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Annie is somewhat durable for a mage when she has her E up but very squishy without. What can trip you up is that she has a significantly shorter range on most of her abilities than most mages and no escapes, so she tends to take a lot of return damage on the approach or retreat if you don't kill them or close on a stun. You have to watch your positioning very closely when you have low range or lack of escapes and this goes double on a champion with both issues.
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# ? Apr 29, 2016 14:02 |
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# ? Apr 28, 2024 22:53 |
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Oh you meant AS Annie. well don't I look silly now.
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# ? Apr 29, 2016 14:06 |
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Thanks for both of the replies. That info was extremely helpful. I need to learn more about items too, I'm definitely lacking there. I definitely think the range was tripping me up. I'd go in to attack and be close enough to get snared and then burnt down, so it makes sense. Taciturn Tactician posted:Oh you meant AS Annie. well don't I look silly now. It still helped actually. Knowing what counters Annie was helpful.
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# ? Apr 29, 2016 14:06 |
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You're certain you want to see my pillar
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# ? Apr 29, 2016 14:17 |
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metavisual posted:Thanks for both of the replies. That info was extremely helpful. I can give you a general run-down on offensive stats and itemization if you don't really understand them. Attack Damage lets marksmen, assassins, and other "hit you with my auto attack" dudes do more damage. Generally if you hit someone with a sword or throw something blunt/sharp at them it's used with an AD ratio (which means, the ability proportionately gets stronger with that stat). Ability Power is for magic dudes, generally mystical looking attacks like fire blasts, lightning, or explosions will have a ratio for it. Hover over an ability's icon and you will see how it scales by looking at the color Attack Damage ratios are red and ability power ratios are green, in general. There are also other ratios but they vary between specific champions but the main ones are AD and AP. Penetration is how much you ignore the respective Armor and Magic Resist with Armor Penetration and Magic Penetration. Flat penetration ignores a flat number of whatever armor the enemy built, while % penetration ignores a % of it. % applies before flat reduction so you get the most bang for your buck from both. Generally you want to pay attention to what the enemy is building for defenses and build penetration into your damage type if they start building what resists your damage type. Critical Chance only works on auto attacks (save for a very few number of champions) and ONLY scales with Attack Damage. Generally squishy ranged marksmen build it because they auto attack a lot. Lifesteal only works on auto attacks, and scales with attack damage dealt from auto attacks. Generally bruisers and marksmen build this stat because they auto attack the most. Spellvamp scales with abilities but only a few champions work well with it, generally the kind that do damage over time or have short cooldown abilities. Generally starting out as a newbie you should follow recommended builds to a T. They only contain items with which the champion scales well. The more you play you will start to understand when an item is good to buy now over another choice. EDIT: Forgot to mention, white damage numbers means the ability does TRUE DAMAGE. TRUE DAMAGE completely ignores resists and will always deal the amount of damage no matter what. If you get hit by a red number that means you took physical damage, while a purple number means you got hit by a magic attack. Keep that in mind when you hit or get hit in the game. How Rude fucked around with this message at 14:23 on Apr 29, 2016 |
# ? Apr 29, 2016 14:20 |
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metavisual posted:Thanks for both of the replies. That info was extremely helpful. A huge part of learning this game (any moba really) is learning what every champion does and what the ranges for all their abilities are. Playing against a Xerath is very different from playing against a Diana for example. This is something that comes with experience, both playing against a champion but also playing as a champion. I really recommend trying all the free champions at least once every week if you have the time for it. Every week there's a list of 10 champions that are free to use, it's a great way of trying out champions to see what you like, but also to learn how they work and how you can counter them.
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# ? Apr 29, 2016 14:36 |
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How to get good at league of legends: Play 2000+ games Don't try to pimp your wits end Quinn support in the thread until you can 1v1 me verv or pubes (or kog) Always use pro builds to pick out your items, tunes, and masteries Ask a billion questions because we will pathetically answer all of them Please ignore the ridiculous belt bra
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# ? Apr 29, 2016 14:45 |
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NTT posted:Please ignore the ridiculous belt bra this is the key
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# ? Apr 29, 2016 14:53 |
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This is all great info, and exactly what I needed. Thanks. Usually I can just look a bunch of stuff up and get going, but it seems while playing the game is easy, playing it right is a little more complicated, so I was getting overwhelmed pretty quick. I appreciate the help, I'm sure I will have more questions.NTT posted:Please ignore the ridiculous belt bra Thanks! I will be ignoring the ridiculous belt bra...
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# ? Apr 29, 2016 15:02 |
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First here are the damage types Physical Damage - Reduced by armor - Increased by armor penetration Magical Damage - Reduced by magic resist(mr) - Increased by magic penetration - A purple health bar is a shield that absorbs magic damage only True Damage - Can not be reduced in any way Auto Attacks (AA) - all champions have one, learning to use them properly is actually pretty tricky. - Mostly deal physical damage (a few champs add a significant amount of magic damage) - Damage per hit is increased by attack damage. - Can critically strike dealing 100% bonus damage - Benefit from critical chance(crit) and attack speed(aspd) - Attack speed caps at 2.5 attacks per second for most champs - Apply lifesteal Abilities - Have cooldowns which is shown by the number in the box - Cooldowns can be reduced with cooldown reduction (cdr) which has a hard cap of 40% All abilities deal damage with numbers being displayed in the box. Different colors mean different things Blue - Base damage of the ability (read the description for damage type) White - True damage Green - Ability power (AP) scaling (This doesn't mean the ability deals magic damage) Orange - Attack damage (AD) scaling (This doesn't mean the ability deals physical damage) Red - Health scaling Yellow - Armor scaling Purple - Magic resistance scaling Champion types (may be obsolete next patch) Marksman - Generally auto attack from a distance. Want AD, crit, and aspd Mage - cast spells. Want AP and cdr. Tanks - Take damage. Want health, armor, and mr Fighters - Fight mans. Want a mix of offensive and defensive stats Assassins - These are a little tricky and somewhat variable
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# ? Apr 29, 2016 15:06 |
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NTT posted:Always use pro builds to pick out your items, tunes, and masteries Clearly pro builds should add in which songs pros listen to so we can improve by completely getting into their mindset while playing
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# ? Apr 29, 2016 15:14 |
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I've played thousands of games and I still forget the color scaling on tooltip and a lot of time just open the wiki on a second monitor if I can't remember what is what. The detail of information (including the percent scaling on ability) should just be baked into the base tooltip information. I also routinely forget the passives of champions I have over 100 games on. Tooltip reading is clearly my worst skill.
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# ? Apr 29, 2016 15:14 |
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Safety Scissors posted:Champion types (may be obsolete next patch) This is helpful! I was reading about the meta and how it changes, but each champion isn't best suited to a specific role right? (or they are to a degree?) I got the feeling it was like mage/marksman for mid, and tank for top but then I wasn't sure after reading more. I've basically just played mid a whole bunch with Ashe or Annie since it seemed the most accessible for someone new.
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# ? Apr 29, 2016 15:17 |
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metavisual posted:This is helpful! I was reading about the meta and how it changes, but each champion isn't best suited to a specific role right? (or they are to a degree?) The most common setup is a fighter/tank top lane, fighter/tank jungle, mage/assassin mid lane, and duo marksman and support bot lane. These definitely aren't set in stone, though - you'll see a decent amount of stuff like Corki mid, Graves jungle or top, and so on. Some champs have a single dominant role, while others can play multiple roles. It really just depends on the champ, and it can change over time as the meta shifts. Annie, for example, used to be a popular support, but now she's probably most popular (and strongest) as a mid laner.
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# ? Apr 29, 2016 15:35 |
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Libertine posted:I've played thousands of games and I still forget the color scaling on tooltip and a lot of time just open the wiki on a second monitor if I can't remember what is what. The detail of information (including the percent scaling on ability) should just be baked into the base tooltip information. Every ARAM game is like I'm playing the game for the first time.
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# ? Apr 29, 2016 15:36 |
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Please don't play Corki.
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# ? Apr 29, 2016 15:37 |
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metavisual posted:This is helpful! I was reading about the meta and how it changes, but each champion isn't best suited to a specific role right? (or they are to a degree?) General Meta: Top - Tank, Fighter, Assassin (someone with good use of Teleport or can 1v1 very well) Jungle - Tank, Fighter, a select few Mages or Marksmen work here too Mid - Assassin, Mage, some marksmen. Generally more immobile champions go here as well as champions with strong wave clearing and ganking. Bot Lane: Marksman (ADC) - Ranged auto attacker that is weak early but scales into a powerful DPS machine later in the game as it buys more items Support - Works with the marksman in bottom lane to defeat the enemy bottom lane (or keep their lane safe). Generally works well with minimum gold intake
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# ? Apr 29, 2016 15:38 |
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metavisual posted:Is there a thread for new people? I literally just started playing, and I feel like I have a bunch of dumb questions, but I don't want to poo poo up the thread with dumb questions about how not to get two-shotted with Annie. Here's my serious tip for you: Don't ever blame your teammates for any loss. It doesn't matter what happened, who D/Cd and who fed. Don't ever think you're good or better than you are, it's a quick route to get mad at the game for not getting you the rank you deserve, and it's also bad if you actually want to learn how to get better. Be ready for the real possibility you'll be a Bronze 5 (the lowest tier) forever and don't get stressed over it. Honestly just apply this to every PVP game ever. Also: Verviticus posted:most of the people higher ranked than me are also bad at the game, along with me Elentor fucked around with this message at 15:48 on Apr 29, 2016 |
# ? Apr 29, 2016 15:44 |
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How Rude posted:General Meta: There are, generally speaking, reasons for this set up, too. Midlane has immobile mages because the line of scrimmage is closer to towers and assassins because they can easily wander around the map to exert influence. The dragon means that the lower half of the map is a little more important for early influence, which is why the duo lane is bot and not top. Because Top is removed from that early objective, they tend to do their own thing for a bit longer than other lanes, which makes some sustain important. The isolation also is the reason they most frequently take teleport, which in turn, makes good ability to make ganks (or splitpush) valuable a top laner. Top is probably the single most flexible role though. Tanks get thrown up there a lot, but it isn't horribly uncommon to see casters (morgana), ADCs (Quinn), or champions that make the other player want to rage quit (Teemo, Heimerdinger) take the top lane.
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# ? Apr 29, 2016 15:52 |
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Elentor posted:Here's my serious tip for you: Don't ever blame your teammates for any loss. It doesn't matter what happened, who D/Cd and who fed. Don't ever think you're good or better than you are, it's a quick route to get mad at the game for not getting you the rank you deserve, and it's also bad if you actually want to learn how to get better. Be ready for the real possibility you'll be a Bronze 5 (the lowest tier) forever and don't get stressed over it. Yeah, I typically don't get mad at games. I've read all this poo poo about people being toxic in the league community and what not, but I hadn't seen it, until I played a match the other night, (Mind you, it was a loving bot match...) and within 5 minutes, 2 guys (and then 3) were arguing about who was better and telling each other to KYS and poo poo, and it was loving ridiculous..while me and the one other guy just powered through and finished the match. I mean, one of the guys, every time he would show up as support and kill or assist killing a champion he'd type in chat..."YW!" It got sort of absurd after a while... It was sort of ridiculous, but I've seen it in a million other games too. I just want to play. I don't care if I'm poo poo tier. I stopped being really competitive at games ages ago. (UT99 Proving Grounds ladder era...and even then, I still sucked...)
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# ? Apr 29, 2016 15:55 |
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Me: I'm skeptical but go ahead. Palm Reader: This line here says you suck loving poo poo at league of legends. Me:
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# ? Apr 29, 2016 16:04 |
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I don't know if this has already been mentioned as a basic tip for people just starting out: auto-attacks on enemy champions in lane make their minions attack you, abilities however, do not. This is rather important as the damage from minions really add up if you keep fighting the enemy without backing out of minion attack range after you attack someone.
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# ? Apr 29, 2016 17:01 |
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metavisual posted:I just started literally this week. I've been playing bot games, up to intermediate now, I've been mainly playing mid with either Ashe or Annie and I've been doing okay I guess. I don't think intermediate bots give you more XP or IP than beginners, if that's what you're after. If you're just looking for experience, that's fine Watch this before you get into player games so you understand the meta: https://www.youtube.com/watch?v=rlAsrCy8Dug Also, watch lots of pro player streams on Twitch and find youtube videos from Diamond/Master/Challenger players so you can learn good habits
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# ? Apr 29, 2016 17:19 |
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Honestly my man just play whoever you want where ever you want right now to just get familiar with poo poo, and then start to worry about all the other stuff like lane assignments. People are going to link you 2 hour long videos about boring poo poo like "trading posture" or whatever when you literally started playing a couple days ago. Just have fun for now and worry about more indepth stuff when you're closer to 30
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# ? Apr 29, 2016 17:30 |
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henkman posted:Honestly my man just play whoever you want where ever you want right now to just get familiar with poo poo, and then start to worry about all the other stuff like lane assignments. Yep. The best thing you can do as a beginner is find a champion you like and then play the poo poo out of it. Once you are comfortable with that champion you can start relaxing during the game and learning the higher level stuff.
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# ? Apr 29, 2016 17:32 |
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AHH FUGH posted:I don't think intermediate bots give you more XP or IP than beginners, if that's what you're after. They do if you're level 10 or above.
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# ? Apr 29, 2016 17:42 |
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All of this makes perfect sense. Thanks. It seems so overwhelming at first, so this stuff definitely has me on the right track.
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# ? Apr 29, 2016 18:00 |
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Oh also the most important part of starting out - and I actually believe this - is to play with someone you know and can talk to. If you can get on Skype/TS/Curse/Discord/whatever, you'll have way more fun and learn way better if you can shoot the bull or ask questions about what's happening. I am 100% convinced I would never have gotten to level 30 if I hadn't had a group of people to play with more or less every night. EDIT: Or goons. Post your summoner name is basically what we're saying here. Boxman fucked around with this message at 18:46 on Apr 29, 2016 |
# ? Apr 29, 2016 18:29 |
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That's a really good point. I know some people who prefer to play solo but I vastly favor playing with friends.
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# ? Apr 29, 2016 18:32 |
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metavisual posted:I just started literally this week. I've been playing bot games, up to intermediate now, I've been mainly playing mid with either Ashe or Annie and I've been doing okay I guess. Basically what's your league name
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# ? Apr 29, 2016 18:44 |
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Spiros posted:Think of it in terms of early game and late/post game regarding blitz. You get grabs on defenseless adcs with limited mobility early and that can be an early kill you can snowball with. Late game you grab the right person before the big 5v5 and suddenly your team has a HUGE advantage at the most important time. Blitz exists for those key Amumu pulls into your team late game.
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# ? Apr 29, 2016 18:59 |
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Where's my earthbender Riot??
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# ? Apr 29, 2016 19:01 |
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im glad the mage patch isnt next week so i can play overwatch instead
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# ? Apr 29, 2016 19:10 |
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This is pretty interesting. It's an exhaustive review of champions by difficulty by a current CLG analyst:quote:The following slideshows are image intensive, and I don’t want League of Legends to be the reason you run out of data this month. If possible, please read it on WiFi or a PC. Don’t forget to view it in presentation mode to see the nifty animations. Without further ado...
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# ? Apr 29, 2016 19:10 |
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Prokhor posted:Basically what's your league name Metavisual - http://www.lolking.net/summoner/na/125872
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# ? Apr 29, 2016 19:13 |
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Sexpansion posted:This is pretty interesting. It's an exhaustive review of champions by difficulty by a current CLG analyst: drat that's some massive task he undertook. I don't find Zyra's mechanics as hard as Vayne's or Yasuo's but I might be very biased here.
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# ? Apr 29, 2016 19:21 |
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I'm ThePeavstenator btw if some goons want to add me too. I learned most of what I know about Dota from goons.
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# ? Apr 29, 2016 19:34 |
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metavisual posted:Yeah, I typically don't get mad at games. I've read all this poo poo about people being toxic in the league community and what not, but I hadn't seen it, until I played a match the other night, (Mind you, it was a loving bot match...) and within 5 minutes, 2 guys (and then 3) were arguing about who was better and telling each other to KYS and poo poo, and it was loving ridiculous..while me and the one other guy just powered through and finished the match. I mean, one of the guys, every time he would show up as support and kill or assist killing a champion he'd type in chat..."YW!" It got sort of absurd after a while... The issue is not you getting mad. The issue is almost always someone else getting mad at you, and telling you that you're a loving idiot, and they only died because you did not do something, and you not responding to that to defend yourself. That is how toxic occurs in this game. It's not you getting mad because something bad happened (generally). It's you responding to someone else's snippy little bullshit comment about how you need to gank more, or not extend so much, or whatever. When you respond and debate it, that's what kicks the anthill over.
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# ? Apr 29, 2016 19:35 |
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just put "hehe xD" after the end of anything you say and you can just
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# ? Apr 29, 2016 19:40 |
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# ? Apr 28, 2024 22:53 |
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I am new and bad as well, but I kind of like this game. Also, I am not bad with Malphite for some reason, once I figured out that it is OK to hide under your tower if your are being pushed a ranged champion in lane. That ult!
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# ? Apr 29, 2016 19:46 |