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Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

As for your question about enemies: Yes, some games do program different versions of the same enemies for different areas/phases of the game - SaGa games come up to the top of my head for one series that does that.

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Shitenshi
Mar 12, 2013
The upcoming boss gave me hell when I first played this game. Wondering if even one of the deliberate roadblocks will be able to break your Crushing streak.

GunnerJ
Aug 1, 2005

Do you think this is funny?

Shitenshi posted:

The upcoming boss gave me hell when I first played this game. Wondering if even one of the deliberate roadblocks will be able to break your Crushing streak.

If not, there is another option, distasteful though it may be...

Stroth
Mar 31, 2007

All Problems Solved

Shitenshi posted:

The upcoming boss gave me hell when I first played this game.

You're not the only one. He's probably the hardest boss in the whole game.

SorataYuy
Jul 17, 2014

That... didn't even make sense.

Robindaybird posted:

As for your question about enemies: Yes, some games do program different versions of the same enemies for different areas/phases of the game - SaGa games come up to the top of my head for one series that does that.

That being said, it would be very strange to do that for item drops, when a simple If-Then/Else statement in an enemy's line of code for treasure is a lot less work.
Example:
Slime enemy
blah blah stats
Treasure:
If (in Area 1), Then drop Item A.
Else*, Item B.

*if the true situation is other than Condition A, that being "Area 1"

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Better clean the dragon spit off your new weapon, York. :)

senrath
Nov 4, 2009

Look Professor, a destruct switch!


SorataYuy posted:

That being said, it would be very strange to do that for item drops, when a simple If-Then/Else statement in an enemy's line of code for treasure is a lot less work.
Example:
Slime enemy
blah blah stats
Treasure:
If (in Area 1), Then drop Item A.
Else*, Item B.

*if the true situation is other than Condition A, that being "Area 1"

Honestly, it depends on how they structured their code as to which would be simpler to do.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.
The Bazooka is the other reason why I never bother to level up any weapons in this game. It's the strongest weapon in the game, it doesn't level, it doesn't need to level (in the time most other weapons charge up and inflict a big hit you can shoot something x times for more damage) and Alchemy is way easier to buff up.

I mean yeah we only have one shot for it but clearly there's going to be more shots for it later. Then all other weapons are pretty much obsolete except for their particular puzzle gimmick.

Shitenshi posted:

The upcoming boss gave me hell when I first played this game. Wondering if even one of the deliberate roadblocks will be able to break your Crushing streak.

The upcoming boss is only hard because of his dick move. If you don't skimp on the alchemy (why would you skimp on the alchemy) he's only slightly harder than most other bosses in the game.

Edvarius
Aug 23, 2013
To be fair a paladin not feeling right about something is usually a pretty good sign something is up.

Leavemywife posted:

Though, is being a shopkeeper here a better fate than The After Years?
It's The After Years. The answer to this one should be obvious.

Anyway, as for Cecil's presence it could be argued that as you're already sort of trapped in a simulation there's no reason why a fictional character couldn't show up. But that runs into the problem of this thing being created in the 60s, way before Cecil was created. I suppose you could still justify it though with a claim that in this setting he had been the hero of a series of pulp fantasy novels?

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Huh. I figured the bazooka wouldn't come back until a more tech-level-appropriate setting.

Then again with exactly one piece of ammo it may as well not have.

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.
I would have paid good money to see Sabin in Sleeping Dogs.

Maybe he would have suplexed the HK transit or something :downs:

A Pleasant Hug
Dec 30, 2007

...It's the thought that counts, right?
Fun fact: You can purchase more Thunderballs in the Ivor Tower marketplace now!

Shitenshi
Mar 12, 2013

EponymousMrYar posted:

The upcoming boss is only hard because of his dick move. If you don't skimp on the alchemy (why would you skimp on the alchemy) he's only slightly harder than most other bosses in the game.
In my defense, I was nine years old back in 95, so I was really nervous about losing my alchemy ingredients, and too drat impulsive on getting farther at any given point to actually bother with leveling up at all.

Carbon dioxide
Oct 9, 2012

MachuPikacchu posted:

Yes! My favorite track in the entire game. I used to wander around Ebon Keep without doing anything just to hear it.

Also, I legitimately had never heard of Cecil when I first played SoE. If you tell him you've never heard of him, he keeps bringing up more of his adventures to try and jog your memory.

I would like to know what he has to say, is there a copy somewhere?

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

Shitenshi posted:

In my defense, I was nine years old back in 95, so I was really nervous about losing my alchemy ingredients, and too drat impulsive on getting farther at any given point to actually bother with leveling up at all.

No worries, the same boss caused me to quit the game back when I first played this for kind of the same reason. It was less my levels and more my money/alchemy ingredients that my impulsive 'GAWD GOTTA GET THROUGH THESE MAZES' me ran into problems with.

Austin S
Jul 2, 2005

Carbon dioxide posted:

I would like to know what he has to say, is there a copy somewhere?
pre:
"Heard about my victory over Zeromus?"
  Sure. Of course!
> Can't say that I have.

"How about the time that I turned into a paladin?"
  Now I remember!
> Doesn't ring a bell.

"How about my adventure on the moon?"
  Oh yeah! The moon!
> I don't think so.

"Well, suffice it to say, I've been almost everywhere and I've done almost everything."
Note that getting this far means you miss out on the 50GP discount on the collar, or the 100GP discount on the other items.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.

Austin S posted:

pre:
"Heard about my victory over Zeromus?"
  Sure. Of course!
> Can't say that I have.

"How about the time that I turned into a paladin?"
  Now I remember!
> Doesn't ring a bell.

"How about my adventure on the moon?"
  Oh yeah! The moon!
> I don't think so.

"Well, suffice it to say, I've been almost everywhere and I've done almost everything."
Note that getting this far means you miss out on the 50GP discount on the collar, or the 100GP discount on the other items.

This has been tossed into the update.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
Update Twenty Eight: York Is Still a Dumbshit

Howdy, folks, and welcome back! Last time, on Secret of Evermore, we finished off the Dark Forest and met Cecil, from Final Fantasy IV. Today, we're going to be heading into Ebon Keep Castle, so let's boogie.



Ebon Keep is laid out the same as Ivor Tower, which is important to note for a couple of reasons.



It makes it a touch easier to navigate, since you already know where poo poo is.



And hidden paths are the same, too.



In Ivor Tower, this was the house of the plumber who thought he was a king. Here, an old alchemist lives.



I swear, if this is a Viagra formula involving Iron and Limestone, I'm quitting this LP right now.



I'm sure York never expected an old lady to get his nuts wet.



That sounds pretty great, right? It's Regen! Who doesn't like Regen (besides those who are too busy nuking things to cast it)?



Yeah, ain't nobody likes this spell. It's a huge piece of poo poo.



It restores 1 HP a second, which is kind of piss poor (it'd take over six minutes for York to fully regenerate), but it also wears off whenever the target gets hit.



By anything. A mosquito could swing by and hit you for a single point of damage and boom! Your regeneration is gone.



And to add another middle finger to it, leveling it up doesn't do poo poo for it.



So, yeah, keep with your regular healing spells.



Crystals? I forgot about these. They'll be useful in some later formulas, but for now, all we can power with them is Hardball.



We'll also soon get a formula that utilizes Ethanol, and one that I'll probably actually use.





Upstairs, there's a bit of a puzzle.



The puzzle is getting into this room.



It's just a hidden passage, but with a caveat (the other chest holds some Water).



Upon opening this chest, those candles light. When they're lit, the passage is closed and you can't get the stuff beyond it. There's nothing irreplaceable back there, but it's still nice to have some extra Vinegar, since you can't buy any here in Gothica.



Alright, let's get into that castle. We've got a drawbridge to lower and people left to slaughter.





The gate opens automatically when you walk up to it.





Well, things don't look good around here.



Let's just head on in. We could go up the middle path, through the main gate, but you know what I'm not tired of yet?



loving mazes! :suicide:



This one isn't too bad, or too long, but I wanted to show it off.



It's filled with rats, and most of the paths are hidden.



Eventually, we'll come out to the main hall.



And the basement!



It's just a treasure trove of ingredients, but I won't turn down some Brimstone.



Feathers are good too, since they're so expensive.



Acorns will be more useful in a little bit.





Alright, this next boss is one of the hardest in the game, if not the hardest.

:ducksiren:Unless you're prepared, then he isn't too bad.:ducksiren:



See those boxes he's perched on? Those are important.



This part isn't so much, but backstory is nice.



Look, bud, you'll either be killed by us here, or when the Queen's troops invaded.





Plague this, rear end in a top hat.



The Verminator has 3,425 HP, which is a goddamned lot. Thankfully, his defenses aren't too great.



His offenses, on the other hand...



He attacks with nothing but alchemy.



And his alchemy is powerful, much like ours.



His Drain is decently powered, too. He doesn't recover a ton of health with it, but if you're not prepared for this kind of fight, any bit of HP recovery can doom you.



You might have noticed that Zach hasn't done much of anything here. Or that I've not hit him with my sword.



Being perched on those boxes, you can only hit him using either alchemy or spear throws. Which means that Zach can't do poo poo in this fight.



If you haven't leveled the spear? Too bad! What's that, your alchemy levels are piss-poor?



Suck it down and hunker in!



The Verminator isn't afraid to combo his alchemy on you, either.



We'll be getting Explosion soon enough, as in next update.



This is the closest I've been to death in a loooooong time. Verminator is dangerous.



For those who don't know he's coming or who haven't been leveling their alchemy like psychopaths, the Verminator can very well end your run right here. He's got a lot of health, a lot of powerful attacks, and is fairly relentless in them, you need to be careful or he will wreck your poo poo. I suppose you could use up your Call Beads here, but I'm not sure if Fire Eyes has enough power to take him down with the amount you'll have here; I have around 15 and I'm pretty sure that wouldn't have killed him.



I'm not sure why using Lance and Crush at the same time changes the hand of Crush to such an odd color, but I like it.





He can cast Drain on both York and Zach.



It doesn't heal a ton of health for him, but it does hurt both characters for around 50 damage.



Zach's only use in this fight is to tank spells, but I've never seen ol' Vermy cast a spell on Zach alone. I've only seen it on York alone, or to cast it on both of them.



It doesn't take long to drop him if you've got some strong spells. You also get 1,050 EXP from him.



As well as getting to watch a giant, spell slinging rat explode.



And an additional five grand! :sugartits:





Just say it, York. We're all thinking it.

It's a poo poo hole.



Oh, crap, the fuzz! Cheese it!





We're here to do our best to get everyone here murdered.



Hell, we could do the job ourselves.



York, you're a blabbermouth.



And this guy is totally cool with what you just told him...







If it's someone else who wants to try and kill me, I'll put 'em down. I'm not worried.





I'm half-thinking that York should get a medal for his ability to go with the flow.



It's almost Zen, his ability to do so.







:ughh:

You're a loving idiot, York.





C'mon, York, put two and two together.

I know this is going to tax your brain cells, but I believe in you.



Dammit, Queenie, he was almost there!



That sounds like the worst high school knock-off of Jekyll and Hyde I've ever heard of. If you mention there's a character named Hekyll Jyde, I'm out.





You've also met an evil version of yourself. Not quite like the other evil twins, mind you, but still.





Chances are...









It sure as hell didn't go right.



Eh, could be worse, I reckon. Being stuck as a queen is probably an easy enough gig. Especially being a queen of a realm you created with your mind.



Political uprising? Were the masses tired of the tyranny of the monarchy and wanted democracy?



Eh, kind of the same thing.



Right, I watched it. It was certainly something.



It might have been easier to kill him and bill it as an accident.



Or maybe it would have been easier to kill the real Queen and clean this place up.



But, maybe not. I don't know the logistics of regicide and castle cleaning.





...No poo poo...



I'm pretty sure she couldn't get past us. Hell, probably couldn't past Zach, even with an army. Drop a biscuit here and there, I'm sure he could wreck several armies.





Like we weren't going to? C'mon, give us some credit.





Set things straight? York, that's an odd way of saying we're going to kill all of the bad guys over there.



Yeah, yeah, I know we're not going to actually kill anyone, but one of these days, I'll LP a game where we kill all of our foes.



Some of these I might use. Queen Bluegarden has some neat spells.







Well, that's a lot less stupid than Bluegarden.



Tinker's Lab is through this door.



Ugh. Those are uglier than--



:sigh:





Calm down, Zach. We can't chew him up for having bad taste.





Holy crap, that guy popped out of the window.



Though, being just your average Mad Monk, he lasted about as long as you'd expect.



Like this Viper.



Camellia's spells are mostly of the offensive-support variety.



Hypnotize here will freeze all enemies in place for twenty seconds, giving you plenty of time to wreck them.



Shockwave hits all enemies on screen with an earthquake, dealing tons of damage.



It's just a screen shake effect, but the results are entirely worth it.



Plague is a stronger form of Poison, and deals 30 to 45 damage ever few seconds. Her last spell is called Shield and it halves all damage taken for a good while.





I'm not a fan of Fire Eyes' spells because I can do better with my own spells. I'm not a fan of Horace's, because I usually don't need the support that he's offering.



I like Camellia's spells because they're not doing anything I can do better; Plague is dealing constant damage, and I don't have a really great source of that right now. Shockwave automatically hits all targets, so it won't suffer the penalties I would if I use Crush on everything; Hypnotize freezes them in place, which I can't do yet, and Shield is just 1/2 damage. I like that.



I wonder if these two are aware--



Jesus Christ, York! You blasted him to dust!



Well, not too shabby, fella--



...gently caress you, York.







Not until it was over.



Honestly, I can't imagine you would have had any other name.



He has a couple formulas hidden around here that I didn't grab just yet. I thought they showed up later, so, yeah, we'll get them next update.



There is a formula that shows up later in here, by the way. I got my hidden formulas mixed up.



Though, you all know what that means!



Next update is going to be another edition of: "I Missed A Formula!"



I was thinking it had been too long.



Oh, guess we need to get a quick summary of how we landed in Evermore.



That cat probably got warped to Evermore, too. Where do you think that cat Zach has chased in Antiqua and Gothica came from?



I don't have any loving clue if that's even remotely close to true, but it seems half-plausible.



Was it?







You basically hosed everything up at that point, crashed the escape pod thing, and broke the bazooka.



"Ever since"? It's been three days, at most.



How convenient is that?



...Looking at you, I'm sure you've seen plenty through that telescope.



It won't be the silliest place we've visited.



And we're about to get an alchemy powered rocket. Awwwww yeah



Awwww man, I almost forgot about that.



It shouldn't be too hard. Nothing in this game really is.



Verminator is about as dangerous as it is going to get. Thraxx at the beginning is dangerous, too, but mostly because you don't have too many tools to deal with him. At this point, you've got enough tools to destroy everything in your path.







That's pretty precisely placed. C'mon, guys, you couldn't have let us seen some goofy poo poo, like Cecil lost in the Dark Forest, Lance falling down a well, something like that.



Holy poo poo, you have long range microphones on this thing.



...I think I know where that is...





For those of you wondering, Eronio is Bluegarden's adviser. He's the exact same sprite as Pompolonius from Antiqua, but they're two different characters.



That's hard to show with sprites, but I'm sure at least one or two of you were wondering about that.





Well, you're willing to destroy everyone over here, why not everyone over there?



Zach, you want to drop any insight here? It can't be any worse.





Just once, I'd like a game like this to tell me that, but give me the option to fight the army instead of sneaking around the army.



I'd have a whole video for it, and take suggestions from the thread for what music I should put over it.



It'd be like one of those goofy AMVs from the early aughts, but instead of DBZ set to Linkin Park.





And now he's going to sell us ingredients!



I stock up on what I need (mostly Brimstone) and move on. The extra 6,000 Gold Coins help out with that.





We head south from there to pick up our new Axe.



I don't know why the gently caress it's green. It's actually golden, like the other weapons we've gotten here.



It's also still the middle tier, so I'm not sure why we didn't get it sooner. Or the Lance later.



We've got one more thing to do while we're here.





It's grabbing a hidden formula. I remember to get this one, but don't grab the two in Tinker's Lab.



Christ, what is wrong with me?



This is Naris, the smartest boy in the kingdom. He wants to play a game.



Just guess between the numbers.



And viola! You get Super Heal. It restores York and Zach's HP to full, all for two Ethanol and an Acorn. As often as I need to heal anymore, I'm going to stick with this for the rest of the game.



If we had guessed wrong, we could have left and come back to find Naris as an old man. He has the same sprite as Lance, from earlier, so I'm not sure if it was worth it to show it.



And just like most smart kids, Naris is kind of a douche.



Oh, gently caress it, let's go get those formulas. I'm already here and we may as well go just a bit longer.





On this bookshelf, we find Slow Burn.



It's...Kind of useless. It does a bit of damage to start with, and then, gradually, deals bits of more damage. It would be useful against weaker enemies, but I can just Crush entire groups of them. Against stronger enemies, I could Crush them and get better results.





Jesus, now he's quoting McFly.





The only barriers this destroys is those between enemies and their afterlives. Explosion is one of the strongest formulas in the game, and the ingredients are super easy to get right now.



Tinker sells all that we need!



And I better end the update! Next time, we'll see if we can reach Gomi and find out what's shakin' with him.

Stay tuned!

Character Stats



Leave fucked around with this message at 02:31 on May 17, 2016

MachuPikacchu
Oct 15, 2012

Sacre vert! Maman!

Jesus, that's how you get to that hidden passage?! I can't even remember how much time I spent bumping into walls trying to figure that out.

Also, and I might be misremembering, but isn't there a way to access the Verminator's lair somehow?

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.
The reason the Knight Basher is green here is because the game is slightly confused/there's an oversight someone missed. A plot point or three from now that chest will refill with the Axe's upgrade, which uses that sprite.

Verminator is the hardest boss in the game not because of stats, but because of king-of-the-hill box standing. Secret of Evermore everyone!

Carbon dioxide
Oct 9, 2012

Leavemywife posted:



Ivor Tower is laid out the same as Ivor Tower,

You don't say. :haw:

GunnerJ
Aug 1, 2005

Do you think this is funny?
You know, it wouldn't actually have been that hard to come up with a plausible reason why York would agree to lower the drawbridge. The imposter queen could have just told him the other castle is full of monsters or bandits or something and she wants her troops to clear them out.

Yapping Eevee
Nov 12, 2011

STAND TOGETHER.
FIGHT WITH HONOR.
RESTORE BALANCE.

Eevees play for free.
Urrrrgh. :cripes: Someone just kill this kid and make Zach the protagonist already, please.

A Pleasant Hug
Dec 30, 2007

...It's the thought that counts, right?
Oh boy, Verminator.

Okay, first off: Verminator is complete loving bullshit. It is the only battle you can walk into and lose before it even begins by being completely unable to deal damage to it, with no recourse but to either reset the game or die. As Leave stated already, if you haven't levelled the Spear or your alchemy formulas, you're in big trouble. This is only made worse by the fact that it also uses powerful alchemy, and among those is Drain, also cast at a good power level against you. The Wizard's Coin is an easily missable item and many players will likely not have it here, combined with his immunity to standard attacks makes Verminator quite literally the most deadly boss in the entire game.

So, what to do, then? You can either charge up spear throws, vomit alchemy, use call beads, or some combination of those.

What if you didn't like the spear weapons? It is certainly possible, while they may be stronger overall, the attacks are awkward and rather difficult to use correctly, leading some people to choose a different weapon to level up. Especially if the Silver Sheath was obtained, swords become a very viable weapon again and remain very simple to use without dealing with awkward hitboxes. Similarly, Axes are straightforward, but a little slower than swords. Even if you do use the spears, you may not have spent a whole lot of time with the Bronze Spear yet, the Lance most likely won't have any levels yet, and the Horn Spear is extremely weak by this point of the game. And this is disregarding trying to charge it while suffering the barrage of alchemy being thrown at you...which, remember, includes Drain, which is undoing your damage periodically. It only takes 3~4 Drains to completely negate a Lv.3 Horn Spear toss, and less for a Lv.2 Bronze Spear toss. Lv.2 Lance is roughly equivalent to Horn Spear Lv.3.

Alchemy? Consider that you've just gone through a lengthy gauntlet after the Foot Knight, in which everyone without a map handy (so, everyone at the time, or those without internet access) is going to get lost, with little opportunity to restock without sacrificing a lot of forward progress, spending a bunch of reagents you just bought to get back to where you were with the infuriatingly-easy-to-get-lost-in Dark Forest. Furthermore, there are two bosses between the chessboard and here, with numerous screens of enemies between those two. Your stocks of reagents for your better formulas are likely dwindling, and the only opportunities to restock are loot chests in the Ebon Keep sewers, town, and the Regrowth lady...who only sells water, clay, acorns, and wax, none of which are very useful together to form an effective offense of alchemy...and it'll be even worse if you've neglected levelling the formulas throughout the game. Remember the piss-poor damage dealt by low-level formulas...even the good ones? Verminator still casts Drain, hurts real good, and still heals for more damage than you may have dealt in one cast, entirely possible with low alchemy levels.

There're also Call Beads to supplement either of these two offenses, but they're a limited-quantity item; players on their first time through, or maybe even 2nd playthrough are very likely to have used several of them. Horace or Fire Eyes can give you some when you run out, but if you've been spending them throughout the game, you may only have a handful left. Verminator has over 3000 HP, and Leave's current overstock of them would be just barely enough to kill it...and that's if the RNG is favorable enough to deal over 200 damage per summon. 5 or 6 is not going to cut it.

Cecil gave you a Bazooka, and you'd consider using that. But this is when you'll realize that it takes ammunition to fire, and you only received a single projectile. Whoops!

The disturbing reality of all this is, a player can get this far, and get completely chumped by Verminator with only two options available: Level up Spear attacks, or trek all the way back to Ivor Tower to restock their alchemy ingredients or buy Thunderball projectiles. You still several options out of the situation, (spear, alchemy, bazooka) but it will likely take several hours of retreading ground (to get back to Ivor Tower you have to run all the way back through the sewers, the forest, and the chessboard) or grinding spears if you get stuck here. Grinding alchemy is ill-advised once you're already here; you'll have to run back to Ivor Tower anyway just to have enough ingredients just to get them to respectable levels. All of this bullshit-potential stems from the simple fact that you cannot reach him with your standard weapons.

guess which of these happened to my first time through the game! the answer is ALL THE ABOVE, and yes, that includes taking one bazooka shot at it and crying when i had no way to keep fighting :(

GunnerJ
Aug 1, 2005

Do you think this is funny?

Seiren posted:

The disturbing reality of all this is, a player can get this far, and get completely chumped by Verminator with only two options available: Level up Spear attacks, or trek all the way back to Ivor Tower to restock their alchemy ingredients or buy Thunderball projectiles.

There's a better option if you're willing to do all that.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Yep, Verminator stinks. There was only one boss in the game I had more trouble with than him. The only thing I can say about that boss right now is that he doesn't have Vermy's gimmick. I'll point him out specifically when Leave gets that far.

Also, I just now noticed. Every world in this game so far has a pair of intelligent brothers helping you out. Strong Heart and his brother, Madronius and his, and now Tinker & Gomi. At least both the latter brothers get names!

achtungnight fucked around with this message at 10:16 on May 14, 2016

ParanoidLogician
Jul 24, 2012

Where did the punster go when he was defeated? The "punitentiary"!

Yapping Eevee posted:

Urrrrgh. :cripes: Someone just kill this kid and make Zach the protagonist already, please.

Been saying this since day one. Sadly, we're stuck with this annoying cardboard cut out until the end.

Roobanguy
May 31, 2011

i like York.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

This pretty much eliminates any chance of York being cool, he already saw the pattern, but it had to be spelled out for him.

Leave
Feb 7, 2012

Taking the term "Koopaling" to a whole new level since 2016.
Update Twenty Nine: Friends In High Places

Howdy, folks, and welcome back! Last time, on Secret of Evermore, we took out the dreaded Verminator, met the true Queen and met Tinker, who gave us a new axe. He told us to go visit his brother, Gomi, for help returning to Ivor Tower, so let's boogie.





We've got to go back to the last maze, exiting through the dungeon.





I don't have much else to say about that. I mean, we're going through the dungeon to go to a sewer maze. What could I possibly say?



Though, with the Knight Basher, this maze becomes much easier.



If you remember, there were piles of poo poo scattered about the maze.



And with this axe, we can smash down those barriers, taking the maze out of this maze.



After the previous sixty two mazes, this is quite cathartic.







And while we're blowing stuff up, let's check out our newest formula.



Yeah, it explodes stuff. It's also satisfying.



This is Explosion at level 0. The first time I've used it, actually; Explosion is quite powerful.



And, what the hell, may as well show this off, too.



:supaburn:



After this initial damage, it'll start doing 4 damage periodically. It'll do more damage as it levels up, but, eh...





The Knight Basher has a good bit of power behind it, too. The Lance is stronger still, but I'll stick with the golden axe for now.





And now the path to Gomi's Tower is open.



It's where we're spending pretty much the rest of the update.





I'm not sure why we're back in a marsh, but whatever.



It's all of ten feet long with a couple of Blue Goos and a mosquito or two.



My head canon is that Zach eventually grows strong enough that things explode when he bites them. It seems plausible.





This is Gomi's Tower. It's another maze area, but this time it's vertical!





And there are new enemies!



This is the Dragoil. They have 300 HP, drop 150 EXP and give out 60 Gold Coins. I'm...I'm not sure how they're different from the Gargons in the Dark Forest.



A little further up, we meet some Gore Grubs.



They have 150 HP, drop 85 EXP and give a paltry 10 Gold Coins. The Insect Incense also has no effect on them, so I guess they're not considered insects on Evermore.



I included this shot because I think it looks loving metal. :black101:



And Crush is my preferred method of dealing with Dragoils. They're actually kind of dangerous to York, since they can hit him for about 30 damage.



Sure, 30 isn't a lot, but that's the most we've taken from not-a-boss in quite some time.





Explosion gaining a level boosted its damage by a fair amount. Explosion is a pretty great formula because it's powerful, looks cool, and the ingredients for it are super easy to get here.



I'm not sure why you wouldn't use it, honestly. And, yeah, we hit a dead end. Dammit, Gomi.





There's a few chests scattered about here.



I might have missed one or two, but I'm not worried about it.



Making a maze vertical and with pitfalls doesn't make it any better, game! :argh:



Say what you will about York, but he is enthusiastic as hell when swinging the axe.



And that Gore Grub dropped 12.5 times it's usual drop in cash. Just kind of interesting to note.





That statue is vaguely terrifying.



Acorn!? Dammit, why did I climb up here?







We're re-covering old ground.



Eventually, we'll hit this pit and drop down to where we need to go. I took six shots before this that I didn't show because I'm sure you're all not that interested in seeing it.



York also nails the landing in true hero style.





Don't worry, we want to be back on the ground.



As this is on the opposite side of where we entered, and leads back up.



It's kind of like climbing those two towers in Rogue Galaxy, but without a cyclops that throws shurikens.





This door apparently leads to an elevator, because we shoot right up the tower.



We're also nearly done with the tower. It's definitely no Tower of Zot.



Or Babil.



It might seem like I'm longing for better Square games, but Secret of Evermore isn't a bad game.



It's pretty simple and the main character is boring, sure, but it's just plain fun to play.



:ducksiren:But, enough of that, it's time for a boss fight!:ducksiren:



This is Sterling. He's the Timberdrake's bigger, annoying, red cousin.



And this is why he's annoying. See how he's carrying York there, and the spell is still going off?



He's apparently ingoddamnvincible during that, because he won't take any damage from it.



And he drops York off the ledge for a bit of damage.



It's a short walk back to him, but he can still throw Fireballs at you while climbing back up.





Which is what makes this fight slightly dangerous. Sterling's Fireball is way better than the Timberdrake's.





Super Heal takes a lot longer than Heal, but it looks prettier and fully restores HP.



Oh, you red rear end in a top hat.



The game kind of freaked out about all those colors. I like the purple flames coming off of Zach.



Sterling has 3,200 HP, but has absolutely poo poo magic defense.



I mean, Christ. Suck it down, Sterling.



And I quickly tire of his poo poo. Just how tired of it do I get?



About that tired of it.





Fight's over, loser. Keep your balls to yourself.



That's right, he's not dead! We finally didn't kill a boss!



And not even hiding the palette swap...



You could have said that before I dropped multiple stone fists on him.





That American Pickers show would get a touch more interesting if one of the guys was a dragon...





Gomi's thing seems to be that he likes dragons and doesn't shut the hell up.







I just wanted to show you how much he talks. Compared to a lot of others in this game, he has said a ton of words.



Hell, I think Fire Eyes was the last one to talk that much.





Eh, we've gotta take out the fake Queen. We don't have much choice.





I can't take a bad guy seriously if the worst thing someone can say about them is that they're mean.





You're only trying because you've been told to! You don't have any free will of your own, York!



Christ, your dog is more autonomous than you!



Admit it, Zach is the one that drags you to the movies. If not for him, you'd die in your house.



York probably didn't think of it.





More formulas are pretty helpful.



:science:



1 Iron and 2 Ash isn't asking for much. And Lightning Storm is also really powerful.



C'mon, giant catapult!



Or even a giant ballista.



Dragon rides are also acceptable.



(the dragon's name is Sterling)





That is more the face of someone that is planning on dropping us while we're seven hundred feet in the air and feasting on our entrails.





And, yeah, that's how we get back. There's no shots of us flying over the country side or the Queen's army gathering; we disappear off one screen and onto this one.



Sterling, AWAAAAAAAAAAY



Yeah, I probably should do that.



Zach is pretty great. :allears:



That goes for you, too, Constant Reader! We're taking a break here.

Stay tuned for more exciting Secret of Evermore action!

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.
Watching that youtube video I could tell that you were getting ticked off.....Those crush spells MIGHT have been overkill :downs:

regardless the bastard deserved it.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I guess Gomi doesn't care about the lesser dragons we slaughtered on the way up, just his "friend" Sterling?

MagusofStars
Mar 31, 2012



Glazius posted:

I guess Gomi doesn't care about the lesser dragons we slaughtered on the way up, just his "friend" Sterling?

Survival of the fittest.

Any lovely lesser dragon who dies to one teenager isn't going to survive long in the wild anyways.

Leavemywife posted:

It might seem like I'm longing for better Square games, but Secret of Evermore isn't a bad game.

It's pretty simple and the main character is boring, sure, but it's just plain fun to play.
This bears repeating and emphasizing. The game isn't complex and the story/character development are a bit subpar even by mid-90's standards, but the gameplay is fantastic. Even the far-too-numerous mazes of Gothica aren't too bad to play* (unless you're doing a 4+ hour marathon) simply because gameplay itself is so solid.

*Except the Forest, which is boring as hell for reasons discussed previously.

Albu-quirky Guy
Nov 8, 2005

Still stuck in the Land of Entrapment
It feels very much a knock off of Secret of Mana, but where the designers didn't quite know why Secret of Mana was fun and engaging, so they copied the battle system as best they could and left it at that.

ModeWondershot
Dec 30, 2014

Portu-geezer

Leavemywife posted:




...gently caress you, York.


I don't know what everyone's on about. It was this moment that convinced me that York was the best protagonist.

Stroth
Mar 31, 2007

All Problems Solved

Albu-quirky Guy posted:

It feels very much a knock off of Secret of Mana, but where the designers didn't quite know why Secret of Mana was fun and engaging, so they copied the battle system as best they could and left it at that.

More like instead of just knocking off Secret of Mana they sat down and polished the poo poo out of the combat system, but that left them with no time to do the story.

GunnerJ
Aug 1, 2005

Do you think this is funny?
Reading this LP, I kinda did forget why I liked this game so much as a kid, but, yeah, weak story aside it was a ton of fun to actually play. Oddly, I hadn't played Secret of Mana before playing this game, and couldn't really get into it after.

MagusofStars
Mar 31, 2012



Stroth posted:

More like instead of just knocking off Secret of Mana they sat down and polished the poo poo out of the combat system, but that left them with no time to do the story.

This. The combat system and overall gameplay are more fun than Secret of Mana, but the story's a mess.

Secret of Mana has a solid story, but I always find it slogs along about halfway through. The gameplay also gets notable demerits for all the time spent dealing with horrific AI pathfinding/not being able to advance if a character is stuck on a wall.

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


I like that new Gameplay Improvement Patch some guy on romhacking.net is working on for SoM.

It's doing stuff like adding spell shortcuts.

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Psykmoe
Oct 28, 2008
I have pretty fond memories of this game, except for the forest maze. Why do so many games have tedious forest mazes? Anyway, Secret of Mana had more of a story going but as a kid I was really upset when I beat the game and the Sprite died. My favorite character :smith:

Anyway, I don't mind the weak B-Movie title references, but the loving "Memphis Topples Leaves" comment about the weird demonic theater just made me audibly groan.

Mephistopheles!

Psykmoe fucked around with this message at 15:28 on May 16, 2016

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