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VolticSurge posted:So,have any goons played this yet? Looks interesting,but I'm worried it goes into Tumblr territory. The demo from one year ago was pretty drat fun, and had businessdogs. It was not bad like ROM is, but I have not tried the full version yet. ...Yeah, prebought it a year ago, have not followed it much. I hope it is as fun as the demo was. A SHAMEFUL SNIPE.
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# ? Jun 21, 2016 16:44 |
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# ? Apr 28, 2024 02:00 |
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just beat the second cooler FUUUUUUCK WASTED is really good
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# ? Jun 21, 2016 17:03 |
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Should I buy Valhalla, the anime waifu game, or Bastard Bond, the western husbando game?
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# ? Jun 21, 2016 17:05 |
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if you're ever concerned about something "going into tumblr territory", you should seek professional help imo
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# ? Jun 21, 2016 17:14 |
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1. Banished 2. StarTopia 3. Imperium Romanum Gold Edition 4. Port Royale 2 5. 1849 6. Cities in Motion 7. AdvertCity 8. Anno 2070 9. Big Pharma 10. Tropico Reloaded 11. The Settlers 7: Paths to a Kingdom 12. SimCity 4 Deluxe Edition 13. Knights and Merchants 14. Patrician III 15. Stronghold HD 16. Children of the Nile 17. Anno 1404 / Dawn of Discovery 18. Cultures - Northland 19. Majesty Gold HD 20. Cities in Motion 2 21. Stronghold Crusader HD A lot of sequels strike out in new directions, and end up falling flat for their trouble. Sometimes they get too far away from what made the original great, and other times they find a way to ruin that original appeal. The other side of the coin is that just giving players more of the original risks making the series stale. This is the approach that Stronghold Crusader took in the wake of Stronghold's success, but the sheer volume of content more than makes up for the lack of innovation. Just as you did in Stronghold, Crusader challenges you to erect and manage castles throughout a variety of scenarios and skirmishes. Once your keep and granary are placed, it's up to you to site farms, mills, workshops, and homes to keep your people safe and happy. So long as you remain a popular ruler more people will come serve at your castle, but more people means a greater drain on your resources. In the midst of balancing these two factors you'll need to raise walls and armies to fend off invaders seeking your crown. The familiar moors of England have given way to the marauding Moors of the holy land for this outing. There are a few big changes to be aware of, most notably the desert maps. Gone are the rolling fields of the first game, instead leaving you with small oases to supply your essential farms and woodcutters. A mercenary post allows you to recruit new Arabian units, everything from armored swordsmen to wall-scaling assassins. There's even a rudimentary diplomacy system, allowing you to form alliances and request resources. Stronghold Crusader features four historical campaigns, focusing on different parts of the Crusades. Each campaign is five scenarios long and features a gentle learning curve that provides a fair challenge by the end. There's little story to be found here in contrast with Stronghold's tale of political maneuvering, just some blurbs about historical relevance. The real meat of the game is the Crusader mode, a campaign of up to 50 battles against AI opponents. Right from the get-go you can access all the buildings and options the game has to offer in pursuit of conquest, building your perfect citadel and laying siege to nearby enemies. The strategy of castle-to-castle warfare takes a little getting used to after the easy pace of the campaigns, but it's thrilling to launch pitched battles and deploy siege engines to topple your foes. There's not a lot of innovation to be found here over the original Stronghold, but there really doesn't need to be. Crusader instead gives you plenty more to see and do, especially on the military side. The graphics are a bit improved, with sharper structures and cleaner animations, and the sounds of both peace and battle are just as immersive as before. Honestly, I consider this the superior game just due to the depth of content and the little additions to the proven formula. If you're looking for endless conquest and sieges, this is the Stronghold title you want.
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# ? Jun 21, 2016 17:17 |
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Edmond Dantes posted:Made a sale wishlist based on lowest historical prices and some guesstimates, so far I'm aiming for: I would grab Invisible Inc. (This was 50% off 7 months ago, so I would imagine it drops to around $5 or $7.50), Ori and the Blind Forest, and Tomb Raider for sure. I heard Darkest Dungeon (which I assume you meant instead of Dankest Dungeon, unless there is a weed dungeon game I am unfamiliar with) got pretty grindy in each EA update, but maybe that was fixed at full release.
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# ? Jun 21, 2016 17:18 |
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Zombie Samurai posted:The familiar moors of England have given way to the marauding Moors of the holy land
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# ? Jun 21, 2016 17:19 |
Captain Invictus posted:I think the mastery spell in master of magic is there as a way to stop the game before the ai/game breaks entirely because after countering my main opponent's spell of mastery about four times, he's begun charging his slingers, shamans and rangers at me to melee instead of shoot at ranged, and the game has crashed at least half a dozen times. Sometimes with weird overflowing text exploding all over the screen, sometimes with vertical lines cutting through everything as it locks up. Weird.
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# ? Jun 21, 2016 17:19 |
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Ragequit posted:I would grab Invisible Inc. (This was 50% off 7 months ago, so I would imagine it drops to around $5 or $7.50) Don't forget the DLC, it adds a bunch of neat stuff.
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# ? Jun 21, 2016 17:23 |
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I tried to stop myself, I really did.
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# ? Jun 21, 2016 17:30 |
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That's cool, Origin has built-in private voice lobby functionality now. Where you at, Steam?
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# ? Jun 21, 2016 17:32 |
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Ragequit posted:I would grab Invisible Inc. (This was 50% off 7 months ago, so I would imagine it drops to around $5 or $7.50), Ori and the Blind Forest, and Tomb Raider for sure. I heard Darkest Dungeon (which I assume you meant instead of Dankest Dungeon, unless there is a weed dungeon game I am unfamiliar with) got pretty grindy in each EA update, but maybe that was fixed at full release. I really want to grab Tomb Raider, but it'll depend on the price; I've gotten used to paying 20 bucks tops for a game since I returned to pc gaming and recently companies have been a bit more stingy during sales (this may be a case of having gone overboard in the past) so it wouldn't surprise me if it drops to 45 instead of 30 like I'm hoping. HMS Boromir posted:Don't forget the DLC, it adds a bunch of neat stuff.
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# ? Jun 21, 2016 17:32 |
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I wish they knew how to spell "wait".
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# ? Jun 21, 2016 17:40 |
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Ragequit posted:I would grab Invisible Inc. (This was 50% off 7 months ago, so I would imagine it drops to around $5 or $7.50), Ori and the Blind Forest, and Tomb Raider for sure. I heard Darkest Dungeon (which I assume you meant instead of Dankest Dungeon, unless there is a weed dungeon game I am unfamiliar with) got pretty grindy in each EA update, but maybe that was fixed at full release. The grind in Darkest Dungeon is less now than it was because they scaled back town upgrade costs and made it possible to trade for the heirlooms you need, but it's a long-rear end game by default. I beat it way under the requirement for the In Such Haste achievement and that still took 40+ hours for a single playthrough. It's a fantastic experience, but it's not one most people will beat unless they really commit a lot of time to it. And of course I have to second Invisible Inc, my favorite game of all time.
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# ? Jun 21, 2016 17:44 |
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Captain Invictus posted:It's not on Steam, but GOG has Master of Magic on sale for a buck fifty right now, and this was a game that until recently I thought was all in my head since I played it once at a friend's house in the 90's and then never saw it ever again, so I thought I had dreamed it up. But it's real, and good, I've never played Civ but it seems like a Civ-like game, but fantasy? Maybe? Someone else can probably make a better comparison. It's a fun game though, you build outposts that turn into cities, capture magical nodes to power your spells, enter ruins to get loot and heroes, summon magical creatures either out of combat or as temporary ones mid-battle, etc. MoM is basically proto-Age of Wonders. Played it all the time way back when. I might still have the original CD.
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# ? Jun 21, 2016 17:52 |
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duckfarts posted:just beat the second cooler This game isn't receiving enough love.
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# ? Jun 21, 2016 17:57 |
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strategery posted:I wish they knew how to spell "wait". it's a Gaben fat joke
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# ? Jun 21, 2016 17:58 |
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ShadowMar posted:if you're ever concerned about something "going into tumblr territory", you should seek professional help imo If a piece of media's biggest selling point is its identity politics then it's usually complete garbage. See also: Christian rock, conservative comedy.
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# ? Jun 21, 2016 18:01 |
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Zetsubou-san posted:MoM is basically proto-Age of Wonders. Played it all the time way back when. I might still have the original CD. Age of Wonders was amazing. For some reason I never really got into the HoMM series, but I played so much Age of Wonders. I think the amazingly atmospheric soundtrack is partly responsible for that: https://www.youtube.com/watch?v=9o-7rPnZhXo
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# ? Jun 21, 2016 18:04 |
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The problem with that is people like to staple identity politics on things they don't like.
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# ? Jun 21, 2016 18:05 |
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TastyLemonDrops posted:This game isn't receiving enough love. the game isn't good enough
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# ? Jun 21, 2016 18:05 |
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strategery posted:I wish they knew how to spell "wait".
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# ? Jun 21, 2016 18:07 |
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Guy Mann posted:If a piece of media's biggest selling point is its identity politics then it's usually complete garbage.
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# ? Jun 21, 2016 18:07 |
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Guy Mann posted:If a piece of media's biggest selling point is its identity politics then it's usually complete garbage. See also: Christian rock, conservative comedy.
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# ? Jun 21, 2016 18:07 |
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Edmond Dantes posted:Made a sale wishlist based on lowest historical prices and some guesstimates, so far I'm aiming for: I love Souls games; with that said, don't buy DS3. Broken combat, broken multiplayer, weird performance issues, etc. Give it more time to be (hopefully) patched and maybe a GOTY edition. I bought a PS3 specifically to play DS1 and I love Demons and DS2, but DS3 is an unfun turd. Save your DS3 money.
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# ? Jun 21, 2016 18:09 |
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those drat SJWs
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# ? Jun 21, 2016 18:10 |
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Wildtortilla posted:I love Souls games; with that said, don't buy DS3. Broken combat, broken multiplayer, weird performance issues, etc. Give it more time to be (hopefully) patched and maybe a GOTY edition. you're insane you need to be put in a mental hospital asap that isn't a correct opinion at all to have and is down right incorrect on some of the basic facts even
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# ? Jun 21, 2016 18:11 |
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Yeah what is broke about combat? Magic isn't great but it's not broken. Plus it performs great. The multiplayer is kinda bad but all souls games have that issue.
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# ? Jun 21, 2016 18:21 |
Wildtortilla posted:I love Souls games; with that said, don't buy DS3. Broken combat, broken multiplayer, weird performance issues, etc. Give it more time to be (hopefully) patched and maybe a GOTY edition. This is possibly the wrongest thing I've ever heard in this forum.
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# ? Jun 21, 2016 18:24 |
I'm thinking this is going to be about Poise and how no one has any loving idea how it works (and what is worse, how it's supposed to work).
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# ? Jun 21, 2016 18:24 |
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Ragequit posted:I would grab Invisible Inc. (This was 50% off 7 months ago, so I would imagine it drops to around $5 or $7.50), Ori and the Blind Forest, and Tomb Raider for sure. I heard Darkest Dungeon (which I assume you meant instead of Dankest Dungeon, unless there is a weed dungeon game I am unfamiliar with) got pretty grindy in each EA update, but maybe that was fixed at full release. It wasn't, it's still grindy as poo poo but very fun. Go into the game files and just edit the values of Gems to eliminate money, and exchange rates on building mats to let you go infinite (or just make it less punitive) to eliminate the grinding and then the game becomes super-fun.
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# ? Jun 21, 2016 18:30 |
VolticSurge posted:So,have any goons played this yet? Looks interesting,but I'm worried it goes into Tumblr (aka super pretentious) territory. It looks pretty good and i emailed the devs to ask for a review copy, so i'll let you know if it's good if i end up getting a key
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# ? Jun 21, 2016 18:32 |
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When I say broken combat I mean the annoyingly aggressive enemies that are unlike enemies from the previous Souls games. If enemies are going to act that way the player should be faster too. It's like Bloodborne enemies with Souls player characters and it doesn't sit well with me. When I say broken multiplayer I mean it works fine for some and doesn't work for others. When I say weird performance issues I mean how the game crashes for me any time there are fire effects in the environment. It made Firelink, pyromancies, and a few boss fights unnecessarily frustrating. I have an unpopular opinion, I know and that's okay. You're allowed to like a video game that someone else thinks is a turd. Based on what I liked about the previous games I don't get that same enjoyment from DS3.
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# ? Jun 21, 2016 18:42 |
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Wildtortilla posted:When I say broken combat I mean the annoyingly aggressive enemies that are unlike enemies from the previous Souls games. If enemies are going to act that way the player should be faster too. It's like Bloodborne enemies with Souls player characters and it doesn't sit well with me.
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# ? Jun 21, 2016 18:52 |
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Corin Tucker's Stalker posted:This I agree with. I enjoyed the game overall, but it combined elements from Dark Souls and Bloodborne in a way that felt like the results hadn't been fully considered. After the build freedom in DS2, it was also incredibly awkward to find myself in a game where some fairly standard builds were restricted in the first playthrough. I forgot to bitch about builds! The build variety is severely limited because the game loads neat weapons into the later parts and there is next to no "sequence breaking" that was present in the other Souks games. Hope you like Linear Souls! I didn't mention that some weapons are hilariously favored over others to the point that it's a noticeable disadvantage to pick them. I liked feeling like I could make anything work in the other games. The bugs, weapon balance, and performance can be addressed in patches I hope.
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# ? Jun 21, 2016 18:58 |
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I'd link my DS3 review, but I'll just make some quick comments about the combat. It's fun. It's satisfying. It's also confusing. There are at least two different kinds of Poise. The kind granted by equipment which gives you "hyper-armor" (stagger resistance while attacking) or affects recovery frames from rolling. Or something. It's not explained well or at all, but I stopped keeping up with the game for more than a month. The second kind of Poise granted by weapon arts or spells gives you the normal no stagger or interruptions you would expect, but only for a short duration. The other issue is how enemies will attack through walls in ways you will not expect. Stay away from walls since your attacks obey the laws of physics and will recoil off of walls. Some large enemies are the biggest offenders and will have attacks that go through many feet of solid wall to kill you. Sometimes enemies behave in strange ways with attack strings that last for 4-6 moves. I'm guessing they have godlike stamina. Poise breaking them by two-handing with a big enough weapon is usually a good idea. Being aware of all that hopefully let's a person prep like a champ, but I became annoyed enough that I stopped my NG+ run near the end. Wildtortilla posted:there is next to no "sequence breaking" that was present in the other Souks games. Hope you like Linear Souls! What? You can access the final area if you kill a certain NPC. Some paths fork which allows for different boss orders and there's an optional side area.
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# ? Jun 21, 2016 19:09 |
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Wildtortilla posted:When I say broken combat I mean the annoyingly aggressive enemies that are unlike enemies from the previous Souls games. If enemies are going to act that way the player should be faster too. It's like Bloodborne enemies with Souls player characters and it doesn't sit well with me. Don't you think "broken" is an exaggeration, since your complain here is just that they changed the pacing in a way that isn't to your taste? Really the only thing I would consider broken is the teleporting enemies glitch, which I didn't encounter in a regular playthrough.
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# ? Jun 21, 2016 19:18 |
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Dark Souls 3 is a game that I'm aware is a pretty great game and is probably better than Dark Souls 2 even, but after playing Demon's Souls, Dark Souls, Dark Souls 2 and Bloodborne beforehand I became so goddamn fatigued with the formula that I can't say I had a lot of fun playing it whereas I had a lot of fun playing every previous Soulsborne game. I know that's not the games fault on its own merits and more of a personal issue but I think I'll only really go back to Dark Souls 3 once both DLC packs are out for it and the final balance patch is released and I'll probably enjoy it much more then when some of the annoyances get fixed and rebalanced and I've had a good break from Souls games.
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# ? Jun 21, 2016 19:19 |
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Jamfrost posted:What? You can access the final area if you kill a certain NPC. Some paths fork which allows for different boss orders and there's an optional side area. Yeah, what sequence breaks even existed in Dark Souls 1? You could skip the Taurus Demon, Capra Demon, and Gaping Dragon with the master's key but that's the only one I can think of. Guess you could skip the Demon Ruins if you grind the chaos servant covenant.
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# ? Jun 21, 2016 19:22 |
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# ? Apr 28, 2024 02:00 |
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The only NPC I'm aware of that you can kill to access the late game early starts a boss fight that I struggled to complete because there were fire effects in the room so 3/4 of my attempts ended in the game crashing. This is also a boss fight people were using a glitch to cheese because it's a particularly challenging boss fight, and the glitch has since been patched out, no? I guess most people should be able to go that way if they choose, but I struggled to end the fight with a powerful weapon and pyromancy before succumbing to crashes brought on by environmental fire effects so that fight early on is not an option for me.
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# ? Jun 21, 2016 19:23 |