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So when they triggered the Spanish civil war, if for example the USA got split between fascists and democrats/republicans, could there be a US civil war? Or is that just a Spain only thing due to the nature of the time
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# ? May 31, 2016 02:09 |
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# ? Jun 13, 2024 11:28 |
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Top Hats Monthly posted:So when they triggered the Spanish civil war, if for example the USA got split between fascists and democrats/republicans, could there be a US civil war? Or is that just a Spain only thing due to the nature of the time all nations can have civil wars. You can deliberately trigger them with coups and influence raising, but it costs
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# ? May 31, 2016 02:15 |
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Top Hats Monthly posted:So when they triggered the Spanish civil war, if for example the USA got split between fascists and democrats/republicans, could there be a US civil war? Or is that just a Spain only thing due to the nature of the time They have dynamic civil wars like EU4. It can only be between two ideologies AFAIK.
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# ? May 31, 2016 02:21 |
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It can be more than one though? The Spanish Civil War can result in a democracy OR communist if the republic wins
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# ? May 31, 2016 02:25 |
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Phi230 posted:It can be more than one though? The Chinese and Spanish civil wars are exceptions.
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# ? May 31, 2016 02:27 |
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Führer mana is the best thing ever
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# ? May 31, 2016 03:12 |
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Top Hats Monthly posted:Israel should be فلسطين
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# ? May 31, 2016 03:42 |
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Phi230 posted:It can be more than one though? Can it? I hadn't heard that
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# ? May 31, 2016 07:10 |
It would make sense if the Republican side got some kind of event that would choose one side over the other (as in every other HOI) game, but I wouldn't be terribly surprised if they just oversimplified it by making the Republican side automatically belong to the communist camp. A bit disappointed but not surprised. It looks like the Wiki restructuring wiped out all of the country guides too. Before almost all of them were just placeholder text with the opening paragraphs copied from the previous HOI wikis, so I'm looking forward to those getting filled once the game is released and people play around with various countries.
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# ? May 31, 2016 07:14 |
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Is there a similar embargo for beta testers/ early access that will be lifted later this week, like they did for Stellaris?
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# ? May 31, 2016 14:24 |
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https://www.youtube.com/watch?v=R7qu2UcSIkM Another beginner tutorial series.
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# ? May 31, 2016 14:26 |
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Drone posted:It would make sense if the Republican side got some kind of event that would choose one side over the other (as in every other HOI) game, but I wouldn't be terribly surprised if they just oversimplified it by making the Republican side automatically belong to the communist camp. A bit disappointed but not surprised. There's an achievement that needs Spain to be Communist OR Democratic, so I suspect they've added an event line post-war to decide which factions of the anarchist side take primacy, but that in 'normal' civil wars you're committed to one side or the other. Can you pick your side when a civil war breaks out, as in Kaiserreich?
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# ? May 31, 2016 14:28 |
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OperaMouse posted:Is there a similar embargo for beta testers/ early access that will be lifted later this week, like they did for Stellaris? Yeah, on Thursday I believe.
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# ? May 31, 2016 15:39 |
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https://twitter.com/HOI_Game/status/737287084914946048
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# ? May 31, 2016 15:43 |
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Are the provinces that succeed during the Spanish Civil War pre-determined, or random? Just wondering because I think that Spain would be a decent way to learn the game
TeenageArchipelago fucked around with this message at 16:41 on May 31, 2016 |
# ? May 31, 2016 16:26 |
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To the guy who said the wiki has been updated, you weren't kidding. There's shitloads of solid mechanical detail on land, air and sea warfare up that wasn't there before. Including details like how night bombers literally cannot be intercepted without either RADAR or some air doctrines researched. Edit: Although actually reading it, it looks like some typos remain: quote:Also important to note, there is a maximum number of air wings allowed in a combat simulation: 8. With each air wing currently able to support up to 1,000 aircraft, this means there's a theoretical limit to the number of aircraft that can enter a combat simulation: 1,000. Looks like it confirms some elements I'd consider missing, like how naval bombardment cannot of itself hurt anything, it still just provides a combat modifier to land combat already going on. There was something cool about the US Navy's battlewagons rocking up on some tiny Pacific island and wrecking faces, then loving off back to Pearl. Gort fucked around with this message at 18:54 on May 31, 2016 |
# ? May 31, 2016 18:37 |
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Gort posted:
We should disband the Luftwaffe and build FLAK instead. -Hitler, 1944
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# ? May 31, 2016 20:47 |
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Is it just me or is the mass assault doctrine just not as good as the others? Maybe I'm reading it wrong but I don't see why you would pick it or stay on course with it unless you are China and heading into a war almost immediately.
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# ? May 31, 2016 21:12 |
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Ghost of Mussolini posted:Is it just me or is the mass assault doctrine just not as good as the others? Maybe I'm reading it wrong but I don't see why you would pick it or stay on course with it unless you are China and heading into a war almost immediately. The Deep Battle branch looks okay, but I'm not an expert on these kinda things. I always wound up going Mobility in DH.
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# ? May 31, 2016 21:20 |
Gort posted:To the guy who said the wiki has been updated, you weren't kidding. There's shitloads of solid mechanical detail on land, air and sea warfare up that wasn't there before. They simply imported the Beta Wiki entries.
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# ? May 31, 2016 21:22 |
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Ghost of Mussolini posted:Is it just me or is the mass assault doctrine just not as good as the others? Maybe I'm reading it wrong but I don't see why you would pick it or stay on course with it unless you are China and heading into a war almost immediately. I think it is a matter of "well, I don't have industry, might as well throw my soldiers at them and hope for the best!"
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# ? May 31, 2016 21:40 |
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TeenageArchipelago posted:I think it is a matter of "well, I don't have industry, might as well throw my soldiers at them and hope for the best!" As far as I can tell, it is. It's designed for the Chinese and I guess other Asian or South American countries
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# ? May 31, 2016 21:51 |
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GaussianCopula posted:They simply imported the Beta Wiki entries. I suppose that means something if you had access to the Beta Wiki before three days ago Top Hats Monthly posted:As far as I can tell, it is. It's designed for the Chinese and I guess other Asian or South American countries I'm not really convinced. A lot of the "mass assault" doctrine choices give you more manpower, which is quite a long way down the list of things China and the USSR need.
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# ? May 31, 2016 22:16 |
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But if they are % modifiers, which I assume they are, then they are also the nations which can get the most use out of those boosts. My main concern with the doctrines is that they seem to be completing the tree around 1940 which is just ridiculous. Warfare changed hugely over the next 5 years, and it makes no sense for Germany to be researching the volkskrieg or whatever in 1940 at the peak of their expansion.
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# ? May 31, 2016 22:23 |
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Top Hats Monthly posted:As far as I can tell, it is. It's designed for the Chinese and I guess other Asian or South American countries The Deep Battle doctrine branch for Mass Assault looks like it's got some pretty good tactics and bonuses though. Having a 25% reduction to org loss when moving and some good reductions in supply requirements allows for some late-game Soviet Steamroller operations which would otherwise bog down other doctrines. The devs have gone on the record saying that the Mass Mobilization branch is meant to be a stopgap tree to model the early Soviets/Chinese, like the Desperate Defense branch of Mobile Warfare is meant to model late-war German tactics.
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# ? May 31, 2016 22:25 |
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Ghost of Mussolini posted:Is it just me or is the mass assault doctrine just not as good as the others? Maybe I'm reading it wrong but I don't see why you would pick it or stay on course with it unless you are China and heading into a war almost immediately. https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-development-diary-4-land-doctrines.769073/ Does anyone know if the AI is going to be willing to spend political power to sway another nation's government toward their own ideology? There are several researches available that add resistance to such action (the UK gets a couple for example), but I'm wondering if it would even be necessary to grab those in a single player game.
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# ? May 31, 2016 22:27 |
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texasmed posted:https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-development-diary-4-land-doctrines.769073/ I don't think the AI is capable of boosting party support or supporting coups.
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# ? May 31, 2016 23:17 |
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sudo rm -rf posted:I don't think the AI is capable of boosting party support or supporting coups. I seem to recall a dev diary off handedly mentioning that AI willingness to plan coups had to be tweaked down (which suggests they can), but I could be hallucinating.
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# ? May 31, 2016 23:21 |
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Is that the same kind of dev diary offhandedly mentioning getting beaten by the AI though?
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# ? May 31, 2016 23:23 |
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Thanks for pointing it out folks, I just read that dev diary today and must have just glazed over this section https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-development-diary-54-ai.924168/quote:* Save for boosting party popularity, there is no feature in the game that the AI is completely barred from using. It being intended more as a sandbox feature for players. We have also had to limit it a lot when it comes to staging coups.
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# ? May 31, 2016 23:50 |
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I agree with this decision, boosting party popularity has always been a sandbox feature for players to craft their own a-historical alliances or to neutralize threats "peacefully". It was already pretty iffy in HoI3 to give the AI access to all the espionage options. Also anyone know if we're going to get an option to enable being able to see occupied territory, feels weird to roll into a country and not have their original borders indicated by stripes. Neobdragon fucked around with this message at 00:55 on Jun 1, 2016 |
# ? Jun 1, 2016 00:02 |
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Neobdragon posted:I agree with this decision, boosting party popularity has always been a sandbox feature for players to craft their own a-historical alliances or to neutralize threats "peacefully". It was already pretty iffy in HoI3 to give the AI access to all the espionage options. US Civil War
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# ? Jun 1, 2016 05:28 |
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If I'm reading the land doctrine page right, the mobile infantry and modern blitzkrieg path gives more bonuses than the blitzkrieg and modern blitzkrieg path? Or is the +bonus to Army more powerful than I am realising? Grand battle plan also seems like a much stronger tree than it was in HoI3, though I always was partial to the portion that gave you infiltration assault bonuses.
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# ? Jun 1, 2016 06:28 |
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Hambilderberglar posted:If I'm reading the land doctrine page right, the mobile infantry and modern blitzkrieg path gives more bonuses than the blitzkrieg and modern blitzkrieg path? Or is the +bonus to Army more powerful than I am realising? The trees give bonuses to different things. Tank organisation seems to be very valuable as well - you seem to only get 1-3 points of that where infantry organisation tends to be 5-10.
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# ? Jun 1, 2016 07:07 |
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Spiderfist Island posted:
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# ? Jun 1, 2016 07:19 |
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Co-op Soviet Union game (1939) https://www.twitch.tv/paradoxinteractive
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# ? Jun 1, 2016 13:08 |
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where is the Salazar portrait?
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# ? Jun 1, 2016 13:18 |
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Hearts of Iron IV - Beginner Tutorial - Production and Deployment https://www.youtube.com/watch?v=AWu1p46PyIY&feature=em-uploademail Hearts of Iron IV - "Politics and Coups" - Developer Diary 3 https://www.youtube.com/watch?v=9SMwEjVzzBY&feature=em-uploademail
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# ? Jun 1, 2016 14:20 |
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Tuskin38 posted:Co-op Soviet Union game (1939) This is painful. Who invades Norway and Sweden with 150 divisions while leaving Belorussia completely undefended against Germany?
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# ? Jun 1, 2016 14:21 |
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# ? Jun 13, 2024 11:28 |
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What a horrible https://www. Honestly it got so bad that it's funny. What are people thinking? At this point just do t even have a stream if you're going to come across as totally unprofessional.
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# ? Jun 1, 2016 14:24 |