, while the rest of you figure this out! Arduino, try out that mojo that you do! The rest of you, check out those ruins I guess???" Kawaii sprints towards the Colossus, and, with some deft climbing and acrobatics, tumbles himself right in front of it's face, staring into it's bleary eyes with the biggest smile he can. "Hey there!" Keep Them Busy + Sting Like a Bee: 2d6+2 6 Uh oh.
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# ? May 12, 2016 04:52 |
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[quote="FewtureMD" post="458979055"]Arduino Mapleleaf Arduino, having closed his jaw after what Vivi and Grid did, turns his attention to the drowsy giant. "Time to go night-night, you big lug!" pre:By the grace of Selene, goddess of the moon and night, keeper of nightmares and dreams I call upon the vast power of nature to deliver you into her cool embrace Sleep now, and forever more! Morphean Spores! Marking 'Special Stardust' off of my Elder Arts list. The chant in italics is my way of representing Arduino speaking in Shamanic, the language used to cast nature spells and talk with animals. To the uninitiated, it sounds like various mashed together animal noises.
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# ? May 12, 2016 05:27 |
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Vivi Cursender of the Eighteenth Circle Something went wrong. Something went very wrong. The kind of thing that requires drastic action to avoid. In this case, the drastic action involves severing your connection to the ambient energies before the feedback devours you whole. Does Vivi want to do this? No, she spent good time attuning herself to the local leylines and she would rather not have to deal with that again. Will she do it? Yes, because the alternative is having her spirit rent asunder by the forces at work here. For my price, marking both uses of leylines. Figured it would be more bearable than burning out some of my trinkets or taking that damage on the chin. "Oh, yeah, I'll be fine. Had to sever a few connections, but nothing that can't get... remade... At least now that you and Grid dealt with 'em. Just give me a second to catch my breath and I'll be... set..." "Kokoro, you loving idiot."
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# ? May 12, 2016 05:34 |
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Sephilia Lampbright Sephilia eagerly high-fives Luc1na before turning to gape at the uncovered Kralman. "Oh wow," she says in an awed tone. "He's...he's waaaaaay bigger than I expected."
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# ? May 15, 2016 00:58 |
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Grid Nótt + Blood | - Sense "Nope.", says Grid simply to Vivi, and then bounds after with little hesitation, trying to catch up with Kokoro's bounds and try and put herself inbetween the mega-giant and the picopico! Let me know if there's a roll involved, and if so, what? Alien Rope Burn fucked around with this message at 23:40 on May 26, 2016 |
# ? May 15, 2016 01:50 |
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Luc1na of the Raiding Rainbows "That's what she said," Luc1na replies to Sephy, a poo poo-eating grin on her face. Then she glances at Kralman, considers, then gives a more serious answer. "A little above average for a colossus, not as a big as a titan wyrm - right, you haven't fought those either." "Speaking of colossi - usually there's some kind of control stone for them. Sephy, can you and Vivi see if you can find it, in case Arduino's magic needs some help? I'm going to go help Grid pull Kokoro's bacon out of the fire." Her grin comes back. "Maybe I'll get to climb up the bastard after all!" With that, she sprints off down the slope after Grid. I figure between Grid and Luc1na one of us should be rolling Keep Them Busy and the other Overcome to help out Kokoro.
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# ? May 15, 2016 03:50 |
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Yeah, let's go with Overcomefor Grid, Keep Them Busyfor Luc1na. Sorry for the delay!
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# ? May 26, 2016 18:57 |
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Grid Nótt + Blood | - Sense Rushing in, Grid flashes in front of Kokoro as if she may as well have teleported, holding out her palm as she prepares to receive the impact wordlessly. Roll to Overcome is a 12!
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# ? May 27, 2016 00:26 |
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As unstoppable force meets immovable object, Luc1na comes charging down the hill at full speed, her bright blue hair streaming behind like a banner. She winks at Kawaii as she leaps over him, then springboards off Grid's stronger-than-they-appear shoulders. Flailing a bit with her free arm, she snags onto the massive Kalman and holds on tight, pulling herself up. This is how you deal with a colossus - climb up them and find the weak spot! Luc1na slashes at a likely point, producing a clump of vegetation and a few sparks, then starts climbing to find another possibility. Hoping I can take advantage of Parry! Counter! Thrust! to auto succeed on Keep Them Busy.
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# ? May 27, 2016 01:56 |
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Kralman turns slowly, but even slowly is too fast. Kokoro draws his ire as his stony form keeps rising. The huge thing reaches down, its hand moving inexorable closer and closer to picking up and - inevitably - squashing Kokoro like a very loud bug. However, the party acts quickly. Grid gets in the ray, and her sheer power is able - momentarily - to stop the advance of Kralman's hand. Even her strength wouldn't be enough to do it for long, but she doesn't have to. She only has to buy time for Luc1na, who scrambles up the stone man's body, climbing up the plant life that has grown over him. Her blade, powerful though it may be, is not enough to disable Kralman in the slightest...but with all the power it holds, it is enough for him to notice. The pressure on Grid lessens as the immense colossus starts to scour itself, hands slapping helplessly against his own form to find the tiny creature that has caused him pain. The distraction is enough. Arduino finishes his chant, and the spores flow over Kralman. Before he can completely awaken, they move in to reinforce the magic that had kept him in slumber. With the slow but inevitable collapse of a giant tree, Kralman slams into the earth, crushing and destroying what was left of the hilltop and the tomb within that had once held him. The dust settles after a few moments, leaviny ou atop a much smaller hill now, between Grid's actions and Kralman's fall. There, lying miraculously unharmed by Kralman's fall atop a small pile of rubble, is the reason you were here in the first place - the first of the keys to the Ultimate Summit's gate. You'll need two more before you can get inside. Fortunately, Luc1na remembers where they were last gathered. Unfortunately, she also remembers that you're going to need more than that if you plan to reach the top and confront Khryos. So, then, I have one job for you guys, to determine your plans now: Tell me about a place that holds either a Key to the Summit or something that might be able to help you stand against the forces of Khryos.
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# ? Jun 6, 2016 21:36 |
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Skipping down the hill, Grid skids to a halt, looking over. Taking a final swing, she wipes her lips, looking over, and corks it meaningfully. "Just a hill.", she says, before hanging the jug over her shoulder. A slight hiccup and she covers her lips daintly for a moment before looking to Vivi and then around, sighing. "I guess the party's over...", she concludes mournfully, and then brightens slightly as an idea lights her expression. "Oh! We could visit one of my sisters! I bet we could find a good party there!", she proclaims more confidently. Alien Rope Burn fucked around with this message at 01:16 on Jun 8, 2016 |
# ? Jun 8, 2016 00:48 |
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# ? May 4, 2024 15:36 |
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Luc1na rides the collossus down, hopping off as Kralman slams into the ground. She sheathes her sword with a flourish, a big grin on her face - and then she has a coughing fit from all the dust. "That-" more coughing "-didn't used to happen." She walks over to the floating key, reaching out to grab it. There's a brief flash of light as it descends into her palm. The long silvery-white metal is twisted into an ornate shade, with a pyramidal top with a long piece of green and yellow silk tied to it. "Nice, we didn't get this one last time." Luc1na holds it up and waves it so the others see. "We need three of these to get into the Summit. After everyone complained about the boss run to get into the Depths, the devs set it up so you need any three of five key shards to get into the Summit." She tosses this one in her hand. "Last time the Rainbows got them off Santa Lizard, Bernie, and Murderface." Luc1na catches Sephy giving her the sideeye. "Uh, I mean, we defeated Saobanru of the Black Glacier, the great wyrm of the North for the first one. We got the second by rescuing the Metahistorian in the ruins of Kesh. And the third one we found on the High Executioner of Ur-Gama." Luc1na thinks about it for a minute. "I can't remember who has the other one, we picked the three most straightforward quests."
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# ? Jun 8, 2016 01:39 |