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Relive Squadron 42's script! http://pastebin.com/G8fNs8dT aww, missed it Tortolia fucked around with this message at 14:24 on Jun 17, 2016 |
# ? Jun 17, 2016 14:18 |
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# ? Apr 26, 2024 18:02 |
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edit: bonus cat tax i guess
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# ? Jun 17, 2016 14:19 |
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I for one am very excited for CitizenCon and GamesCom.
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# ? Jun 17, 2016 14:25 |
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I missed 4242, I feel grief.
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# ? Jun 17, 2016 14:25 |
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SelenicMartian posted:Looks small. Will the SC horse fit? In a cosmic irony, the racehorse in question apparently raced in competition yesterday, finishing 7th out of 8th. Sprint Race analyst Eric Winner offered this summary assessment: quote:Thursday, 16 June 2016 G0RF fucked around with this message at 14:31 on Jun 17, 2016 |
# ? Jun 17, 2016 14:29 |
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# ? Jun 17, 2016 14:37 |
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Tank Boy Ken posted:nice Photoshop. Are you like croberts who still lives in the 90s? Photoshop is a yesterword. Now we say it " Nice Archer"
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# ? Jun 17, 2016 14:38 |
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I like how CIG has the most open game development of all time and also at the same time has a secret dev build with all the promised features and all ships flyable.
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# ? Jun 17, 2016 14:42 |
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Now we need to know Chris' preferred girdle brand. I wonder if it has a little Star Citizen patch on it.
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# ? Jun 17, 2016 14:47 |
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ManofManyAliases posted:As much as I don't want to fall into the trap, it wouldn't work that way. First, there two fundamentally different types of game. Battletech has a storied history - away from that too far and you lose you're audience. Plus the platform doesn't really require a bottom-up approach to building. The engine works for an RTS and doesn't require massive re-writes to support a mass of people. If HBS wanted to offer mechs prior to release in exchange for a pledge amount, I would be ok with that. Oh come on now, you can do better than that. Here, let me ask you again. I contend that the amount of cash you're willing to give to a game developer is dependent on: A. The game's promised features; such as mechanics, assets, community and participation B. Material rewards for backing other than the game (physical, getting your name in the credits, that sort of stuff) C. Your faith in the developer's ability to deliver A and B (in polynomial time) D. The amount of feelgood you get from participating through being part of the project Now; imagine that CIG's "open development" had a closer resemblance to HBS's actual open development re: things such as dates, roadmaps, promised content and community participation. Do you think that CIG would:
I'm pretty convinced funding would have dropped dead long ago if the backers had received accurate updates about how development was proceeding, but I'm interested in your opinion. Tijuana Bibliophile fucked around with this message at 14:49 on Jun 17, 2016 |
# ? Jun 17, 2016 14:47 |
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I missed 4242 so all hail 43.
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# ? Jun 17, 2016 14:48 |
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Sandweed posted:I like how CIG has the most open game development of all time and also at the same time has a secret dev build with all the promised features and all ships flyable. You don't get it, due to the nature of open development they can't just show everything they're working on.
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# ? Jun 17, 2016 14:49 |
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The question of our time - would Star Citizen, released with all promised features, finally prove that p = np?
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# ? Jun 17, 2016 14:51 |
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Got to love the complete irrelevance of SQ42 in that article, including the comparison title.
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# ? Jun 17, 2016 14:54 |
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SelenicMartian posted:Sitting on an unshielded ammo box is the dream of every pilot. Like everytihng else in SC you pull the ammo out of your rear end.
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# ? Jun 17, 2016 15:09 |
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https://twitter.com/DJSnM/status/743808226223763456
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# ? Jun 17, 2016 15:15 |
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"Is there a status page"
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# ? Jun 17, 2016 15:16 |
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quote:To love Star Citizen is to love everything about the game. There is no update that doesn't get me excited. Rather it be about IFCS v17.4, about the next concept ship or about the 4th revamp of the Hornet every update is progress CIG is making towards finally releasing the game. I understand these updates about ships are pointless to some, but ships will obviously be a large part of the universe once we have places to come from and to fly to. https://www.reddit.com/r/starcitizen/comments/4oj4kw/im_very_pleased_with_my_subscription/
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# ? Jun 17, 2016 15:17 |
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Tijuana Bibliophile posted:"Is there a status page" Somebody make a Star Citizen status page.
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# ? Jun 17, 2016 15:18 |
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Tijuana Bibliophile posted:"Is there a status page" Here's the status page, illectro: "IT'S AN ALPHA, YOU GODDAMN CONTENT LOCUST!"
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# ? Jun 17, 2016 15:19 |
I.N.R.I posted:Hi, My folks are coming to stay with us for two weeks. Legit. Two weeks lol
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# ? Jun 17, 2016 15:21 |
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So, a $100 million dollar crowdfunded project collapsed today, wasn't Star Citizen though, but they're equal in idiocy.
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# ? Jun 17, 2016 15:25 |
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Tijuana Bibliophile posted:https://www.reddit.com/r/starcitizen/comments/4oj4kw/im_very_pleased_with_my_subscription/ I wonder if that is a shill post... First paragraph quote:I'm a fairly new backer (June 2016) and subscriber since the same day I purchased my Aurora Starter Pack (#TestSquadronIsTheBestSquadron) and I'm embarrassed to tell my girlfriend, but proud to tell my fellow citizens that I've spent nearly $1,000 in the game. Today I'm happy to say that I have no regrets over any money I have spent on my hangar full of ships or monthly subscription. Gotta get in there quick to try and squash that other thread which is just spreading FUD
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# ? Jun 17, 2016 15:26 |
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How does Ben type?
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# ? Jun 17, 2016 15:28 |
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fnox posted:So, a $100 million dollar crowdfunded project collapsed today, wasn't Star Citizen though, but they're equal in idiocy. lmao.
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# ? Jun 17, 2016 15:28 |
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AP posted:Somebody make a Star Citizen status page. https://twitter.com/PortOlisar What should I tweet?
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# ? Jun 17, 2016 15:28 |
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kill jester
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# ? Jun 17, 2016 15:29 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar Tell illectro that he's banned from you, because of being to Manly. https://twitter.com/DJSnM/status/743808226223763456
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# ? Jun 17, 2016 15:34 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar
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# ? Jun 17, 2016 15:35 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar I dunno you made the account, a weather report gimmick, lost and found, traffic control
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# ? Jun 17, 2016 15:40 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar "Massive shipment miscalculation - anyone know what I should do with all these Big Benny's noodle machines?" "New shipment of space bulldozers coming in to help keep collision debris off landing pads." "Haven't fixed spinning rings yet, now I have to make new spaces for space motorcycles." Scruffpuff fucked around with this message at 15:44 on Jun 17, 2016 |
# ? Jun 17, 2016 15:42 |
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ManofManyAliases posted:As much as I don't want to fall into the trap, it wouldn't work that way. First, there two fundamentally different types of game. Battletech has a storied history - away from that too far and you lose you're audience. Plus the platform doesn't really require a bottom-up approach to building. The engine works for an RTS and doesn't require massive re-writes to support a mass of people. If HBS wanted to offer mechs prior to release in exchange for a pledge amount, I would be ok with that. Good afternoon Mr aliases. are you still looking forward to squadron 42 and SC ?
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# ? Jun 17, 2016 15:42 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar Airlock is blocked by 450 pounds of a sentient cholesterol mass who won't stop talking about spaceships. Going into Full Burn
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# ? Jun 17, 2016 15:43 |
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EightAce posted:Good afternoon Mr aliases. 8Ace how did you and your colleagues find the new CoD:IW ?
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# ? Jun 17, 2016 15:44 |
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EightAce posted:Good afternoon Mr aliases. Update us friend
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# ? Jun 17, 2016 15:46 |
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Tippis posted:How does that in any way make a difference for the applicability of the CIG development and communications paradigm? A game is a game is a game; software is software is software. How is the history of BT in any way relevant to how the game is developed and how the development is being communicated to the backers? Well - History already assists in the storyline, and thus creation of assets and 'world.' With Battletech, you can limit assets to Mechs, bases and support vehicles. You know it'll be a map-based approach instead of open-world. Etc. [ Tippis posted:So what? They can build on an existing engine, same as CIG has chosen to do. How does that in any way alter the process by which the game is put together? How does it in any way change how the development of the game is being communicated to the backers? Well, if a game like battletech has assets that translates a fraction of the amount of data to other clients as CIG's, not much more modification of the engine is necessary? If you have an engine that already supports 64 players simultaneously, 64bit fp, etc., the modification of that engine to fit battletech's needs might be minimal. The game comes together more quickly, with less overhead and it becomes more clear of what the deadlines are, thus making it easier to communicate dates to backers. Tippis posted:That wasn't what he was asking, though… True, however, my point is that you can't really apply CIG's approach to HBS. But for sake of argument - if you had applied it, I would not be comfortable. In the case of Battletech, you do not need as "open" communication to backers or to continuously fund development with sales because the scope is already more defined from the onset. ManofManyAliases fucked around with this message at 15:55 on Jun 17, 2016 |
# ? Jun 17, 2016 15:49 |
I'm retroactively claiming to have posted on 4242 because I refuse to have missed such an important page.
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# ? Jun 17, 2016 15:49 |
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Tijuana Bibliophile posted:https://twitter.com/PortOlisar "Hostile collisions in our airspace continue - have to come up with a solution before the situation devolves into infinite warfare."
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# ? Jun 17, 2016 15:49 |
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No big deal really. CoD is nice enough but doesn't have half the fidelity and immersion that sq42 does. I hope to see you at Britizencon ..friend. Also don't forget Im just an ex intern so I really don't know any behind the scene stuff.
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# ? Jun 17, 2016 15:50 |
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# ? Apr 26, 2024 18:02 |
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Okay, maybe it's just how fast this thread moves but I have to ask, who is Toast? A GIG mod/member of staff? Just A pet name for MoMa? Also Hi EightAce. Nice to see you're still alive .
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# ? Jun 17, 2016 15:52 |